mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
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910 lines
26 KiB
Go
910 lines
26 KiB
Go
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// Copyright 2018. All rights reserved. Use of this source code is governed by
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// an MIT-style license that can be found in the LICENSE file.
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// Package cache implements the CLOCK-Pro caching algorithm.
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//
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// CLOCK-Pro is a patent-free alternative to the Adaptive Replacement Cache,
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// https://en.wikipedia.org/wiki/Adaptive_replacement_cache.
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// It is an approximation of LIRS ( https://en.wikipedia.org/wiki/LIRS_caching_algorithm ),
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// much like the CLOCK page replacement algorithm is an approximation of LRU.
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//
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// This implementation is based on the python code from https://bitbucket.org/SamiLehtinen/pyclockpro .
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//
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// Slides describing the algorithm: http://fr.slideshare.net/huliang64/clockpro
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//
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// The original paper: http://static.usenix.org/event/usenix05/tech/general/full_papers/jiang/jiang_html/html.html
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//
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// It is MIT licensed, like the original.
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package cache // import "github.com/cockroachdb/pebble/internal/cache"
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import (
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"fmt"
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"os"
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"runtime"
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"runtime/debug"
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"strings"
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"sync"
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"sync/atomic"
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"github.com/cockroachdb/pebble/internal/base"
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"github.com/cockroachdb/pebble/internal/invariants"
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)
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type fileKey struct {
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// id is the namespace for fileNums.
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id uint64
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fileNum base.DiskFileNum
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}
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type key struct {
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fileKey
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offset uint64
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}
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// file returns the "file key" for the receiver. This is the key used for the
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// shard.files map.
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func (k key) file() key {
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k.offset = 0
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return k
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}
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func (k key) String() string {
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return fmt.Sprintf("%d/%d/%d", k.id, k.fileNum, k.offset)
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}
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// Handle provides a strong reference to a value in the cache. The reference
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// does not pin the value in the cache, but it does prevent the underlying byte
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// slice from being reused.
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type Handle struct {
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value *Value
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}
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// Get returns the value stored in handle.
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func (h Handle) Get() []byte {
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if h.value != nil {
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// NB: We don't increment shard.hits in this code path because we only want
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// to record a hit when the handle is retrieved from the cache.
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return h.value.buf
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}
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return nil
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}
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// Release releases the reference to the cache entry.
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func (h Handle) Release() {
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h.value.release()
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}
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type shard struct {
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hits atomic.Int64
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misses atomic.Int64
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mu sync.RWMutex
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reservedSize int64
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maxSize int64
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coldTarget int64
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blocks robinHoodMap // fileNum+offset -> block
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files robinHoodMap // fileNum -> list of blocks
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// The blocks and files maps store values in manually managed memory that is
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// invisible to the Go GC. This is fine for Value and entry objects that are
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// stored in manually managed memory, but when the "invariants" build tag is
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// set, all Value and entry objects are Go allocated and the entries map will
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// contain a reference to every entry.
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entries map[*entry]struct{}
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handHot *entry
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handCold *entry
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handTest *entry
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sizeHot int64
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sizeCold int64
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sizeTest int64
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// The count fields are used exclusively for asserting expectations.
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// We've seen infinite looping (cockroachdb/cockroach#70154) that
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// could be explained by a corrupted sizeCold. Through asserting on
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// these fields, we hope to gain more insight from any future
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// reproductions.
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countHot int64
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countCold int64
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countTest int64
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}
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func (c *shard) Get(id uint64, fileNum base.DiskFileNum, offset uint64) Handle {
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c.mu.RLock()
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var value *Value
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if e := c.blocks.Get(key{fileKey{id, fileNum}, offset}); e != nil {
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value = e.acquireValue()
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if value != nil {
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e.referenced.Store(true)
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}
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}
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c.mu.RUnlock()
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if value == nil {
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c.misses.Add(1)
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return Handle{}
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}
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c.hits.Add(1)
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return Handle{value: value}
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}
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func (c *shard) Set(id uint64, fileNum base.DiskFileNum, offset uint64, value *Value) Handle {
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if n := value.refs(); n != 1 {
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panic(fmt.Sprintf("pebble: Value has already been added to the cache: refs=%d", n))
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}
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c.mu.Lock()
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defer c.mu.Unlock()
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k := key{fileKey{id, fileNum}, offset}
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e := c.blocks.Get(k)
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switch {
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case e == nil:
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// no cache entry? add it
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e = newEntry(c, k, int64(len(value.buf)))
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e.setValue(value)
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if c.metaAdd(k, e) {
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value.ref.trace("add-cold")
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c.sizeCold += e.size
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c.countCold++
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} else {
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value.ref.trace("skip-cold")
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e.free()
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e = nil
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}
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case e.peekValue() != nil:
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// cache entry was a hot or cold page
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e.setValue(value)
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e.referenced.Store(true)
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delta := int64(len(value.buf)) - e.size
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e.size = int64(len(value.buf))
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if e.ptype == etHot {
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value.ref.trace("add-hot")
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c.sizeHot += delta
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} else {
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value.ref.trace("add-cold")
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c.sizeCold += delta
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}
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c.evict()
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default:
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// cache entry was a test page
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c.sizeTest -= e.size
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c.countTest--
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c.metaDel(e).release()
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c.metaCheck(e)
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e.size = int64(len(value.buf))
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c.coldTarget += e.size
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if c.coldTarget > c.targetSize() {
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c.coldTarget = c.targetSize()
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}
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e.referenced.Store(false)
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e.setValue(value)
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e.ptype = etHot
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if c.metaAdd(k, e) {
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value.ref.trace("add-hot")
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c.sizeHot += e.size
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c.countHot++
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} else {
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value.ref.trace("skip-hot")
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e.free()
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e = nil
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}
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}
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c.checkConsistency()
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// Values are initialized with a reference count of 1. That reference count
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// is being transferred to the returned Handle.
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return Handle{value: value}
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}
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func (c *shard) checkConsistency() {
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// See the comment above the count{Hot,Cold,Test} fields.
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switch {
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case c.sizeHot < 0 || c.sizeCold < 0 || c.sizeTest < 0 || c.countHot < 0 || c.countCold < 0 || c.countTest < 0:
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panic(fmt.Sprintf("pebble: unexpected negative: %d (%d bytes) hot, %d (%d bytes) cold, %d (%d bytes) test",
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c.countHot, c.sizeHot, c.countCold, c.sizeCold, c.countTest, c.sizeTest))
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case c.sizeHot > 0 && c.countHot == 0:
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panic(fmt.Sprintf("pebble: mismatch %d hot size, %d hot count", c.sizeHot, c.countHot))
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case c.sizeCold > 0 && c.countCold == 0:
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panic(fmt.Sprintf("pebble: mismatch %d cold size, %d cold count", c.sizeCold, c.countCold))
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case c.sizeTest > 0 && c.countTest == 0:
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panic(fmt.Sprintf("pebble: mismatch %d test size, %d test count", c.sizeTest, c.countTest))
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}
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}
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// Delete deletes the cached value for the specified file and offset.
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func (c *shard) Delete(id uint64, fileNum base.DiskFileNum, offset uint64) {
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// The common case is there is nothing to delete, so do a quick check with
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// shared lock.
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k := key{fileKey{id, fileNum}, offset}
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c.mu.RLock()
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exists := c.blocks.Get(k) != nil
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c.mu.RUnlock()
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if !exists {
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return
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}
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var deletedValue *Value
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func() {
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c.mu.Lock()
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defer c.mu.Unlock()
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e := c.blocks.Get(k)
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if e == nil {
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return
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}
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deletedValue = c.metaEvict(e)
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c.checkConsistency()
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}()
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// Now that the mutex has been dropped, release the reference which will
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// potentially free the memory associated with the previous cached value.
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deletedValue.release()
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}
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// EvictFile evicts all of the cache values for the specified file.
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func (c *shard) EvictFile(id uint64, fileNum base.DiskFileNum) {
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fkey := key{fileKey{id, fileNum}, 0}
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for c.evictFileRun(fkey) {
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// Sched switch to give another goroutine an opportunity to acquire the
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// shard mutex.
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runtime.Gosched()
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}
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}
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func (c *shard) evictFileRun(fkey key) (moreRemaining bool) {
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// If most of the file's blocks are held in the block cache, evicting all
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// the blocks may take a while. We don't want to block the entire cache
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// shard, forcing concurrent readers to wait until we're finished. We drop
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// the mutex every [blocksPerMutexAcquisition] blocks to give other
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// goroutines an opportunity to make progress.
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const blocksPerMutexAcquisition = 5
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c.mu.Lock()
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// Releasing a value may result in free-ing it back to the memory allocator.
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// This can have a nontrivial cost that we'd prefer to not pay while holding
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// the shard mutex, so we collect the evicted values in a local slice and
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// only release them in a defer after dropping the cache mutex.
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var obsoleteValuesAlloc [blocksPerMutexAcquisition]*Value
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obsoleteValues := obsoleteValuesAlloc[:0]
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defer func() {
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c.mu.Unlock()
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for _, v := range obsoleteValues {
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v.release()
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}
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}()
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blocks := c.files.Get(fkey)
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if blocks == nil {
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// No blocks for this file.
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return false
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}
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// b is the current head of the doubly linked list, and n is the entry after b.
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for b, n := blocks, (*entry)(nil); len(obsoleteValues) < cap(obsoleteValues); b = n {
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n = b.fileLink.next
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obsoleteValues = append(obsoleteValues, c.metaEvict(b))
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if b == n {
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// b == n represents the case where b was the last entry remaining
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// in the doubly linked list, which is why it pointed at itself. So
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// no more entries left.
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c.checkConsistency()
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return false
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}
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}
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// Exhausted blocksPerMutexAcquisition.
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return true
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}
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func (c *shard) Free() {
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c.mu.Lock()
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defer c.mu.Unlock()
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// NB: we use metaDel rather than metaEvict in order to avoid the expensive
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// metaCheck call when the "invariants" build tag is specified.
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for c.handHot != nil {
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e := c.handHot
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c.metaDel(c.handHot).release()
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e.free()
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}
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c.blocks.free()
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c.files.free()
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}
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func (c *shard) Reserve(n int) {
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c.mu.Lock()
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defer c.mu.Unlock()
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c.reservedSize += int64(n)
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// Changing c.reservedSize will either increase or decrease
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// the targetSize. But we want coldTarget to be in the range
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// [0, targetSize]. So, if c.targetSize decreases, make sure
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// that the coldTarget fits within the limits.
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targetSize := c.targetSize()
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if c.coldTarget > targetSize {
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c.coldTarget = targetSize
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}
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c.evict()
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c.checkConsistency()
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}
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// Size returns the current space used by the cache.
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func (c *shard) Size() int64 {
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c.mu.RLock()
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size := c.sizeHot + c.sizeCold
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c.mu.RUnlock()
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return size
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}
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func (c *shard) targetSize() int64 {
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target := c.maxSize - c.reservedSize
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// Always return a positive integer for targetSize. This is so that we don't
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// end up in an infinite loop in evict(), in cases where reservedSize is
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// greater than or equal to maxSize.
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if target < 1 {
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return 1
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}
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return target
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}
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// Add the entry to the cache, returning true if the entry was added and false
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// if it would not fit in the cache.
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func (c *shard) metaAdd(key key, e *entry) bool {
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c.evict()
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if e.size > c.targetSize() {
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// The entry is larger than the target cache size.
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return false
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}
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c.blocks.Put(key, e)
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if entriesGoAllocated {
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// Go allocated entries need to be referenced from Go memory. The entries
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// map provides that reference.
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c.entries[e] = struct{}{}
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}
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if c.handHot == nil {
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// first element
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c.handHot = e
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c.handCold = e
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c.handTest = e
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} else {
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c.handHot.link(e)
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}
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if c.handCold == c.handHot {
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c.handCold = c.handCold.prev()
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}
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fkey := key.file()
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if fileBlocks := c.files.Get(fkey); fileBlocks == nil {
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c.files.Put(fkey, e)
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} else {
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fileBlocks.linkFile(e)
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}
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return true
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}
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// Remove the entry from the cache. This removes the entry from the blocks map,
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// the files map, and ensures that hand{Hot,Cold,Test} are not pointing at the
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// entry. Returns the deleted value that must be released, if any.
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func (c *shard) metaDel(e *entry) (deletedValue *Value) {
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if value := e.peekValue(); value != nil {
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value.ref.trace("metaDel")
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}
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// Remove the pointer to the value.
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deletedValue = e.val
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e.val = nil
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c.blocks.Delete(e.key)
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if entriesGoAllocated {
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// Go allocated entries need to be referenced from Go memory. The entries
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// map provides that reference.
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delete(c.entries, e)
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}
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if e == c.handHot {
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c.handHot = c.handHot.prev()
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}
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if e == c.handCold {
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c.handCold = c.handCold.prev()
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}
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if e == c.handTest {
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c.handTest = c.handTest.prev()
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}
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if e.unlink() == e {
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// This was the last entry in the cache.
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c.handHot = nil
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c.handCold = nil
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c.handTest = nil
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}
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fkey := e.key.file()
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if next := e.unlinkFile(); e == next {
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c.files.Delete(fkey)
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} else {
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c.files.Put(fkey, next)
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}
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return deletedValue
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}
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// Check that the specified entry is not referenced by the cache.
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||
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func (c *shard) metaCheck(e *entry) {
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if invariants.Enabled {
|
||
|
if _, ok := c.entries[e]; ok {
|
||
|
fmt.Fprintf(os.Stderr, "%p: %s unexpectedly found in entries map\n%s",
|
||
|
e, e.key, debug.Stack())
|
||
|
os.Exit(1)
|
||
|
}
|
||
|
if c.blocks.findByValue(e) != nil {
|
||
|
fmt.Fprintf(os.Stderr, "%p: %s unexpectedly found in blocks map\n%s\n%s",
|
||
|
e, e.key, &c.blocks, debug.Stack())
|
||
|
os.Exit(1)
|
||
|
}
|
||
|
if c.files.findByValue(e) != nil {
|
||
|
fmt.Fprintf(os.Stderr, "%p: %s unexpectedly found in files map\n%s\n%s",
|
||
|
e, e.key, &c.files, debug.Stack())
|
||
|
os.Exit(1)
|
||
|
}
|
||
|
// NB: c.hand{Hot,Cold,Test} are pointers into a single linked list. We
|
||
|
// only have to traverse one of them to check all of them.
|
||
|
var countHot, countCold, countTest int64
|
||
|
var sizeHot, sizeCold, sizeTest int64
|
||
|
for t := c.handHot.next(); t != nil; t = t.next() {
|
||
|
// Recompute count{Hot,Cold,Test} and size{Hot,Cold,Test}.
|
||
|
switch t.ptype {
|
||
|
case etHot:
|
||
|
countHot++
|
||
|
sizeHot += t.size
|
||
|
case etCold:
|
||
|
countCold++
|
||
|
sizeCold += t.size
|
||
|
case etTest:
|
||
|
countTest++
|
||
|
sizeTest += t.size
|
||
|
}
|
||
|
if e == t {
|
||
|
fmt.Fprintf(os.Stderr, "%p: %s unexpectedly found in blocks list\n%s",
|
||
|
e, e.key, debug.Stack())
|
||
|
os.Exit(1)
|
||
|
}
|
||
|
if t == c.handHot {
|
||
|
break
|
||
|
}
|
||
|
}
|
||
|
if countHot != c.countHot || countCold != c.countCold || countTest != c.countTest ||
|
||
|
sizeHot != c.sizeHot || sizeCold != c.sizeCold || sizeTest != c.sizeTest {
|
||
|
fmt.Fprintf(os.Stderr, `divergence of Hot,Cold,Test statistics
|
||
|
cache's statistics: hot %d, %d, cold %d, %d, test %d, %d
|
||
|
recalculated statistics: hot %d, %d, cold %d, %d, test %d, %d\n%s`,
|
||
|
c.countHot, c.sizeHot, c.countCold, c.sizeCold, c.countTest, c.sizeTest,
|
||
|
countHot, sizeHot, countCold, sizeCold, countTest, sizeTest,
|
||
|
debug.Stack())
|
||
|
os.Exit(1)
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (c *shard) metaEvict(e *entry) (evictedValue *Value) {
|
||
|
switch e.ptype {
|
||
|
case etHot:
|
||
|
c.sizeHot -= e.size
|
||
|
c.countHot--
|
||
|
case etCold:
|
||
|
c.sizeCold -= e.size
|
||
|
c.countCold--
|
||
|
case etTest:
|
||
|
c.sizeTest -= e.size
|
||
|
c.countTest--
|
||
|
}
|
||
|
evictedValue = c.metaDel(e)
|
||
|
c.metaCheck(e)
|
||
|
e.free()
|
||
|
return evictedValue
|
||
|
}
|
||
|
|
||
|
func (c *shard) evict() {
|
||
|
for c.targetSize() <= c.sizeHot+c.sizeCold && c.handCold != nil {
|
||
|
c.runHandCold(c.countCold, c.sizeCold)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (c *shard) runHandCold(countColdDebug, sizeColdDebug int64) {
|
||
|
// countColdDebug and sizeColdDebug should equal c.countCold and
|
||
|
// c.sizeCold. They're parameters only to aid in debugging of
|
||
|
// cockroachdb/cockroach#70154. Since they're parameters, their
|
||
|
// arguments will appear within stack traces should we encounter
|
||
|
// a reproduction.
|
||
|
if c.countCold != countColdDebug || c.sizeCold != sizeColdDebug {
|
||
|
panic(fmt.Sprintf("runHandCold: cold count and size are %d, %d, arguments are %d and %d",
|
||
|
c.countCold, c.sizeCold, countColdDebug, sizeColdDebug))
|
||
|
}
|
||
|
|
||
|
e := c.handCold
|
||
|
if e.ptype == etCold {
|
||
|
if e.referenced.Load() {
|
||
|
e.referenced.Store(false)
|
||
|
e.ptype = etHot
|
||
|
c.sizeCold -= e.size
|
||
|
c.countCold--
|
||
|
c.sizeHot += e.size
|
||
|
c.countHot++
|
||
|
} else {
|
||
|
e.setValue(nil)
|
||
|
e.ptype = etTest
|
||
|
c.sizeCold -= e.size
|
||
|
c.countCold--
|
||
|
c.sizeTest += e.size
|
||
|
c.countTest++
|
||
|
for c.targetSize() < c.sizeTest && c.handTest != nil {
|
||
|
c.runHandTest()
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
c.handCold = c.handCold.next()
|
||
|
|
||
|
for c.targetSize()-c.coldTarget <= c.sizeHot && c.handHot != nil {
|
||
|
c.runHandHot()
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (c *shard) runHandHot() {
|
||
|
if c.handHot == c.handTest && c.handTest != nil {
|
||
|
c.runHandTest()
|
||
|
if c.handHot == nil {
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
|
||
|
e := c.handHot
|
||
|
if e.ptype == etHot {
|
||
|
if e.referenced.Load() {
|
||
|
e.referenced.Store(false)
|
||
|
} else {
|
||
|
e.ptype = etCold
|
||
|
c.sizeHot -= e.size
|
||
|
c.countHot--
|
||
|
c.sizeCold += e.size
|
||
|
c.countCold++
|
||
|
}
|
||
|
}
|
||
|
|
||
|
c.handHot = c.handHot.next()
|
||
|
}
|
||
|
|
||
|
func (c *shard) runHandTest() {
|
||
|
if c.sizeCold > 0 && c.handTest == c.handCold && c.handCold != nil {
|
||
|
// sizeCold is > 0, so assert that countCold == 0. See the
|
||
|
// comment above count{Hot,Cold,Test}.
|
||
|
if c.countCold == 0 {
|
||
|
panic(fmt.Sprintf("pebble: mismatch %d cold size, %d cold count", c.sizeCold, c.countCold))
|
||
|
}
|
||
|
|
||
|
c.runHandCold(c.countCold, c.sizeCold)
|
||
|
if c.handTest == nil {
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
|
||
|
e := c.handTest
|
||
|
if e.ptype == etTest {
|
||
|
c.sizeTest -= e.size
|
||
|
c.countTest--
|
||
|
c.coldTarget -= e.size
|
||
|
if c.coldTarget < 0 {
|
||
|
c.coldTarget = 0
|
||
|
}
|
||
|
c.metaDel(e).release()
|
||
|
c.metaCheck(e)
|
||
|
e.free()
|
||
|
}
|
||
|
|
||
|
c.handTest = c.handTest.next()
|
||
|
}
|
||
|
|
||
|
// Metrics holds metrics for the cache.
|
||
|
type Metrics struct {
|
||
|
// The number of bytes inuse by the cache.
|
||
|
Size int64
|
||
|
// The count of objects (blocks or tables) in the cache.
|
||
|
Count int64
|
||
|
// The number of cache hits.
|
||
|
Hits int64
|
||
|
// The number of cache misses.
|
||
|
Misses int64
|
||
|
}
|
||
|
|
||
|
// Cache implements Pebble's sharded block cache. The Clock-PRO algorithm is
|
||
|
// used for page replacement
|
||
|
// (http://static.usenix.org/event/usenix05/tech/general/full_papers/jiang/jiang_html/html.html). In
|
||
|
// order to provide better concurrency, 4 x NumCPUs shards are created, with
|
||
|
// each shard being given 1/n of the target cache size. The Clock-PRO algorithm
|
||
|
// is run independently on each shard.
|
||
|
//
|
||
|
// Blocks are keyed by an (id, fileNum, offset) triple. The ID is a namespace
|
||
|
// for file numbers and allows a single Cache to be shared between multiple
|
||
|
// Pebble instances. The fileNum and offset refer to an sstable file number and
|
||
|
// the offset of the block within the file. Because sstables are immutable and
|
||
|
// file numbers are never reused, (fileNum,offset) are unique for the lifetime
|
||
|
// of a Pebble instance.
|
||
|
//
|
||
|
// In addition to maintaining a map from (fileNum,offset) to data, each shard
|
||
|
// maintains a map of the cached blocks for a particular fileNum. This allows
|
||
|
// efficient eviction of all of the blocks for a file which is used when an
|
||
|
// sstable is deleted from disk.
|
||
|
//
|
||
|
// # Memory Management
|
||
|
//
|
||
|
// In order to reduce pressure on the Go GC, manual memory management is
|
||
|
// performed for the data stored in the cache. Manual memory management is
|
||
|
// performed by calling into C.{malloc,free} to allocate memory. Cache.Values
|
||
|
// are reference counted and the memory backing a manual value is freed when
|
||
|
// the reference count drops to 0.
|
||
|
//
|
||
|
// Manual memory management brings the possibility of memory leaks. It is
|
||
|
// imperative that every Handle returned by Cache.{Get,Set} is eventually
|
||
|
// released. The "invariants" build tag enables a leak detection facility that
|
||
|
// places a GC finalizer on cache.Value. When the cache.Value finalizer is run,
|
||
|
// if the underlying buffer is still present a leak has occurred. The "tracing"
|
||
|
// build tag enables tracing of cache.Value reference count manipulation and
|
||
|
// eases finding where a leak has occurred. These two facilities are usually
|
||
|
// used in combination by specifying `-tags invariants,tracing`. Note that
|
||
|
// "tracing" produces a significant slowdown, while "invariants" does not.
|
||
|
type Cache struct {
|
||
|
refs atomic.Int64
|
||
|
maxSize int64
|
||
|
idAlloc atomic.Uint64
|
||
|
shards []shard
|
||
|
|
||
|
// Traces recorded by Cache.trace. Used for debugging.
|
||
|
tr struct {
|
||
|
sync.Mutex
|
||
|
msgs []string
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// New creates a new cache of the specified size. Memory for the cache is
|
||
|
// allocated on demand, not during initialization. The cache is created with a
|
||
|
// reference count of 1. Each DB it is associated with adds a reference, so the
|
||
|
// creator of the cache should usually release their reference after the DB is
|
||
|
// created.
|
||
|
//
|
||
|
// c := cache.New(...)
|
||
|
// defer c.Unref()
|
||
|
// d, err := pebble.Open(pebble.Options{Cache: c})
|
||
|
func New(size int64) *Cache {
|
||
|
// How many cache shards should we create?
|
||
|
//
|
||
|
// Note that the probability two processors will try to access the same
|
||
|
// shard at the same time increases superlinearly with the number of
|
||
|
// processors (Eg, consider the brithday problem where each CPU is a person,
|
||
|
// and each shard is a possible birthday).
|
||
|
//
|
||
|
// We could consider growing the number of shards superlinearly, but
|
||
|
// increasing the shard count may reduce the effectiveness of the caching
|
||
|
// algorithm if frequently-accessed blocks are insufficiently distributed
|
||
|
// across shards. If a shard's size is smaller than a single frequently
|
||
|
// scanned sstable, then the shard will be unable to hold the entire
|
||
|
// frequently-scanned table in memory despite other shards still holding
|
||
|
// infrequently accessed blocks.
|
||
|
//
|
||
|
// Experimentally, we've observed contention contributing to tail latencies
|
||
|
// at 2 shards per processor. For now we use 4 shards per processor,
|
||
|
// recognizing this may not be final word.
|
||
|
m := 4 * runtime.GOMAXPROCS(0)
|
||
|
|
||
|
// In tests we can use large CPU machines with small cache sizes and have
|
||
|
// many caches in existence at a time. If sharding into m shards would
|
||
|
// produce too small shards, constrain the number of shards to 4.
|
||
|
const minimumShardSize = 4 << 20 // 4 MiB
|
||
|
if m > 4 && int(size)/m < minimumShardSize {
|
||
|
m = 4
|
||
|
}
|
||
|
return newShards(size, m)
|
||
|
}
|
||
|
|
||
|
func newShards(size int64, shards int) *Cache {
|
||
|
c := &Cache{
|
||
|
maxSize: size,
|
||
|
shards: make([]shard, shards),
|
||
|
}
|
||
|
c.refs.Store(1)
|
||
|
c.idAlloc.Store(1)
|
||
|
c.trace("alloc", c.refs.Load())
|
||
|
for i := range c.shards {
|
||
|
c.shards[i] = shard{
|
||
|
maxSize: size / int64(len(c.shards)),
|
||
|
coldTarget: size / int64(len(c.shards)),
|
||
|
}
|
||
|
if entriesGoAllocated {
|
||
|
c.shards[i].entries = make(map[*entry]struct{})
|
||
|
}
|
||
|
c.shards[i].blocks.init(16)
|
||
|
c.shards[i].files.init(16)
|
||
|
}
|
||
|
|
||
|
// Note: this is a no-op if invariants are disabled or race is enabled.
|
||
|
invariants.SetFinalizer(c, func(obj interface{}) {
|
||
|
c := obj.(*Cache)
|
||
|
if v := c.refs.Load(); v != 0 {
|
||
|
c.tr.Lock()
|
||
|
fmt.Fprintf(os.Stderr,
|
||
|
"pebble: cache (%p) has non-zero reference count: %d\n", c, v)
|
||
|
if len(c.tr.msgs) > 0 {
|
||
|
fmt.Fprintf(os.Stderr, "%s\n", strings.Join(c.tr.msgs, "\n"))
|
||
|
}
|
||
|
c.tr.Unlock()
|
||
|
os.Exit(1)
|
||
|
}
|
||
|
})
|
||
|
return c
|
||
|
}
|
||
|
|
||
|
func (c *Cache) getShard(id uint64, fileNum base.DiskFileNum, offset uint64) *shard {
|
||
|
if id == 0 {
|
||
|
panic("pebble: 0 cache ID is invalid")
|
||
|
}
|
||
|
|
||
|
// Inlined version of fnv.New64 + Write.
|
||
|
const offset64 = 14695981039346656037
|
||
|
const prime64 = 1099511628211
|
||
|
|
||
|
h := uint64(offset64)
|
||
|
for i := 0; i < 8; i++ {
|
||
|
h *= prime64
|
||
|
h ^= uint64(id & 0xff)
|
||
|
id >>= 8
|
||
|
}
|
||
|
fileNumVal := uint64(fileNum.FileNum())
|
||
|
for i := 0; i < 8; i++ {
|
||
|
h *= prime64
|
||
|
h ^= uint64(fileNumVal) & 0xff
|
||
|
fileNumVal >>= 8
|
||
|
}
|
||
|
for i := 0; i < 8; i++ {
|
||
|
h *= prime64
|
||
|
h ^= uint64(offset & 0xff)
|
||
|
offset >>= 8
|
||
|
}
|
||
|
|
||
|
return &c.shards[h%uint64(len(c.shards))]
|
||
|
}
|
||
|
|
||
|
// Ref adds a reference to the cache. The cache only remains valid as long a
|
||
|
// reference is maintained to it.
|
||
|
func (c *Cache) Ref() {
|
||
|
v := c.refs.Add(1)
|
||
|
if v <= 1 {
|
||
|
panic(fmt.Sprintf("pebble: inconsistent reference count: %d", v))
|
||
|
}
|
||
|
c.trace("ref", v)
|
||
|
}
|
||
|
|
||
|
// Unref releases a reference on the cache.
|
||
|
func (c *Cache) Unref() {
|
||
|
v := c.refs.Add(-1)
|
||
|
c.trace("unref", v)
|
||
|
switch {
|
||
|
case v < 0:
|
||
|
panic(fmt.Sprintf("pebble: inconsistent reference count: %d", v))
|
||
|
case v == 0:
|
||
|
for i := range c.shards {
|
||
|
c.shards[i].Free()
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Get retrieves the cache value for the specified file and offset, returning
|
||
|
// nil if no value is present.
|
||
|
func (c *Cache) Get(id uint64, fileNum base.DiskFileNum, offset uint64) Handle {
|
||
|
return c.getShard(id, fileNum, offset).Get(id, fileNum, offset)
|
||
|
}
|
||
|
|
||
|
// Set sets the cache value for the specified file and offset, overwriting an
|
||
|
// existing value if present. A Handle is returned which provides faster
|
||
|
// retrieval of the cached value than Get (lock-free and avoidance of the map
|
||
|
// lookup). The value must have been allocated by Cache.Alloc.
|
||
|
func (c *Cache) Set(id uint64, fileNum base.DiskFileNum, offset uint64, value *Value) Handle {
|
||
|
return c.getShard(id, fileNum, offset).Set(id, fileNum, offset, value)
|
||
|
}
|
||
|
|
||
|
// Delete deletes the cached value for the specified file and offset.
|
||
|
func (c *Cache) Delete(id uint64, fileNum base.DiskFileNum, offset uint64) {
|
||
|
c.getShard(id, fileNum, offset).Delete(id, fileNum, offset)
|
||
|
}
|
||
|
|
||
|
// EvictFile evicts all of the cache values for the specified file.
|
||
|
func (c *Cache) EvictFile(id uint64, fileNum base.DiskFileNum) {
|
||
|
if id == 0 {
|
||
|
panic("pebble: 0 cache ID is invalid")
|
||
|
}
|
||
|
for i := range c.shards {
|
||
|
c.shards[i].EvictFile(id, fileNum)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// MaxSize returns the max size of the cache.
|
||
|
func (c *Cache) MaxSize() int64 {
|
||
|
return c.maxSize
|
||
|
}
|
||
|
|
||
|
// Size returns the current space used by the cache.
|
||
|
func (c *Cache) Size() int64 {
|
||
|
var size int64
|
||
|
for i := range c.shards {
|
||
|
size += c.shards[i].Size()
|
||
|
}
|
||
|
return size
|
||
|
}
|
||
|
|
||
|
// Alloc allocates a byte slice of the specified size, possibly reusing
|
||
|
// previously allocated but unused memory. The memory backing the value is
|
||
|
// manually managed. The caller MUST either add the value to the cache (via
|
||
|
// Cache.Set), or release the value (via Cache.Free). Failure to do so will
|
||
|
// result in a memory leak.
|
||
|
func Alloc(n int) *Value {
|
||
|
return newValue(n)
|
||
|
}
|
||
|
|
||
|
// Free frees the specified value. The buffer associated with the value will
|
||
|
// possibly be reused, making it invalid to use the buffer after calling
|
||
|
// Free. Do not call Free on a value that has been added to the cache.
|
||
|
func Free(v *Value) {
|
||
|
if n := v.refs(); n > 1 {
|
||
|
panic(fmt.Sprintf("pebble: Value has been added to the cache: refs=%d", n))
|
||
|
}
|
||
|
v.release()
|
||
|
}
|
||
|
|
||
|
// Reserve N bytes in the cache. This effectively shrinks the size of the cache
|
||
|
// by N bytes, without actually consuming any memory. The returned closure
|
||
|
// should be invoked to release the reservation.
|
||
|
func (c *Cache) Reserve(n int) func() {
|
||
|
// Round-up the per-shard reservation. Most reservations should be large, so
|
||
|
// this probably doesn't matter in practice.
|
||
|
shardN := (n + len(c.shards) - 1) / len(c.shards)
|
||
|
for i := range c.shards {
|
||
|
c.shards[i].Reserve(shardN)
|
||
|
}
|
||
|
return func() {
|
||
|
if shardN == -1 {
|
||
|
panic("pebble: cache reservation already released")
|
||
|
}
|
||
|
for i := range c.shards {
|
||
|
c.shards[i].Reserve(-shardN)
|
||
|
}
|
||
|
shardN = -1
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Metrics returns the metrics for the cache.
|
||
|
func (c *Cache) Metrics() Metrics {
|
||
|
var m Metrics
|
||
|
for i := range c.shards {
|
||
|
s := &c.shards[i]
|
||
|
s.mu.RLock()
|
||
|
m.Count += int64(s.blocks.Count())
|
||
|
m.Size += s.sizeHot + s.sizeCold
|
||
|
s.mu.RUnlock()
|
||
|
m.Hits += s.hits.Load()
|
||
|
m.Misses += s.misses.Load()
|
||
|
}
|
||
|
return m
|
||
|
}
|
||
|
|
||
|
// NewID returns a new ID to be used as a namespace for cached file
|
||
|
// blocks.
|
||
|
func (c *Cache) NewID() uint64 {
|
||
|
return c.idAlloc.Add(1)
|
||
|
}
|