mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
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468 lines
16 KiB
Go
468 lines
16 KiB
Go
// Copyright 2018 The LevelDB-Go and Pebble Authors. All rights reserved. Use
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// of this source code is governed by a BSD-style license that can be found in
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// the LICENSE file.
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package keyspan // import "github.com/cockroachdb/pebble/internal/keyspan"
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import (
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"bytes"
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"fmt"
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"sort"
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"strconv"
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"strings"
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"unicode"
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"github.com/cockroachdb/pebble/internal/base"
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)
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// Span represents a set of keys over a span of user key space. All of the keys
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// within a Span are applied across the span's key span indicated by Start and
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// End. Each internal key applied over the user key span appears as a separate
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// Key, with its own kind and sequence number. Optionally, each Key may also
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// have a Suffix and/or Value.
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//
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// Note that the start user key is inclusive and the end user key is exclusive.
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//
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// Currently the only supported key kinds are:
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//
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// RANGEDEL, RANGEKEYSET, RANGEKEYUNSET, RANGEKEYDEL.
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type Span struct {
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// Start and End encode the user key range of all the contained items, with
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// an inclusive start key and exclusive end key. Both Start and End must be
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// non-nil, or both nil if representing an invalid Span.
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Start, End []byte
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// Keys holds the set of keys applied over the [Start, End) user key range.
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// Keys is sorted by (SeqNum, Kind) descending, unless otherwise specified
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// by the context. If SeqNum and Kind are equal, the order of Keys is
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// undefined. Keys may be empty, even if Start and End are non-nil.
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//
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// Keys are a decoded representation of the internal keys stored in batches
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// or sstable blocks. A single internal key in a range key block may produce
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// several decoded Keys.
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Keys []Key
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KeysOrder KeysOrder
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}
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// KeysOrder describes the ordering of Keys within a Span.
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type KeysOrder int8
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const (
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// ByTrailerDesc indicates a Span's keys are sorted by Trailer descending.
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// This is the default ordering, and the ordering used during physical
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// storage.
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ByTrailerDesc KeysOrder = iota
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// BySuffixAsc indicates a Span's keys are sorted by Suffix ascending. This
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// ordering is used during user iteration of range keys.
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BySuffixAsc
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)
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// Key represents a single key applied over a span of user keys. A Key is
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// contained by a Span which specifies the span of user keys over which the Key
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// is applied.
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type Key struct {
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// Trailer contains the key kind and sequence number.
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Trailer uint64
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// Suffix holds an optional suffix associated with the key. This is only
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// non-nil for RANGEKEYSET and RANGEKEYUNSET keys.
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Suffix []byte
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// Value holds a logical value associated with the Key. It is NOT the
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// internal value stored in a range key or range deletion block. This is
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// only non-nil for RANGEKEYSET keys.
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Value []byte
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}
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// SeqNum returns the sequence number component of the key.
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func (k Key) SeqNum() uint64 {
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return k.Trailer >> 8
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}
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// VisibleAt returns true if the provided key is visible at the provided
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// snapshot sequence number. It interprets batch sequence numbers as always
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// visible, because non-visible batch span keys are filtered when they're
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// fragmented.
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func (k Key) VisibleAt(snapshot uint64) bool {
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seq := k.SeqNum()
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return seq < snapshot || seq&base.InternalKeySeqNumBatch != 0
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}
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// Kind returns the kind component of the key.
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func (k Key) Kind() base.InternalKeyKind {
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return base.InternalKeyKind(k.Trailer & 0xff)
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}
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// Equal returns true if this Key is equal to the given key. Two keys are said
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// to be equal if the two Keys have equal trailers, suffix and value. Suffix
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// comparison uses the provided base.Compare func. Value comparison is bytewise.
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func (k Key) Equal(equal base.Equal, b Key) bool {
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return k.Trailer == b.Trailer &&
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equal(k.Suffix, b.Suffix) &&
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bytes.Equal(k.Value, b.Value)
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}
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// Valid returns true if the span is defined.
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func (s *Span) Valid() bool {
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return s.Start != nil && s.End != nil
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}
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// Empty returns true if the span does not contain any keys. An empty span may
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// still be Valid. A non-empty span must be Valid.
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//
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// An Empty span may be produced by Visible, or be produced by iterators in
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// order to surface the gaps between keys.
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func (s *Span) Empty() bool {
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return s == nil || len(s.Keys) == 0
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}
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// SmallestKey returns the smallest internal key defined by the span's keys.
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// It requires the Span's keys be in ByTrailerDesc order. It panics if the span
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// contains no keys or its keys are sorted in a different order.
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func (s *Span) SmallestKey() base.InternalKey {
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if len(s.Keys) == 0 {
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panic("pebble: Span contains no keys")
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} else if s.KeysOrder != ByTrailerDesc {
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panic("pebble: span's keys unexpectedly not in trailer order")
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}
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// The first key has the highest (sequence number,kind) tuple.
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return base.InternalKey{
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UserKey: s.Start,
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Trailer: s.Keys[0].Trailer,
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}
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}
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// LargestKey returns the largest internal key defined by the span's keys. The
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// returned key will always be a "sentinel key" at the end boundary. The
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// "sentinel key" models the exclusive end boundary by returning an InternalKey
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// with the maximal sequence number, ensuring all InternalKeys with the same
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// user key sort after the sentinel key.
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//
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// It requires the Span's keys be in ByTrailerDesc order. It panics if the span
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// contains no keys or its keys are sorted in a different order.
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func (s *Span) LargestKey() base.InternalKey {
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if len(s.Keys) == 0 {
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panic("pebble: Span contains no keys")
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} else if s.KeysOrder != ByTrailerDesc {
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panic("pebble: span's keys unexpectedly not in trailer order")
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}
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// The last key has the lowest (sequence number,kind) tuple.
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kind := s.Keys[len(s.Keys)-1].Kind()
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return base.MakeExclusiveSentinelKey(kind, s.End)
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}
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// SmallestSeqNum returns the smallest sequence number of a key contained within
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// the span. It requires the Span's keys be in ByTrailerDesc order. It panics if
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// the span contains no keys or its keys are sorted in a different order.
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func (s *Span) SmallestSeqNum() uint64 {
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if len(s.Keys) == 0 {
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panic("pebble: Span contains no keys")
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} else if s.KeysOrder != ByTrailerDesc {
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panic("pebble: span's keys unexpectedly not in trailer order")
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}
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return s.Keys[len(s.Keys)-1].SeqNum()
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}
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// LargestSeqNum returns the largest sequence number of a key contained within
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// the span. It requires the Span's keys be in ByTrailerDesc order. It panics if
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// the span contains no keys or its keys are sorted in a different order.
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func (s *Span) LargestSeqNum() uint64 {
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if len(s.Keys) == 0 {
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panic("pebble: Span contains no keys")
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} else if s.KeysOrder != ByTrailerDesc {
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panic("pebble: span's keys unexpectedly not in trailer order")
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}
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return s.Keys[0].SeqNum()
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}
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// TODO(jackson): Replace most of the calls to Visible with more targeted calls
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// that avoid the need to construct a new Span.
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// Visible returns a span with the subset of keys visible at the provided
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// sequence number. It requires the Span's keys be in ByTrailerDesc order. It
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// panics if the span's keys are sorted in a different order.
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//
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// Visible may incur an allocation, so callers should prefer targeted,
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// non-allocating methods when possible.
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func (s Span) Visible(snapshot uint64) Span {
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if s.KeysOrder != ByTrailerDesc {
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panic("pebble: span's keys unexpectedly not in trailer order")
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}
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ret := Span{Start: s.Start, End: s.End}
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if len(s.Keys) == 0 {
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return ret
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}
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// Keys from indexed batches may force an allocation. The Keys slice is
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// ordered by sequence number, so ordinarily we can return the trailing
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// subslice containing keys with sequence numbers less than `seqNum`.
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//
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// However, batch keys are special. Only visible batch keys are included
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// when an Iterator's batch spans are fragmented. They must always be
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// visible.
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//
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// Batch keys can create a sandwich of visible batch keys at the beginning
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// of the slice and visible committed keys at the end of the slice, forcing
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// us to allocate a new slice and copy the contents.
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//
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// Care is taking to only incur an allocation only when batch keys and
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// visible keys actually sandwich non-visible keys.
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// lastBatchIdx and lastNonVisibleIdx are set to the last index of a batch
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// key and a non-visible key respectively.
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lastBatchIdx := -1
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lastNonVisibleIdx := -1
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for i := range s.Keys {
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if seqNum := s.Keys[i].SeqNum(); seqNum&base.InternalKeySeqNumBatch != 0 {
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// Batch key. Always visible.
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lastBatchIdx = i
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} else if seqNum >= snapshot {
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// This key is not visible.
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lastNonVisibleIdx = i
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}
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}
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// In the following comments: b = batch, h = hidden, v = visible (committed).
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switch {
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case lastNonVisibleIdx == -1:
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// All keys are visible.
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//
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// [b b b], [v v v] and [b b b v v v]
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ret.Keys = s.Keys
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case lastBatchIdx == -1:
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// There are no batch keys, so we can return the continuous subslice
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// starting after the last non-visible Key.
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//
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// h h h [v v v]
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ret.Keys = s.Keys[lastNonVisibleIdx+1:]
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case lastNonVisibleIdx == len(s.Keys)-1:
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// While we have a batch key and non-visible keys, there are no
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// committed visible keys. The 'sandwich' is missing the bottom layer,
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// so we can return the continuous sublice at the beginning.
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//
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// [b b b] h h h
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ret.Keys = s.Keys[0 : lastBatchIdx+1]
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default:
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// This is the problematic sandwich case. Allocate a new slice, copying
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// the batch keys and the visible keys into it.
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//
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// [b b b] h h h [v v v]
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ret.Keys = make([]Key, (lastBatchIdx+1)+(len(s.Keys)-lastNonVisibleIdx-1))
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copy(ret.Keys, s.Keys[:lastBatchIdx+1])
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copy(ret.Keys[lastBatchIdx+1:], s.Keys[lastNonVisibleIdx+1:])
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}
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return ret
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}
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// VisibleAt returns true if the span contains a key visible at the provided
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// snapshot. Keys with sequence numbers with the batch bit set are treated as
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// always visible.
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//
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// VisibleAt requires the Span's keys be in ByTrailerDesc order. It panics if
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// the span's keys are sorted in a different order.
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func (s *Span) VisibleAt(snapshot uint64) bool {
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if s.KeysOrder != ByTrailerDesc {
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panic("pebble: span's keys unexpectedly not in trailer order")
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}
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if len(s.Keys) == 0 {
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return false
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} else if first := s.Keys[0].SeqNum(); first&base.InternalKeySeqNumBatch != 0 {
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// Only visible batch keys are included when an Iterator's batch spans
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// are fragmented. They must always be visible.
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return true
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} else {
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// Otherwise we check the last key. Since keys are ordered decreasing in
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// sequence number, the last key has the lowest sequence number of any
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// of the span's keys. If any of the keys are visible, the last key must
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// be visible. Or put differently: if the last key is not visible, then
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// no key is visible.
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return s.Keys[len(s.Keys)-1].SeqNum() < snapshot
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}
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}
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// ShallowClone returns the span with a Keys slice owned by the span itself.
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// None of the key byte slices are cloned (see Span.DeepClone).
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func (s *Span) ShallowClone() Span {
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c := Span{
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Start: s.Start,
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End: s.End,
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Keys: make([]Key, len(s.Keys)),
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KeysOrder: s.KeysOrder,
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}
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copy(c.Keys, s.Keys)
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return c
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}
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// DeepClone clones the span, creating copies of all contained slices. DeepClone
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// is intended for non-production code paths like tests, the level checker, etc
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// because it is allocation heavy.
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func (s *Span) DeepClone() Span {
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c := Span{
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Start: make([]byte, len(s.Start)),
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End: make([]byte, len(s.End)),
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Keys: make([]Key, len(s.Keys)),
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KeysOrder: s.KeysOrder,
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}
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copy(c.Start, s.Start)
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copy(c.End, s.End)
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for i := range s.Keys {
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c.Keys[i].Trailer = s.Keys[i].Trailer
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if len(s.Keys[i].Suffix) > 0 {
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c.Keys[i].Suffix = make([]byte, len(s.Keys[i].Suffix))
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copy(c.Keys[i].Suffix, s.Keys[i].Suffix)
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}
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if len(s.Keys[i].Value) > 0 {
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c.Keys[i].Value = make([]byte, len(s.Keys[i].Value))
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copy(c.Keys[i].Value, s.Keys[i].Value)
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}
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}
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return c
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}
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// Contains returns true if the specified key resides within the span's bounds.
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func (s *Span) Contains(cmp base.Compare, key []byte) bool {
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return cmp(s.Start, key) <= 0 && cmp(key, s.End) < 0
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}
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// Covers returns true if the span covers keys at seqNum.
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//
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// Covers requires the Span's keys be in ByTrailerDesc order. It panics if the
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// span's keys are sorted in a different order.
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func (s Span) Covers(seqNum uint64) bool {
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if s.KeysOrder != ByTrailerDesc {
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panic("pebble: span's keys unexpectedly not in trailer order")
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}
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return !s.Empty() && s.Keys[0].SeqNum() > seqNum
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}
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// CoversAt returns true if the span contains a key that is visible at the
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// provided snapshot sequence number, and that key's sequence number is higher
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// than seqNum.
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//
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// Keys with sequence numbers with the batch bit set are treated as always
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// visible.
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//
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// CoversAt requires the Span's keys be in ByTrailerDesc order. It panics if the
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// span's keys are sorted in a different order.
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func (s *Span) CoversAt(snapshot, seqNum uint64) bool {
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if s.KeysOrder != ByTrailerDesc {
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panic("pebble: span's keys unexpectedly not in trailer order")
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}
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// NB: A key is visible at `snapshot` if its sequence number is strictly
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// less than `snapshot`. See base.Visible.
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for i := range s.Keys {
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if kseq := s.Keys[i].SeqNum(); kseq&base.InternalKeySeqNumBatch != 0 {
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// Only visible batch keys are included when an Iterator's batch spans
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// are fragmented. They must always be visible.
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return kseq > seqNum
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} else if kseq < snapshot {
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return kseq > seqNum
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}
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}
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return false
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}
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// String returns a string representation of the span.
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func (s Span) String() string {
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return fmt.Sprint(prettySpan{Span: s, formatKey: base.DefaultFormatter})
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}
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// Pretty returns a formatter for the span.
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func (s Span) Pretty(f base.FormatKey) fmt.Formatter {
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// TODO(jackson): Take a base.FormatValue to format Key.Value too.
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return prettySpan{s, f}
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}
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type prettySpan struct {
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Span
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formatKey base.FormatKey
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}
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func (s prettySpan) Format(fs fmt.State, c rune) {
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if !s.Valid() {
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fmt.Fprintf(fs, "<invalid>")
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return
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}
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fmt.Fprintf(fs, "%s-%s:{", s.formatKey(s.Start), s.formatKey(s.End))
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for i, k := range s.Keys {
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if i > 0 {
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fmt.Fprint(fs, " ")
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}
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fmt.Fprintf(fs, "(#%d,%s", k.SeqNum(), k.Kind())
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if len(k.Suffix) > 0 || len(k.Value) > 0 {
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fmt.Fprintf(fs, ",%s", k.Suffix)
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}
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if len(k.Value) > 0 {
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fmt.Fprintf(fs, ",%s", k.Value)
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}
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fmt.Fprint(fs, ")")
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}
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fmt.Fprintf(fs, "}")
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}
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// SortKeysByTrailer sorts a keys slice by trailer.
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func SortKeysByTrailer(keys *[]Key) {
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// NB: keys is a pointer to a slice instead of a slice to avoid `sorted`
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// escaping to the heap.
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sorted := (*keysBySeqNumKind)(keys)
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sort.Sort(sorted)
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}
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// KeysBySuffix implements sort.Interface, sorting its member Keys slice to by
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// Suffix in the order dictated by Cmp.
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type KeysBySuffix struct {
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Cmp base.Compare
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Keys []Key
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}
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func (s *KeysBySuffix) Len() int { return len(s.Keys) }
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func (s *KeysBySuffix) Less(i, j int) bool { return s.Cmp(s.Keys[i].Suffix, s.Keys[j].Suffix) < 0 }
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func (s *KeysBySuffix) Swap(i, j int) { s.Keys[i], s.Keys[j] = s.Keys[j], s.Keys[i] }
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// ParseSpan parses the string representation of a Span. It's intended for
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// tests. ParseSpan panics if passed a malformed span representation.
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func ParseSpan(input string) Span {
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var s Span
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parts := strings.FieldsFunc(input, func(r rune) bool {
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switch r {
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case '-', ':', '{', '}':
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return true
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default:
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return unicode.IsSpace(r)
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}
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})
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s.Start, s.End = []byte(parts[0]), []byte(parts[1])
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// Each of the remaining parts represents a single Key.
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s.Keys = make([]Key, 0, len(parts)-2)
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for _, p := range parts[2:] {
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keyFields := strings.FieldsFunc(p, func(r rune) bool {
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switch r {
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case '#', ',', '(', ')':
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return true
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default:
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return unicode.IsSpace(r)
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}
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})
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var k Key
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// Parse the sequence number.
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seqNum, err := strconv.ParseUint(keyFields[0], 10, 64)
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if err != nil {
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panic(fmt.Sprintf("invalid sequence number: %q: %s", keyFields[0], err))
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}
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// Parse the key kind.
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kind := base.ParseKind(keyFields[1])
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k.Trailer = base.MakeTrailer(seqNum, kind)
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// Parse the optional suffix.
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if len(keyFields) >= 3 {
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k.Suffix = []byte(keyFields[2])
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}
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// Parse the optional value.
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if len(keyFields) >= 4 {
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k.Value = []byte(keyFields[3])
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}
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s.Keys = append(s.Keys, k)
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}
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return s
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}
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