package yamux import ( "time" "github.com/libp2p/go-libp2p/core/network" "github.com/libp2p/go-yamux/v4" ) // stream implements mux.MuxedStream over yamux.Stream. type stream yamux.Stream var _ network.MuxedStream = &stream{} func (s *stream) Read(b []byte) (n int, err error) { n, err = s.yamux().Read(b) if err == yamux.ErrStreamReset { err = network.ErrReset } return n, err } func (s *stream) Write(b []byte) (n int, err error) { n, err = s.yamux().Write(b) if err == yamux.ErrStreamReset { err = network.ErrReset } return n, err } func (s *stream) Close() error { return s.yamux().Close() } func (s *stream) Reset() error { return s.yamux().Reset() } func (s *stream) CloseRead() error { return s.yamux().CloseRead() } func (s *stream) CloseWrite() error { return s.yamux().CloseWrite() } func (s *stream) SetDeadline(t time.Time) error { return s.yamux().SetDeadline(t) } func (s *stream) SetReadDeadline(t time.Time) error { return s.yamux().SetReadDeadline(t) } func (s *stream) SetWriteDeadline(t time.Time) error { return s.yamux().SetWriteDeadline(t) } func (s *stream) yamux() *yamux.Stream { return (*yamux.Stream)(s) }