mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
synced 2024-11-10 18:25:17 +00:00
317 lines
6.9 KiB
Go
317 lines
6.9 KiB
Go
package time
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import (
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"encoding/hex"
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"errors"
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"math/big"
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"sync"
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"go.uber.org/zap"
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"source.quilibrium.com/quilibrium/monorepo/node/config"
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"source.quilibrium.com/quilibrium/monorepo/node/crypto"
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"source.quilibrium.com/quilibrium/monorepo/node/protobufs"
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"source.quilibrium.com/quilibrium/monorepo/node/store"
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)
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type MasterTimeReel struct {
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rwMutex sync.RWMutex
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filter []byte
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engineConfig *config.EngineConfig
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logger *zap.Logger
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clockStore store.ClockStore
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frameProver crypto.FrameProver
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head *protobufs.ClockFrame
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pending map[uint64][]*protobufs.ClockFrame
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frames chan *protobufs.ClockFrame
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newFrameCh chan *protobufs.ClockFrame
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badFrameCh chan *protobufs.ClockFrame
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done chan bool
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}
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func NewMasterTimeReel(
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logger *zap.Logger,
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clockStore store.ClockStore,
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engineConfig *config.EngineConfig,
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frameProver crypto.FrameProver,
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) *MasterTimeReel {
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if logger == nil {
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panic("logger is nil")
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}
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if clockStore == nil {
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panic("clock store is nil")
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}
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if engineConfig == nil {
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panic("engine config is nil")
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}
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if frameProver == nil {
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panic("frame prover is nil")
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}
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filter, err := hex.DecodeString(engineConfig.Filter)
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if err != nil {
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panic(err)
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}
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return &MasterTimeReel{
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logger: logger,
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filter: filter,
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engineConfig: engineConfig,
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clockStore: clockStore,
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frameProver: frameProver,
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pending: make(map[uint64][]*protobufs.ClockFrame),
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frames: make(chan *protobufs.ClockFrame),
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newFrameCh: make(chan *protobufs.ClockFrame),
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badFrameCh: make(chan *protobufs.ClockFrame),
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done: make(chan bool),
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}
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}
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// Start implements TimeReel.
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func (m *MasterTimeReel) Start() error {
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frame, err := m.clockStore.GetLatestMasterClockFrame(m.filter)
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if err != nil && !errors.Is(err, store.ErrNotFound) {
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panic(err)
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}
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genesis, err := m.clockStore.GetMasterClockFrame(m.filter, 0)
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if err != nil && !errors.Is(err, store.ErrNotFound) {
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panic(err)
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}
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rebuildGenesisFrame := false
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if genesis != nil && genesis.Difficulty == 0 {
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m.logger.Warn("corrupted genesis frame detected, rebuilding")
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err = m.clockStore.ResetMasterClockFrames(m.filter)
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if err != nil {
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panic(err)
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}
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rebuildGenesisFrame = true
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}
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if frame == nil || rebuildGenesisFrame {
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m.head = m.createGenesisFrame()
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} else {
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m.head = frame
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}
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go m.runLoop()
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return nil
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}
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// Head implements TimeReel.
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func (m *MasterTimeReel) Head() (*protobufs.ClockFrame, error) {
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return m.head, nil
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}
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// Insert enqueues a structurally valid frame into the time reel. If the frame
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// is the next one in sequence, it advances the reel head forward and emits a
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// new frame on the new frame channel.
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func (m *MasterTimeReel) Insert(
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frame *protobufs.ClockFrame,
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isSync bool,
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) error {
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go func() {
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m.frames <- frame
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}()
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return nil
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}
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// NewFrameCh implements TimeReel.
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func (m *MasterTimeReel) NewFrameCh() <-chan *protobufs.ClockFrame {
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return m.newFrameCh
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}
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func (m *MasterTimeReel) BadFrameCh() <-chan *protobufs.ClockFrame {
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return m.badFrameCh
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}
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// Stop implements TimeReel.
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func (m *MasterTimeReel) Stop() {
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m.done <- true
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}
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func (m *MasterTimeReel) createGenesisFrame() *protobufs.ClockFrame {
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seed, err := hex.DecodeString(m.engineConfig.GenesisSeed)
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if err != nil {
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panic(errors.New("genesis seed is nil"))
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}
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difficulty := m.engineConfig.Difficulty
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if difficulty == 0 || difficulty == 10000 {
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difficulty = 100000
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}
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frame, err := m.frameProver.CreateMasterGenesisFrame(
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m.filter,
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seed,
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difficulty,
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)
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if err != nil {
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panic(err)
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}
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txn, err := m.clockStore.NewTransaction()
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if err != nil {
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panic(err)
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}
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if err = m.clockStore.PutMasterClockFrame(frame, txn); err != nil {
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panic(err)
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}
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if err = txn.Commit(); err != nil {
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panic(err)
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}
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return frame
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}
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func (m *MasterTimeReel) runLoop() {
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for {
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select {
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case frame := <-m.frames:
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if m.head.FrameNumber < frame.FrameNumber {
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m.logger.Debug(
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"new frame has higher number",
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zap.Uint32("new_frame_number", uint32(frame.FrameNumber)),
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zap.Uint32("frame_number", uint32(m.head.FrameNumber)),
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)
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if frame.FrameNumber-m.head.FrameNumber == 1 {
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parent := new(big.Int).SetBytes(frame.ParentSelector)
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selector, err := m.head.GetSelector()
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if err != nil {
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panic(err)
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}
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// master frames cannot fork, this is invalid
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if parent.Cmp(selector) != 0 {
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m.logger.Debug(
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"invalid parent selector for frame",
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zap.Binary("frame_parent_selector", frame.ParentSelector),
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zap.Binary("actual_parent_selector", selector.FillBytes(
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make([]byte, 32),
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)),
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)
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go func() {
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m.badFrameCh <- frame
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}()
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continue
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}
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txn, err := m.clockStore.NewTransaction()
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if err != nil {
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panic(err)
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}
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if err := m.clockStore.PutMasterClockFrame(frame, txn); err != nil {
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panic(err)
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}
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if err = txn.Commit(); err != nil {
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panic(err)
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}
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m.head = frame
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go func() {
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m.newFrameCh <- frame
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}()
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} else {
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if _, ok := m.pending[frame.FrameNumber]; !ok {
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m.pending[frame.FrameNumber] = []*protobufs.ClockFrame{}
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}
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m.pending[frame.FrameNumber] = append(
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m.pending[frame.FrameNumber],
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frame,
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)
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}
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m.processPending()
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} else {
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m.logger.Debug(
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"new frame has same or lower frame number",
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zap.Uint32("new_frame_number", uint32(frame.FrameNumber)),
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zap.Uint32("frame_number", uint32(m.head.FrameNumber)),
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)
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continue
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}
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case <-m.done:
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return
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}
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}
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}
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func (m *MasterTimeReel) processPending() {
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for pending, ok := m.pending[m.head.FrameNumber+1]; ok; pending,
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ok = m.pending[m.head.FrameNumber+1] {
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prev := m.head
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for _, frame := range pending {
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frame := frame
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parent := new(big.Int).SetBytes(frame.ParentSelector)
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selector, err := m.head.GetSelector()
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if err != nil {
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panic(err)
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}
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// master frames cannot fork, this is invalid
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if parent.Cmp(selector) != 0 {
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m.logger.Debug(
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"invalid parent selector for frame",
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zap.Binary("frame_parent_selector", frame.ParentSelector),
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zap.Binary("actual_parent_selector", selector.FillBytes(
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make([]byte, 32),
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)),
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)
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go func() {
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m.badFrameCh <- frame
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}()
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continue
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}
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txn, err := m.clockStore.NewTransaction()
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if err != nil {
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panic(err)
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}
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if err := m.clockStore.PutMasterClockFrame(frame, txn); err != nil {
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panic(err)
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}
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if err = txn.Commit(); err != nil {
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panic(err)
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}
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m.head = frame
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go func() {
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m.newFrameCh <- frame
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}()
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break
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}
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if m.head.FrameNumber != prev.FrameNumber {
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delete(m.pending, m.head.FrameNumber)
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} else {
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delete(m.pending, m.head.FrameNumber+1)
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}
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}
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deletes := []uint64{}
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for number := range m.pending {
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if number < m.head.FrameNumber {
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deletes = append(deletes, number)
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}
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}
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for _, number := range deletes {
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delete(m.pending, number)
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}
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}
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var _ TimeReel = (*MasterTimeReel)(nil)
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