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package paychan
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import (
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"bytes"
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"fmt"
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sdk "github.com/cosmos/cosmos-sdk/types"
"github.com/cosmos/cosmos-sdk/wire"
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"github.com/cosmos/cosmos-sdk/x/bank"
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)
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// Keeper of the paychan store
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// Handles validation internally. Does not rely on calling code to do validation.
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// Aim to keep public methods safe, private ones not necessaily.
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// Keepers contain main business logic of the module.
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type Keeper struct {
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storeKey sdk . StoreKey
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cdc * wire . Codec // needed to serialize objects before putting them in the store
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coinKeeper bank . Keeper
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//codespace sdk.CodespaceType TODO custom errors
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}
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// Called when creating new app.
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func NewKeeper ( cdc * wire . Codec , key sdk . StoreKey , ck bank . Keeper ) Keeper {
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keeper := Keeper {
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storeKey : key ,
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cdc : cdc ,
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coinKeeper : ck ,
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//codespace: codespace,
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}
return keeper
}
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// Create a new payment channel and lock up sender funds.
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func ( k Keeper ) CreateChannel ( ctx sdk . Context , sender sdk . AccAddress , receiver sdk . AccAddress , coins sdk . Coins ) ( sdk . Tags , sdk . Error ) {
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// Check addresses valid (Technicaly don't need to check sender address is valid as SubtractCoins checks)
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if len ( sender ) == 0 {
return nil , sdk . ErrInvalidAddress ( sender . String ( ) )
}
if len ( receiver ) == 0 {
return nil , sdk . ErrInvalidAddress ( receiver . String ( ) )
}
// check coins are sorted and positive (disallow channels with zero balance)
if ! coins . IsValid ( ) {
return nil , sdk . ErrInvalidCoins ( coins . String ( ) )
}
if ! coins . IsPositive ( ) {
return nil , sdk . ErrInvalidCoins ( coins . String ( ) )
}
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// subtract coins from sender
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_ , tags , err := k . coinKeeper . SubtractCoins ( ctx , sender , coins )
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if err != nil {
return nil , err
}
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// Calculate next id
id := k . getNewChannelID ( ctx )
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// create new Paychan struct
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channel := Channel {
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ID : id ,
Participants : [ 2 ] sdk . AccAddress { sender , receiver } ,
Coins : coins ,
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}
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// save to db
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k . setChannel ( ctx , channel )
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// TODO add to tags
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return tags , err
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}
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// Initiate the close of a payment channel, subject to dispute period.
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func ( k Keeper ) InitCloseChannelBySender ( ctx sdk . Context , update Update ) ( sdk . Tags , sdk . Error ) {
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// This is roughly the default path for non unidirectional channels
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// get the channel
channel , found := k . getChannel ( ctx , update . ChannelID )
if ! found {
return nil , sdk . ErrInternal ( "Channel doesn't exist" )
}
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err := VerifyUpdate ( channel , update )
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if err != nil {
return nil , err
}
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q := k . getSubmittedUpdatesQueue ( ctx )
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if q . Contains ( update . ChannelID ) {
// Someone has previously tried to update channel
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// In bidirectional channels the new update is compared against existing and replaces it if it has a higher sequence number.
// existingSUpdate, found := k.getSubmittedUpdate(ctx, update.ChannelID)
// if !found {
// panic("can't find element in queue that should exist")
// }
// k.addToSubmittedUpdatesQueue(ctx, k.applyNewUpdate(existingSUpdate, update))
// However in unidirectional case, only the sender can close a channel this way. No clear need for them to be able to submit an update replacing a previous one they sent, so don't allow it.
// TODO tags
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// TODO custom errors
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sdk . ErrInternal ( "Sender can't submit an update for channel if one has already been submitted." )
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} else {
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// No one has tried to update channel
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submittedUpdate := SubmittedUpdate {
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Update : update ,
ExecutionTime : ctx . BlockHeight ( ) + ChannelDisputeTime , //TODO check what exactly BlockHeight refers to
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}
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k . addToSubmittedUpdatesQueue ( ctx , submittedUpdate )
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}
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tags := sdk . EmptyTags ( ) // TODO tags
return tags , nil
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}
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// Immediately close a channel.
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func ( k Keeper ) CloseChannelByReceiver ( ctx sdk . Context , update Update ) ( sdk . Tags , sdk . Error ) {
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// get the channel
channel , found := k . getChannel ( ctx , update . ChannelID )
if ! found {
return nil , sdk . ErrInternal ( "Channel doesn't exist" )
}
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err := VerifyUpdate ( channel , update )
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if err != nil {
return nil , err
}
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// Check if there is an update in the queue already
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q := k . getSubmittedUpdatesQueue ( ctx )
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if q . Contains ( update . ChannelID ) {
// Someone has previously tried to update channel but receiver has final say
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k . removeFromSubmittedUpdatesQueue ( ctx , update . ChannelID )
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}
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tags , err := k . closeChannel ( ctx , update )
return tags , err
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}
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// Main function that compare updates against each other.
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// Pure function, Not needed in unidirectional case.
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// func (k Keeper) applyNewUpdate(existingSUpdate SubmittedUpdate, proposedUpdate Update) SubmittedUpdate {
// var returnUpdate SubmittedUpdate
// if existingSUpdate.Sequence > proposedUpdate.Sequence {
// // update accepted
// returnUpdate = SubmittedUpdate{
// Update: proposedUpdate,
// ExecutionTime: existingSUpdate.ExecutionTime, // FIXME any new update proposal should be subject to full dispute period from submission
// }
// } else {
// // update rejected
// returnUpdate = existingSUpdate
// }
// return returnUpdate
// }
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func VerifyUpdate ( channel Channel , update Update ) sdk . Error {
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// Check the num of payout participants match channel participants
if len ( update . Payout ) != len ( channel . Participants ) {
return sdk . ErrInternal ( "Payout doesn't match number of channel participants" )
}
// Check each coins are valid
for _ , coins := range update . Payout {
if ! coins . IsValid ( ) {
return sdk . ErrInternal ( "Payout coins aren't formatted correctly" )
}
}
// Check payout coins are each not negative (can be zero though)
if ! update . Payout . IsNotNegative ( ) {
return sdk . ErrInternal ( "Payout cannot be negative" )
}
// Check payout sums to match channel.Coins
if ! channel . Coins . IsEqual ( update . Payout . Sum ( ) ) {
return sdk . ErrInternal ( "Payout amount doesn't match channel amount" )
}
// Check sender signature is OK
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if ! verifySignatures ( channel , update ) {
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return sdk . ErrInternal ( "Signature on update not valid" )
}
return nil
}
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// unsafe close channel - doesn't check if update matches existing channel
// TODO make safer?
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func ( k Keeper ) closeChannel ( ctx sdk . Context , update Update ) ( sdk . Tags , sdk . Error ) {
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var err sdk . Error
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var tags sdk . Tags
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channel , _ := k . getChannel ( ctx , update . ChannelID )
// TODO check channel exists and participants matches update payout length
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// Add coins to sender and receiver
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// TODO check for possible errors first to avoid coins being half paid out?
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for i , coins := range update . Payout {
_ , tags , err = k . coinKeeper . AddCoins ( ctx , channel . Participants [ i ] , coins )
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if err != nil {
panic ( err )
}
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}
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k . deleteChannel ( ctx , update . ChannelID )
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return tags , nil
}
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func verifySignatures ( channel Channel , update Update ) bool {
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// In non unidirectional channels there will be more than one signature to check
signBytes := update . GetSignBytes ( )
address := channel . Participants [ 0 ]
pubKey := update . Sigs [ 0 ] . PubKey
cryptoSig := update . Sigs [ 0 ] . CryptoSignature
// Check public key submitted with update signature matches the account address
valid := bytes . Equal ( pubKey . Address ( ) , address ) &&
// Check the signature is correct
pubKey . VerifyBytes ( signBytes , cryptoSig )
return valid
}
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// =========================================== SUBMITTED UPDATES QUEUE
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func ( k Keeper ) addToSubmittedUpdatesQueue ( ctx sdk . Context , sUpdate SubmittedUpdate ) {
// always overwrite prexisting values - leave paychan logic to higher levels
// get current queue
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q := k . getSubmittedUpdatesQueue ( ctx )
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// append ID to queue
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if ! q . Contains ( sUpdate . ChannelID ) {
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q = append ( q , sUpdate . ChannelID )
}
// set queue
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k . setSubmittedUpdatesQueue ( ctx , q )
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// store submittedUpdate
k . setSubmittedUpdate ( ctx , sUpdate )
}
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func ( k Keeper ) removeFromSubmittedUpdatesQueue ( ctx sdk . Context , channelID ChannelID ) {
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// get current queue
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q := k . getSubmittedUpdatesQueue ( ctx )
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// remove id
q . RemoveMatchingElements ( channelID )
// set queue
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k . setSubmittedUpdatesQueue ( ctx , q )
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// delete submittedUpdate
k . deleteSubmittedUpdate ( ctx , channelID )
}
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func ( k Keeper ) getSubmittedUpdatesQueue ( ctx sdk . Context ) SubmittedUpdatesQueue {
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// load from DB
store := ctx . KVStore ( k . storeKey )
bz := store . Get ( k . getSubmittedUpdatesQueueKey ( ) )
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var suq SubmittedUpdatesQueue // if the submittedUpdatesQueue not found then return an empty one
if bz != nil {
// unmarshal
k . cdc . MustUnmarshalBinary ( bz , & suq )
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}
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return suq
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}
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func ( k Keeper ) setSubmittedUpdatesQueue ( ctx sdk . Context , suq SubmittedUpdatesQueue ) {
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store := ctx . KVStore ( k . storeKey )
// marshal
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bz := k . cdc . MustMarshalBinary ( suq )
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// write to db
key := k . getSubmittedUpdatesQueueKey ( )
store . Set ( key , bz )
}
func ( k Keeper ) getSubmittedUpdatesQueueKey ( ) [ ] byte {
return [ ] byte ( "submittedUpdatesQueue" )
}
// ============= SUBMITTED UPDATES
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// These are keyed by the IDs of their associated Channels
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// This section deals with only setting and getting
func ( k Keeper ) getSubmittedUpdate ( ctx sdk . Context , channelID ChannelID ) ( SubmittedUpdate , bool ) {
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// load from DB
store := ctx . KVStore ( k . storeKey )
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bz := store . Get ( GetSubmittedUpdateKey ( channelID ) )
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var sUpdate SubmittedUpdate
if bz == nil {
return sUpdate , false
}
// unmarshal
k . cdc . MustUnmarshalBinary ( bz , & sUpdate )
// return
return sUpdate , true
}
// Store payment channel struct in blockchain store.
func ( k Keeper ) setSubmittedUpdate ( ctx sdk . Context , sUpdate SubmittedUpdate ) {
store := ctx . KVStore ( k . storeKey )
// marshal
bz := k . cdc . MustMarshalBinary ( sUpdate ) // panics if something goes wrong
// write to db
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key := GetSubmittedUpdateKey ( sUpdate . ChannelID )
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store . Set ( key , bz ) // panics if something goes wrong
}
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func ( k Keeper ) deleteSubmittedUpdate ( ctx sdk . Context , channelID ChannelID ) {
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store := ctx . KVStore ( k . storeKey )
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store . Delete ( GetSubmittedUpdateKey ( channelID ) )
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// TODO does this have return values? What happens when key doesn't exist?
}
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func GetSubmittedUpdateKey ( channelID ChannelID ) [ ] byte {
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return [ ] byte ( fmt . Sprintf ( "submittedUpdate:%d" , channelID ) )
}
// ========================================== CHANNELS
// Reteive a payment channel struct from the blockchain store.
func ( k Keeper ) getChannel ( ctx sdk . Context , channelID ChannelID ) ( Channel , bool ) {
// load from DB
store := ctx . KVStore ( k . storeKey )
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bz := store . Get ( GetChannelKey ( channelID ) )
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var channel Channel
if bz == nil {
return channel , false
}
// unmarshal
k . cdc . MustUnmarshalBinary ( bz , & channel )
// return
return channel , true
}
// Store payment channel struct in blockchain store.
func ( k Keeper ) setChannel ( ctx sdk . Context , channel Channel ) {
store := ctx . KVStore ( k . storeKey )
// marshal
bz := k . cdc . MustMarshalBinary ( channel ) // panics if something goes wrong
// write to db
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key := GetChannelKey ( channel . ID )
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store . Set ( key , bz ) // panics if something goes wrong
}
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func ( k Keeper ) deleteChannel ( ctx sdk . Context , channelID ChannelID ) {
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store := ctx . KVStore ( k . storeKey )
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store . Delete ( GetChannelKey ( channelID ) )
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// TODO does this have return values? What happens when key doesn't exist?
}
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func ( k Keeper ) getNewChannelID ( ctx sdk . Context ) ChannelID {
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// get last channel ID
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var lastID ChannelID
store := ctx . KVStore ( k . storeKey )
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bz := store . Get ( getLastChannelIDKey ( ) )
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if bz == nil {
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lastID = - 1 // TODO is just setting to zero if uninitialized ok?
} else {
k . cdc . MustUnmarshalBinary ( bz , & lastID )
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}
// increment to create new one
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newID := lastID + 1
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bz = k . cdc . MustMarshalBinary ( newID )
// set last channel id again
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store . Set ( getLastChannelIDKey ( ) , bz )
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// return
return newID
}
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func GetChannelKey ( channelID ChannelID ) [ ] byte {
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return [ ] byte ( fmt . Sprintf ( "channel:%d" , channelID ) )
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}
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func getLastChannelIDKey ( ) [ ] byte {
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return [ ] byte ( "lastChannelID" )
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}