ceremonyclient/go-libp2p-kad-dht/qpeerset/qpeerset.go

160 lines
4.3 KiB
Go

package qpeerset
import (
"math/big"
"sort"
"github.com/libp2p/go-libp2p/core/peer"
ks "github.com/whyrusleeping/go-keyspace"
)
// PeerState describes the state of a peer ID during the lifecycle of an individual lookup.
type PeerState int
const (
// PeerHeard is applied to peers which have not been queried yet.
PeerHeard PeerState = iota
// PeerWaiting is applied to peers that are currently being queried.
PeerWaiting
// PeerQueried is applied to peers who have been queried and a response was retrieved successfully.
PeerQueried
// PeerUnreachable is applied to peers who have been queried and a response was not retrieved successfully.
PeerUnreachable
)
// QueryPeerset maintains the state of a Kademlia asynchronous lookup.
// The lookup state is a set of peers, each labeled with a peer state.
type QueryPeerset struct {
// the key being searched for
key ks.Key
// all known peers
all []queryPeerState
// sorted is true if all is currently in sorted order
sorted bool
}
type queryPeerState struct {
id peer.ID
distance *big.Int
state PeerState
referredBy peer.ID
}
type sortedQueryPeerset QueryPeerset
func (sqp *sortedQueryPeerset) Len() int {
return len(sqp.all)
}
func (sqp *sortedQueryPeerset) Swap(i, j int) {
sqp.all[i], sqp.all[j] = sqp.all[j], sqp.all[i]
}
func (sqp *sortedQueryPeerset) Less(i, j int) bool {
di, dj := sqp.all[i].distance, sqp.all[j].distance
return di.Cmp(dj) == -1
}
// NewQueryPeerset creates a new empty set of peers.
// key is the target key of the lookup that this peer set is for.
func NewQueryPeerset(key string) *QueryPeerset {
return &QueryPeerset{
key: ks.XORKeySpace.Key([]byte(key)),
all: []queryPeerState{},
sorted: false,
}
}
func (qp *QueryPeerset) find(p peer.ID) int {
for i := range qp.all {
if qp.all[i].id == p {
return i
}
}
return -1
}
func (qp *QueryPeerset) distanceToKey(p peer.ID) *big.Int {
return ks.XORKeySpace.Key([]byte(p)).Distance(qp.key)
}
// TryAdd adds the peer p to the peer set.
// If the peer is already present, no action is taken.
// Otherwise, the peer is added with state set to PeerHeard.
// TryAdd returns true iff the peer was not already present.
func (qp *QueryPeerset) TryAdd(p, referredBy peer.ID) bool {
if qp.find(p) >= 0 {
return false
} else {
qp.all = append(qp.all,
queryPeerState{id: p, distance: qp.distanceToKey(p), state: PeerHeard, referredBy: referredBy})
qp.sorted = false
return true
}
}
func (qp *QueryPeerset) sort() {
if qp.sorted {
return
}
sort.Sort((*sortedQueryPeerset)(qp))
qp.sorted = true
}
// SetState sets the state of peer p to s.
// If p is not in the peerset, SetState panics.
func (qp *QueryPeerset) SetState(p peer.ID, s PeerState) {
qp.all[qp.find(p)].state = s
}
// GetState returns the state of peer p.
// If p is not in the peerset, GetState panics.
func (qp *QueryPeerset) GetState(p peer.ID) PeerState {
return qp.all[qp.find(p)].state
}
// GetReferrer returns the peer that referred us to the peer p.
// If p is not in the peerset, GetReferrer panics.
func (qp *QueryPeerset) GetReferrer(p peer.ID) peer.ID {
return qp.all[qp.find(p)].referredBy
}
// GetClosestNInStates returns the closest to the key peers, which are in one of the given states.
// It returns n peers or less, if fewer peers meet the condition.
// The returned peers are sorted in ascending order by their distance to the key.
func (qp *QueryPeerset) GetClosestNInStates(n int, states ...PeerState) (result []peer.ID) {
qp.sort()
m := make(map[PeerState]struct{}, len(states))
for i := range states {
m[states[i]] = struct{}{}
}
for _, p := range qp.all {
if _, ok := m[p.state]; ok {
result = append(result, p.id)
}
}
if len(result) >= n {
return result[:n]
}
return result
}
// GetClosestInStates returns the peers, which are in one of the given states.
// The returned peers are sorted in ascending order by their distance to the key.
func (qp *QueryPeerset) GetClosestInStates(states ...PeerState) (result []peer.ID) {
return qp.GetClosestNInStates(len(qp.all), states...)
}
// NumHeard returns the number of peers in state PeerHeard.
func (qp *QueryPeerset) NumHeard() int {
return len(qp.GetClosestInStates(PeerHeard))
}
// NumWaiting returns the number of peers in state PeerWaiting.
func (qp *QueryPeerset) NumWaiting() int {
return len(qp.GetClosestInStates(PeerWaiting))
}