0g-chain/x/incentive/keeper/unit_test.go

624 lines
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Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
package keeper_test
import (
"fmt"
"strings"
"time"
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
"github.com/cosmos/cosmos-sdk/codec"
"github.com/cosmos/cosmos-sdk/store"
sdk "github.com/cosmos/cosmos-sdk/types"
paramtypes "github.com/cosmos/cosmos-sdk/x/params/types"
stakingtypes "github.com/cosmos/cosmos-sdk/x/staking/types"
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
"github.com/stretchr/testify/suite"
"github.com/tendermint/tendermint/libs/log"
db "github.com/tendermint/tm-db"
"github.com/kava-labs/kava/app"
cdptypes "github.com/kava-labs/kava/x/cdp/types"
earntypes "github.com/kava-labs/kava/x/earn/types"
tmprototypes "github.com/tendermint/tendermint/proto/tendermint/types"
hardtypes "github.com/kava-labs/kava/x/hard/types"
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
"github.com/kava-labs/kava/x/incentive/keeper"
"github.com/kava-labs/kava/x/incentive/types"
)
// NewTestContext sets up a basic context with an in-memory db
func NewTestContext(requiredStoreKeys ...sdk.StoreKey) sdk.Context {
memDB := db.NewMemDB()
cms := store.NewCommitMultiStore(memDB)
for _, key := range requiredStoreKeys {
cms.MountStoreWithDB(key, sdk.StoreTypeIAVL, nil)
}
if err := cms.LoadLatestVersion(); err != nil {
panic(err)
}
return sdk.NewContext(cms, tmprototypes.Header{}, false, log.NewNopLogger())
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
}
// unitTester is a wrapper around suite.Suite, with common functionality for keeper unit tests.
// It can be embedded in structs the same way as suite.Suite.
type unitTester struct {
suite.Suite
keeper keeper.Keeper
ctx sdk.Context
cdc codec.Codec
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
incentiveStoreKey sdk.StoreKey
}
func (suite *unitTester) SetupSuite() {
tApp := app.NewTestApp()
suite.cdc = tApp.AppCodec()
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
suite.incentiveStoreKey = sdk.NewKVStoreKey(types.StoreKey)
}
func (suite *unitTester) SetupTest() {
suite.ctx = NewTestContext(suite.incentiveStoreKey)
suite.keeper = suite.NewKeeper(&fakeParamSubspace{}, nil, nil, nil, nil, nil, nil, nil, nil, nil)
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
}
func (suite *unitTester) TearDownTest() {
suite.keeper = keeper.Keeper{}
suite.ctx = sdk.Context{}
}
func (suite *unitTester) NewKeeper(
paramSubspace types.ParamSubspace,
bk types.BankKeeper, cdpk types.CdpKeeper, hk types.HardKeeper,
ak types.AccountKeeper, stk types.StakingKeeper, swk types.SwapKeeper,
svk types.SavingsKeeper, lqk types.LiquidKeeper, ek types.EarnKeeper,
) keeper.Keeper {
return keeper.NewKeeper(suite.cdc, suite.incentiveStoreKey, paramSubspace, bk, cdpk, hk, ak, stk, swk, svk, lqk, ek)
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
}
func (suite *unitTester) storeGlobalBorrowIndexes(indexes types.MultiRewardIndexes) {
for _, i := range indexes {
suite.keeper.SetHardBorrowRewardIndexes(suite.ctx, i.CollateralType, i.RewardIndexes)
}
}
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
func (suite *unitTester) storeGlobalSupplyIndexes(indexes types.MultiRewardIndexes) {
for _, i := range indexes {
suite.keeper.SetHardSupplyRewardIndexes(suite.ctx, i.CollateralType, i.RewardIndexes)
}
}
func (suite *unitTester) storeGlobalDelegatorIndexes(multiRewardIndexes types.MultiRewardIndexes) {
// Hardcoded to use bond denom
multiRewardIndex, _ := multiRewardIndexes.GetRewardIndex(types.BondDenom)
Refactor to DelegatorClaim and implement new MsgClaimDelegatorReward (#948) * update claim attribute type to MultiRewardIndexes * update param attribute type to MultiRewardPeriods * keeper: update params to match types * keeper: update delegator core keeper methods * keeper: update InitializeHardDelegatorReward * keeper: update SynchronizeHardDelegatorRewards * remove reward factor in favor of reward indexes * update querier * fix test: delegator init test * fix test: delegator sync test * implement delegator reward accumulation * fix test: delegator general tests * add legact types, update v0_11 -> v0_14 migration * remove duplicate import form v0_15 migration * implement v0_15incentive migration * test data and migration test * add multiple reward denoms to init/sync tests * update delegator test with multiple reward coins * clean up simulation sync * types: introduce DelegatorClaim, refactor HardClaim * add core DelegateClaim store methods * refactor delegator reward init, accumulation, sync * update hooks * update params and genesis logic * update abci * update types tests * update querier types/keeper for compile * update supply rewards tests * update borrow reward tests * update delegator reward tests * update handler/genesis test for compile * add new msg type * implement delegator claim payouts * submission + handling of new msg * implement new querier types/keeper logic * add new queries to cli/rest * update migration * register new msgs/types on codec * remove delegator syncing from hard sync method
2021-07-07 16:50:14 +00:00
suite.keeper.SetDelegatorRewardIndexes(suite.ctx, types.BondDenom, multiRewardIndex.RewardIndexes)
}
func (suite *unitTester) storeGlobalSwapIndexes(indexes types.MultiRewardIndexes) {
for _, i := range indexes {
suite.keeper.SetSwapRewardIndexes(suite.ctx, i.CollateralType, i.RewardIndexes)
}
}
func (suite *unitTester) storeGlobalSavingsIndexes(indexes types.MultiRewardIndexes) {
for _, i := range indexes {
suite.keeper.SetSavingsRewardIndexes(suite.ctx, i.CollateralType, i.RewardIndexes)
}
}
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
func (suite *unitTester) storeGlobalEarnIndexes(indexes types.MultiRewardIndexes) {
for _, i := range indexes {
suite.keeper.SetEarnRewardIndexes(suite.ctx, i.CollateralType, i.RewardIndexes)
}
}
Refactor to DelegatorClaim and implement new MsgClaimDelegatorReward (#948) * update claim attribute type to MultiRewardIndexes * update param attribute type to MultiRewardPeriods * keeper: update params to match types * keeper: update delegator core keeper methods * keeper: update InitializeHardDelegatorReward * keeper: update SynchronizeHardDelegatorRewards * remove reward factor in favor of reward indexes * update querier * fix test: delegator init test * fix test: delegator sync test * implement delegator reward accumulation * fix test: delegator general tests * add legact types, update v0_11 -> v0_14 migration * remove duplicate import form v0_15 migration * implement v0_15incentive migration * test data and migration test * add multiple reward denoms to init/sync tests * update delegator test with multiple reward coins * clean up simulation sync * types: introduce DelegatorClaim, refactor HardClaim * add core DelegateClaim store methods * refactor delegator reward init, accumulation, sync * update hooks * update params and genesis logic * update abci * update types tests * update querier types/keeper for compile * update supply rewards tests * update borrow reward tests * update delegator reward tests * update handler/genesis test for compile * add new msg type * implement delegator claim payouts * submission + handling of new msg * implement new querier types/keeper logic * add new queries to cli/rest * update migration * register new msgs/types on codec * remove delegator syncing from hard sync method
2021-07-07 16:50:14 +00:00
func (suite *unitTester) storeHardClaim(claim types.HardLiquidityProviderClaim) {
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
suite.keeper.SetHardLiquidityProviderClaim(suite.ctx, claim)
}
Refactor to DelegatorClaim and implement new MsgClaimDelegatorReward (#948) * update claim attribute type to MultiRewardIndexes * update param attribute type to MultiRewardPeriods * keeper: update params to match types * keeper: update delegator core keeper methods * keeper: update InitializeHardDelegatorReward * keeper: update SynchronizeHardDelegatorRewards * remove reward factor in favor of reward indexes * update querier * fix test: delegator init test * fix test: delegator sync test * implement delegator reward accumulation * fix test: delegator general tests * add legact types, update v0_11 -> v0_14 migration * remove duplicate import form v0_15 migration * implement v0_15incentive migration * test data and migration test * add multiple reward denoms to init/sync tests * update delegator test with multiple reward coins * clean up simulation sync * types: introduce DelegatorClaim, refactor HardClaim * add core DelegateClaim store methods * refactor delegator reward init, accumulation, sync * update hooks * update params and genesis logic * update abci * update types tests * update querier types/keeper for compile * update supply rewards tests * update borrow reward tests * update delegator reward tests * update handler/genesis test for compile * add new msg type * implement delegator claim payouts * submission + handling of new msg * implement new querier types/keeper logic * add new queries to cli/rest * update migration * register new msgs/types on codec * remove delegator syncing from hard sync method
2021-07-07 16:50:14 +00:00
func (suite *unitTester) storeDelegatorClaim(claim types.DelegatorClaim) {
suite.keeper.SetDelegatorClaim(suite.ctx, claim)
}
Swap users accumulate rewards (#950) * add swap claim type * add store methods for swap claims * add swap claims to genesis state * tidy up cdp and hard hook doc comments * add uncalled hooks to the swap keeper * add swap rewards sync method * add swap rewards init method * connect swap rewards via swap hooks * Update querier and client for swap claims (#951) * refactor querier to dedupe code * add swap claims querier endpoint * add swap claim querying to rest * add swap claim querying to cli * add keeper method to iterate swap reward indexes * simplify reward-factors query endpoint, add swap * update swap hook to match latest swap branch * rename func to not collide with latest swap branch * Squash merge swap-acceptance branch (#956) * add failing acceptance test for a user depositing into a pool * implement GetAccount test helper * implement swap.MsgDeposit for creating and adding liquidity to a pool * update aliases, add event types, and fix typo/compiler errors in handler test * use only aliases names in handler test (don't use swap types -- ensures we have run aliasgen), add assertion for even type message * implement account and module account balance checks in handler test * fill out handler assertions for testing keeper state and events * update signed json representation and register swap/MsgDeposit for proper encoding * fill out boilerplate to get handler test to compile * alias gen for pool * add handling of message type; fill in deposit keeper method for succesful compile; noop but test assertions now run up to module acc not nil check * add module account permissions for swap module -- fixes module account creation; pass account keeper and supply keeper into swap keeper to allow the ability to work with user and module accounts * implement create pool logic for msg deposit; allows creation of a of new pool, checking params to see if it is allowed. Initi shares are set, and senders number of shares are stored * Swap migrations scaffolding (#925) * swap module scaffolding * global swap fee * can't think of a reason for begin blocker; removing for abci.go for now; * test pair types; refactor pair name logic; simplify pairs validation and fix stack overflow error * check comparison * use test package * init swap module genesis * add basic marshall tests * remove reward apy from pairs * fix integration helpers * use max swap fee constant; fix validation of swap fee; add tests to cover param validation and param set setup * use noerror over nil * start genesis tests * test param set validation mirrors param validation * add genesis tests * remove print statement * add subtests for genesis test cases; add extra querier test for unknown route; add keeper params testing * add spec * update swagger * find replace hard -> swap in comments * remove unused method * rename pairs to allowed pools; pool is more commonly used, and allowedPool makes it more clear what swap parameter is for. In addition, we won't conflict with Pool data structure for storing a created pool in the store. * remove generated link * missed spec rename * validate token order for allowed pools * fix swagger * json should be snakecase; change allowedPools to allowed_pools * add legacy types * add swap genesis to v0_15 migration * add legacy types * add swap genesis to v0_15 migration * migration revisions Co-authored-by: Nick DeLuca <nickdeluca08@gmail.com> * keeper todos * update keeper tests * type todos * update types tests * tx deposit cli cmd * tx deposit rest * Swap module simulation scaffolding (#924) * sims scaffolding * add noop operation * genesis revisions * add param changes * mvoe persistance methods to main keeper file, consolidate tests * make helper methods private. they are tested via deposit method, and unit testing them would make test suite brittle and refactoring difficult * use more clear coin variables * code 1 is reserved, use code 2 and sequence all errors * remove todo * Implement deadline for swap module module message. This is implemented in handler with a interface to easily apply to it to all messages, and separate msg validation concerns from the keeper * move allowed pools to params -- let pool and pool_test focus on pool domain logic, not parameter & governance concerns * update alias * add unitless implementatin of constant product liquidity pool to isolate and enapsulate liquidity logic. Swap methods interfaces are added, but implementation not yet added * nits and todos * add ErrInvalidPool * add tests for edge cases around pool depletion; add explicit panic for edge case that results in a pool reserve being zero; handle pool reinitialization if it is empty * touch up comments and flush out the rest of assertions * add data structures for keeper state storage separate from pool domain objects, and improve structure for easier querying * rename pool name to pool key for events * add support for a denominated pool that uses sdk.Coins and sdk.Coin arguments, keeping tracking of the units in the base pool. This gives nice separation between pool logic, and coin/denom logic * refactor keeper to use new records for storage, and implement pool deposit using the denominated pool * address previous PR comment - reminder for migration if changing account permissions * msg deposit should validate that denoms are not equal * add godoc comments * golint and some poolName -> poolID cleanup * implement adding liquidity to an existing pool * hardcode pools in sims * touch up comment * withdraw keeper logic * withdraw type updates * add withdraw msg tx handler * initial withdraw test * fix panic * use new denominated pool with existing shares * fix: check args on deposit cmd * add slippage limit check for depositing to an existing pool * send coins just before event emission * check liquidity returned is greater than zero for both coins; ensure returned number of shares are greater than zero * add deadline to msgwithdraw * register msgwithdraw * scaffold msgwithdraw types test * register the correct msg * modify swap functions to also return the amount paid for the pool swap fee. This will be used to calculate slippage and for event tracking * add slippage types * add expected withdrawal coins * calculate slippage against expected coins * update withdraw keeper tests * spelling, improve comments on add liquidity math * typo * typo * grammer * typo / grammer * remove pool_id from withdraw msg * add slippage to tx cmd * TestWithdraw_Partial * nit * add withdraw no pool, no deposit record tests * drop event check on partial withdraw test * fix broken link * fix broken link * resolve merge conflicts * ensure swap fee can not be equal to 1; add full implementation of swap pool methods; these implementation ensure that the pool invariant is always greater or equal to the previous invariant * refactor duplicated code into private swap methods * add runtime assertion to always ensure invariant is greater or equal to the previous invariant sub fee on swaps * improve comments for base pool swap functions * add swap exact input and output methods to denominated pool that wrap the base pool interface for swapping * comment touch ups * more comment touchups * fix msg deposit struct tag (#943) * use better name for swap calculation private methods * nits: golint * fix misspelling in method name * Add HARD token governance committee for Hard module (#941) * add hard gov token committee * revisions: update migration * revisions: update test/data file * initial revisions * add TokenCommittee JSONMarshal test * fix SetPermissions method * remove BaseCommittee Type field * add incentive params to allowed params * Add SWP token governance committee for Swap module (#946) * add swp token commitee to migration * update test, add gen export utility method * final revisions: add TODO * remove slippage from withdraw to use min values for coins; add additional validation test cases * update alias for swap module * add withdraw tests to handler for increased coverage; note: first pass, improvements still yet to be made here * refact withdraw keeper to use min amounts; panic for cases that do not happen in normal situations * lint fixes * use total shares to track if pool should be deleted; add more in depth withdraw comment * add exact args for withdraw cmd * extract record update methods * update depositor share record if it exists -- do not overwrite an existing record; ensures no loss of shares if the same address deposits more than once * Swap queries: deposit, pool, pools (#949) * query deposits types * implement deposit querier keeper methods * query deposits CLI * query deposits REST * query types for pool/pools * pool/pools querier keeper methods * pool/pools CLI * pool/pools REST * basic pool/pools query tests * basic deposit querier test * iterate share records via owner bytes * nit: add example for querying deposits by owner only Co-authored-by: karzak <kjydavis3@gmail.com> * feat: add REST tx handler for swap LP withdrawals Co-authored-by: Nick DeLuca <nickdeluca08@gmail.com> Co-authored-by: Denali Marsh <denali@kava.io> Co-authored-by: denalimarsh <denalimarsh@gmail.com> Co-authored-by: karzak <kjydavis3@gmail.com> * expand incentive cli query docs Co-authored-by: Nick DeLuca <nickdeluca08@gmail.com> Co-authored-by: Denali Marsh <denali@kava.io> Co-authored-by: denalimarsh <denalimarsh@gmail.com> Co-authored-by: karzak <kjydavis3@gmail.com> * minor update to godoc comment Co-authored-by: Nick DeLuca <nickdeluca08@gmail.com> Co-authored-by: Denali Marsh <denali@kava.io> Co-authored-by: denalimarsh <denalimarsh@gmail.com> Co-authored-by: karzak <kjydavis3@gmail.com>
2021-07-13 12:35:02 +00:00
func (suite *unitTester) storeSwapClaim(claim types.SwapClaim) {
suite.keeper.SetSwapClaim(suite.ctx, claim)
}
func (suite *unitTester) storeSavingsClaim(claim types.SavingsClaim) {
suite.keeper.SetSavingsClaim(suite.ctx, claim)
}
Refactor to DelegatorClaim and implement new MsgClaimDelegatorReward (#948) * update claim attribute type to MultiRewardIndexes * update param attribute type to MultiRewardPeriods * keeper: update params to match types * keeper: update delegator core keeper methods * keeper: update InitializeHardDelegatorReward * keeper: update SynchronizeHardDelegatorRewards * remove reward factor in favor of reward indexes * update querier * fix test: delegator init test * fix test: delegator sync test * implement delegator reward accumulation * fix test: delegator general tests * add legact types, update v0_11 -> v0_14 migration * remove duplicate import form v0_15 migration * implement v0_15incentive migration * test data and migration test * add multiple reward denoms to init/sync tests * update delegator test with multiple reward coins * clean up simulation sync * types: introduce DelegatorClaim, refactor HardClaim * add core DelegateClaim store methods * refactor delegator reward init, accumulation, sync * update hooks * update params and genesis logic * update abci * update types tests * update querier types/keeper for compile * update supply rewards tests * update borrow reward tests * update delegator reward tests * update handler/genesis test for compile * add new msg type * implement delegator claim payouts * submission + handling of new msg * implement new querier types/keeper logic * add new queries to cli/rest * update migration * register new msgs/types on codec * remove delegator syncing from hard sync method
2021-07-07 16:50:14 +00:00
func (suite *unitTester) storeEarnClaim(claim types.EarnClaim) {
suite.keeper.SetEarnClaim(suite.ctx, claim)
}
// fakeParamSubspace is a stub paramSpace to simplify keeper unit test setup.
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
type fakeParamSubspace struct {
params types.Params
}
func (subspace *fakeParamSubspace) GetParamSet(_ sdk.Context, ps paramtypes.ParamSet) {
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
*(ps.(*types.Params)) = subspace.params
}
func (subspace *fakeParamSubspace) SetParamSet(_ sdk.Context, ps paramtypes.ParamSet) {
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
subspace.params = *(ps.(*types.Params))
}
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
func (subspace *fakeParamSubspace) HasKeyTable() bool {
// return true so the keeper does not try to call WithKeyTable, which does nothing
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
return true
}
func (subspace *fakeParamSubspace) WithKeyTable(paramtypes.KeyTable) paramtypes.Subspace {
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
// return an non-functional subspace to satisfy the interface
return paramtypes.Subspace{}
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
}
// fakeSwapKeeper is a stub swap keeper.
// It can be used to return values to the incentive keeper without having to initialize a full swap keeper.
type fakeSwapKeeper struct {
poolShares map[string]sdk.Int
depositShares map[string](map[string]sdk.Int)
}
var _ types.SwapKeeper = newFakeSwapKeeper()
func newFakeSwapKeeper() *fakeSwapKeeper {
return &fakeSwapKeeper{
poolShares: map[string]sdk.Int{},
depositShares: map[string](map[string]sdk.Int){},
}
}
func (k *fakeSwapKeeper) addPool(id string, shares sdk.Int) *fakeSwapKeeper {
k.poolShares[id] = shares
return k
}
func (k *fakeSwapKeeper) addDeposit(poolID string, depositor sdk.AccAddress, shares sdk.Int) *fakeSwapKeeper {
if k.depositShares[poolID] == nil {
k.depositShares[poolID] = map[string]sdk.Int{}
}
k.depositShares[poolID][depositor.String()] = shares
return k
}
func (k *fakeSwapKeeper) GetPoolShares(_ sdk.Context, poolID string) (sdk.Int, bool) {
shares, ok := k.poolShares[poolID]
return shares, ok
}
func (k *fakeSwapKeeper) GetDepositorSharesAmount(_ sdk.Context, depositor sdk.AccAddress, poolID string) (sdk.Int, bool) {
shares, found := k.depositShares[poolID][depositor.String()]
return shares, found
}
// fakeHardKeeper is a stub hard keeper.
// It can be used to return values to the incentive keeper without having to initialize a full hard keeper.
type fakeHardKeeper struct {
borrows fakeHardState
deposits fakeHardState
}
type fakeHardState struct {
total sdk.Coins
interestFactors map[string]sdk.Dec
}
func newFakeHardState() fakeHardState {
return fakeHardState{
total: nil,
interestFactors: map[string]sdk.Dec{}, // initialize map to avoid panics on read
}
}
var _ types.HardKeeper = newFakeHardKeeper()
func newFakeHardKeeper() *fakeHardKeeper {
return &fakeHardKeeper{
borrows: newFakeHardState(),
deposits: newFakeHardState(),
}
}
func (k *fakeHardKeeper) addTotalBorrow(coin sdk.Coin, factor sdk.Dec) *fakeHardKeeper {
k.borrows.total = k.borrows.total.Add(coin)
k.borrows.interestFactors[coin.Denom] = factor
return k
}
func (k *fakeHardKeeper) addTotalSupply(coin sdk.Coin, factor sdk.Dec) *fakeHardKeeper {
k.deposits.total = k.deposits.total.Add(coin)
k.deposits.interestFactors[coin.Denom] = factor
return k
}
func (k *fakeHardKeeper) GetBorrowedCoins(_ sdk.Context) (sdk.Coins, bool) {
if k.borrows.total == nil {
return nil, false
}
return k.borrows.total, true
}
func (k *fakeHardKeeper) GetSuppliedCoins(_ sdk.Context) (sdk.Coins, bool) {
if k.deposits.total == nil {
return nil, false
}
return k.deposits.total, true
}
func (k *fakeHardKeeper) GetBorrowInterestFactor(_ sdk.Context, denom string) (sdk.Dec, bool) {
f, ok := k.borrows.interestFactors[denom]
return f, ok
}
func (k *fakeHardKeeper) GetSupplyInterestFactor(_ sdk.Context, denom string) (sdk.Dec, bool) {
f, ok := k.deposits.interestFactors[denom]
return f, ok
}
func (k *fakeHardKeeper) GetBorrow(_ sdk.Context, _ sdk.AccAddress) (hardtypes.Borrow, bool) {
panic("unimplemented")
}
func (k *fakeHardKeeper) GetDeposit(_ sdk.Context, _ sdk.AccAddress) (hardtypes.Deposit, bool) {
panic("unimplemented")
}
// fakeStakingKeeper is a stub staking keeper.
// It can be used to return values to the incentive keeper without having to initialize a full staking keeper.
type fakeStakingKeeper struct {
delegations stakingtypes.Delegations
validators stakingtypes.Validators
}
var _ types.StakingKeeper = newFakeStakingKeeper()
func newFakeStakingKeeper() *fakeStakingKeeper { return &fakeStakingKeeper{} }
func (k *fakeStakingKeeper) addBondedTokens(amount int64) *fakeStakingKeeper {
if len(k.validators) != 0 {
panic("cannot set total bonded if keeper already has validators set")
}
// add a validator with all the tokens
k.validators = append(k.validators, stakingtypes.Validator{
Status: stakingtypes.Bonded,
Tokens: sdk.NewInt(amount),
})
return k
}
func (k *fakeStakingKeeper) TotalBondedTokens(_ sdk.Context) sdk.Int {
total := sdk.ZeroInt()
for _, val := range k.validators {
if val.GetStatus() == stakingtypes.Bonded {
total = total.Add(val.GetBondedTokens())
}
}
return total
}
func (k *fakeStakingKeeper) GetDelegatorDelegations(_ sdk.Context, delegator sdk.AccAddress, maxRetrieve uint16) []stakingtypes.Delegation {
return k.delegations
}
func (k *fakeStakingKeeper) GetValidator(_ sdk.Context, addr sdk.ValAddress) (stakingtypes.Validator, bool) {
for _, val := range k.validators {
if val.GetOperator().Equals(addr) {
return val, true
}
}
return stakingtypes.Validator{}, false
}
func (k *fakeStakingKeeper) GetValidatorDelegations(_ sdk.Context, valAddr sdk.ValAddress) []stakingtypes.Delegation {
var delegations stakingtypes.Delegations
for _, d := range k.delegations {
if d.GetValidatorAddr().Equals(valAddr) {
delegations = append(delegations, d)
}
}
return delegations
}
// fakeCDPKeeper is a stub cdp keeper.
// It can be used to return values to the incentive keeper without having to initialize a full cdp keeper.
type fakeCDPKeeper struct {
interestFactor *sdk.Dec
totalPrincipal sdk.Int
}
var _ types.CdpKeeper = newFakeCDPKeeper()
func newFakeCDPKeeper() *fakeCDPKeeper {
return &fakeCDPKeeper{
interestFactor: nil,
totalPrincipal: sdk.ZeroInt(),
}
}
func (k *fakeCDPKeeper) addInterestFactor(f sdk.Dec) *fakeCDPKeeper {
k.interestFactor = &f
return k
}
func (k *fakeCDPKeeper) addTotalPrincipal(p sdk.Int) *fakeCDPKeeper {
k.totalPrincipal = p
return k
}
func (k *fakeCDPKeeper) GetInterestFactor(_ sdk.Context, collateralType string) (sdk.Dec, bool) {
if k.interestFactor != nil {
return *k.interestFactor, true
}
return sdk.Dec{}, false
}
func (k *fakeCDPKeeper) GetTotalPrincipal(_ sdk.Context, collateralType string, principalDenom string) sdk.Int {
return k.totalPrincipal
}
func (k *fakeCDPKeeper) GetCdpByOwnerAndCollateralType(_ sdk.Context, owner sdk.AccAddress, collateralType string) (cdptypes.CDP, bool) {
return cdptypes.CDP{}, false
}
func (k *fakeCDPKeeper) GetCollateral(_ sdk.Context, collateralType string) (cdptypes.CollateralParam, bool) {
return cdptypes.CollateralParam{}, false
}
// fakeEarnKeeper is a stub earn keeper.
// It can be used to return values to the incentive keeper without having to initialize a full earn keeper.
type fakeEarnKeeper struct {
vaultShares map[string]earntypes.VaultShare
depositShares map[string]earntypes.VaultShares
}
var _ types.EarnKeeper = newFakeEarnKeeper()
func newFakeEarnKeeper() *fakeEarnKeeper {
return &fakeEarnKeeper{
vaultShares: map[string]earntypes.VaultShare{},
depositShares: map[string]earntypes.VaultShares{},
}
}
func (k *fakeEarnKeeper) addVault(vaultDenom string, shares earntypes.VaultShare) *fakeEarnKeeper {
k.vaultShares[vaultDenom] = shares
return k
}
func (k *fakeEarnKeeper) addDeposit(
depositor sdk.AccAddress,
shares earntypes.VaultShare,
) *fakeEarnKeeper {
if k.depositShares[depositor.String()] == nil {
k.depositShares[depositor.String()] = earntypes.NewVaultShares()
}
k.depositShares[depositor.String()] = k.depositShares[depositor.String()].Add(shares)
return k
}
func (k *fakeEarnKeeper) GetVaultTotalShares(
ctx sdk.Context,
denom string,
) (shares earntypes.VaultShare, found bool) {
vaultShares, found := k.vaultShares[denom]
return vaultShares, found
}
func (k *fakeEarnKeeper) GetVaultAccountShares(
ctx sdk.Context,
acc sdk.AccAddress,
) (shares earntypes.VaultShares, found bool) {
accShares, found := k.depositShares[acc.String()]
return accShares, found
}
func (k *fakeEarnKeeper) IterateVaultRecords(
ctx sdk.Context,
cb func(record earntypes.VaultRecord) (stop bool),
) {
for _, vaultShares := range k.vaultShares {
cb(earntypes.VaultRecord{
TotalShares: vaultShares,
})
}
}
// fakeLiquidKeeper is a stub liquid keeper.
// It can be used to return values to the incentive keeper without having to initialize a full liquid keeper.
type fakeLiquidKeeper struct {
derivatives map[string]sdk.Int
}
var _ types.LiquidKeeper = newFakeLiquidKeeper()
func newFakeLiquidKeeper() *fakeLiquidKeeper {
return &fakeLiquidKeeper{
derivatives: map[string]sdk.Int{},
}
}
func (k *fakeLiquidKeeper) addDerivative(denom string, supply sdk.Int) *fakeLiquidKeeper {
k.derivatives[denom] = supply
return k
}
func (k *fakeLiquidKeeper) IsDerivativeDenom(ctx sdk.Context, denom string) bool {
return strings.HasPrefix(denom, "bkava-")
}
func (k *fakeLiquidKeeper) GetAllDerivativeDenoms(ctx sdk.Context) (denoms []string) {
for denom := range k.derivatives {
denoms = append(denoms, denom)
}
return denoms
}
func (k *fakeLiquidKeeper) GetTotalDerivativeSupply(ctx sdk.Context) sdk.Int {
totalSupply := sdk.ZeroInt()
for _, supply := range k.derivatives {
totalSupply = totalSupply.Add(supply)
}
return totalSupply
}
func (k *fakeLiquidKeeper) GetDerivativeSupply(ctx sdk.Context, denom string) sdk.Int {
supply, found := k.derivatives[denom]
if !found {
return sdk.ZeroInt()
}
return supply
}
// Assorted Testing Data
// note: amino panics when encoding times ≥ the start of year 10000.
var distantFuture = time.Date(9000, 1, 1, 0, 0, 0, 0, time.UTC)
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
func arbitraryCoins() sdk.Coins {
return cs(c("btcb", 1))
}
func arbitraryAddress() sdk.AccAddress {
_, addresses := app.GeneratePrivKeyAddressPairs(1)
return addresses[0]
}
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
func arbitraryValidatorAddress() sdk.ValAddress {
return generateValidatorAddresses(1)[0]
}
Incentive refactor: hard rewards (#929) * organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
2021-06-21 21:05:17 +00:00
func generateValidatorAddresses(n int) []sdk.ValAddress {
_, addresses := app.GeneratePrivKeyAddressPairs(n)
var valAddresses []sdk.ValAddress
for _, a := range addresses {
valAddresses = append(valAddresses, sdk.ValAddress(a))
}
return valAddresses
}
var nonEmptyMultiRewardIndexes = types.MultiRewardIndexes{
{
CollateralType: "bnb",
RewardIndexes: types.RewardIndexes{
{
CollateralType: "hard",
RewardFactor: d("0.02"),
},
{
CollateralType: "ukava",
RewardFactor: d("0.04"),
},
},
},
{
CollateralType: "btcb",
RewardIndexes: types.RewardIndexes{
{
CollateralType: "hard",
RewardFactor: d("0.2"),
},
{
CollateralType: "ukava",
RewardFactor: d("0.4"),
},
},
},
}
func extractCollateralTypes(indexes types.MultiRewardIndexes) []string {
var denoms []string
for _, ri := range indexes {
denoms = append(denoms, ri.CollateralType)
}
return denoms
}
func increaseAllRewardFactors(indexes types.MultiRewardIndexes) types.MultiRewardIndexes {
increasedIndexes := make(types.MultiRewardIndexes, len(indexes))
copy(increasedIndexes, indexes)
for i := range increasedIndexes {
increasedIndexes[i].RewardIndexes = increaseRewardFactors(increasedIndexes[i].RewardIndexes)
}
return increasedIndexes
}
func increaseRewardFactors(indexes types.RewardIndexes) types.RewardIndexes {
increasedIndexes := make(types.RewardIndexes, len(indexes))
copy(increasedIndexes, indexes)
for i := range increasedIndexes {
increasedIndexes[i].RewardFactor = increasedIndexes[i].RewardFactor.MulInt64(2)
}
return increasedIndexes
}
func appendUniqueMultiRewardIndex(indexes types.MultiRewardIndexes) types.MultiRewardIndexes {
const uniqueDenom = "uniquedenom"
for _, mri := range indexes {
if mri.CollateralType == uniqueDenom {
panic(fmt.Sprintf("tried to add unique multi reward index with denom '%s', but denom already existed", uniqueDenom))
}
}
return append(indexes, types.NewMultiRewardIndex(
uniqueDenom,
types.RewardIndexes{
{
CollateralType: "hard",
RewardFactor: d("0.02"),
},
{
CollateralType: "ukava",
RewardFactor: d("0.04"),
},
},
),
)
}
func appendUniqueEmptyMultiRewardIndex(indexes types.MultiRewardIndexes) types.MultiRewardIndexes {
const uniqueDenom = "uniquedenom"
for _, mri := range indexes {
if mri.CollateralType == uniqueDenom {
panic(fmt.Sprintf("tried to add unique multi reward index with denom '%s', but denom already existed", uniqueDenom))
}
}
return append(indexes, types.NewMultiRewardIndex(uniqueDenom, nil))
}
func appendUniqueRewardIndexToFirstItem(indexes types.MultiRewardIndexes) types.MultiRewardIndexes {
newIndexes := make(types.MultiRewardIndexes, len(indexes))
copy(newIndexes, indexes)
newIndexes[0].RewardIndexes = appendUniqueRewardIndex(newIndexes[0].RewardIndexes)
return newIndexes
}
func appendUniqueRewardIndex(indexes types.RewardIndexes) types.RewardIndexes {
const uniqueDenom = "uniquereward"
for _, mri := range indexes {
if mri.CollateralType == uniqueDenom {
panic(fmt.Sprintf("tried to add unique reward index with denom '%s', but denom already existed", uniqueDenom))
}
}
return append(
indexes,
types.NewRewardIndex(uniqueDenom, d("0.02")),
)
}