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https://github.com/0glabs/0g-chain.git
synced 2024-11-10 10:05:18 +00:00
fill out rough implementation
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3549c75474
commit
a4baa34ee0
@ -7,4 +7,7 @@ Simplifications:
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TODO
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- error handling (getter setter return values? and what happens in failures)
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- chnge module name to "channel"?
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- Find a better name for Queue - clarify distinction between int slice and abstract queue concept
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- Do all the small functions need to be methods on the keeper or can they just be floating around?
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@ -2,12 +2,21 @@ package paychan
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import ()
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func EndBlocker(ctx sdk.Context k Keeper) sdk.Tags {
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func EndBlocker(ctx sdk.Context, k Keeper) sdk.Tags {
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// Iterate through submittedUpdates and for each
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// if current block height >= executionDate
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// k.CloseChannel(...)
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// Iterate through submittedUpdatesQueue
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// TODO optimise so it doesn't pull every update from DB every block
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var sUpdate SubmittedUpdate
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q := k.getSubmittedUpdatesQueue(ctx)
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for _, id := range q {
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// close the channel if the update has reached its execution time.
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// Using >= in case some are somehow missed.
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sUpdate = k.getSubmittedUpdate(ctx, id)
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if ctx.BlockHeight() >= sUpdate.ExecutionTime {
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k.closeChannel(ctx, sUpdate.Update)
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}
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}
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tags := sdk.NewTags()
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return tags
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}
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}
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@ -38,10 +38,15 @@ func handleMsgCreate(ctx sdk.Context, k Keeper, msg MsgCreate) sdk.Result {
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// Leaves validation to the keeper methods.
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func handleMsgSubmitUpdate(ctx sdk.Context, k Keeper, msg MsgSubmitUpdate) sdk.Result {
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// if only sender sig then
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tags, err := k.InitChannelCloseBySender()
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// else (if there are both)
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tags, err := k.ChannelCloseByReceiver()
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participants := k.getChannel(ctx, msg.Update.ChannelID).Participants
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// if only sender signed
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if msg.submitter == participants[0] {
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tags, err := k.InitCloseChannelBySender()
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// else if receiver signed
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} else if msg.submitter == participants[len(participants)-1] {
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tags, err := k.CloseChannelByReceiver()
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}
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if err != nil {
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return err.Result()
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@ -31,38 +31,11 @@ func NewKeeper(cdc *wire.Codec, key sdk.StoreKey, ck bank.Keeper) Keeper {
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return keeper
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}
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// bunch of business logic ...
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/*
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// Reteive a payment channel struct from the blockchain store.
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// They are indexed by a concatenation of sender address, receiver address, and an integer.
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func (k Keeper) GetPaychan(ctx sdk.Context, sender sdk.Address, receiver sdk.Address, id int64) (Paychan, bool) {
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// Return error as second argument instead of bool?
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var pych Paychan
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// load from DB
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store := ctx.KVStore(k.storeKey)
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bz := store.Get(paychanKey(sender, receiver, id))
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if bz == nil {
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return pych, false
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}
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// unmarshal
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k.cdc.MustUnmarshalBinary(bz, &pych)
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// return
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return pych, true
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}
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// ============================================== Main Business Logic
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// Store payment channel struct in blockchain store.
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func (k Keeper) setPaychan(ctx sdk.Context, pych Paychan) {
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store := ctx.KVStore(k.storeKey)
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// marshal
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bz := k.cdc.MustMarshalBinary(pych) // panics if something goes wrong
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// write to db
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pychKey := paychanKey(pych.Sender, pych.Receiver, pych.Id)
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store.Set(pychKey, bz) // panics if something goes wrong
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}
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*/
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// Create a new payment channel and lock up sender funds.
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func (k Keeper) CreatePaychan(ctx sdk.Context, sender sdk.Address, receiver sdk.Address, coins sdk.Coins) (sdk.Tags, sdk.Error) {
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func (k Keeper) CreateChannel(ctx sdk.Context, sender sdk.Address, receiver sdk.Address, coins sdk.Coins) (sdk.Tags, sdk.Error) {
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// TODO do validation and maybe move somewhere nicer
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/*
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// args present
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@ -110,38 +83,229 @@ func (k Keeper) CreatePaychan(ctx sdk.Context, sender sdk.Address, receiver sdk.
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// save to db
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k.setChannel(ctx, channel)
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// TODO create tags
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//tags := sdk.NewTags()
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// TODO add to tags
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return tags, err
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}
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/* This is how gov manages creating unique IDs. Needs to be deterministic - can't use UUID
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func (keeper Keeper) getNewChannelID(ctx sdk.Context) (channelID int64, err sdk.Error) {
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store := ctx.KVStore(keeper.storeKey)
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bz := store.Get(KeyNextProposalID)
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if bz == nil {
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return -1, ErrInvalidGenesis(keeper.codespace, "InitialProposalID never set")
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func (k Keeper) InitCloseChannelBySender(update Update) {
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// This is roughly the default path for non unidirectional channels
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// TODO Validate update - e.g. check signed by sender
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q := k.getSubmittedUpdateQueue(ctx)
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if q.Contains(update.ChannelID) {
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// Someone has previously tried to update channel
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existingSUpdate := k.getSubmittedUpdate(ctx, update.ChannelID)
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k.addToSubmittedUpdateQueue(ctx, k.applyNewUpdate(existingSUpdate, update))
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} else {
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// No one has tried to update channel.
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submittedUpdate := SubmittedUpdate{
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Update: update
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executionTime: ctx.BlockHeight()+ChannelDisputeTime //TODO check what exactly BlockHeight refers to
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}
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k.addToSubmittedUpdateQueue(ctx, submittedUpdate)
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}
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keeper.cdc.MustUnmarshalBinary(bz, &proposalID)
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bz = keeper.cdc.MustMarshalBinary(proposalID + 1)
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store.Set(KeyNextProposalID, bz)
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return proposalID, nil
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*/
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func (k Keeper) ChannelCloseByReceiver() () {
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// Validate inputs
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// k.closeChannel
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}
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func (k Keeper) InitChannelCloseBySender() () {
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// Validate inputs
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// Create SubmittedUpdate from Update and add to queue
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func (k Keeper) CloseChannelByReceiver(update Update) () {
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// TODO Validate update
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// Check if there is an update in the queue already
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q := k.getSubmittedUpdateQueue(ctx)
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if q.Contains(update.ChannelID) {
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// Someone has previously tried to update channel but receiver has final say
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k.removeFromSubmittedUpdateQueue(ctx, update.ChannelID)
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}
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k.closeChannel(ctx, update)
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}
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func (k Keeper) closeChannel() () {
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// Remove corresponding SubmittedUpdate from queue (if it exist)
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// Main function that compare updates against each other.
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// Pure function
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func (k Keeper) applyNewUpdate(existingSUpdate, proposedUpdate) SubmittedUpdate {
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var returnUpdate SubmittedUpdate
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if existingSUpdate.sequence > proposedUpdate.sequence {
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// update accepted
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returnUpdate = SubmittedUpdate{
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Update: proposedUpdate
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ExecutionTime: existingSUpdate.ExecutionTime
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}
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} else {
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// update rejected
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returnUpdate = existingSUpdate
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}
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return returnUpdate
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}
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func (k Keeper) closeChannel(ctx sdk.Context, update Update) {
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channel := k.getChannel(ctx, update.ChannelID)
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// Add coins to sender and receiver
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// Delete Channel
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for address, coins := range update.CoinsUpdate {
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// TODO check somewhere if coins are not negative?
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k.ck.AddCoins(ctx, address, coins)
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}
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k.deleteChannel(ctx, update.ChannelID)
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}
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// =========================================== QUEUE
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func (k Keeper) addToSubmittedUpdatesQueue(ctx sdk.Context, sUpdate SubmittedUpdate) {
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// always overwrite prexisting values - leave paychan logic to higher levels
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// get current queue
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q := k.getSubmittedUpdateQueue(ctx)
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// append ID to queue
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if q.Contains(sUpdate.ChannelID)! {
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q = append(q, sUpdate.ChannelID)
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}
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// set queue
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k.setSubmittedUpdateQueue(ctx, q)
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// store submittedUpdate
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k.setSubmittedUpdate(ctx, sUpdate)
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}
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func (k Keeper) removeFromSubmittdUpdatesQueue(ctx sdk.Context, channelID) {
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// get current queue
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q := k.getSubmittedUpdateQueue(ctx)
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// remove id
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q.RemoveMatchingElements(channelID)
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// set queue
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k.setSubmittedUpdateQueue(ctx, q)
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// delete submittedUpdate
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k.deleteSubmittedUpdate(ctx, channelID)
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}
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func (k Keeper) getSubmittedUpdatesQueue(ctx sdk.Context) (Queue, bool) {
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// load from DB
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store := ctx.KVStore(k.storeKey)
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bz := store.Get(k.getSubmittedUpdatesQueueKey())
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var q Queue
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if bz == nil {
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return q, false
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}
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// unmarshal
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k.cdc.MustUnmarshalBinary(bz, &q)
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// return
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return q, true
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}
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func (k Keeper) setSubmittedUpdatesQueue(ctx sdk.Context, q Queue) {
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store := ctx.KVStore(k.storeKey)
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// marshal
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bz := k.cdc.MustMarshalBinary(q)
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// write to db
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key := k.getSubmittedUpdatesQueueKey()
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store.Set(key, bz)
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}
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func (k Keeper) getSubmittedUpdatesQueueKey() []byte {
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return []byte("submittedUpdatesQueue")
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}
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// ============= SUBMITTED UPDATES
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// These are keyed by the IDs of thei associated Channels
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// This section deals with only setting and getting
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func (k Keeper) getSubmittedUpdate(ctx sdk.Context, channelID ChannelID) (SubmittedUpdate, bool) {
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// load from DB
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store := ctx.KVStore(k.storeKey)
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bz := store.Get(k.getSubmittedUpdateKey(channelID))
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var sUpdate SubmittedUpdate
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if bz == nil {
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return sUpdate, false
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}
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// unmarshal
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k.cdc.MustUnmarshalBinary(bz, &sUpdate)
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// return
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return sUpdate, true
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}
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// Store payment channel struct in blockchain store.
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func (k Keeper) setSubmittedUpdate(ctx sdk.Context, sUpdate SubmittedUpdate) {
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store := ctx.KVStore(k.storeKey)
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// marshal
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bz := k.cdc.MustMarshalBinary(sUpdate) // panics if something goes wrong
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// write to db
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key := k.getSubmittedUpdateKey(sUpdate.channelID)
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store.Set(key, bz) // panics if something goes wrong
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}
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func (k Keeper) deleteSubmittedUpdate(ctx sdk.Context, channelID ) {
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store := ctx.KVStore(k.storeKey)
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store.Delete(k.getSubmittedUpdateKey(channelID))
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// TODO does this have return values? What happens when key doesn't exist?
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}
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func (k Keeper) getSubmittedUpdateKey(channelID ChannelID) []byte {
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return []byte(fmt.Sprintf("submittedUpdate:%d", channelID))
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}
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// ========================================== CHANNELS
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// Reteive a payment channel struct from the blockchain store.
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func (k Keeper) getChannel(ctx sdk.Context, channelID ChannelID) (Channel, bool) {
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// load from DB
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store := ctx.KVStore(k.storeKey)
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bz := store.Get(k.getChannelKey(channelID))
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var channel Channel
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if bz == nil {
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return channel, false
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}
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// unmarshal
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k.cdc.MustUnmarshalBinary(bz, &channel)
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// return
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return channel, true
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}
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// Store payment channel struct in blockchain store.
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func (k Keeper) setChannel(ctx sdk.Context, channel Channel) {
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store := ctx.KVStore(k.storeKey)
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// marshal
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bz := k.cdc.MustMarshalBinary(channel) // panics if something goes wrong
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// write to db
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key := sdk.getChannelKey(channel.ID)
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store.Set(key, bz) // panics if something goes wrong
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}
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func (k Keeper) deleteChannel(ctx sdk.Context, channelID ) {
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store := ctx.KVStore(k.storeKey)
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store.Delete(k.getChannelKey(channelID))
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// TODO does this have return values? What happens when key doesn't exist?
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}
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func (k Keeper) getNewChannelID(ctx sdk.Context) (int64, error) {
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// get last channel ID
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store := k.KVStore(k.storeKey)
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bz := store.Get(k.getLastChannelIDKey())
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if bz == nil {
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return nil, // TODO throw some error (assumes this has been initialized elsewhere) or just set to zero here
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}
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var lastID ChannelID
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k.cdc.MustUnmarshalBinary(bz, &lastID)
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// increment to create new one
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newID := lastID+1
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bz = k.cdc.MustMarshalBinary(newID)
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// set last channel id again
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store.Set(k.getLastChannelIDKey(), bz)
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// return
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return newID
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}
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func (k Keeper) getChannelKey(channelID ChannelID) []byte {
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return []bytes(fmt.Sprintf("channel:%d", channelID))
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}
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func (k Keeper) getLastChannelIDKey() []byte {
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return []bytes("lastChannelID")
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}
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/*
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// Close a payment channel and distribute funds to participants.
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@ -11,15 +11,17 @@ import (
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// Participants is limited to two as currently these are unidirectional channels.
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// Last participant is designated as receiver.
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type Channel struct {
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ID int64
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ID ChannelID
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Participants [2]sdk.AccAddress
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Coins sdk.Coins
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}
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type ChannelID int64 // TODO should this be positive only
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// The data that is passed between participants as payments, and submitted to the blockchain to close a channel.
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type Update struct {
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ChannelID int64
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CoinsUpdate //TODO type
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CoinsUpdate map[sdk.AccAddress]sdk.Coins
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Sequence int64
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sig // TODO type, only sender needs to sign
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}
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@ -27,9 +29,35 @@ type Update struct {
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// An update that has been submitted to the blockchain, but not yet acted on.
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type SubmittedUpdate {
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Update
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executionDate int64 // BlockHeight
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executionTime int64 // BlockHeight
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}
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type SubmittedUpdateQueue []ChannelID
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// Check if value is in queue
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func (suq SubmittedChannelID) Contains(channelID ChannelID) bool {
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found := false
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for _, id := range(suq) {
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if id == channelID {
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found = true
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break
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}
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}
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return found
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}
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// Remove all values from queue that match argument
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func (suq SubmittedUpdateQueue) RemoveMatchingElements(channelID ChannelID) {
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newSUQ := SubmittedUpdateQueue{}
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for _, id := range(suq) {
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if id != channelID {
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newSUQ = append(newSUQ, id)
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}
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}
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suq = newSUQ
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}
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var ChannelDisputeTime = 2000 // measured in blocks
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/* MESSAGE TYPES */
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/*
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Message implement the sdk.Msg interface:
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@ -120,7 +148,7 @@ func (msg MsgCreate) GetSigners() []sdk.Address {
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// A message to close a payment channel.
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type MsgSubmitUpdate struct {
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Update
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// might need a "signer" to be able to say who is signing this as either can or not
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submitter sdk.AccAddress
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}
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// func (msg MsgSubmitUpdate) NewMsgSubmitUpdate(update Update) MsgSubmitUpdate {
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