ceremonyclient/go-libp2p-blossomsub/score.go

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package blossomsub
import (
"context"
"fmt"
"net"
"sync"
"time"
"github.com/libp2p/go-libp2p/core/host"
"github.com/libp2p/go-libp2p/core/peer"
"github.com/libp2p/go-libp2p/core/protocol"
manet "github.com/multiformats/go-multiaddr/net"
)
type peerStats struct {
// true if the peer is currently connected
connected bool
// expiration time of the score stats for disconnected peers
expire time.Time
// per topc stats
bitmasks map[string]*bitmaskStats
// IP tracking; store as string for easy processing
ips []string
// IP whitelisting cache
ipWhitelist map[string]bool
// behavioural pattern penalties (applied by the router)
behaviourPenalty float64
}
type bitmaskStats struct {
// true if the peer is in the mesh
inMesh bool
// time when the peer was (last) GRAFTed; valid only when in mesh
graftTime time.Time
// time in mesh (updated during refresh/decay to avoid calling gettimeofday on
// every score invocation)
meshTime time.Duration
// first message deliveries
firstMessageDeliveries float64
// mesh message deliveries
meshMessageDeliveries float64
// true if the peer has been enough time in the mesh to activate mess message deliveries
meshMessageDeliveriesActive bool
// sticky mesh rate failure penalty counter
meshFailurePenalty float64
// invalid message counter
invalidMessageDeliveries float64
}
type peerScore struct {
sync.Mutex
// the score parameters
params *PeerScoreParams
// per peer stats for score calculation
peerStats map[peer.ID]*peerStats
// IP colocation tracking; maps IP => set of peers.
peerIPs map[string]map[peer.ID]struct{}
// message delivery tracking
deliveries *messageDeliveries
idGen *msgIDGenerator
host host.Host
// debugging inspection
inspect PeerScoreInspectFn
inspectEx ExtendedPeerScoreInspectFn
inspectPeriod time.Duration
}
var _ RawTracer = (*peerScore)(nil)
type messageDeliveries struct {
seenMsgTTL time.Duration
records map[string]*deliveryRecord
// queue for cleaning up old delivery records
head *deliveryEntry
tail *deliveryEntry
}
type deliveryRecord struct {
status int
firstSeen time.Time
validated time.Time
peers map[peer.ID]struct{}
}
type deliveryEntry struct {
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id []byte
expire time.Time
next *deliveryEntry
}
// delivery record status
const (
deliveryUnknown = iota // we don't know (yet) if the message is valid
deliveryValid // we know the message is valid
deliveryInvalid // we know the message is invalid
deliveryIgnored // we were intructed by the validator to ignore the message
deliveryThrottled // we can't tell if it is valid because validation throttled
)
type (
PeerScoreInspectFn = func(map[peer.ID]float64)
ExtendedPeerScoreInspectFn = func(map[peer.ID]*PeerScoreSnapshot)
)
type PeerScoreSnapshot struct {
Score float64
Bitmasks map[string]*BitmaskScoreSnapshot
AppSpecificScore float64
IPColocationFactor float64
BehaviourPenalty float64
}
type BitmaskScoreSnapshot struct {
TimeInMesh time.Duration
FirstMessageDeliveries float64
MeshMessageDeliveries float64
InvalidMessageDeliveries float64
}
// WithPeerScoreInspect is a BlossomSub router option that enables peer score debugging.
// When this option is enabled, the supplied function will be invoked periodically to allow
// the application to inspect or dump the scores for connected peers.
// The supplied function can have one of two signatures:
// - PeerScoreInspectFn, which takes a map of peer IDs to score.
// - ExtendedPeerScoreInspectFn, which takes a map of peer IDs to
// PeerScoreSnapshots and allows inspection of individual score
// components for debugging peer scoring.
//
// This option must be passed _after_ the WithPeerScore option.
func WithPeerScoreInspect(inspect interface{}, period time.Duration) Option {
return func(ps *PubSub) error {
gs, ok := ps.rt.(*BlossomSubRouter)
if !ok {
return fmt.Errorf("pubsub router is not BlossomSub")
}
if gs.score == nil {
return fmt.Errorf("peer scoring is not enabled")
}
if gs.score.inspect != nil || gs.score.inspectEx != nil {
return fmt.Errorf("duplicate peer score inspector")
}
switch i := inspect.(type) {
case PeerScoreInspectFn:
gs.score.inspect = i
case ExtendedPeerScoreInspectFn:
gs.score.inspectEx = i
default:
return fmt.Errorf("unknown peer score insector type: %v", inspect)
}
gs.score.inspectPeriod = period
return nil
}
}
// implementation
func newPeerScore(params *PeerScoreParams) *peerScore {
seenMsgTTL := params.SeenMsgTTL
if seenMsgTTL == 0 {
seenMsgTTL = TimeCacheDuration
}
return &peerScore{
params: params,
peerStats: make(map[peer.ID]*peerStats),
peerIPs: make(map[string]map[peer.ID]struct{}),
deliveries: &messageDeliveries{seenMsgTTL: seenMsgTTL, records: make(map[string]*deliveryRecord)},
idGen: newMsgIdGenerator(),
}
}
// SetBitmaskScoreParams sets new score parameters for a bitmask.
// If the bitmask previously had parameters and the parameters are lowering delivery caps,
// then the score counters are recapped appropriately.
// Note: assumes that the bitmask score parameters have already been validated
func (ps *peerScore) SetBitmaskScoreParams(bitmask []byte, p *BitmaskScoreParams) error {
ps.Lock()
defer ps.Unlock()
old, exist := ps.params.Bitmasks[string(bitmask)]
ps.params.Bitmasks[string(bitmask)] = p
if !exist {
return nil
}
// check to see if the counter Caps are being lowered; if that's the case we need to recap them
recap := false
if p.FirstMessageDeliveriesCap < old.FirstMessageDeliveriesCap {
recap = true
}
if p.MeshMessageDeliveriesCap < old.MeshMessageDeliveriesCap {
recap = true
}
if !recap {
return nil
}
// recap counters for bitmask
for _, pstats := range ps.peerStats {
tstats, ok := pstats.bitmasks[string(bitmask)]
if !ok {
continue
}
if tstats.firstMessageDeliveries > p.FirstMessageDeliveriesCap {
tstats.firstMessageDeliveries = p.FirstMessageDeliveriesCap
}
if tstats.meshMessageDeliveries > p.MeshMessageDeliveriesCap {
tstats.meshMessageDeliveries = p.MeshMessageDeliveriesCap
}
}
return nil
}
// router interface
func (ps *peerScore) Start(gs *BlossomSubRouter) {
if ps == nil {
return
}
ps.idGen = gs.p.idGen
ps.host = gs.p.host
go ps.background(gs.p.ctx)
}
func (ps *peerScore) Score(p peer.ID) float64 {
if ps == nil {
return 0
}
ps.Lock()
defer ps.Unlock()
return ps.score(p)
}
func (ps *peerScore) score(p peer.ID) float64 {
pstats, ok := ps.peerStats[p]
if !ok {
return 0
}
var score float64
// bitmask scores
for bitmask, tstats := range pstats.bitmasks {
// the bitmask parameters
bitmaskParams, ok := ps.params.Bitmasks[string(bitmask)]
if !ok {
// we are not scoring this bitmask
continue
}
// the bitmask score
var bitmaskScore float64
// P1: time in Mesh
if tstats.inMesh {
p1 := float64(tstats.meshTime / bitmaskParams.TimeInMeshQuantum)
if p1 > bitmaskParams.TimeInMeshCap {
p1 = bitmaskParams.TimeInMeshCap
}
bitmaskScore += p1 * bitmaskParams.TimeInMeshWeight
}
// P2: first message deliveries
p2 := tstats.firstMessageDeliveries
bitmaskScore += p2 * bitmaskParams.FirstMessageDeliveriesWeight
// P3: mesh message deliveries
if tstats.meshMessageDeliveriesActive {
if tstats.meshMessageDeliveries < bitmaskParams.MeshMessageDeliveriesThreshold {
deficit := bitmaskParams.MeshMessageDeliveriesThreshold - tstats.meshMessageDeliveries
p3 := deficit * deficit
bitmaskScore += p3 * bitmaskParams.MeshMessageDeliveriesWeight
}
}
// P3b:
// NOTE: the weight of P3b is negative (validated in BitmaskScoreParams.validate), so this detracts.
p3b := tstats.meshFailurePenalty
bitmaskScore += p3b * bitmaskParams.MeshFailurePenaltyWeight
// P4: invalid messages
// NOTE: the weight of P4 is negative (validated in BitmaskScoreParams.validate), so this detracts.
p4 := (tstats.invalidMessageDeliveries * tstats.invalidMessageDeliveries)
bitmaskScore += p4 * bitmaskParams.InvalidMessageDeliveriesWeight
// update score, mixing with bitmask weight
score += bitmaskScore * bitmaskParams.BitmaskWeight
}
// apply the bitmask score cap, if any
if ps.params.BitmaskScoreCap > 0 && score > ps.params.BitmaskScoreCap {
score = ps.params.BitmaskScoreCap
}
// P5: application-specific score
p5 := ps.params.AppSpecificScore(p)
score += p5 * ps.params.AppSpecificWeight
// P6: IP collocation factor
p6 := ps.ipColocationFactor(p)
score += p6 * ps.params.IPColocationFactorWeight
// P7: behavioural pattern penalty
if pstats.behaviourPenalty > ps.params.BehaviourPenaltyThreshold {
excess := pstats.behaviourPenalty - ps.params.BehaviourPenaltyThreshold
p7 := excess * excess
score += p7 * ps.params.BehaviourPenaltyWeight
}
return score
}
func (ps *peerScore) ipColocationFactor(p peer.ID) float64 {
pstats, ok := ps.peerStats[p]
if !ok {
return 0
}
var result float64
loop:
for _, ip := range pstats.ips {
if len(ps.params.IPColocationFactorWhitelist) > 0 {
if pstats.ipWhitelist == nil {
pstats.ipWhitelist = make(map[string]bool)
}
whitelisted, ok := pstats.ipWhitelist[ip]
if !ok {
ipObj := net.ParseIP(ip)
for _, ipNet := range ps.params.IPColocationFactorWhitelist {
if ipNet.Contains(ipObj) {
pstats.ipWhitelist[ip] = true
continue loop
}
}
pstats.ipWhitelist[ip] = false
}
if whitelisted {
continue loop
}
}
// P6 has a cliff (IPColocationFactorThreshold); it's only applied iff
// at least that many peers are connected to us from that source IP
// addr. It is quadratic, and the weight is negative (validated by
// PeerScoreParams.validate).
peersInIP := len(ps.peerIPs[ip])
if peersInIP > ps.params.IPColocationFactorThreshold {
surpluss := float64(peersInIP - ps.params.IPColocationFactorThreshold)
result += surpluss * surpluss
}
}
return result
}
// behavioural pattern penalties
func (ps *peerScore) AddPenalty(p peer.ID, count int) {
if ps == nil {
return
}
ps.Lock()
defer ps.Unlock()
pstats, ok := ps.peerStats[p]
if !ok {
return
}
pstats.behaviourPenalty += float64(count)
}
// periodic maintenance
func (ps *peerScore) background(ctx context.Context) {
refreshScores := time.NewTicker(ps.params.DecayInterval)
defer refreshScores.Stop()
refreshIPs := time.NewTicker(time.Minute)
defer refreshIPs.Stop()
gcDeliveryRecords := time.NewTicker(time.Minute)
defer gcDeliveryRecords.Stop()
var inspectScores <-chan time.Time
if ps.inspect != nil || ps.inspectEx != nil {
ticker := time.NewTicker(ps.inspectPeriod)
defer ticker.Stop()
// also dump at exit for one final sample
defer ps.inspectScores()
inspectScores = ticker.C
}
for {
select {
case <-refreshScores.C:
ps.refreshScores()
case <-refreshIPs.C:
ps.refreshIPs()
case <-gcDeliveryRecords.C:
ps.gcDeliveryRecords()
case <-inspectScores:
ps.inspectScores()
case <-ctx.Done():
return
}
}
}
// inspectScores dumps all tracked scores into the inspect function.
func (ps *peerScore) inspectScores() {
if ps.inspect != nil {
ps.inspectScoresSimple()
}
if ps.inspectEx != nil {
ps.inspectScoresExtended()
}
}
func (ps *peerScore) inspectScoresSimple() {
ps.Lock()
scores := make(map[peer.ID]float64, len(ps.peerStats))
for p := range ps.peerStats {
scores[p] = ps.score(p)
}
ps.Unlock()
// Since this is a user-injected function, it could be performing I/O, and
// we don't want to block the scorer's background loop. Therefore, we launch
// it in a separate goroutine. If the function needs to synchronise, it
// should do so locally.
go ps.inspect(scores)
}
func (ps *peerScore) inspectScoresExtended() {
ps.Lock()
scores := make(map[peer.ID]*PeerScoreSnapshot, len(ps.peerStats))
for p, pstats := range ps.peerStats {
pss := new(PeerScoreSnapshot)
pss.Score = ps.score(p)
if len(pstats.bitmasks) > 0 {
pss.Bitmasks = make(map[string]*BitmaskScoreSnapshot, len(pstats.bitmasks))
for t, ts := range pstats.bitmasks {
tss := &BitmaskScoreSnapshot{
FirstMessageDeliveries: ts.firstMessageDeliveries,
MeshMessageDeliveries: ts.meshMessageDeliveries,
InvalidMessageDeliveries: ts.invalidMessageDeliveries,
}
if ts.inMesh {
tss.TimeInMesh = ts.meshTime
}
pss.Bitmasks[t] = tss
}
}
pss.AppSpecificScore = ps.params.AppSpecificScore(p)
pss.IPColocationFactor = ps.ipColocationFactor(p)
pss.BehaviourPenalty = pstats.behaviourPenalty
scores[p] = pss
}
ps.Unlock()
go ps.inspectEx(scores)
}
// refreshScores decays scores, and purges score records for disconnected peers,
// once their expiry has elapsed.
func (ps *peerScore) refreshScores() {
ps.Lock()
defer ps.Unlock()
now := time.Now()
for p, pstats := range ps.peerStats {
if !pstats.connected {
// has the retention period expired?
if now.After(pstats.expire) {
// yes, throw it away (but clean up the IP tracking first)
ps.removeIPs(p, pstats.ips)
delete(ps.peerStats, p)
}
// we don't decay retained scores, as the peer is not active.
// this way the peer cannot reset a negative score by simply disconnecting and reconnecting,
// unless the retention period has ellapsed.
// similarly, a well behaved peer does not lose its score by getting disconnected.
continue
}
for bitmask, tstats := range pstats.bitmasks {
// the bitmask parameters
bitmaskParams, ok := ps.params.Bitmasks[string(bitmask)]
if !ok {
// we are not scoring this bitmask
continue
}
// decay counters
tstats.firstMessageDeliveries *= bitmaskParams.FirstMessageDeliveriesDecay
if tstats.firstMessageDeliveries < ps.params.DecayToZero {
tstats.firstMessageDeliveries = 0
}
tstats.meshMessageDeliveries *= bitmaskParams.MeshMessageDeliveriesDecay
if tstats.meshMessageDeliveries < ps.params.DecayToZero {
tstats.meshMessageDeliveries = 0
}
tstats.meshFailurePenalty *= bitmaskParams.MeshFailurePenaltyDecay
if tstats.meshFailurePenalty < ps.params.DecayToZero {
tstats.meshFailurePenalty = 0
}
tstats.invalidMessageDeliveries *= bitmaskParams.InvalidMessageDeliveriesDecay
if tstats.invalidMessageDeliveries < ps.params.DecayToZero {
tstats.invalidMessageDeliveries = 0
}
// update mesh time and activate mesh message delivery parameter if need be
if tstats.inMesh {
tstats.meshTime = now.Sub(tstats.graftTime)
if tstats.meshTime > bitmaskParams.MeshMessageDeliveriesActivation {
tstats.meshMessageDeliveriesActive = true
}
}
}
// decay P7 counter
pstats.behaviourPenalty *= ps.params.BehaviourPenaltyDecay
if pstats.behaviourPenalty < ps.params.DecayToZero {
pstats.behaviourPenalty = 0
}
}
}
// refreshIPs refreshes IPs we know of peers we're tracking.
func (ps *peerScore) refreshIPs() {
ps.Lock()
defer ps.Unlock()
// peer IPs may change, so we periodically refresh them
//
// TODO: it could be more efficient to collect connections for all peers
// from the Network, populate a new map, and replace it in place. We are
// incurring in those allocs anyway, and maybe even in more, in the form of
// slices.
for p, pstats := range ps.peerStats {
if pstats.connected {
ips := ps.getIPs(p)
ps.setIPs(p, ips, pstats.ips)
pstats.ips = ips
}
}
}
func (ps *peerScore) gcDeliveryRecords() {
ps.Lock()
defer ps.Unlock()
ps.deliveries.gc()
}
// tracer interface
func (ps *peerScore) AddPeer(p peer.ID, proto protocol.ID) {
ps.Lock()
defer ps.Unlock()
pstats, ok := ps.peerStats[p]
if !ok {
pstats = &peerStats{bitmasks: make(map[string]*bitmaskStats)}
ps.peerStats[p] = pstats
}
pstats.connected = true
ips := ps.getIPs(p)
ps.setIPs(p, ips, pstats.ips)
pstats.ips = ips
}
func (ps *peerScore) RemovePeer(p peer.ID) {
ps.Lock()
defer ps.Unlock()
pstats, ok := ps.peerStats[p]
if !ok {
return
}
// decide whether to retain the score; this currently only retains non-positive scores
// to dissuade attacks on the score function.
if ps.score(p) > 0 {
ps.removeIPs(p, pstats.ips)
delete(ps.peerStats, p)
return
}
// furthermore, when we decide to retain the score, the firstMessageDelivery counters are
// reset to 0 and mesh delivery penalties applied.
for bitmask, tstats := range pstats.bitmasks {
tstats.firstMessageDeliveries = 0
threshold := ps.params.Bitmasks[string(bitmask)].MeshMessageDeliveriesThreshold
if tstats.inMesh && tstats.meshMessageDeliveriesActive && tstats.meshMessageDeliveries < threshold {
deficit := threshold - tstats.meshMessageDeliveries
tstats.meshFailurePenalty += deficit * deficit
}
tstats.inMesh = false
}
pstats.connected = false
pstats.expire = time.Now().Add(ps.params.RetainScore)
}
func (ps *peerScore) Join(bitmask []byte) {}
func (ps *peerScore) Leave(bitmask []byte) {}
func (ps *peerScore) Graft(p peer.ID, bitmask []byte) {
ps.Lock()
defer ps.Unlock()
pstats, ok := ps.peerStats[p]
if !ok {
return
}
tstats, ok := pstats.getBitmaskStats(bitmask, ps.params)
if !ok {
return
}
tstats.inMesh = true
tstats.graftTime = time.Now()
tstats.meshTime = 0
tstats.meshMessageDeliveriesActive = false
}
func (ps *peerScore) Prune(p peer.ID, bitmask []byte) {
ps.Lock()
defer ps.Unlock()
pstats, ok := ps.peerStats[p]
if !ok {
return
}
tstats, ok := pstats.getBitmaskStats(bitmask, ps.params)
if !ok {
return
}
// sticky mesh delivery rate failure penalty
threshold := ps.params.Bitmasks[string(bitmask)].MeshMessageDeliveriesThreshold
if tstats.meshMessageDeliveriesActive && tstats.meshMessageDeliveries < threshold {
deficit := threshold - tstats.meshMessageDeliveries
tstats.meshFailurePenalty += deficit * deficit
}
tstats.inMesh = false
}
func (ps *peerScore) ValidateMessage(msg *Message) {
ps.Lock()
defer ps.Unlock()
// the pubsub subsystem is beginning validation; create a record to track time in
// the validation pipeline with an accurate firstSeen time.
_ = ps.deliveries.getRecord(ps.idGen.ID(msg))
}
func (ps *peerScore) DeliverMessage(msg *Message) {
ps.Lock()
defer ps.Unlock()
ps.markFirstMessageDelivery(msg.ReceivedFrom, msg)
drec := ps.deliveries.getRecord(ps.idGen.ID(msg))
// defensive check that this is the first delivery trace -- delivery status should be unknown
if drec.status != deliveryUnknown {
log.Debugf("unexpected delivery trace: message from %s was first seen %s ago and has delivery status %d", msg.ReceivedFrom, time.Since(drec.firstSeen), drec.status)
return
}
// mark the message as valid and reward mesh peers that have already forwarded it to us
drec.status = deliveryValid
drec.validated = time.Now()
for p := range drec.peers {
// this check is to make sure a peer can't send us a message twice and get a double count
// if it is a first delivery.
if p != msg.ReceivedFrom {
ps.markDuplicateMessageDelivery(p, msg, time.Time{})
}
}
}
func (ps *peerScore) RejectMessage(msg *Message, reason string) {
ps.Lock()
defer ps.Unlock()
switch reason {
// we don't track those messages, but we penalize the peer as they are clearly invalid
case RejectMissingSignature:
fallthrough
case RejectInvalidSignature:
fallthrough
case RejectUnexpectedSignature:
fallthrough
case RejectUnexpectedAuthInfo:
fallthrough
case RejectSelfOrigin:
ps.markInvalidMessageDelivery(msg.ReceivedFrom, msg)
return
// we ignore those messages, so do nothing.
case RejectBlacklstedPeer:
fallthrough
case RejectBlacklistedSource:
return
case RejectValidationQueueFull:
// the message was rejected before it entered the validation pipeline;
// we don't know if this message has a valid signature, and thus we also don't know if
// it has a valid message ID; all we can do is ignore it.
return
}
drec := ps.deliveries.getRecord(ps.idGen.ID(msg))
// defensive check that this is the first rejection trace -- delivery status should be unknown
if drec.status != deliveryUnknown {
log.Debugf("unexpected rejection trace: message from %s was first seen %s ago and has delivery status %d", msg.ReceivedFrom, time.Since(drec.firstSeen), drec.status)
return
}
switch reason {
case RejectValidationThrottled:
// if we reject with "validation throttled" we don't penalize the peer(s) that forward it
// because we don't know if it was valid.
drec.status = deliveryThrottled
// release the delivery time tracking map to free some memory early
drec.peers = nil
return
case RejectValidationIgnored:
// we were explicitly instructed by the validator to ignore the message but not penalize
// the peer
drec.status = deliveryIgnored
drec.peers = nil
return
}
// mark the message as invalid and penalize peers that have already forwarded it.
drec.status = deliveryInvalid
ps.markInvalidMessageDelivery(msg.ReceivedFrom, msg)
for p := range drec.peers {
ps.markInvalidMessageDelivery(p, msg)
}
// release the delivery time tracking map to free some memory early
drec.peers = nil
}
func (ps *peerScore) DuplicateMessage(msg *Message) {
ps.Lock()
defer ps.Unlock()
drec := ps.deliveries.getRecord(ps.idGen.ID(msg))
_, ok := drec.peers[msg.ReceivedFrom]
if ok {
// we have already seen this duplicate!
return
}
switch drec.status {
case deliveryUnknown:
// the message is being validated; track the peer delivery and wait for
// the Deliver/Reject notification.
drec.peers[msg.ReceivedFrom] = struct{}{}
case deliveryValid:
// mark the peer delivery time to only count a duplicate delivery once.
drec.peers[msg.ReceivedFrom] = struct{}{}
ps.markDuplicateMessageDelivery(msg.ReceivedFrom, msg, drec.validated)
case deliveryInvalid:
// we no longer track delivery time
ps.markInvalidMessageDelivery(msg.ReceivedFrom, msg)
case deliveryThrottled:
// the message was throttled; do nothing (we don't know if it was valid)
case deliveryIgnored:
// the message was ignored; do nothing
}
}
func (ps *peerScore) ThrottlePeer(p peer.ID) {}
func (ps *peerScore) RecvRPC(rpc *RPC) {}
func (ps *peerScore) SendRPC(rpc *RPC, p peer.ID) {}
func (ps *peerScore) DropRPC(rpc *RPC, p peer.ID) {}
func (ps *peerScore) UndeliverableMessage(msg *Message) {}
// message delivery records
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func (d *messageDeliveries) getRecord(id []byte) *deliveryRecord {
rec, ok := d.records[string(id)]
if ok {
return rec
}
now := time.Now()
rec = &deliveryRecord{peers: make(map[peer.ID]struct{}), firstSeen: now}
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d.records[string(id)] = rec
entry := &deliveryEntry{id: id, expire: now.Add(d.seenMsgTTL)}
if d.tail != nil {
d.tail.next = entry
d.tail = entry
} else {
d.head = entry
d.tail = entry
}
return rec
}
func (d *messageDeliveries) gc() {
if d.head == nil {
return
}
now := time.Now()
for d.head != nil && now.After(d.head.expire) {
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delete(d.records, string(d.head.id))
d.head = d.head.next
}
if d.head == nil {
d.tail = nil
}
}
// getBitmaskStats returns existing bitmask stats for a given a given (peer, bitmask)
// tuple, or initialises a new bitmaskStats object and inserts it in the
// peerStats, iff the bitmask is scored.
func (pstats *peerStats) getBitmaskStats(bitmask []byte, params *PeerScoreParams) (*bitmaskStats, bool) {
tstats, ok := pstats.bitmasks[string(bitmask)]
if ok {
return tstats, true
}
_, scoredBitmask := params.Bitmasks[string(bitmask)]
if !scoredBitmask {
return nil, false
}
tstats = &bitmaskStats{}
pstats.bitmasks[string(bitmask)] = tstats
return tstats, true
}
// markInvalidMessageDelivery increments the "invalid message deliveries"
// counter for all scored bitmasks the message is published in.
func (ps *peerScore) markInvalidMessageDelivery(p peer.ID, msg *Message) {
pstats, ok := ps.peerStats[p]
if !ok {
return
}
bitmask := msg.GetBitmask()
tstats, ok := pstats.getBitmaskStats(bitmask, ps.params)
if !ok {
return
}
tstats.invalidMessageDeliveries += 1
}
// markFirstMessageDelivery increments the "first message deliveries" counter
// for all scored bitmasks the message is published in, as well as the "mesh
// message deliveries" counter, if the peer is in the mesh for the bitmask.
func (ps *peerScore) markFirstMessageDelivery(p peer.ID, msg *Message) {
pstats, ok := ps.peerStats[p]
if !ok {
return
}
bitmask := msg.GetBitmask()
tstats, ok := pstats.getBitmaskStats(bitmask, ps.params)
if !ok {
return
}
cap := ps.params.Bitmasks[string(bitmask)].FirstMessageDeliveriesCap
tstats.firstMessageDeliveries += 1
if tstats.firstMessageDeliveries > cap {
tstats.firstMessageDeliveries = cap
}
if !tstats.inMesh {
return
}
cap = ps.params.Bitmasks[string(bitmask)].MeshMessageDeliveriesCap
tstats.meshMessageDeliveries += 1
if tstats.meshMessageDeliveries > cap {
tstats.meshMessageDeliveries = cap
}
}
// markDuplicateMessageDelivery increments the "mesh message deliveries" counter
// for messages we've seen before, as long the message was received within the
// P3 window.
func (ps *peerScore) markDuplicateMessageDelivery(p peer.ID, msg *Message, validated time.Time) {
pstats, ok := ps.peerStats[p]
if !ok {
return
}
bitmask := msg.GetBitmask()
tstats, ok := pstats.getBitmaskStats(bitmask, ps.params)
if !ok {
return
}
if !tstats.inMesh {
return
}
tparams := ps.params.Bitmasks[string(bitmask)]
// check against the mesh delivery window -- if the validated time is passed as 0, then
// the message was received before we finished validation and thus falls within the mesh
// delivery window.
if !validated.IsZero() && time.Since(validated) > tparams.MeshMessageDeliveriesWindow {
return
}
cap := tparams.MeshMessageDeliveriesCap
tstats.meshMessageDeliveries += 1
if tstats.meshMessageDeliveries > cap {
tstats.meshMessageDeliveries = cap
}
}
// getIPs gets the current IPs for a peer.
func (ps *peerScore) getIPs(p peer.ID) []string {
// in unit tests this can be nil
if ps.host == nil {
return nil
}
conns := ps.host.Network().ConnsToPeer(p)
res := make([]string, 0, 1)
for _, c := range conns {
2024-06-08 11:32:45 +00:00
if c.Stat().Limited {
// ignore transient
continue
}
remote := c.RemoteMultiaddr()
ip, err := manet.ToIP(remote)
if err != nil {
continue
}
// ignore those; loopback is used for unit testing
if ip.IsLoopback() {
continue
}
if len(ip.To4()) == 4 {
// IPv4 address
ip4 := ip.String()
res = append(res, ip4)
} else {
// IPv6 address -- we add both the actual address and the /64 subnet
ip6 := ip.String()
res = append(res, ip6)
ip6mask := ip.Mask(net.CIDRMask(64, 128)).String()
res = append(res, ip6mask)
}
}
return res
}
// setIPs adds tracking for the new IPs in the list, and removes tracking from
// the obsolete IPs.
func (ps *peerScore) setIPs(p peer.ID, newips, oldips []string) {
addNewIPs:
// add the new IPs to the tracking
for _, ip := range newips {
// check if it is in the old ips list
for _, xip := range oldips {
if ip == xip {
continue addNewIPs
}
}
// no, it's a new one -- add it to the tracker
peers, ok := ps.peerIPs[ip]
if !ok {
peers = make(map[peer.ID]struct{})
ps.peerIPs[ip] = peers
}
peers[p] = struct{}{}
}
removeOldIPs:
// remove the obsolete old IPs from the tracking
for _, ip := range oldips {
// check if it is in the new ips list
for _, xip := range newips {
if ip == xip {
continue removeOldIPs
}
}
// no, it's obsolete -- remove it from the tracker
peers, ok := ps.peerIPs[ip]
if !ok {
continue
}
delete(peers, p)
if len(peers) == 0 {
delete(ps.peerIPs, ip)
}
}
}
// removeIPs removes an IP list from the tracking list for a peer.
func (ps *peerScore) removeIPs(p peer.ID, ips []string) {
for _, ip := range ips {
peers, ok := ps.peerIPs[ip]
if !ok {
continue
}
delete(peers, p)
if len(peers) == 0 {
delete(ps.peerIPs, ip)
}
}
}