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77 lines
2.9 KiB
Markdown
77 lines
2.9 KiB
Markdown
<!--
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order: 2
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-->
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# State
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## Parameters and genesis state
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`Paramaters` define the rules according to which auctions are run. There is only one active parameter set at any given time. Updates to the parameter set can be made via on-chain parameter update proposals.
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```go
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// Params governance parameters for auction module
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type Params struct {
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MaxAuctionDuration time.Duration `json:"max_auction_duration" yaml:"max_auction_duration"` // max length of auction
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MaxBidDuration time.Duration `json:"max_bid_duration" yaml:"max_bid_duration"` // additional time added to the auction end time after each bid, capped by the expiry.
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}
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```
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`GenesisState` defines the state that must be persisted when the blockchain stops/restarts in order for normal function of the auction module to resume.
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```go
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// GenesisState - auction state that must be provided at genesis
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type GenesisState struct {
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NextAuctionID uint64 `json:"next_auction_id" yaml:"next_auction_id"` // auctionID that will be used for the next created auction
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Params Params `json:"auction_params" yaml:"auction_params"` // auction params
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Auctions Auctions `json:"genesis_auctions" yaml:"genesis_auctions"` // auctions currently in the store
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}
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```
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## Base types
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```go
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// Auction is an interface to several types of auction.
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type Auction interface {
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GetID() uint64
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WithID(uint64) Auction
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GetBidder() sdk.AccAddress
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GetBid() sdk.Coin
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GetLot() sdk.Coin
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GetEndTime() time.Time
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}
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// BaseAuction type shared by all Auctions
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type BaseAuction struct {
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ID uint64
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Initiator string // Module that starts the auction. Giving away Lot (aka seller in a forward auction). Restricted to being a module account name rather than any account.
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Lot sdk.Coin // Amount of coins up being given by initiator (FA - amount for sale by seller, RA - cost of good by buyer (bid))
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Bidder sdk.AccAddress // Person who bids in the auction. Receiver of Lot. (aka buyer in forward auction, seller in RA)
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Bid sdk.Coin // Amount of coins being given by the bidder (FA - bid, RA - amount being sold)
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EndTime time.Time // Auction closing time. Triggers at the end of the block with time ≥ endTime (bids placed in that block are valid) // TODO ensure everything is consistent with this
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MaxEndTime time.Time // Maximum closing time. Auctions can close before this but never after.
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}
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// ForwardAuction type for forward auctions
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type ForwardAuction struct {
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BaseAuction
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}
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// ReverseAuction type for reverse auctions
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type ReverseAuction struct {
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BaseAuction
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}
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// WeightedAddresses type for storing an address and its associated weight
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type WeightedAddresses struct {
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Addresses []sdk.AccAddress
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Weights []sdk.Int
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}
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// ForwardReverseAuction type for forward reverse auction
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type ForwardReverseAuction struct {
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BaseAuction
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MaxBid sdk.Coin
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LotReturns WeightedAddresses // return addresses to pay out reductions in the lot amount to. Lot is bid down during reverse phase.
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}
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```
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