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627 lines
27 KiB
Markdown
627 lines
27 KiB
Markdown
# The libp2p Network Resource Manager
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This package contains the canonical implementation of the libp2p
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Network Resource Manager interface.
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The implementation is based on the concept of Resource Management
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Scopes, whereby resource usage is constrained by a DAG of scopes,
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accounting for multiple levels of resource constraints.
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The Resource Manager doesn't prioritize resource requests at all, it simply
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checks if the resource being requested is currently below the defined limits and
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returns an error if the limit is reached. It has no notion of honest vs bad peers.
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The Resource Manager does have a special notion of [allowlisted](#allowlisting-multiaddrs-to-mitigate-eclipse-attacks) multiaddrs that
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have their own limits if the normal system limits are reached.
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## Usage
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The Resource Manager is intended to be used with go-libp2p. go-libp2p sets up a
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resource manager with the default autoscaled limits if none is provided, but if
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you want to configure things or if you want to enable metrics you'll use the
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resource manager like so:
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```go
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// Start with the default scaling limits.
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scalingLimits := rcmgr.DefaultLimits
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// Add limits around included libp2p protocols
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libp2p.SetDefaultServiceLimits(&scalingLimits)
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// Turn the scaling limits into a concrete set of limits using `.AutoScale`. This
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// scales the limits proportional to your system memory.
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scaledDefaultLimits := scalingLimits.AutoScale()
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// Tweak certain settings
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cfg := rcmgr.PartialLimitConfig{
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System: rcmgr.ResourceLimits{
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// Allow unlimited outbound streams
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StreamsOutbound: rcmgr.Unlimited,
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},
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// Everything else is default. The exact values will come from `scaledDefaultLimits` above.
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}
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// Create our limits by using our cfg and replacing the default values with values from `scaledDefaultLimits`
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limits := cfg.Build(scaledDefaultLimits)
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// The resource manager expects a limiter, se we create one from our limits.
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limiter := rcmgr.NewFixedLimiter(limits)
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// Metrics are enabled by default. If you want to disable metrics, use the
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// WithMetricsDisabled option
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// Initialize the resource manager
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rm, err := rcmgr.NewResourceManager(limiter, rcmgr.WithMetricsDisabled())
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if err != nil {
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panic(err)
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}
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// Create a libp2p host
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host, err := libp2p.New(libp2p.ResourceManager(rm))
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```
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### Saving the limits config
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The easiest way to save the defined limits is to serialize the `PartialLimitConfig`
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type as JSON.
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```go
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noisyNeighbor, _ := peer.Decode("QmVvtzcZgCkMnSFf2dnrBPXrWuNFWNM9J3MpZQCvWPuVZf")
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cfg := rcmgr.PartialLimitConfig{
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System: &rcmgr.ResourceLimits{
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// Allow unlimited outbound streams
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StreamsOutbound: rcmgr.Unlimited,
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},
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Peer: map[peer.ID]rcmgr.ResourceLimits{
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noisyNeighbor: {
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// No inbound connections from this peer
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ConnsInbound: rcmgr.BlockAllLimit,
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// But let me open connections to them
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Conns: rcmgr.DefaultLimit,
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ConnsOutbound: rcmgr.DefaultLimit,
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// No inbound streams from this peer
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StreamsInbound: rcmgr.BlockAllLimit,
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// And let me open unlimited (by me) outbound streams (the peer may have their own limits on me)
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StreamsOutbound: rcmgr.Unlimited,
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},
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},
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}
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jsonBytes, _ := json.Marshal(&cfg)
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// string(jsonBytes)
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// {
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// "System": {
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// "StreamsOutbound": "unlimited"
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// },
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// "Peer": {
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// "QmVvtzcZgCkMnSFf2dnrBPXrWuNFWNM9J3MpZQCvWPuVZf": {
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// "StreamsInbound": "blockAll",
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// "StreamsOutbound": "unlimited",
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// "ConnsInbound": "blockAll"
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// }
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// }
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// }
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```
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This will omit defaults from the JSON output. It will also serialize the
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blockAll, and unlimited values explicitly.
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The `Memory` field is serialized as a string to workaround the JSON limitation
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of 32 bit integers (`Memory` is an int64).
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## Basic Resources
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### Memory
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Perhaps the most fundamental resource is memory, and in particular
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buffers used for network operations. The system must provide an
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interface for components to reserve memory that accounts for buffers
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(and possibly other live objects), which is scoped within the component.
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Before a new buffer is allocated, the component should try a memory
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reservation, which can fail if the resource limit is exceeded. It is
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then up to the component to react to the error condition, depending on
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the situation. For example, a muxer failing to grow a buffer in
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response to a window change should simply retain the old buffer and
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operate at perhaps degraded performance.
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### File Descriptors
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File descriptors are an important resource that uses memory (and
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computational time) at the system level. They are also a scarce
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resource, as typically (unless the user explicitly intervenes) they
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are constrained by the system. Exhaustion of file descriptors may
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render the application incapable of operating (e.g., because it is
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unable to open a file). This is important for libp2p because most
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operating systems represent sockets as file descriptors.
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### Connections
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Connections are a higher-level concept endemic to libp2p; in order to
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communicate with another peer, a connection must first be
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established. Connections are an important resource in libp2p, as they
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consume memory, goroutines, and possibly file descriptors.
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We distinguish between inbound and outbound connections, as the former
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are initiated by remote peers and consume resources in response to
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network events and thus need to be tightly controlled in order to
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protect the application from overload or attack. Outbound
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connections are typically initiated by the application's volition and
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don't need to be controlled as tightly. However, outbound connections
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still consume resources and may be initiated in response to network
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events because of (potentially faulty) application logic, so they
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still need to be constrained.
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### Streams
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Streams are the fundamental object of interaction in libp2p; all
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protocol interactions happen through a stream that goes over some
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connection. Streams are a fundamental resource in libp2p, as they
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consume memory and goroutines at all levels of the stack.
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Streams always belong to a peer, specify a protocol and they may
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belong to some service in the system. Hence, this suggests that apart
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from global limits, we can constrain stream usage at finer
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granularity, at the protocol and service level.
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Once again, we disinguish between inbound and outbound streams.
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Inbound streams are initiated by remote peers and consume resources in
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response to network events; controlling inbound stream usage is again
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paramount for protecting the system from overload or attack.
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Outbound streams are normally initiated by the application or some
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service in the system in order to effect some protocol
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interaction. However, they can also be initiated in response to
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network events because of application or service logic, so we still
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need to constrain them.
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## Resource Scopes
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The Resource Manager is based on the concept of resource
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scopes. Resource Scopes account for resource usage that is temporally
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delimited for the span of the scope. Resource Scopes conceptually
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form a DAG, providing us with a mechanism to enforce multiresolution
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resource accounting. Downstream resource usage is aggregated at scopes
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higher up the graph.
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The following diagram depicts the canonical scope graph:
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```
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System
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+------------> Transient.............+................+
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+------------> Service------------- . ----------+ .
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| . | .
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+-------------> Protocol----------- . ----------+ .
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| . | .
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+-------------->* Peer \/ | .
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+------------> Connection | .
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| \/ \/
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+---------------------------> Stream
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```
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### The System Scope
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The system scope is the top level scope that accounts for global
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resource usage at all levels of the system. This scope nests and
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constrains all other scopes and institutes global hard limits.
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### The Transient Scope
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The transient scope accounts for resources that are in the process of
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full establishment. For instance, a new connection prior to the
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handshake does not belong to any peer, but it still needs to be
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constrained as this opens an avenue for attacks in transient resource
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usage. Similarly, a stream that has not negotiated a protocol yet is
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constrained by the transient scope.
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The transient scope effectively represents a DMZ (DeMilitarized Zone),
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where resource usage can be accounted for connections and streams that
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are not fully established.
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### The Allowlist System Scope
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Same as the normal system scope above, but is used if the normal system scope is
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already at its limits and the resource is from an allowlisted peer. See
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[Allowlisting multiaddrs to mitigate eclipse
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attacks](#allowlisting-multiaddrs-to-mitigate-eclipse-attacks) see for more
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information.
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### The Allowlist Transient Scope
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Same as the normal transient scope above, but is used if the normal transient
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scope is already at its limits and the resource is from an allowlisted peer. See
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[Allowlisting multiaddrs to mitigate eclipse
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attacks](#allowlisting-multiaddrs-to-mitigate-eclipse-attacks) see for more
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information.
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### Service Scopes
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The system is typically organized across services, which may be
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ambient and provide basic functionality to the system (e.g. identify,
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autonat, relay, etc). Alternatively, services may be explicitly
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instantiated by the application, and provide core components of its
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functionality (e.g. pubsub, the DHT, etc).
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Services are logical groupings of streams that implement protocol flow
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and may additionally consume resources such as memory. Services
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typically have at least one stream handler, so they are subject to
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inbound stream creation and resource usage in response to network
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events. As such, the system explicitly models them allowing for
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isolated resource usage that can be tuned by the user.
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### Protocol Scopes
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Protocol Scopes account for resources at the protocol level. They are
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an intermediate resource scope which can constrain streams which may
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not have a service associated or for resource control within a
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service. It also provides an opportunity for system operators to
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explicitly restrict specific protocols.
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For instance, a service that is not aware of the resource manager and
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has not been ported to mark its streams, may still gain limits
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transparently without any programmer intervention. Furthermore, the
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protocol scope can constrain resource usage for services that
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implement multiple protocols for the sake of backwards
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compatibility. A tighter limit in some older protocol can protect the
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application from resource consumption caused by legacy clients or
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potential attacks.
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For a concrete example, consider pubsub with the gossipsub router: the
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service also understands the floodsub protocol for backwards
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compatibility and support for unsophisticated clients that are lagging
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in the implementation effort. By specifying a lower limit for the
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floodsub protocol, we can can constrain the service level for legacy
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clients using an inefficient protocol.
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### Peer Scopes
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The peer scope accounts for resource usage by an individual peer. This
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constrains connections and streams and limits the blast radius of
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resource consumption by a single remote peer.
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This ensures that no single peer can use more resources than allowed
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by the peer limits. Every peer has a default limit, but the programmer
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may raise (or lower) limits for specific peers.
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### Connection Scopes
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The connection scope is delimited to the duration of a connection and
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constrains resource usage by a single connection. The scope is a leaf
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in the DAG, with a span that begins when a connection is established
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and ends when the connection is closed. Its resources are aggregated
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to the resource usage of a peer.
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### Stream Scopes
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The stream scope is delimited to the duration of a stream, and
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constrains resource usage by a single stream. This scope is also a
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leaf in the DAG, with span that begins when a stream is created and
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ends when the stream is closed. Its resources are aggregated to the
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resource usage of a peer, and constrained by a service and protocol
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scope.
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### User Transaction Scopes
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User transaction scopes can be created as a child of any extant
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resource scope, and provide the programmer with a delimited scope for
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easy resource accounting. Transactions may form a tree that is rooted
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to some canonical scope in the scope DAG.
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For instance, a programmer may create a transaction scope within a
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service that accounts for some control flow delimited resource
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usage. Similarly, a programmer may create a transaction scope for some
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interaction within a stream, e.g. a Request/Response interaction that
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uses a buffer.
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## Limits
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Each resource scope has an associated limit object, which designates
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limits for all [basic resources](#basic-resources). The limit is checked every time some
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resource is reserved and provides the system with an opportunity to
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constrain resource usage.
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There are separate limits for each class of scope, allowing for
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multiresolution and aggregate resource accounting. As such, we have
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limits for the system and transient scopes, default and specific
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limits for services, protocols, and peers, and limits for connections
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and streams.
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### Scaling Limits
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When building software that is supposed to run on many different kind of machines,
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with various memory and CPU configurations, it is desirable to have limits that
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scale with the size of the machine.
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This is done using the `ScalingLimitConfig`. For every scope, this configuration
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struct defines the absolutely bare minimum limits, and an (optional) increase of
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these limits, which will be applied on nodes that have sufficient memory.
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A `ScalingLimitConfig` can be converted into a `ConcreteLimitConfig` (which can then be
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used to initialize a fixed limiter with `NewFixedLimiter`) by calling the `Scale` method.
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The `Scale` method takes two parameters: the amount of memory and the number of file
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descriptors that an application is willing to dedicate to libp2p.
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These amounts will differ between use cases. A blockchain node running on a dedicated
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server might have a lot of memory, and dedicate 1/4 of that memory to libp2p. On the
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other end of the spectrum, a desktop companion application running as a background
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task on a consumer laptop will probably dedicate significantly less than 1/4 of its system
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memory to libp2p.
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For convenience, the `ScalingLimitConfig` also provides an `AutoScale` method,
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which determines the amount of memory and file descriptors available on the
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system, and dedicates up to 1/8 of the memory and 1/2 of the file descriptors to
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libp2p.
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For example, one might set:
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```go
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var scalingLimits = ScalingLimitConfig{
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SystemBaseLimit: BaseLimit{
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ConnsInbound: 64,
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ConnsOutbound: 128,
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Conns: 128,
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StreamsInbound: 512,
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StreamsOutbound: 1024,
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Streams: 1024,
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Memory: 128 << 20,
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FD: 256,
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},
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SystemLimitIncrease: BaseLimitIncrease{
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ConnsInbound: 32,
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ConnsOutbound: 64,
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Conns: 64,
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StreamsInbound: 256,
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StreamsOutbound: 512,
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Streams: 512,
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Memory: 256 << 20,
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FDFraction: 1,
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},
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}
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```
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The base limit (`SystemBaseLimit`) here is the minimum configuration that any
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node will have, no matter how little memory it possesses. For every GB of memory
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passed into the `Scale` method, an increase of (`SystemLimitIncrease`) is added.
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For Example, calling `Scale` with 4 GB of memory will result in a limit of 384 for
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`Conns` (128 + 4*64).
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The `FDFraction` defines how many of the file descriptors are allocated to this
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scope. In the example above, when called with a file descriptor value of 1000,
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this would result in a limit of 1000 (1000 * 1) file descriptors for the system
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scope. See `TestReadmeExample` in `limit_test.go`.
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Note that we only showed the configuration for the system scope here, equivalent
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configuration options apply to all other scopes as well.
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### Default limits
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By default the resource manager ships with some reasonable scaling limits and
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makes a reasonable guess at how much system memory you want to dedicate to the
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go-libp2p process. For the default definitions see [`DefaultLimits` and
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`ScalingLimitConfig.AutoScale()`](./limit_defaults.go).
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### Tweaking Defaults
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If the defaults seem mostly okay, but you want to adjust one facet you can
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simply copy the default struct object and update the field you want to change. You can
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apply changes to a `BaseLimit`, `BaseLimitIncrease`, and `ConcreteLimitConfig` with
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`.Apply`.
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Example
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```
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// An example on how to tweak the default limits
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tweakedDefaults := DefaultLimits
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tweakedDefaults.ProtocolBaseLimit.Streams = 1024
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tweakedDefaults.ProtocolBaseLimit.StreamsInbound = 512
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tweakedDefaults.ProtocolBaseLimit.StreamsOutbound = 512
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```
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### How to tune your limits
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Once you've set your limits and monitoring (see [Monitoring](#monitoring) below)
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you can now tune your limits better. The `rcmgr_blocked_resources` metric will
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tell you what was blocked and for what scope. If you see a steady stream of
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these blocked requests it means your resource limits are too low for your usage.
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If you see a rare sudden spike, this is okay and it means the resource manager
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protected you from some anomaly.
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### How to disable limits
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Sometimes disabling all limits is useful when you want to see how much
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resources you use during normal operation. You can then use this information to
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define your initial limits. Disable the limits by using `InfiniteLimits`.
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### Debug "resource limit exceeded" errors
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These errors occur whenever a limit is hit. For example, you'll get this error if
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you are at your limit for the number of streams you can have, and you try to
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open one more.
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Example Log:
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```
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2022-08-12T15:49:35.459-0700 DEBUG rcmgr go-libp2p-resource-manager@v0.5.3/scope.go:541 blocked connection from constraining edge {"scope": "conn-19667", "edge": "system", "direction": "Inbound", "usefd": false, "current": 100, "attempted": 1, "limit": 100, "stat": {"NumStreamsInbound":28,"NumStreamsOutbound":66,"NumConnsInbound":37,"NumConnsOutbound":63,"NumFD":33,"Memory":8687616}, "error": "system: cannot reserve connection: resource limit exceeded"}
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```
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The log line above is an example log line that gets emitted if you enable debug
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logging in the resource manager. You can do this by setting the environment
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variable `GOLOG_LOG_LEVEL="rcmgr=debug"`. By default only the error is
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returned to the caller, and nothing is logged by the resource manager itself.
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The log line message (and returned error) will tell you which resource limit was
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hit (connection in the log above) and what blocked it (in this case it was the
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system scope that blocked it). The log will also include some more information
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about the current usage of the resources. In the example log above, there is a
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limit of 100 connections, and you can see that we have 37 inbound connections
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and 63 outbound connections. We've reached the limit and the resource manager
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will block any further connections.
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The next step in debugging is seeing if this is a recurring problem or just a
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transient error. If it's a transient error it's okay to ignore it since the
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resource manager was doing its job in keeping resource usage under the limit. If
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it's recurring then you should understand what's causing you to hit these limits
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and either refactor your application or raise the limits.
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To check if it's a recurring problem you can count the number of times you've
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seen the `"resource limit exceeded"` error over time. You can also check the
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`rcmgr_blocked_resources` metric to see how many times the resource manager has
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blocked a resource over time.
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![Example graph of blocked resources over time](https://bafkreibul6qipnax5s42abv3jc6bolhd7pju3zbl4rcvdaklmk52f6cznu.ipfs.w3s.link/)
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If the resource is blocked by a protocol-level scope, take a look at the various
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resource usages in the metrics. For example, if you run into a new stream being blocked,
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you can check the
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`rcmgr_streams` metric and the "Streams by protocol" graph in the Grafana
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dashboard (assuming you've set that up or something similar – see
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[Monitoring](#monitoring)) to understand the usage pattern of that specific
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protocol. This can help answer questions such as: "Am I constantly around my
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limit?", "Does it make sense to raise my limit?", "Are there any patterns around
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hitting this limit?", and "should I refactor my protocol implementation?"
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## Monitoring
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|
||
Once you have limits set, you'll want to monitor to see if you're running into
|
||
your limits often. This could be a sign that you need to raise your limits
|
||
(your process is more intensive than you originally thought) or that you need
|
||
to fix something in your application (surely you don't need over 1000 streams?).
|
||
|
||
There are Prometheus metrics that can be hooked up to the resource manager. See
|
||
`obs/stats_test.go` for an example on how to enable this, and `DefaultViews` in
|
||
`stats.go` for recommended views. These metrics can be hooked up to Prometheus
|
||
or any other platform that can scrape a prometheus endpoint.
|
||
|
||
There is also an included Grafana dashboard to help kickstart your
|
||
observability into the resource manager. Find more information about it at
|
||
[here](./../../../dashboards/resource-manager/README.md).
|
||
|
||
## Allowlisting multiaddrs to mitigate eclipse attacks
|
||
|
||
If you have a set of trusted peers and IP addresses, you can use the resource
|
||
manager's [Allowlist](./docs/allowlist.md) to protect yourself from eclipse
|
||
attacks. The set of peers in the allowlist will have their own limits in case
|
||
the normal limits are reached. This means you will always be able to connect to
|
||
these trusted peers even if you've already reached your system limits.
|
||
|
||
Look at `WithAllowlistedMultiaddrs` and its example in the GoDoc to learn more.
|
||
|
||
## ConnManager vs Resource Manager
|
||
|
||
go-libp2p already includes a [connection
|
||
manager](https://pkg.go.dev/github.com/libp2p/go-libp2p/core/connmgr#ConnManager),
|
||
so what's the difference between the `ConnManager` and the `ResourceManager`?
|
||
|
||
ConnManager:
|
||
1. Configured with a low and high watermark number of connections.
|
||
2. Attempts to maintain the number of connections between the low and high
|
||
markers.
|
||
3. Connections can be given metadata and weight (e.g. a hole punched
|
||
connection is more valuable than a connection to a publicly addressable
|
||
endpoint since it took more effort to make the hole punched connection).
|
||
4. The ConnManager will trim connections once the high watermark is reached. and
|
||
trim down to the low watermark.
|
||
5. Won't block adding another connection above the high watermark, but will
|
||
trigger the trim mentioned above.
|
||
6. Can trim and prioritize connections with custom logic.
|
||
7. No concept of scopes (like the resource manager).
|
||
|
||
Resource Manager:
|
||
1. Configured with limits on the number of outgoing and incoming connections at
|
||
different [resource scopes](#resource-scopes).
|
||
2. Will block adding any more connections if any of the scope-specific limits would be exceeded.
|
||
|
||
The natural question when comparing these two managers is "how do the watermarks
|
||
and limits interact with each other?". The short answer is that they don't know
|
||
about each other. This can lead to some surprising subtleties, such as the
|
||
trimming never happening because the resource manager's limit is lower than the
|
||
high watermark. This is confusing, and we'd like to fix it. The issue is
|
||
captured in [go-libp2p#1640](https://github.com/libp2p/go-libp2p/issues/1640).
|
||
|
||
When configuring the resource manager and connection manager, you should set the
|
||
limits in the resource manager as your hard limits that you would never want to
|
||
go over, and set the low/high watermarks as the range at which your application
|
||
works best.
|
||
|
||
## Examples
|
||
|
||
Here we consider some concrete examples that can ellucidate the abstract
|
||
design as described so far.
|
||
|
||
### Stream Lifetime
|
||
|
||
Let's consider a stream and the limits that apply to it.
|
||
When the stream scope is first opened, it is created by calling
|
||
`ResourceManager.OpenStream`.
|
||
|
||
Initially the stream is constrained by:
|
||
- the system scope, where global hard limits apply.
|
||
- the transient scope, where unnegotiated streams live.
|
||
- the peer scope, where the limits for the peer at the other end of the stream
|
||
apply.
|
||
|
||
Once the protocol has been negotiated, the protocol is set by calling
|
||
`StreamManagementScope.SetProtocol`. The constraint from the
|
||
transient scope is removed and the stream is now constrained by the
|
||
protocol instead.
|
||
|
||
More specifically, the following constraints apply:
|
||
- the system scope, where global hard limits apply.
|
||
- the peer scope, where the limits for the peer at the other end of the stream
|
||
apply.
|
||
- the protocol scope, where the limits of the specific protocol used apply.
|
||
|
||
The existence of the protocol limit allows us to implicitly constrain
|
||
streams for services that have not been ported to the resource manager
|
||
yet. Once the programmer attaches a stream to a service by calling
|
||
`StreamScope.SetService`, the stream resources are aggregated and constrained
|
||
by the service scope in addition to its protocol scope.
|
||
|
||
More specifically the following constraints apply:
|
||
- the system scope, where global hard limits apply.
|
||
- the peer scope, where the limits for the peer at the other end of the stream
|
||
apply.
|
||
- the service scope, where the limits of the specific service owning the stream apply.
|
||
- the protcol scope, where the limits of the specific protocol for the stream apply.
|
||
|
||
|
||
The resource transfer that happens in the `SetProtocol` and `SetService`
|
||
gives the opportunity to the resource manager to gate the streams. If
|
||
the transfer results in exceeding the scope limits, then a error
|
||
indicating "resource limit exceeded" is returned. The wrapped error
|
||
includes the name of the scope rejecting the resource acquisition to
|
||
aid understanding of applicable limits. Note that the (wrapped) error
|
||
implements `net.Error` and is marked as temporary, so that the
|
||
programmer can handle by backoff retry.
|
||
|
||
|
||
## Implementation Notes
|
||
|
||
- The package only exports a constructor for the resource manager and
|
||
basic types for defining limits. Internals are not exposed.
|
||
- Internally, there is a resources object that is embedded in every scope and
|
||
implements resource accounting.
|
||
- There is a single implementation of a generic resource scope, that
|
||
provides all necessary interface methods.
|
||
- There are concrete types for all canonical scopes, embedding a
|
||
pointer to a generic resource scope.
|
||
- Peer and Protocol scopes, which may be created in response to
|
||
network events, are periodically garbage collected.
|
||
|
||
## Design Considerations
|
||
|
||
- The Resource Manager must account for basic resource usage at all
|
||
levels of the stack, from the internals to application components
|
||
that use the network facilities of libp2p.
|
||
- Basic resources include memory, streams, connections, and file
|
||
descriptors. These account for both space and time used by
|
||
the stack, as each resource has a direct effect on the system
|
||
availability and performance.
|
||
- The design must support seamless integration for user applications,
|
||
which should reap the benefits of resource management without any
|
||
changes. That is, existing applications should be oblivious of the
|
||
resource manager and transparently obtain limits which protects it
|
||
from resource exhaustion and OOM conditions.
|
||
- At the same time, the design must support opt-in resource usage
|
||
accounting for applications that want to explicitly utilize the
|
||
facilities of the system to inform about and constrain their own
|
||
resource usage.
|
||
- The design must allow the user to set their own limits, which can be
|
||
static (fixed) or dynamic.
|