mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
synced 2024-11-15 20:55:17 +00:00
6a7cbab864
- removed defer/recover/panic where warranted - found and eliminated race conditions when extremely high connection pressure was hit - resolved race condition in blossomsub around mesh maintenance - incorporated resource manager scaling to work off low/hi watermark values
300 lines
8.2 KiB
Go
300 lines
8.2 KiB
Go
package udpmux
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import (
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"bytes"
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"context"
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"fmt"
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"io"
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"net"
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"strings"
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"sync"
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logging "github.com/ipfs/go-log/v2"
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pool "github.com/libp2p/go-buffer-pool"
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"github.com/pion/ice/v2"
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"github.com/pion/stun"
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)
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var log = logging.Logger("webrtc-udpmux")
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// ReceiveBufSize is the size of the buffer used to receive packets from the PacketConn.
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// It is fine for this number to be higher than the actual path MTU as this value is not
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// used to decide the packet size on the write path.
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const ReceiveBufSize = 1500
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type Candidate struct {
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Ufrag string
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Addr *net.UDPAddr
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}
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// UDPMux multiplexes multiple ICE connections over a single net.PacketConn,
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// generally a UDP socket.
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//
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// The connections are indexed by (ufrag, IP address family) and by remote
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// address from which the connection has received valid STUN/RTC packets.
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//
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// When a new packet is received on the underlying net.PacketConn, we
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// first check the address map to see if there is a connection associated with the
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// remote address:
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// If found, we pass the packet to that connection.
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// Otherwise, we check to see if the packet is a STUN packet.
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// If it is, we read the ufrag from the STUN packet and use it to check if there
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// is a connection associated with the (ufrag, IP address family) pair.
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// If found we add the association to the address map.
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type UDPMux struct {
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socket net.PacketConn
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queue chan Candidate
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mx sync.Mutex
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// ufragMap allows us to multiplex incoming STUN packets based on ufrag
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ufragMap map[ufragConnKey]*muxedConnection
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// addrMap allows us to correctly direct incoming packets after the connection
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// is established and ufrag isn't available on all packets
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addrMap map[string]*muxedConnection
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// ufragAddrMap allows cleaning up all addresses from the addrMap once the connection is closed
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// During the ICE connectivity checks, the same ufrag might be used on multiple addresses.
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ufragAddrMap map[ufragConnKey][]net.Addr
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// the context controls the lifecycle of the mux
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wg sync.WaitGroup
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ctx context.Context
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cancel context.CancelFunc
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}
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var _ ice.UDPMux = &UDPMux{}
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func NewUDPMux(socket net.PacketConn) *UDPMux {
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ctx, cancel := context.WithCancel(context.Background())
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mux := &UDPMux{
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ctx: ctx,
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cancel: cancel,
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socket: socket,
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ufragMap: make(map[ufragConnKey]*muxedConnection),
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addrMap: make(map[string]*muxedConnection),
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ufragAddrMap: make(map[ufragConnKey][]net.Addr),
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queue: make(chan Candidate, 32),
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}
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return mux
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}
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func (mux *UDPMux) Start() {
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mux.wg.Add(1)
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go func() {
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mux.readLoop()
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mux.wg.Done()
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}()
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}
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// GetListenAddresses implements ice.UDPMux
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func (mux *UDPMux) GetListenAddresses() []net.Addr {
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return []net.Addr{mux.socket.LocalAddr()}
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}
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// GetConn implements ice.UDPMux
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// It creates a net.PacketConn for a given ufrag if an existing one cannot be found.
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// We differentiate IPv4 and IPv6 addresses, since a remote is can be reachable at multiple different
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// UDP addresses of the same IP address family (eg. server-reflexive addresses and peer-reflexive addresses).
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func (mux *UDPMux) GetConn(ufrag string, addr net.Addr) (net.PacketConn, error) {
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a, ok := addr.(*net.UDPAddr)
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if !ok {
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return nil, fmt.Errorf("unexpected address type: %T", addr)
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}
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select {
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case <-mux.ctx.Done():
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return nil, io.ErrClosedPipe
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default:
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isIPv6 := ok && a.IP.To4() == nil
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_, conn := mux.getOrCreateConn(ufrag, isIPv6, mux, addr)
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return conn, nil
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}
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}
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// Close implements ice.UDPMux
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func (mux *UDPMux) Close() error {
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select {
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case <-mux.ctx.Done():
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return nil
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default:
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}
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mux.cancel()
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mux.socket.Close()
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mux.wg.Wait()
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return nil
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}
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// writeTo writes a packet to the underlying net.PacketConn
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func (mux *UDPMux) writeTo(buf []byte, addr net.Addr) (int, error) {
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return mux.socket.WriteTo(buf, addr)
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}
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func (mux *UDPMux) readLoop() {
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for {
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select {
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case <-mux.ctx.Done():
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return
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default:
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}
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buf := pool.Get(ReceiveBufSize)
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n, addr, err := mux.socket.ReadFrom(buf)
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if err != nil {
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if strings.Contains(err.Error(), "use of closed network connection") {
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log.Debugf("readLoop exiting: socket %s closed", mux.socket.LocalAddr())
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} else {
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log.Errorf("error reading from socket %s: %v", mux.socket.LocalAddr(), err)
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}
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pool.Put(buf)
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return
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}
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buf = buf[:n]
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if processed := mux.processPacket(buf, addr); !processed {
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pool.Put(buf)
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}
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}
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}
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func (mux *UDPMux) processPacket(buf []byte, addr net.Addr) (processed bool) {
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udpAddr, ok := addr.(*net.UDPAddr)
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if !ok {
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log.Errorf("received a non-UDP address: %s", addr)
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return false
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}
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isIPv6 := udpAddr.IP.To4() == nil
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// Connections are indexed by remote address. We first
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// check if the remote address has a connection associated
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// with it. If yes, we push the received packet to the connection
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mux.mx.Lock()
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conn, ok := mux.addrMap[addr.String()]
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mux.mx.Unlock()
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if ok {
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if err := conn.Push(buf, addr); err != nil {
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log.Debugf("could not push packet: %v", err)
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return false
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}
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return true
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}
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if !stun.IsMessage(buf) {
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log.Debug("incoming message is not a STUN message")
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return false
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}
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msg := &stun.Message{Raw: buf}
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if err := msg.Decode(); err != nil {
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log.Debugf("failed to decode STUN message: %s", err)
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return false
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}
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if msg.Type != stun.BindingRequest {
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log.Debugf("incoming message should be a STUN binding request, got %s", msg.Type)
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return false
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}
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ufrag, err := ufragFromSTUNMessage(msg)
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if err != nil {
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log.Debugf("could not find STUN username: %s", err)
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return false
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}
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connCreated, conn := mux.getOrCreateConn(ufrag, isIPv6, mux, udpAddr)
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if connCreated {
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select {
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case mux.queue <- Candidate{Addr: udpAddr, Ufrag: ufrag}:
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default:
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log.Debugw("queue full, dropping incoming candidate", "ufrag", ufrag, "addr", udpAddr)
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conn.Close()
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return false
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}
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}
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if err := conn.Push(buf, addr); err != nil {
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log.Debugf("could not push packet: %v", err)
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return false
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}
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return true
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}
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func (mux *UDPMux) Accept(ctx context.Context) (Candidate, error) {
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select {
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case c := <-mux.queue:
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return c, nil
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case <-ctx.Done():
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return Candidate{}, ctx.Err()
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case <-mux.ctx.Done():
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return Candidate{}, mux.ctx.Err()
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}
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}
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type ufragConnKey struct {
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ufrag string
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isIPv6 bool
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}
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// ufragFromSTUNMessage returns the local or ufrag
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// from the STUN username attribute. Local ufrag is the ufrag of the
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// peer which initiated the connectivity check, e.g in a connectivity
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// check from A to B, the username attribute will be B_ufrag:A_ufrag
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// with the local ufrag value being A_ufrag. In case of ice-lite, the
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// localUfrag value will always be the remote peer's ufrag since ICE-lite
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// implementations do not generate connectivity checks. In our specific
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// case, since the local and remote ufrag is equal, we can return
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// either value.
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func ufragFromSTUNMessage(msg *stun.Message) (string, error) {
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attr, err := msg.Get(stun.AttrUsername)
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if err != nil {
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return "", err
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}
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index := bytes.Index(attr, []byte{':'})
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if index == -1 {
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return "", fmt.Errorf("invalid STUN username attribute")
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}
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return string(attr[index+1:]), nil
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}
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// RemoveConnByUfrag removes the connection associated with the ufrag and all the
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// addresses associated with that connection. This method is called by pion when
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// a peerconnection is closed.
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func (mux *UDPMux) RemoveConnByUfrag(ufrag string) {
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if ufrag == "" {
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return
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}
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mux.mx.Lock()
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for _, isIPv6 := range [...]bool{true, false} {
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key := ufragConnKey{ufrag: ufrag, isIPv6: isIPv6}
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if _, ok := mux.ufragMap[key]; ok {
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delete(mux.ufragMap, key)
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for _, addr := range mux.ufragAddrMap[key] {
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delete(mux.addrMap, addr.String())
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}
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delete(mux.ufragAddrMap, key)
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}
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}
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mux.mx.Unlock()
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}
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func (mux *UDPMux) getOrCreateConn(ufrag string, isIPv6 bool, _ *UDPMux, addr net.Addr) (created bool, _ *muxedConnection) {
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key := ufragConnKey{ufrag: ufrag, isIPv6: isIPv6}
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mux.mx.Lock()
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if conn, ok := mux.ufragMap[key]; ok {
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mux.addrMap[addr.String()] = conn
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mux.ufragAddrMap[key] = append(mux.ufragAddrMap[key], addr)
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mux.mx.Unlock()
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return false, conn
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}
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conn := newMuxedConnection(mux, func() { mux.RemoveConnByUfrag(ufrag) })
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mux.ufragMap[key] = conn
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mux.addrMap[addr.String()] = conn
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mux.ufragAddrMap[key] = append(mux.ufragAddrMap[key], addr)
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mux.mx.Unlock()
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return true, conn
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}
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