mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
synced 2024-11-14 04:05:17 +00:00
104 lines
2.6 KiB
Go
104 lines
2.6 KiB
Go
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// Copyright 2020 The LevelDB-Go and Pebble Authors. All rights reserved. Use
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// of this source code is governed by a BSD-style license that can be found in
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// the LICENSE file.
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//
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//go:build (!invariants && !tracing) || race
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// +build !invariants,!tracing race
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package cache
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import (
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"runtime"
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"sync"
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"unsafe"
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"github.com/cockroachdb/pebble/internal/invariants"
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"github.com/cockroachdb/pebble/internal/manual"
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)
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const (
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entrySize = int(unsafe.Sizeof(entry{}))
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entryAllocCacheLimit = 128
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// Avoid using runtime.SetFinalizer in race builds as finalizers tickle a bug
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// in the Go race detector in go1.15 and earlier versions. This requires that
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// entries are Go allocated rather than manually allocated.
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//
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// If cgo is disabled we need to allocate the entries using the Go allocator
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// and is violates the Go GC rules to put Go pointers (such as the entry
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// pointer fields) into untyped memory (i.e. a []byte).
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entriesGoAllocated = invariants.RaceEnabled || !cgoEnabled
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)
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var entryAllocPool = sync.Pool{
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New: func() interface{} {
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return newEntryAllocCache()
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},
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}
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func entryAllocNew() *entry {
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a := entryAllocPool.Get().(*entryAllocCache)
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e := a.alloc()
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entryAllocPool.Put(a)
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return e
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}
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func entryAllocFree(e *entry) {
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a := entryAllocPool.Get().(*entryAllocCache)
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a.free(e)
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entryAllocPool.Put(a)
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}
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type entryAllocCache struct {
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entries []*entry
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}
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func newEntryAllocCache() *entryAllocCache {
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c := &entryAllocCache{}
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if !entriesGoAllocated {
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// Note the use of a "real" finalizer here (as opposed to a build tag-gated
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// no-op finalizer). Without the finalizer, objects released from the pool
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// and subsequently GC'd by the Go runtime would fail to have their manually
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// allocated memory freed, which results in a memory leak.
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// lint:ignore SetFinalizer
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runtime.SetFinalizer(c, freeEntryAllocCache)
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}
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return c
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}
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func freeEntryAllocCache(obj interface{}) {
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c := obj.(*entryAllocCache)
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for i, e := range c.entries {
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c.dealloc(e)
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c.entries[i] = nil
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}
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}
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func (c *entryAllocCache) alloc() *entry {
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n := len(c.entries)
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if n == 0 {
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if entriesGoAllocated {
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return &entry{}
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}
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b := manual.New(entrySize)
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return (*entry)(unsafe.Pointer(&b[0]))
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}
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e := c.entries[n-1]
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c.entries = c.entries[:n-1]
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return e
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}
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func (c *entryAllocCache) dealloc(e *entry) {
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if !entriesGoAllocated {
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buf := (*[manual.MaxArrayLen]byte)(unsafe.Pointer(e))[:entrySize:entrySize]
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manual.Free(buf)
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}
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}
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func (c *entryAllocCache) free(e *entry) {
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if len(c.entries) == entryAllocCacheLimit {
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c.dealloc(e)
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return
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}
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c.entries = append(c.entries, e)
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}
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