2023-07-07 06:07:10 +00:00
package blossomsub
import (
"context"
"fmt"
"net"
"sync"
"time"
"github.com/libp2p/go-libp2p/core/host"
"github.com/libp2p/go-libp2p/core/peer"
"github.com/libp2p/go-libp2p/core/protocol"
manet "github.com/multiformats/go-multiaddr/net"
)
type peerStats struct {
// true if the peer is currently connected
connected bool
// expiration time of the score stats for disconnected peers
expire time . Time
// per topc stats
bitmasks map [ string ] * bitmaskStats
// IP tracking; store as string for easy processing
ips [ ] string
// IP whitelisting cache
ipWhitelist map [ string ] bool
// behavioural pattern penalties (applied by the router)
behaviourPenalty float64
}
type bitmaskStats struct {
// true if the peer is in the mesh
inMesh bool
// time when the peer was (last) GRAFTed; valid only when in mesh
graftTime time . Time
// time in mesh (updated during refresh/decay to avoid calling gettimeofday on
// every score invocation)
meshTime time . Duration
// first message deliveries
firstMessageDeliveries float64
// mesh message deliveries
meshMessageDeliveries float64
// true if the peer has been enough time in the mesh to activate mess message deliveries
meshMessageDeliveriesActive bool
// sticky mesh rate failure penalty counter
meshFailurePenalty float64
// invalid message counter
invalidMessageDeliveries float64
}
type peerScore struct {
sync . Mutex
// the score parameters
params * PeerScoreParams
// per peer stats for score calculation
peerStats map [ peer . ID ] * peerStats
// IP colocation tracking; maps IP => set of peers.
peerIPs map [ string ] map [ peer . ID ] struct { }
// message delivery tracking
deliveries * messageDeliveries
idGen * msgIDGenerator
host host . Host
// debugging inspection
inspect PeerScoreInspectFn
inspectEx ExtendedPeerScoreInspectFn
inspectPeriod time . Duration
}
var _ RawTracer = ( * peerScore ) ( nil )
type messageDeliveries struct {
seenMsgTTL time . Duration
records map [ string ] * deliveryRecord
// queue for cleaning up old delivery records
head * deliveryEntry
tail * deliveryEntry
}
type deliveryRecord struct {
status int
firstSeen time . Time
validated time . Time
peers map [ peer . ID ] struct { }
}
type deliveryEntry struct {
id string
expire time . Time
next * deliveryEntry
}
// delivery record status
const (
deliveryUnknown = iota // we don't know (yet) if the message is valid
deliveryValid // we know the message is valid
deliveryInvalid // we know the message is invalid
deliveryIgnored // we were intructed by the validator to ignore the message
deliveryThrottled // we can't tell if it is valid because validation throttled
)
type (
PeerScoreInspectFn = func ( map [ peer . ID ] float64 )
ExtendedPeerScoreInspectFn = func ( map [ peer . ID ] * PeerScoreSnapshot )
)
type PeerScoreSnapshot struct {
Score float64
Bitmasks map [ string ] * BitmaskScoreSnapshot
AppSpecificScore float64
IPColocationFactor float64
BehaviourPenalty float64
}
type BitmaskScoreSnapshot struct {
TimeInMesh time . Duration
FirstMessageDeliveries float64
MeshMessageDeliveries float64
InvalidMessageDeliveries float64
}
// WithPeerScoreInspect is a BlossomSub router option that enables peer score debugging.
// When this option is enabled, the supplied function will be invoked periodically to allow
// the application to inspect or dump the scores for connected peers.
// The supplied function can have one of two signatures:
// - PeerScoreInspectFn, which takes a map of peer IDs to score.
// - ExtendedPeerScoreInspectFn, which takes a map of peer IDs to
// PeerScoreSnapshots and allows inspection of individual score
// components for debugging peer scoring.
//
// This option must be passed _after_ the WithPeerScore option.
func WithPeerScoreInspect ( inspect interface { } , period time . Duration ) Option {
return func ( ps * PubSub ) error {
gs , ok := ps . rt . ( * BlossomSubRouter )
if ! ok {
return fmt . Errorf ( "pubsub router is not BlossomSub" )
}
if gs . score == nil {
return fmt . Errorf ( "peer scoring is not enabled" )
}
if gs . score . inspect != nil || gs . score . inspectEx != nil {
return fmt . Errorf ( "duplicate peer score inspector" )
}
switch i := inspect . ( type ) {
case PeerScoreInspectFn :
gs . score . inspect = i
case ExtendedPeerScoreInspectFn :
gs . score . inspectEx = i
default :
return fmt . Errorf ( "unknown peer score insector type: %v" , inspect )
}
gs . score . inspectPeriod = period
return nil
}
}
// implementation
func newPeerScore ( params * PeerScoreParams ) * peerScore {
seenMsgTTL := params . SeenMsgTTL
if seenMsgTTL == 0 {
seenMsgTTL = TimeCacheDuration
}
return & peerScore {
params : params ,
peerStats : make ( map [ peer . ID ] * peerStats ) ,
peerIPs : make ( map [ string ] map [ peer . ID ] struct { } ) ,
deliveries : & messageDeliveries { seenMsgTTL : seenMsgTTL , records : make ( map [ string ] * deliveryRecord ) } ,
idGen : newMsgIdGenerator ( ) ,
}
}
// SetBitmaskScoreParams sets new score parameters for a bitmask.
// If the bitmask previously had parameters and the parameters are lowering delivery caps,
// then the score counters are recapped appropriately.
// Note: assumes that the bitmask score parameters have already been validated
func ( ps * peerScore ) SetBitmaskScoreParams ( bitmask [ ] byte , p * BitmaskScoreParams ) error {
ps . Lock ( )
defer ps . Unlock ( )
old , exist := ps . params . Bitmasks [ string ( bitmask ) ]
ps . params . Bitmasks [ string ( bitmask ) ] = p
if ! exist {
return nil
}
// check to see if the counter Caps are being lowered; if that's the case we need to recap them
recap := false
if p . FirstMessageDeliveriesCap < old . FirstMessageDeliveriesCap {
recap = true
}
if p . MeshMessageDeliveriesCap < old . MeshMessageDeliveriesCap {
recap = true
}
if ! recap {
return nil
}
// recap counters for bitmask
for _ , pstats := range ps . peerStats {
tstats , ok := pstats . bitmasks [ string ( bitmask ) ]
if ! ok {
continue
}
if tstats . firstMessageDeliveries > p . FirstMessageDeliveriesCap {
tstats . firstMessageDeliveries = p . FirstMessageDeliveriesCap
}
if tstats . meshMessageDeliveries > p . MeshMessageDeliveriesCap {
tstats . meshMessageDeliveries = p . MeshMessageDeliveriesCap
}
}
return nil
}
// router interface
func ( ps * peerScore ) Start ( gs * BlossomSubRouter ) {
if ps == nil {
return
}
ps . idGen = gs . p . idGen
ps . host = gs . p . host
go ps . background ( gs . p . ctx )
}
func ( ps * peerScore ) Score ( p peer . ID ) float64 {
if ps == nil {
return 0
}
ps . Lock ( )
defer ps . Unlock ( )
return ps . score ( p )
}
func ( ps * peerScore ) score ( p peer . ID ) float64 {
pstats , ok := ps . peerStats [ p ]
if ! ok {
return 0
}
var score float64
// bitmask scores
for bitmask , tstats := range pstats . bitmasks {
// the bitmask parameters
bitmaskParams , ok := ps . params . Bitmasks [ string ( bitmask ) ]
if ! ok {
// we are not scoring this bitmask
continue
}
// the bitmask score
var bitmaskScore float64
// P1: time in Mesh
if tstats . inMesh {
p1 := float64 ( tstats . meshTime / bitmaskParams . TimeInMeshQuantum )
if p1 > bitmaskParams . TimeInMeshCap {
p1 = bitmaskParams . TimeInMeshCap
}
bitmaskScore += p1 * bitmaskParams . TimeInMeshWeight
}
// P2: first message deliveries
p2 := tstats . firstMessageDeliveries
bitmaskScore += p2 * bitmaskParams . FirstMessageDeliveriesWeight
// P3: mesh message deliveries
if tstats . meshMessageDeliveriesActive {
if tstats . meshMessageDeliveries < bitmaskParams . MeshMessageDeliveriesThreshold {
deficit := bitmaskParams . MeshMessageDeliveriesThreshold - tstats . meshMessageDeliveries
p3 := deficit * deficit
bitmaskScore += p3 * bitmaskParams . MeshMessageDeliveriesWeight
}
}
// P3b:
// NOTE: the weight of P3b is negative (validated in BitmaskScoreParams.validate), so this detracts.
p3b := tstats . meshFailurePenalty
bitmaskScore += p3b * bitmaskParams . MeshFailurePenaltyWeight
// P4: invalid messages
// NOTE: the weight of P4 is negative (validated in BitmaskScoreParams.validate), so this detracts.
p4 := ( tstats . invalidMessageDeliveries * tstats . invalidMessageDeliveries )
bitmaskScore += p4 * bitmaskParams . InvalidMessageDeliveriesWeight
// update score, mixing with bitmask weight
score += bitmaskScore * bitmaskParams . BitmaskWeight
}
// apply the bitmask score cap, if any
if ps . params . BitmaskScoreCap > 0 && score > ps . params . BitmaskScoreCap {
score = ps . params . BitmaskScoreCap
}
// P5: application-specific score
p5 := ps . params . AppSpecificScore ( p )
score += p5 * ps . params . AppSpecificWeight
// P6: IP collocation factor
p6 := ps . ipColocationFactor ( p )
score += p6 * ps . params . IPColocationFactorWeight
// P7: behavioural pattern penalty
if pstats . behaviourPenalty > ps . params . BehaviourPenaltyThreshold {
excess := pstats . behaviourPenalty - ps . params . BehaviourPenaltyThreshold
p7 := excess * excess
score += p7 * ps . params . BehaviourPenaltyWeight
}
return score
}
func ( ps * peerScore ) ipColocationFactor ( p peer . ID ) float64 {
pstats , ok := ps . peerStats [ p ]
if ! ok {
return 0
}
var result float64
loop :
for _ , ip := range pstats . ips {
if len ( ps . params . IPColocationFactorWhitelist ) > 0 {
if pstats . ipWhitelist == nil {
pstats . ipWhitelist = make ( map [ string ] bool )
}
whitelisted , ok := pstats . ipWhitelist [ ip ]
if ! ok {
ipObj := net . ParseIP ( ip )
for _ , ipNet := range ps . params . IPColocationFactorWhitelist {
if ipNet . Contains ( ipObj ) {
pstats . ipWhitelist [ ip ] = true
continue loop
}
}
pstats . ipWhitelist [ ip ] = false
}
if whitelisted {
continue loop
}
}
// P6 has a cliff (IPColocationFactorThreshold); it's only applied iff
// at least that many peers are connected to us from that source IP
// addr. It is quadratic, and the weight is negative (validated by
// PeerScoreParams.validate).
peersInIP := len ( ps . peerIPs [ ip ] )
if peersInIP > ps . params . IPColocationFactorThreshold {
surpluss := float64 ( peersInIP - ps . params . IPColocationFactorThreshold )
result += surpluss * surpluss
}
}
return result
}
// behavioural pattern penalties
func ( ps * peerScore ) AddPenalty ( p peer . ID , count int ) {
if ps == nil {
return
}
ps . Lock ( )
defer ps . Unlock ( )
pstats , ok := ps . peerStats [ p ]
if ! ok {
return
}
pstats . behaviourPenalty += float64 ( count )
}
// periodic maintenance
func ( ps * peerScore ) background ( ctx context . Context ) {
refreshScores := time . NewTicker ( ps . params . DecayInterval )
defer refreshScores . Stop ( )
refreshIPs := time . NewTicker ( time . Minute )
defer refreshIPs . Stop ( )
gcDeliveryRecords := time . NewTicker ( time . Minute )
defer gcDeliveryRecords . Stop ( )
var inspectScores <- chan time . Time
if ps . inspect != nil || ps . inspectEx != nil {
ticker := time . NewTicker ( ps . inspectPeriod )
defer ticker . Stop ( )
// also dump at exit for one final sample
defer ps . inspectScores ( )
inspectScores = ticker . C
}
for {
select {
case <- refreshScores . C :
ps . refreshScores ( )
case <- refreshIPs . C :
ps . refreshIPs ( )
case <- gcDeliveryRecords . C :
ps . gcDeliveryRecords ( )
case <- inspectScores :
ps . inspectScores ( )
case <- ctx . Done ( ) :
return
}
}
}
// inspectScores dumps all tracked scores into the inspect function.
func ( ps * peerScore ) inspectScores ( ) {
if ps . inspect != nil {
ps . inspectScoresSimple ( )
}
if ps . inspectEx != nil {
ps . inspectScoresExtended ( )
}
}
func ( ps * peerScore ) inspectScoresSimple ( ) {
ps . Lock ( )
scores := make ( map [ peer . ID ] float64 , len ( ps . peerStats ) )
for p := range ps . peerStats {
scores [ p ] = ps . score ( p )
}
ps . Unlock ( )
// Since this is a user-injected function, it could be performing I/O, and
// we don't want to block the scorer's background loop. Therefore, we launch
// it in a separate goroutine. If the function needs to synchronise, it
// should do so locally.
go ps . inspect ( scores )
}
func ( ps * peerScore ) inspectScoresExtended ( ) {
ps . Lock ( )
scores := make ( map [ peer . ID ] * PeerScoreSnapshot , len ( ps . peerStats ) )
for p , pstats := range ps . peerStats {
pss := new ( PeerScoreSnapshot )
pss . Score = ps . score ( p )
if len ( pstats . bitmasks ) > 0 {
pss . Bitmasks = make ( map [ string ] * BitmaskScoreSnapshot , len ( pstats . bitmasks ) )
for t , ts := range pstats . bitmasks {
tss := & BitmaskScoreSnapshot {
FirstMessageDeliveries : ts . firstMessageDeliveries ,
MeshMessageDeliveries : ts . meshMessageDeliveries ,
InvalidMessageDeliveries : ts . invalidMessageDeliveries ,
}
if ts . inMesh {
tss . TimeInMesh = ts . meshTime
}
pss . Bitmasks [ t ] = tss
}
}
pss . AppSpecificScore = ps . params . AppSpecificScore ( p )
pss . IPColocationFactor = ps . ipColocationFactor ( p )
pss . BehaviourPenalty = pstats . behaviourPenalty
scores [ p ] = pss
}
ps . Unlock ( )
go ps . inspectEx ( scores )
}
// refreshScores decays scores, and purges score records for disconnected peers,
// once their expiry has elapsed.
func ( ps * peerScore ) refreshScores ( ) {
ps . Lock ( )
defer ps . Unlock ( )
now := time . Now ( )
for p , pstats := range ps . peerStats {
if ! pstats . connected {
// has the retention period expired?
if now . After ( pstats . expire ) {
// yes, throw it away (but clean up the IP tracking first)
ps . removeIPs ( p , pstats . ips )
delete ( ps . peerStats , p )
}
// we don't decay retained scores, as the peer is not active.
// this way the peer cannot reset a negative score by simply disconnecting and reconnecting,
// unless the retention period has ellapsed.
// similarly, a well behaved peer does not lose its score by getting disconnected.
continue
}
for bitmask , tstats := range pstats . bitmasks {
// the bitmask parameters
bitmaskParams , ok := ps . params . Bitmasks [ string ( bitmask ) ]
if ! ok {
// we are not scoring this bitmask
continue
}
// decay counters
tstats . firstMessageDeliveries *= bitmaskParams . FirstMessageDeliveriesDecay
if tstats . firstMessageDeliveries < ps . params . DecayToZero {
tstats . firstMessageDeliveries = 0
}
tstats . meshMessageDeliveries *= bitmaskParams . MeshMessageDeliveriesDecay
if tstats . meshMessageDeliveries < ps . params . DecayToZero {
tstats . meshMessageDeliveries = 0
}
tstats . meshFailurePenalty *= bitmaskParams . MeshFailurePenaltyDecay
if tstats . meshFailurePenalty < ps . params . DecayToZero {
tstats . meshFailurePenalty = 0
}
tstats . invalidMessageDeliveries *= bitmaskParams . InvalidMessageDeliveriesDecay
if tstats . invalidMessageDeliveries < ps . params . DecayToZero {
tstats . invalidMessageDeliveries = 0
}
// update mesh time and activate mesh message delivery parameter if need be
if tstats . inMesh {
tstats . meshTime = now . Sub ( tstats . graftTime )
if tstats . meshTime > bitmaskParams . MeshMessageDeliveriesActivation {
tstats . meshMessageDeliveriesActive = true
}
}
}
// decay P7 counter
pstats . behaviourPenalty *= ps . params . BehaviourPenaltyDecay
if pstats . behaviourPenalty < ps . params . DecayToZero {
pstats . behaviourPenalty = 0
}
}
}
// refreshIPs refreshes IPs we know of peers we're tracking.
func ( ps * peerScore ) refreshIPs ( ) {
ps . Lock ( )
defer ps . Unlock ( )
// peer IPs may change, so we periodically refresh them
//
// TODO: it could be more efficient to collect connections for all peers
// from the Network, populate a new map, and replace it in place. We are
// incurring in those allocs anyway, and maybe even in more, in the form of
// slices.
for p , pstats := range ps . peerStats {
if pstats . connected {
ips := ps . getIPs ( p )
ps . setIPs ( p , ips , pstats . ips )
pstats . ips = ips
}
}
}
func ( ps * peerScore ) gcDeliveryRecords ( ) {
ps . Lock ( )
defer ps . Unlock ( )
ps . deliveries . gc ( )
}
// tracer interface
func ( ps * peerScore ) AddPeer ( p peer . ID , proto protocol . ID ) {
ps . Lock ( )
defer ps . Unlock ( )
pstats , ok := ps . peerStats [ p ]
if ! ok {
pstats = & peerStats { bitmasks : make ( map [ string ] * bitmaskStats ) }
ps . peerStats [ p ] = pstats
}
pstats . connected = true
ips := ps . getIPs ( p )
ps . setIPs ( p , ips , pstats . ips )
pstats . ips = ips
}
func ( ps * peerScore ) RemovePeer ( p peer . ID ) {
ps . Lock ( )
defer ps . Unlock ( )
pstats , ok := ps . peerStats [ p ]
if ! ok {
return
}
// decide whether to retain the score; this currently only retains non-positive scores
// to dissuade attacks on the score function.
if ps . score ( p ) > 0 {
ps . removeIPs ( p , pstats . ips )
delete ( ps . peerStats , p )
return
}
// furthermore, when we decide to retain the score, the firstMessageDelivery counters are
// reset to 0 and mesh delivery penalties applied.
for bitmask , tstats := range pstats . bitmasks {
tstats . firstMessageDeliveries = 0
threshold := ps . params . Bitmasks [ string ( bitmask ) ] . MeshMessageDeliveriesThreshold
if tstats . inMesh && tstats . meshMessageDeliveriesActive && tstats . meshMessageDeliveries < threshold {
deficit := threshold - tstats . meshMessageDeliveries
tstats . meshFailurePenalty += deficit * deficit
}
tstats . inMesh = false
}
pstats . connected = false
pstats . expire = time . Now ( ) . Add ( ps . params . RetainScore )
}
func ( ps * peerScore ) Join ( bitmask [ ] byte ) { }
func ( ps * peerScore ) Leave ( bitmask [ ] byte ) { }
func ( ps * peerScore ) Graft ( p peer . ID , bitmask [ ] byte ) {
ps . Lock ( )
defer ps . Unlock ( )
pstats , ok := ps . peerStats [ p ]
if ! ok {
return
}
tstats , ok := pstats . getBitmaskStats ( bitmask , ps . params )
if ! ok {
return
}
tstats . inMesh = true
tstats . graftTime = time . Now ( )
tstats . meshTime = 0
tstats . meshMessageDeliveriesActive = false
}
func ( ps * peerScore ) Prune ( p peer . ID , bitmask [ ] byte ) {
ps . Lock ( )
defer ps . Unlock ( )
pstats , ok := ps . peerStats [ p ]
if ! ok {
return
}
tstats , ok := pstats . getBitmaskStats ( bitmask , ps . params )
if ! ok {
return
}
// sticky mesh delivery rate failure penalty
threshold := ps . params . Bitmasks [ string ( bitmask ) ] . MeshMessageDeliveriesThreshold
if tstats . meshMessageDeliveriesActive && tstats . meshMessageDeliveries < threshold {
deficit := threshold - tstats . meshMessageDeliveries
tstats . meshFailurePenalty += deficit * deficit
}
tstats . inMesh = false
}
func ( ps * peerScore ) ValidateMessage ( msg * Message ) {
ps . Lock ( )
defer ps . Unlock ( )
// the pubsub subsystem is beginning validation; create a record to track time in
// the validation pipeline with an accurate firstSeen time.
_ = ps . deliveries . getRecord ( ps . idGen . ID ( msg ) )
}
func ( ps * peerScore ) DeliverMessage ( msg * Message ) {
ps . Lock ( )
defer ps . Unlock ( )
ps . markFirstMessageDelivery ( msg . ReceivedFrom , msg )
drec := ps . deliveries . getRecord ( ps . idGen . ID ( msg ) )
// defensive check that this is the first delivery trace -- delivery status should be unknown
if drec . status != deliveryUnknown {
log . Debugf ( "unexpected delivery trace: message from %s was first seen %s ago and has delivery status %d" , msg . ReceivedFrom , time . Since ( drec . firstSeen ) , drec . status )
return
}
// mark the message as valid and reward mesh peers that have already forwarded it to us
drec . status = deliveryValid
drec . validated = time . Now ( )
for p := range drec . peers {
// this check is to make sure a peer can't send us a message twice and get a double count
// if it is a first delivery.
if p != msg . ReceivedFrom {
ps . markDuplicateMessageDelivery ( p , msg , time . Time { } )
}
}
}
func ( ps * peerScore ) RejectMessage ( msg * Message , reason string ) {
ps . Lock ( )
defer ps . Unlock ( )
switch reason {
// we don't track those messages, but we penalize the peer as they are clearly invalid
case RejectMissingSignature :
fallthrough
case RejectInvalidSignature :
fallthrough
case RejectUnexpectedSignature :
fallthrough
case RejectUnexpectedAuthInfo :
fallthrough
case RejectSelfOrigin :
ps . markInvalidMessageDelivery ( msg . ReceivedFrom , msg )
return
// we ignore those messages, so do nothing.
case RejectBlacklstedPeer :
fallthrough
case RejectBlacklistedSource :
return
case RejectValidationQueueFull :
// the message was rejected before it entered the validation pipeline;
// we don't know if this message has a valid signature, and thus we also don't know if
// it has a valid message ID; all we can do is ignore it.
return
}
drec := ps . deliveries . getRecord ( ps . idGen . ID ( msg ) )
// defensive check that this is the first rejection trace -- delivery status should be unknown
if drec . status != deliveryUnknown {
log . Debugf ( "unexpected rejection trace: message from %s was first seen %s ago and has delivery status %d" , msg . ReceivedFrom , time . Since ( drec . firstSeen ) , drec . status )
return
}
switch reason {
case RejectValidationThrottled :
// if we reject with "validation throttled" we don't penalize the peer(s) that forward it
// because we don't know if it was valid.
drec . status = deliveryThrottled
// release the delivery time tracking map to free some memory early
drec . peers = nil
return
case RejectValidationIgnored :
// we were explicitly instructed by the validator to ignore the message but not penalize
// the peer
drec . status = deliveryIgnored
drec . peers = nil
return
}
// mark the message as invalid and penalize peers that have already forwarded it.
drec . status = deliveryInvalid
ps . markInvalidMessageDelivery ( msg . ReceivedFrom , msg )
for p := range drec . peers {
ps . markInvalidMessageDelivery ( p , msg )
}
// release the delivery time tracking map to free some memory early
drec . peers = nil
}
func ( ps * peerScore ) DuplicateMessage ( msg * Message ) {
ps . Lock ( )
defer ps . Unlock ( )
drec := ps . deliveries . getRecord ( ps . idGen . ID ( msg ) )
_ , ok := drec . peers [ msg . ReceivedFrom ]
if ok {
// we have already seen this duplicate!
return
}
switch drec . status {
case deliveryUnknown :
// the message is being validated; track the peer delivery and wait for
// the Deliver/Reject notification.
drec . peers [ msg . ReceivedFrom ] = struct { } { }
case deliveryValid :
// mark the peer delivery time to only count a duplicate delivery once.
drec . peers [ msg . ReceivedFrom ] = struct { } { }
ps . markDuplicateMessageDelivery ( msg . ReceivedFrom , msg , drec . validated )
case deliveryInvalid :
// we no longer track delivery time
ps . markInvalidMessageDelivery ( msg . ReceivedFrom , msg )
case deliveryThrottled :
// the message was throttled; do nothing (we don't know if it was valid)
case deliveryIgnored :
// the message was ignored; do nothing
}
}
func ( ps * peerScore ) ThrottlePeer ( p peer . ID ) { }
func ( ps * peerScore ) RecvRPC ( rpc * RPC ) { }
func ( ps * peerScore ) SendRPC ( rpc * RPC , p peer . ID ) { }
func ( ps * peerScore ) DropRPC ( rpc * RPC , p peer . ID ) { }
func ( ps * peerScore ) UndeliverableMessage ( msg * Message ) { }
// message delivery records
func ( d * messageDeliveries ) getRecord ( id string ) * deliveryRecord {
rec , ok := d . records [ id ]
if ok {
return rec
}
now := time . Now ( )
rec = & deliveryRecord { peers : make ( map [ peer . ID ] struct { } ) , firstSeen : now }
d . records [ id ] = rec
entry := & deliveryEntry { id : id , expire : now . Add ( d . seenMsgTTL ) }
if d . tail != nil {
d . tail . next = entry
d . tail = entry
} else {
d . head = entry
d . tail = entry
}
return rec
}
func ( d * messageDeliveries ) gc ( ) {
if d . head == nil {
return
}
now := time . Now ( )
for d . head != nil && now . After ( d . head . expire ) {
delete ( d . records , d . head . id )
d . head = d . head . next
}
if d . head == nil {
d . tail = nil
}
}
// getBitmaskStats returns existing bitmask stats for a given a given (peer, bitmask)
// tuple, or initialises a new bitmaskStats object and inserts it in the
// peerStats, iff the bitmask is scored.
func ( pstats * peerStats ) getBitmaskStats ( bitmask [ ] byte , params * PeerScoreParams ) ( * bitmaskStats , bool ) {
tstats , ok := pstats . bitmasks [ string ( bitmask ) ]
if ok {
return tstats , true
}
_ , scoredBitmask := params . Bitmasks [ string ( bitmask ) ]
if ! scoredBitmask {
return nil , false
}
tstats = & bitmaskStats { }
pstats . bitmasks [ string ( bitmask ) ] = tstats
return tstats , true
}
// markInvalidMessageDelivery increments the "invalid message deliveries"
// counter for all scored bitmasks the message is published in.
func ( ps * peerScore ) markInvalidMessageDelivery ( p peer . ID , msg * Message ) {
pstats , ok := ps . peerStats [ p ]
if ! ok {
return
}
bitmask := msg . GetBitmask ( )
tstats , ok := pstats . getBitmaskStats ( bitmask , ps . params )
if ! ok {
return
}
tstats . invalidMessageDeliveries += 1
}
// markFirstMessageDelivery increments the "first message deliveries" counter
// for all scored bitmasks the message is published in, as well as the "mesh
// message deliveries" counter, if the peer is in the mesh for the bitmask.
func ( ps * peerScore ) markFirstMessageDelivery ( p peer . ID , msg * Message ) {
pstats , ok := ps . peerStats [ p ]
if ! ok {
return
}
bitmask := msg . GetBitmask ( )
tstats , ok := pstats . getBitmaskStats ( bitmask , ps . params )
if ! ok {
return
}
cap := ps . params . Bitmasks [ string ( bitmask ) ] . FirstMessageDeliveriesCap
tstats . firstMessageDeliveries += 1
if tstats . firstMessageDeliveries > cap {
tstats . firstMessageDeliveries = cap
}
if ! tstats . inMesh {
return
}
cap = ps . params . Bitmasks [ string ( bitmask ) ] . MeshMessageDeliveriesCap
tstats . meshMessageDeliveries += 1
if tstats . meshMessageDeliveries > cap {
tstats . meshMessageDeliveries = cap
}
}
// markDuplicateMessageDelivery increments the "mesh message deliveries" counter
// for messages we've seen before, as long the message was received within the
// P3 window.
func ( ps * peerScore ) markDuplicateMessageDelivery ( p peer . ID , msg * Message , validated time . Time ) {
pstats , ok := ps . peerStats [ p ]
if ! ok {
return
}
bitmask := msg . GetBitmask ( )
tstats , ok := pstats . getBitmaskStats ( bitmask , ps . params )
if ! ok {
return
}
if ! tstats . inMesh {
return
}
tparams := ps . params . Bitmasks [ string ( bitmask ) ]
// check against the mesh delivery window -- if the validated time is passed as 0, then
// the message was received before we finished validation and thus falls within the mesh
// delivery window.
if ! validated . IsZero ( ) && time . Since ( validated ) > tparams . MeshMessageDeliveriesWindow {
return
}
cap := tparams . MeshMessageDeliveriesCap
tstats . meshMessageDeliveries += 1
if tstats . meshMessageDeliveries > cap {
tstats . meshMessageDeliveries = cap
}
}
// getIPs gets the current IPs for a peer.
func ( ps * peerScore ) getIPs ( p peer . ID ) [ ] string {
// in unit tests this can be nil
if ps . host == nil {
return nil
}
conns := ps . host . Network ( ) . ConnsToPeer ( p )
res := make ( [ ] string , 0 , 1 )
for _ , c := range conns {
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if c . Stat ( ) . Limited {
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// ignore transient
continue
}
remote := c . RemoteMultiaddr ( )
ip , err := manet . ToIP ( remote )
if err != nil {
continue
}
// ignore those; loopback is used for unit testing
if ip . IsLoopback ( ) {
continue
}
if len ( ip . To4 ( ) ) == 4 {
// IPv4 address
ip4 := ip . String ( )
res = append ( res , ip4 )
} else {
// IPv6 address -- we add both the actual address and the /64 subnet
ip6 := ip . String ( )
res = append ( res , ip6 )
ip6mask := ip . Mask ( net . CIDRMask ( 64 , 128 ) ) . String ( )
res = append ( res , ip6mask )
}
}
return res
}
// setIPs adds tracking for the new IPs in the list, and removes tracking from
// the obsolete IPs.
func ( ps * peerScore ) setIPs ( p peer . ID , newips , oldips [ ] string ) {
addNewIPs :
// add the new IPs to the tracking
for _ , ip := range newips {
// check if it is in the old ips list
for _ , xip := range oldips {
if ip == xip {
continue addNewIPs
}
}
// no, it's a new one -- add it to the tracker
peers , ok := ps . peerIPs [ ip ]
if ! ok {
peers = make ( map [ peer . ID ] struct { } )
ps . peerIPs [ ip ] = peers
}
peers [ p ] = struct { } { }
}
removeOldIPs :
// remove the obsolete old IPs from the tracking
for _ , ip := range oldips {
// check if it is in the new ips list
for _ , xip := range newips {
if ip == xip {
continue removeOldIPs
}
}
// no, it's obsolete -- remove it from the tracker
peers , ok := ps . peerIPs [ ip ]
if ! ok {
continue
}
delete ( peers , p )
if len ( peers ) == 0 {
delete ( ps . peerIPs , ip )
}
}
}
// removeIPs removes an IP list from the tracking list for a peer.
func ( ps * peerScore ) removeIPs ( p peer . ID , ips [ ] string ) {
for _ , ip := range ips {
peers , ok := ps . peerIPs [ ip ]
if ! ok {
continue
}
delete ( peers , p )
if len ( peers ) == 0 {
delete ( ps . peerIPs , ip )
}
}
}