mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
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68 lines
1.7 KiB
Go
68 lines
1.7 KiB
Go
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package connmgr
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import (
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"math"
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"time"
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)
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// DecayNone applies no decay.
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func DecayNone() DecayFn {
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return func(value DecayingValue) (_ int, rm bool) {
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return value.Value, false
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}
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}
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// DecayFixed subtracts from by the provided minuend, and deletes the tag when
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// first reaching 0 or negative.
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func DecayFixed(minuend int) DecayFn {
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return func(value DecayingValue) (_ int, rm bool) {
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v := value.Value - minuend
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return v, v <= 0
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}
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}
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// DecayLinear applies a fractional coefficient to the value of the current tag,
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// rounding down via math.Floor. It erases the tag when the result is zero.
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func DecayLinear(coef float64) DecayFn {
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return func(value DecayingValue) (after int, rm bool) {
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v := math.Floor(float64(value.Value) * coef)
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return int(v), v <= 0
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}
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}
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// DecayExpireWhenInactive expires a tag after a certain period of no bumps.
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func DecayExpireWhenInactive(after time.Duration) DecayFn {
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return func(value DecayingValue) (_ int, rm bool) {
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rm = time.Until(value.LastVisit) >= after
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return 0, rm
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}
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}
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// BumpSumUnbounded adds the incoming value to the peer's score.
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func BumpSumUnbounded() BumpFn {
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return func(value DecayingValue, delta int) (after int) {
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return value.Value + delta
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}
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}
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// BumpSumBounded keeps summing the incoming score, keeping it within a
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// [min, max] range.
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func BumpSumBounded(min, max int) BumpFn {
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return func(value DecayingValue, delta int) (after int) {
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v := value.Value + delta
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if v >= max {
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return max
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} else if v <= min {
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return min
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}
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return v
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}
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}
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// BumpOverwrite replaces the current value of the tag with the incoming one.
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func BumpOverwrite() BumpFn {
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return func(value DecayingValue, delta int) (after int) {
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return delta
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}
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}
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