mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
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485 lines
13 KiB
Go
485 lines
13 KiB
Go
// This file has been ported over from go 1.21.0 so that we can avoid
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// having to upgrade for basic comparison functions. Copyright notice
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// is preserved:
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// Code generated by gen_sort_variants.go; DO NOT EDIT.
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// Copyright 2022 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package slices
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import "github.com/cockroachdb/pebble/shims/cmp"
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// insertionSortOrdered sorts data[a:b] using insertion sort.
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func insertionSortOrdered[E cmp.Ordered](data []E, a, b int) {
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for i := a + 1; i < b; i++ {
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for j := i; j > a && cmp.Less(data[j], data[j-1]); j-- {
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data[j], data[j-1] = data[j-1], data[j]
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}
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}
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}
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// siftDownOrdered implements the heap property on data[lo:hi].
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// first is an offset into the array where the root of the heap lies.
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func siftDownOrdered[E cmp.Ordered](data []E, lo, hi, first int) {
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root := lo
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for {
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child := 2*root + 1
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if child >= hi {
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break
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}
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if child+1 < hi && cmp.Less(data[first+child], data[first+child+1]) {
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child++
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}
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if !cmp.Less(data[first+root], data[first+child]) {
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return
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}
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data[first+root], data[first+child] = data[first+child], data[first+root]
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root = child
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}
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}
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func heapSortOrdered[E cmp.Ordered](data []E, a, b int) {
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first := a
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lo := 0
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hi := b - a
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// Build heap with greatest element at top.
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for i := (hi - 1) / 2; i >= 0; i-- {
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siftDownOrdered(data, i, hi, first)
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}
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// Pop elements, largest first, into end of data.
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for i := hi - 1; i >= 0; i-- {
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data[first], data[first+i] = data[first+i], data[first]
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siftDownOrdered(data, lo, i, first)
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}
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}
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// pdqsortOrdered sorts data[a:b].
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// The algorithm based on pattern-defeating quicksort(pdqsort), but without the optimizations from BlockQuicksort.
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// pdqsort paper: https://arxiv.org/pdf/2106.05123.pdf
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// C++ implementation: https://github.com/orlp/pdqsort
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// Rust implementation: https://docs.rs/pdqsort/latest/pdqsort/
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// limit is the number of allowed bad (very unbalanced) pivots before falling back to heapsort.
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func pdqsortOrdered[E cmp.Ordered](data []E, a, b, limit int) {
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const maxInsertion = 12
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var (
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wasBalanced = true // whether the last partitioning was reasonably balanced
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wasPartitioned = true // whether the slice was already partitioned
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)
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for {
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length := b - a
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if length <= maxInsertion {
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insertionSortOrdered(data, a, b)
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return
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}
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// Fall back to heapsort if too many bad choices were made.
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if limit == 0 {
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heapSortOrdered(data, a, b)
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return
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}
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// If the last partitioning was imbalanced, we need to breaking patterns.
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if !wasBalanced {
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breakPatternsOrdered(data, a, b)
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limit--
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}
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pivot, hint := choosePivotOrdered(data, a, b)
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if hint == decreasingHint {
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reverseRangeOrdered(data, a, b)
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// The chosen pivot was pivot-a elements after the start of the array.
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// After reversing it is pivot-a elements before the end of the array.
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// The idea came from Rust's implementation.
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pivot = (b - 1) - (pivot - a)
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hint = increasingHint
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}
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// The slice is likely already sorted.
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if wasBalanced && wasPartitioned && hint == increasingHint {
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if partialInsertionSortOrdered(data, a, b) {
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return
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}
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}
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// Probably the slice contains many duplicate elements, partition the slice into
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// elements equal to and elements greater than the pivot.
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if a > 0 && !cmp.Less(data[a-1], data[pivot]) {
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mid := partitionEqualOrdered(data, a, b, pivot)
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a = mid
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continue
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}
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mid, alreadyPartitioned := partitionOrdered(data, a, b, pivot)
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wasPartitioned = alreadyPartitioned
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leftLen, rightLen := mid-a, b-mid
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balanceThreshold := length / 8
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if leftLen < rightLen {
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wasBalanced = leftLen >= balanceThreshold
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pdqsortOrdered(data, a, mid, limit)
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a = mid + 1
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} else {
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wasBalanced = rightLen >= balanceThreshold
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pdqsortOrdered(data, mid+1, b, limit)
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b = mid
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}
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}
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}
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// partitionOrdered does one quicksort partition.
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// Let p = data[pivot]
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// Moves elements in data[a:b] around, so that data[i]<p and data[j]>=p for i<newpivot and j>newpivot.
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// On return, data[newpivot] = p
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func partitionOrdered[E cmp.Ordered](data []E, a, b, pivot int) (newpivot int, alreadyPartitioned bool) {
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data[a], data[pivot] = data[pivot], data[a]
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i, j := a+1, b-1 // i and j are inclusive of the elements remaining to be partitioned
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for i <= j && cmp.Less(data[i], data[a]) {
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i++
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}
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for i <= j && !cmp.Less(data[j], data[a]) {
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j--
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}
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if i > j {
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data[j], data[a] = data[a], data[j]
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return j, true
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}
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data[i], data[j] = data[j], data[i]
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i++
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j--
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for {
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for i <= j && cmp.Less(data[i], data[a]) {
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i++
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}
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for i <= j && !cmp.Less(data[j], data[a]) {
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j--
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}
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if i > j {
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break
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}
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data[i], data[j] = data[j], data[i]
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i++
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j--
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}
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data[j], data[a] = data[a], data[j]
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return j, false
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}
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// partitionEqualOrdered partitions data[a:b] into elements equal to data[pivot] followed by elements greater than data[pivot].
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// It assumed that data[a:b] does not contain elements smaller than the data[pivot].
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func partitionEqualOrdered[E cmp.Ordered](data []E, a, b, pivot int) (newpivot int) {
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data[a], data[pivot] = data[pivot], data[a]
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i, j := a+1, b-1 // i and j are inclusive of the elements remaining to be partitioned
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for {
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for i <= j && !cmp.Less(data[a], data[i]) {
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i++
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}
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for i <= j && cmp.Less(data[a], data[j]) {
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j--
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}
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if i > j {
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break
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}
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data[i], data[j] = data[j], data[i]
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i++
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j--
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}
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return i
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}
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// partialInsertionSortOrdered partially sorts a slice, returns true if the slice is sorted at the end.
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func partialInsertionSortOrdered[E cmp.Ordered](data []E, a, b int) bool {
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const (
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maxSteps = 5 // maximum number of adjacent out-of-order pairs that will get shifted
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shortestShifting = 50 // don't shift any elements on short arrays
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)
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i := a + 1
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for j := 0; j < maxSteps; j++ {
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for i < b && !cmp.Less(data[i], data[i-1]) {
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i++
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}
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if i == b {
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return true
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}
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if b-a < shortestShifting {
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return false
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}
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data[i], data[i-1] = data[i-1], data[i]
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// Shift the smaller one to the left.
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if i-a >= 2 {
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for j := i - 1; j >= 1; j-- {
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if !cmp.Less(data[j], data[j-1]) {
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break
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}
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data[j], data[j-1] = data[j-1], data[j]
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}
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}
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// Shift the greater one to the right.
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if b-i >= 2 {
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for j := i + 1; j < b; j++ {
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if !cmp.Less(data[j], data[j-1]) {
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break
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}
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data[j], data[j-1] = data[j-1], data[j]
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}
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}
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}
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return false
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}
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// breakPatternsOrdered scatters some elements around in an attempt to break some patterns
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// that might cause imbalanced partitions in quicksort.
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func breakPatternsOrdered[E cmp.Ordered](data []E, a, b int) {
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length := b - a
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if length >= 8 {
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random := xorshift(length)
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modulus := nextPowerOfTwo(length)
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for idx := a + (length/4)*2 - 1; idx <= a+(length/4)*2+1; idx++ {
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other := int(uint(random.Next()) & (modulus - 1))
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if other >= length {
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other -= length
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}
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data[idx], data[a+other] = data[a+other], data[idx]
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}
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}
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}
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// choosePivotOrdered chooses a pivot in data[a:b].
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//
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// [0,8): chooses a static pivot.
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// [8,shortestNinther): uses the simple median-of-three method.
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// [shortestNinther,∞): uses the Tukey ninther method.
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func choosePivotOrdered[E cmp.Ordered](data []E, a, b int) (pivot int, hint sortedHint) {
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const (
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shortestNinther = 50
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maxSwaps = 4 * 3
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)
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l := b - a
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var (
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swaps int
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i = a + l/4*1
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j = a + l/4*2
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k = a + l/4*3
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)
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if l >= 8 {
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if l >= shortestNinther {
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// Tukey ninther method, the idea came from Rust's implementation.
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i = medianAdjacentOrdered(data, i, &swaps)
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j = medianAdjacentOrdered(data, j, &swaps)
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k = medianAdjacentOrdered(data, k, &swaps)
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}
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// Find the median among i, j, k and stores it into j.
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j = medianOrdered(data, i, j, k, &swaps)
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}
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switch swaps {
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case 0:
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return j, increasingHint
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case maxSwaps:
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return j, decreasingHint
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default:
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return j, unknownHint
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}
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}
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// order2Ordered returns x,y where data[x] <= data[y], where x,y=a,b or x,y=b,a.
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func order2Ordered[E cmp.Ordered](data []E, a, b int, swaps *int) (int, int) {
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if cmp.Less(data[b], data[a]) {
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*swaps++
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return b, a
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}
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return a, b
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}
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// medianOrdered returns x where data[x] is the median of data[a],data[b],data[c], where x is a, b, or c.
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func medianOrdered[E cmp.Ordered](data []E, a, b, c int, swaps *int) int {
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a, b = order2Ordered(data, a, b, swaps)
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b, c = order2Ordered(data, b, c, swaps)
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a, b = order2Ordered(data, a, b, swaps)
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return b
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}
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// medianAdjacentOrdered finds the median of data[a - 1], data[a], data[a + 1] and stores the index into a.
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func medianAdjacentOrdered[E cmp.Ordered](data []E, a int, swaps *int) int {
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return medianOrdered(data, a-1, a, a+1, swaps)
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}
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func reverseRangeOrdered[E cmp.Ordered](data []E, a, b int) {
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i := a
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j := b - 1
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for i < j {
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data[i], data[j] = data[j], data[i]
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i++
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j--
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}
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}
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func swapRangeOrdered[E cmp.Ordered](data []E, a, b, n int) {
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for i := 0; i < n; i++ {
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data[a+i], data[b+i] = data[b+i], data[a+i]
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}
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}
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func stableOrdered[E cmp.Ordered](data []E, n int) {
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blockSize := 20 // must be > 0
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a, b := 0, blockSize
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for b <= n {
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insertionSortOrdered(data, a, b)
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a = b
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b += blockSize
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}
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insertionSortOrdered(data, a, n)
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for blockSize < n {
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a, b = 0, 2*blockSize
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for b <= n {
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symMergeOrdered(data, a, a+blockSize, b)
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a = b
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b += 2 * blockSize
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}
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if m := a + blockSize; m < n {
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symMergeOrdered(data, a, m, n)
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}
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blockSize *= 2
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}
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}
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// symMergeOrdered merges the two sorted subsequences data[a:m] and data[m:b] using
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// the SymMerge algorithm from Pok-Son Kim and Arne Kutzner, "Stable Minimum
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// Storage Merging by Symmetric Comparisons", in Susanne Albers and Tomasz
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// Radzik, editors, Algorithms - ESA 2004, volume 3221 of Lecture Notes in
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// Computer Science, pages 714-723. Springer, 2004.
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//
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// Let M = m-a and N = b-n. Wolog M < N.
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// The recursion depth is bound by ceil(log(N+M)).
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// The algorithm needs O(M*log(N/M + 1)) calls to data.Less.
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// The algorithm needs O((M+N)*log(M)) calls to data.Swap.
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//
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// The paper gives O((M+N)*log(M)) as the number of assignments assuming a
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// rotation algorithm which uses O(M+N+gcd(M+N)) assignments. The argumentation
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// in the paper carries through for Swap operations, especially as the block
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// swapping rotate uses only O(M+N) Swaps.
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//
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// symMerge assumes non-degenerate arguments: a < m && m < b.
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// Having the caller check this condition eliminates many leaf recursion calls,
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// which improves performance.
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func symMergeOrdered[E cmp.Ordered](data []E, a, m, b int) {
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// Avoid unnecessary recursions of symMerge
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// by direct insertion of data[a] into data[m:b]
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// if data[a:m] only contains one element.
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if m-a == 1 {
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// Use binary search to find the lowest index i
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// such that data[i] >= data[a] for m <= i < b.
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// Exit the search loop with i == b in case no such index exists.
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i := m
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j := b
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for i < j {
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h := int(uint(i+j) >> 1)
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if cmp.Less(data[h], data[a]) {
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i = h + 1
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} else {
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j = h
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}
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}
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// Swap values until data[a] reaches the position before i.
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for k := a; k < i-1; k++ {
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data[k], data[k+1] = data[k+1], data[k]
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}
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return
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}
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// Avoid unnecessary recursions of symMerge
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// by direct insertion of data[m] into data[a:m]
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// if data[m:b] only contains one element.
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if b-m == 1 {
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// Use binary search to find the lowest index i
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// such that data[i] > data[m] for a <= i < m.
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// Exit the search loop with i == m in case no such index exists.
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i := a
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j := m
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for i < j {
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h := int(uint(i+j) >> 1)
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if !cmp.Less(data[m], data[h]) {
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i = h + 1
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} else {
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j = h
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}
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}
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// Swap values until data[m] reaches the position i.
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for k := m; k > i; k-- {
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data[k], data[k-1] = data[k-1], data[k]
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}
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return
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}
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mid := int(uint(a+b) >> 1)
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n := mid + m
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var start, r int
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if m > mid {
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start = n - b
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r = mid
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} else {
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start = a
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r = m
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}
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p := n - 1
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for start < r {
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c := int(uint(start+r) >> 1)
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if !cmp.Less(data[p-c], data[c]) {
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start = c + 1
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} else {
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r = c
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}
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}
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end := n - start
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if start < m && m < end {
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rotateOrdered(data, start, m, end)
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}
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if a < start && start < mid {
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symMergeOrdered(data, a, start, mid)
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}
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if mid < end && end < b {
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symMergeOrdered(data, mid, end, b)
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}
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}
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// rotateOrdered rotates two consecutive blocks u = data[a:m] and v = data[m:b] in data:
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// Data of the form 'x u v y' is changed to 'x v u y'.
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// rotate performs at most b-a many calls to data.Swap,
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// and it assumes non-degenerate arguments: a < m && m < b.
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func rotateOrdered[E cmp.Ordered](data []E, a, m, b int) {
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i := m - a
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j := b - m
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for i != j {
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if i > j {
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swapRangeOrdered(data, m-i, m, j)
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i -= j
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} else {
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swapRangeOrdered(data, m-i, m+j-i, i)
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j -= i
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}
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}
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// i == j
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swapRangeOrdered(data, m-i, m, i)
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}
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