mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
synced 2024-11-14 04:05:17 +00:00
302 lines
5.6 KiB
Go
302 lines
5.6 KiB
Go
|
package tries
|
||
|
|
||
|
import (
|
||
|
"bytes"
|
||
|
"encoding/gob"
|
||
|
"encoding/hex"
|
||
|
"strings"
|
||
|
"sync"
|
||
|
|
||
|
"github.com/pkg/errors"
|
||
|
)
|
||
|
|
||
|
type RewardNode struct {
|
||
|
Internal *RewardInternalNode
|
||
|
External *RewardExternalNode
|
||
|
}
|
||
|
|
||
|
type RewardInternalNode struct {
|
||
|
Child [2]RewardNode
|
||
|
ByteNumber uint32
|
||
|
Bits byte
|
||
|
}
|
||
|
|
||
|
type RewardExternalNode struct {
|
||
|
Key []byte
|
||
|
EarliestFrame uint64
|
||
|
LatestFrame uint64
|
||
|
Total uint64
|
||
|
}
|
||
|
|
||
|
type RewardCritbitTrie struct {
|
||
|
Root *RewardNode
|
||
|
mu sync.RWMutex
|
||
|
}
|
||
|
|
||
|
func (t *RewardCritbitTrie) Serialize() ([]byte, error) {
|
||
|
t.mu.RLock()
|
||
|
defer t.mu.RUnlock()
|
||
|
|
||
|
var b bytes.Buffer
|
||
|
enc := gob.NewEncoder(&b)
|
||
|
|
||
|
if err := enc.Encode(t.Root); err != nil {
|
||
|
return nil, errors.Wrap(err, "serialize")
|
||
|
}
|
||
|
|
||
|
return b.Bytes(), nil
|
||
|
}
|
||
|
|
||
|
func (t *RewardCritbitTrie) Deserialize(buf []byte) error {
|
||
|
t.mu.Lock()
|
||
|
defer t.mu.Unlock()
|
||
|
|
||
|
var b bytes.Buffer
|
||
|
b.Write(buf)
|
||
|
dec := gob.NewDecoder(&b)
|
||
|
|
||
|
if err := dec.Decode(&t.Root); err != nil {
|
||
|
return errors.Wrap(err, "deserialize")
|
||
|
}
|
||
|
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func (t *RewardCritbitTrie) Contains(address []byte) bool {
|
||
|
t.mu.RLock()
|
||
|
defer t.mu.RUnlock()
|
||
|
p := t.findNearest(address)
|
||
|
return p != nil &&
|
||
|
p.External != nil &&
|
||
|
bytes.Equal(p.External.Key, address)
|
||
|
}
|
||
|
|
||
|
func (t *RewardCritbitTrie) Get(
|
||
|
address []byte,
|
||
|
) (earliestFrame uint64, latestFrame uint64, total uint64) {
|
||
|
t.mu.RLock()
|
||
|
defer t.mu.RUnlock()
|
||
|
p := t.findNearest(address)
|
||
|
|
||
|
if p != nil &&
|
||
|
p.External != nil &&
|
||
|
bytes.Equal(p.External.Key, address) {
|
||
|
return p.External.EarliestFrame, p.External.LatestFrame, p.External.Total
|
||
|
}
|
||
|
|
||
|
return 0, 0, 0
|
||
|
}
|
||
|
|
||
|
func (t *RewardCritbitTrie) findNearest(
|
||
|
address []byte,
|
||
|
) *RewardNode {
|
||
|
blen := uint32(len(address))
|
||
|
p := t.Root
|
||
|
|
||
|
if p == nil {
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
for p.Internal != nil {
|
||
|
right := p.Internal.ByteNumber < blen &&
|
||
|
address[p.Internal.ByteNumber]&p.Internal.Bits != 0
|
||
|
if right {
|
||
|
p = &p.Internal.Child[1]
|
||
|
} else {
|
||
|
p = &p.Internal.Child[0]
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return p
|
||
|
}
|
||
|
|
||
|
func (t *RewardCritbitTrie) Add(
|
||
|
address []byte,
|
||
|
latestFrame uint64,
|
||
|
reward uint64,
|
||
|
) {
|
||
|
t.mu.Lock()
|
||
|
defer t.mu.Unlock()
|
||
|
if t.Root == nil {
|
||
|
t.Root = &RewardNode{
|
||
|
External: &RewardExternalNode{
|
||
|
Key: address,
|
||
|
EarliestFrame: latestFrame,
|
||
|
LatestFrame: latestFrame,
|
||
|
Total: reward,
|
||
|
},
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
|
||
|
p := t.findNearest(address)
|
||
|
byteNumber, bits := p.critBit(address)
|
||
|
if byteNumber < 0 {
|
||
|
if p.External.LatestFrame < latestFrame {
|
||
|
p.External.LatestFrame = latestFrame
|
||
|
}
|
||
|
if p.External.EarliestFrame > latestFrame {
|
||
|
p.External.EarliestFrame = latestFrame
|
||
|
}
|
||
|
p.External.Total += reward
|
||
|
return
|
||
|
}
|
||
|
|
||
|
node := &RewardInternalNode{
|
||
|
ByteNumber: uint32(byteNumber),
|
||
|
Bits: bits,
|
||
|
}
|
||
|
|
||
|
blen := uint32(len(address))
|
||
|
right := node.ByteNumber < blen &&
|
||
|
address[node.ByteNumber]&node.Bits != 0
|
||
|
e := &RewardExternalNode{
|
||
|
Key: address,
|
||
|
EarliestFrame: latestFrame,
|
||
|
LatestFrame: latestFrame,
|
||
|
Total: reward,
|
||
|
}
|
||
|
if right {
|
||
|
node.Child[1].External = e
|
||
|
} else {
|
||
|
node.Child[0].External = e
|
||
|
}
|
||
|
|
||
|
p = t.Root
|
||
|
for m := p.Internal; m != nil; m = p.Internal {
|
||
|
if m.ByteNumber > uint32(byteNumber) ||
|
||
|
m.ByteNumber == uint32(byteNumber) && m.Bits < bits {
|
||
|
break
|
||
|
}
|
||
|
|
||
|
if m.ByteNumber < blen && address[m.ByteNumber]&m.Bits != 0 {
|
||
|
p = &m.Child[1]
|
||
|
} else {
|
||
|
p = &m.Child[0]
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if p.Internal != nil {
|
||
|
// inverse the direction
|
||
|
if right {
|
||
|
node.Child[0].Internal = p.Internal
|
||
|
} else {
|
||
|
node.Child[1].Internal = p.Internal
|
||
|
}
|
||
|
} else {
|
||
|
if right {
|
||
|
node.Child[0].External = p.External
|
||
|
} else {
|
||
|
node.Child[1].External = p.External
|
||
|
p.External = nil
|
||
|
}
|
||
|
}
|
||
|
|
||
|
p.Internal = node
|
||
|
}
|
||
|
|
||
|
func (t *RewardCritbitTrie) Remove(address []byte) {
|
||
|
t.mu.Lock()
|
||
|
defer t.mu.Unlock()
|
||
|
|
||
|
if t.Root == nil {
|
||
|
return
|
||
|
}
|
||
|
|
||
|
blen := uint32(len(address))
|
||
|
var gp *RewardNode
|
||
|
p := t.Root
|
||
|
var right bool
|
||
|
|
||
|
for m := p.Internal; m != nil; m = p.Internal {
|
||
|
right = p.Internal.ByteNumber < blen &&
|
||
|
address[p.Internal.ByteNumber]&p.Internal.Bits != 0
|
||
|
if right {
|
||
|
gp, p = p, &m.Child[1]
|
||
|
} else {
|
||
|
gp, p = p, &m.Child[0]
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if !bytes.Equal(p.External.Key, address) {
|
||
|
return
|
||
|
}
|
||
|
|
||
|
if gp == nil {
|
||
|
p.External = nil
|
||
|
} else {
|
||
|
if right {
|
||
|
gp.External, gp.Internal = gp.Internal.Child[0].External,
|
||
|
gp.Internal.Child[0].Internal
|
||
|
} else {
|
||
|
gp.External, gp.Internal = gp.Internal.Child[1].External,
|
||
|
gp.Internal.Child[1].Internal
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (n *RewardNode) String() string {
|
||
|
if n.External != nil {
|
||
|
return hex.EncodeToString(n.External.Key)
|
||
|
} else {
|
||
|
nodes := []string{}
|
||
|
for i := range n.Internal.Child {
|
||
|
nodes = append(nodes, n.Internal.Child[i].String())
|
||
|
}
|
||
|
return strings.Join(nodes, ",")
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (n *RewardNode) Bits() []byte {
|
||
|
if n.External != nil {
|
||
|
return n.External.Key
|
||
|
} else {
|
||
|
return nil
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (n *RewardNode) Info() (latestFrame uint64, total uint64) {
|
||
|
if n.External != nil {
|
||
|
return n.External.LatestFrame, n.External.Total
|
||
|
} else {
|
||
|
return 0, 0
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (n *RewardNode) critBit(
|
||
|
address []byte,
|
||
|
) (byteNumber int, bits byte) {
|
||
|
smallestLen := len(n.External.Key)
|
||
|
if len(address) < smallestLen {
|
||
|
smallestLen = len(address)
|
||
|
}
|
||
|
|
||
|
for byteNumber = 0; byteNumber < smallestLen; byteNumber++ {
|
||
|
if l, r := address[byteNumber], n.External.Key[byteNumber]; l != r {
|
||
|
b := l ^ r
|
||
|
b |= b >> 1
|
||
|
b |= b >> 2
|
||
|
b |= b >> 4
|
||
|
bits = b &^ (b >> 1)
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if len(n.External.Key) < len(address) {
|
||
|
b := address[byteNumber]
|
||
|
b |= b >> 1
|
||
|
b |= b >> 2
|
||
|
b |= b >> 4
|
||
|
bits = b &^ (b >> 1)
|
||
|
} else if len(n.External.Key) > len(address) {
|
||
|
b := n.External.Key[byteNumber]
|
||
|
b |= b >> 1
|
||
|
b |= b >> 2
|
||
|
b |= b >> 4
|
||
|
bits = b &^ (b >> 1)
|
||
|
} else {
|
||
|
byteNumber = -1
|
||
|
}
|
||
|
return
|
||
|
}
|