mirror of
https://github.com/0glabs/0g-chain.git
synced 2024-11-10 18:15:19 +00:00
428 lines
16 KiB
Go
428 lines
16 KiB
Go
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package keeper
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import (
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"fmt"
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"math"
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"time"
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sdk "github.com/cosmos/cosmos-sdk/types"
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hardtypes "github.com/kava-labs/kava/x/hard/types"
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"github.com/kava-labs/kava/x/incentive/types"
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)
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// AccumulateHardSupplyRewards updates the rewards accumulated for the input reward period
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func (k Keeper) AccumulateHardSupplyRewards(ctx sdk.Context, rewardPeriod types.MultiRewardPeriod) error {
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previousAccrualTime, found := k.GetPreviousHardSupplyRewardAccrualTime(ctx, rewardPeriod.CollateralType)
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if !found {
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k.SetPreviousHardSupplyRewardAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
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return nil
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}
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timeElapsed := CalculateTimeElapsed(rewardPeriod.Start, rewardPeriod.End, ctx.BlockTime(), previousAccrualTime)
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if timeElapsed.IsZero() {
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return nil
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}
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if rewardPeriod.RewardsPerSecond.IsZero() {
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k.SetPreviousHardSupplyRewardAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
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return nil
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}
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totalSuppliedCoins, foundTotalSuppliedCoins := k.hardKeeper.GetSuppliedCoins(ctx)
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if !foundTotalSuppliedCoins {
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k.SetPreviousHardSupplyRewardAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
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return nil
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}
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totalSupplied := totalSuppliedCoins.AmountOf(rewardPeriod.CollateralType).ToDec()
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if totalSupplied.IsZero() {
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k.SetPreviousHardSupplyRewardAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
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return nil
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}
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previousRewardIndexes, found := k.GetHardSupplyRewardIndexes(ctx, rewardPeriod.CollateralType)
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if !found {
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for _, rewardCoin := range rewardPeriod.RewardsPerSecond {
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rewardIndex := types.NewRewardIndex(rewardCoin.Denom, sdk.ZeroDec())
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previousRewardIndexes = append(previousRewardIndexes, rewardIndex)
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}
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k.SetHardSupplyRewardIndexes(ctx, rewardPeriod.CollateralType, previousRewardIndexes)
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}
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hardFactor, found := k.hardKeeper.GetSupplyInterestFactor(ctx, rewardPeriod.CollateralType)
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if !found {
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k.SetPreviousHardSupplyRewardAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
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return nil
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}
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newRewardIndexes := previousRewardIndexes
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for _, rewardCoin := range rewardPeriod.RewardsPerSecond {
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newRewards := rewardCoin.Amount.ToDec().Mul(timeElapsed.ToDec())
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previousRewardIndex, found := previousRewardIndexes.GetRewardIndex(rewardCoin.Denom)
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if !found {
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previousRewardIndex = types.NewRewardIndex(rewardCoin.Denom, sdk.ZeroDec())
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}
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// Calculate new reward factor and update reward index
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rewardFactor := newRewards.Mul(hardFactor).Quo(totalSupplied)
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newRewardFactorValue := previousRewardIndex.RewardFactor.Add(rewardFactor)
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newRewardIndex := types.NewRewardIndex(rewardCoin.Denom, newRewardFactorValue)
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i, found := newRewardIndexes.GetFactorIndex(rewardCoin.Denom)
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if found {
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newRewardIndexes[i] = newRewardIndex
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} else {
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newRewardIndexes = append(newRewardIndexes, newRewardIndex)
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}
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}
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k.SetHardSupplyRewardIndexes(ctx, rewardPeriod.CollateralType, newRewardIndexes)
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k.SetPreviousHardSupplyRewardAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
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return nil
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}
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// InitializeHardSupplyReward initializes the supply-side of a hard liquidity provider claim
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// by creating the claim and setting the supply reward factor index
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func (k Keeper) InitializeHardSupplyReward(ctx sdk.Context, deposit hardtypes.Deposit) {
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var supplyRewardIndexes types.MultiRewardIndexes
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for _, coin := range deposit.Amount {
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globalRewardIndexes, foundGlobalRewardIndexes := k.GetHardSupplyRewardIndexes(ctx, coin.Denom)
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var multiRewardIndex types.MultiRewardIndex
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if foundGlobalRewardIndexes {
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multiRewardIndex = types.NewMultiRewardIndex(coin.Denom, globalRewardIndexes)
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} else {
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multiRewardIndex = types.NewMultiRewardIndex(coin.Denom, types.RewardIndexes{})
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}
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supplyRewardIndexes = append(supplyRewardIndexes, multiRewardIndex)
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}
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claim, found := k.GetHardLiquidityProviderClaim(ctx, deposit.Depositor)
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if !found {
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// Instantiate claim object
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claim = types.NewHardLiquidityProviderClaim(deposit.Depositor, sdk.Coins{}, nil, nil, nil)
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}
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claim.SupplyRewardIndexes = supplyRewardIndexes
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k.SetHardLiquidityProviderClaim(ctx, claim)
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}
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// SynchronizeHardSupplyReward updates the claim object by adding any accumulated rewards
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// and updating the reward index value
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func (k Keeper) SynchronizeHardSupplyReward(ctx sdk.Context, deposit hardtypes.Deposit) {
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claim, found := k.GetHardLiquidityProviderClaim(ctx, deposit.Depositor)
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if !found {
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return
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}
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for _, coin := range deposit.Amount {
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globalRewardIndexes, foundGlobalRewardIndexes := k.GetHardSupplyRewardIndexes(ctx, coin.Denom)
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if !foundGlobalRewardIndexes {
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continue
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}
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userMultiRewardIndex, foundUserMultiRewardIndex := claim.SupplyRewardIndexes.GetRewardIndex(coin.Denom)
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if !foundUserMultiRewardIndex {
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continue
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}
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userRewardIndexIndex, foundUserRewardIndexIndex := claim.SupplyRewardIndexes.GetRewardIndexIndex(coin.Denom)
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if !foundUserRewardIndexIndex {
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continue
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}
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for _, globalRewardIndex := range globalRewardIndexes {
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userRewardIndex, foundUserRewardIndex := userMultiRewardIndex.RewardIndexes.GetRewardIndex(globalRewardIndex.CollateralType)
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if !foundUserRewardIndex {
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// User deposited this coin type before it had rewards. When new rewards are added, legacy depositors
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// should immediately begin earning rewards. Enable users to do so by updating their claim with the global
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// reward index denom and start their reward factor at 0.0
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userRewardIndex = types.NewRewardIndex(globalRewardIndex.CollateralType, sdk.ZeroDec())
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userMultiRewardIndex.RewardIndexes = append(userMultiRewardIndex.RewardIndexes, userRewardIndex)
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claim.SupplyRewardIndexes[userRewardIndexIndex] = userMultiRewardIndex
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}
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globalRewardFactor := globalRewardIndex.RewardFactor
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userRewardFactor := userRewardIndex.RewardFactor
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rewardsAccumulatedFactor := globalRewardFactor.Sub(userRewardFactor)
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if rewardsAccumulatedFactor.IsNegative() {
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panic(fmt.Sprintf("reward accumulation factor cannot be negative: %s", rewardsAccumulatedFactor))
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}
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newRewardsAmount := rewardsAccumulatedFactor.Mul(deposit.Amount.AmountOf(coin.Denom).ToDec()).RoundInt()
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factorIndex, foundFactorIndex := userMultiRewardIndex.RewardIndexes.GetFactorIndex(globalRewardIndex.CollateralType)
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if !foundFactorIndex { // should never trigger, as we basically do this check at the start of this loop
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continue
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}
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claim.SupplyRewardIndexes[userRewardIndexIndex].RewardIndexes[factorIndex].RewardFactor = globalRewardIndex.RewardFactor
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newRewardsCoin := sdk.NewCoin(userRewardIndex.CollateralType, newRewardsAmount)
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claim.Reward = claim.Reward.Add(newRewardsCoin)
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}
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}
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k.SetHardLiquidityProviderClaim(ctx, claim)
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}
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// UpdateHardSupplyIndexDenoms adds any new deposit denoms to the claim's supply reward index
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func (k Keeper) UpdateHardSupplyIndexDenoms(ctx sdk.Context, deposit hardtypes.Deposit) {
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claim, found := k.GetHardLiquidityProviderClaim(ctx, deposit.Depositor)
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if !found {
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claim = types.NewHardLiquidityProviderClaim(deposit.Depositor, sdk.Coins{}, nil, nil, nil)
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}
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depositDenoms := getDenoms(deposit.Amount)
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supplyRewardIndexDenoms := claim.SupplyRewardIndexes.GetCollateralTypes()
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uniqueDepositDenoms := setDifference(depositDenoms, supplyRewardIndexDenoms)
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uniqueSupplyRewardDenoms := setDifference(supplyRewardIndexDenoms, depositDenoms)
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supplyRewardIndexes := claim.SupplyRewardIndexes
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// Create a new multi-reward index in the claim for every new deposit denom
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for _, denom := range uniqueDepositDenoms {
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_, foundUserRewardIndexes := claim.SupplyRewardIndexes.GetRewardIndex(denom)
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if !foundUserRewardIndexes {
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globalSupplyRewardIndexes, foundGlobalSupplyRewardIndexes := k.GetHardSupplyRewardIndexes(ctx, denom)
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var multiRewardIndex types.MultiRewardIndex
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if foundGlobalSupplyRewardIndexes {
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multiRewardIndex = types.NewMultiRewardIndex(denom, globalSupplyRewardIndexes)
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} else {
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multiRewardIndex = types.NewMultiRewardIndex(denom, types.RewardIndexes{})
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}
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supplyRewardIndexes = append(supplyRewardIndexes, multiRewardIndex)
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}
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}
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// Delete multi-reward index from claim if the collateral type is no longer deposited
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for _, denom := range uniqueSupplyRewardDenoms {
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supplyRewardIndexes = supplyRewardIndexes.RemoveRewardIndex(denom)
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}
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claim.SupplyRewardIndexes = supplyRewardIndexes
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k.SetHardLiquidityProviderClaim(ctx, claim)
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}
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// SynchronizeHardLiquidityProviderClaim adds any accumulated rewards
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func (k Keeper) SynchronizeHardLiquidityProviderClaim(ctx sdk.Context, owner sdk.AccAddress) {
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// Synchronize any hard liquidity supply-side rewards
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deposit, foundDeposit := k.hardKeeper.GetDeposit(ctx, owner)
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if foundDeposit {
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k.SynchronizeHardSupplyReward(ctx, deposit)
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}
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// Synchronize any hard liquidity borrow-side rewards
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borrow, foundBorrow := k.hardKeeper.GetBorrow(ctx, owner)
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if foundBorrow {
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k.SynchronizeHardBorrowReward(ctx, borrow)
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}
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// Synchronize any hard delegator rewards
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k.SynchronizeHardDelegatorRewards(ctx, owner, nil, false)
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}
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// ZeroHardLiquidityProviderClaim zeroes out the claim object's rewards and returns the updated claim object
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func (k Keeper) ZeroHardLiquidityProviderClaim(ctx sdk.Context, claim types.HardLiquidityProviderClaim) types.HardLiquidityProviderClaim {
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claim.Reward = sdk.NewCoins()
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k.SetHardLiquidityProviderClaim(ctx, claim)
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return claim
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}
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// SimulateHardSynchronization calculates a user's outstanding hard rewards by simulating reward synchronization
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func (k Keeper) SimulateHardSynchronization(ctx sdk.Context, claim types.HardLiquidityProviderClaim) types.HardLiquidityProviderClaim {
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// 1. Simulate Hard supply-side rewards
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for _, ri := range claim.SupplyRewardIndexes {
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globalRewardIndexes, foundGlobalRewardIndexes := k.GetHardSupplyRewardIndexes(ctx, ri.CollateralType)
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if !foundGlobalRewardIndexes {
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continue
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}
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userRewardIndexes, foundUserRewardIndexes := claim.SupplyRewardIndexes.GetRewardIndex(ri.CollateralType)
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if !foundUserRewardIndexes {
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continue
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}
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userRewardIndexIndex, foundUserRewardIndexIndex := claim.SupplyRewardIndexes.GetRewardIndexIndex(ri.CollateralType)
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if !foundUserRewardIndexIndex {
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continue
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}
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for _, globalRewardIndex := range globalRewardIndexes {
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userRewardIndex, foundUserRewardIndex := userRewardIndexes.RewardIndexes.GetRewardIndex(globalRewardIndex.CollateralType)
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if !foundUserRewardIndex {
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userRewardIndex = types.NewRewardIndex(globalRewardIndex.CollateralType, sdk.ZeroDec())
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userRewardIndexes.RewardIndexes = append(userRewardIndexes.RewardIndexes, userRewardIndex)
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claim.SupplyRewardIndexes[userRewardIndexIndex].RewardIndexes = append(claim.SupplyRewardIndexes[userRewardIndexIndex].RewardIndexes, userRewardIndex)
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}
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globalRewardFactor := globalRewardIndex.RewardFactor
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userRewardFactor := userRewardIndex.RewardFactor
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rewardsAccumulatedFactor := globalRewardFactor.Sub(userRewardFactor)
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if rewardsAccumulatedFactor.IsZero() {
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continue
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}
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deposit, found := k.hardKeeper.GetDeposit(ctx, claim.GetOwner())
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if !found {
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continue
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}
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newRewardsAmount := rewardsAccumulatedFactor.Mul(deposit.Amount.AmountOf(ri.CollateralType).ToDec()).RoundInt()
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if newRewardsAmount.IsZero() || newRewardsAmount.IsNegative() {
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continue
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}
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factorIndex, foundFactorIndex := userRewardIndexes.RewardIndexes.GetFactorIndex(globalRewardIndex.CollateralType)
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if !foundFactorIndex {
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continue
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}
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claim.SupplyRewardIndexes[userRewardIndexIndex].RewardIndexes[factorIndex].RewardFactor = globalRewardIndex.RewardFactor
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newRewardsCoin := sdk.NewCoin(userRewardIndex.CollateralType, newRewardsAmount)
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claim.Reward = claim.Reward.Add(newRewardsCoin)
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}
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}
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// 2. Simulate Hard borrow-side rewards
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for _, ri := range claim.BorrowRewardIndexes {
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globalRewardIndexes, foundGlobalRewardIndexes := k.GetHardBorrowRewardIndexes(ctx, ri.CollateralType)
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if !foundGlobalRewardIndexes {
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continue
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}
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userRewardIndexes, foundUserRewardIndexes := claim.BorrowRewardIndexes.GetRewardIndex(ri.CollateralType)
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if !foundUserRewardIndexes {
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continue
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}
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userRewardIndexIndex, foundUserRewardIndexIndex := claim.BorrowRewardIndexes.GetRewardIndexIndex(ri.CollateralType)
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if !foundUserRewardIndexIndex {
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continue
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}
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for _, globalRewardIndex := range globalRewardIndexes {
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userRewardIndex, foundUserRewardIndex := userRewardIndexes.RewardIndexes.GetRewardIndex(globalRewardIndex.CollateralType)
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if !foundUserRewardIndex {
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userRewardIndex = types.NewRewardIndex(globalRewardIndex.CollateralType, sdk.ZeroDec())
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userRewardIndexes.RewardIndexes = append(userRewardIndexes.RewardIndexes, userRewardIndex)
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claim.BorrowRewardIndexes[userRewardIndexIndex].RewardIndexes = append(claim.BorrowRewardIndexes[userRewardIndexIndex].RewardIndexes, userRewardIndex)
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}
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globalRewardFactor := globalRewardIndex.RewardFactor
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userRewardFactor := userRewardIndex.RewardFactor
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rewardsAccumulatedFactor := globalRewardFactor.Sub(userRewardFactor)
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if rewardsAccumulatedFactor.IsZero() {
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continue
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}
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borrow, found := k.hardKeeper.GetBorrow(ctx, claim.GetOwner())
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if !found {
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continue
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}
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newRewardsAmount := rewardsAccumulatedFactor.Mul(borrow.Amount.AmountOf(ri.CollateralType).ToDec()).RoundInt()
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if newRewardsAmount.IsZero() || newRewardsAmount.IsNegative() {
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continue
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}
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factorIndex, foundFactorIndex := userRewardIndexes.RewardIndexes.GetFactorIndex(globalRewardIndex.CollateralType)
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if !foundFactorIndex {
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continue
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}
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claim.BorrowRewardIndexes[userRewardIndexIndex].RewardIndexes[factorIndex].RewardFactor = globalRewardIndex.RewardFactor
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newRewardsCoin := sdk.NewCoin(userRewardIndex.CollateralType, newRewardsAmount)
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claim.Reward = claim.Reward.Add(newRewardsCoin)
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}
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}
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// 3. Simulate Hard delegator rewards
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delagatorFactor, found := k.GetHardDelegatorRewardFactor(ctx, types.BondDenom)
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if !found {
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return claim
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}
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delegatorIndex, hasDelegatorRewardIndex := claim.HasDelegatorRewardIndex(types.BondDenom)
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if !hasDelegatorRewardIndex {
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return claim
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}
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userRewardFactor := claim.DelegatorRewardIndexes[delegatorIndex].RewardFactor
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rewardsAccumulatedFactor := delagatorFactor.Sub(userRewardFactor)
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if rewardsAccumulatedFactor.IsZero() {
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return claim
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}
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claim.DelegatorRewardIndexes[delegatorIndex].RewardFactor = delagatorFactor
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totalDelegated := sdk.ZeroDec()
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delegations := k.stakingKeeper.GetDelegatorDelegations(ctx, claim.GetOwner(), 200)
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for _, delegation := range delegations {
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validator, found := k.stakingKeeper.GetValidator(ctx, delegation.GetValidatorAddr())
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if !found {
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continue
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}
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// Delegators don't accumulate rewards if their validator is unbonded/slashed
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if validator.GetStatus() != sdk.Bonded {
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continue
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}
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if validator.GetTokens().IsZero() {
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continue
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}
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delegatedTokens := validator.TokensFromShares(delegation.GetShares())
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if delegatedTokens.IsZero() || delegatedTokens.IsNegative() {
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continue
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}
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totalDelegated = totalDelegated.Add(delegatedTokens)
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}
|
||
|
|
||
|
rewardsEarned := rewardsAccumulatedFactor.Mul(totalDelegated).RoundInt()
|
||
|
if rewardsEarned.IsZero() || rewardsEarned.IsNegative() {
|
||
|
return claim
|
||
|
}
|
||
|
|
||
|
// Add rewards to delegator's hard claim
|
||
|
newRewardsCoin := sdk.NewCoin(types.HardLiquidityRewardDenom, rewardsEarned)
|
||
|
claim.Reward = claim.Reward.Add(newRewardsCoin)
|
||
|
|
||
|
return claim
|
||
|
}
|
||
|
|
||
|
// CalculateTimeElapsed calculates the number of reward-eligible seconds that have passed since the previous
|
||
|
// time rewards were accrued, taking into account the end time of the reward period
|
||
|
func CalculateTimeElapsed(start, end, blockTime time.Time, previousAccrualTime time.Time) sdk.Int {
|
||
|
if (end.Before(blockTime) &&
|
||
|
(end.Before(previousAccrualTime) || end.Equal(previousAccrualTime))) ||
|
||
|
(start.After(blockTime)) ||
|
||
|
(start.Equal(blockTime)) {
|
||
|
return sdk.ZeroInt()
|
||
|
}
|
||
|
if start.After(previousAccrualTime) && start.Before(blockTime) {
|
||
|
previousAccrualTime = start
|
||
|
}
|
||
|
|
||
|
if end.Before(blockTime) {
|
||
|
return sdk.MaxInt(sdk.ZeroInt(), sdk.NewInt(int64(math.RoundToEven(
|
||
|
end.Sub(previousAccrualTime).Seconds(),
|
||
|
))))
|
||
|
}
|
||
|
return sdk.MaxInt(sdk.ZeroInt(), sdk.NewInt(int64(math.RoundToEven(
|
||
|
blockTime.Sub(previousAccrualTime).Seconds(),
|
||
|
))))
|
||
|
}
|
||
|
|
||
|
// Set setDifference: A - B
|
||
|
func setDifference(a, b []string) (diff []string) {
|
||
|
m := make(map[string]bool)
|
||
|
|
||
|
for _, item := range b {
|
||
|
m[item] = true
|
||
|
}
|
||
|
|
||
|
for _, item := range a {
|
||
|
if _, ok := m[item]; !ok {
|
||
|
diff = append(diff, item)
|
||
|
}
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
|
||
|
func getDenoms(coins sdk.Coins) []string {
|
||
|
denoms := []string{}
|
||
|
for _, coin := range coins {
|
||
|
denoms = append(denoms, coin.Denom)
|
||
|
}
|
||
|
return denoms
|
||
|
}
|