mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
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191 lines
6.0 KiB
Go
191 lines
6.0 KiB
Go
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// Copyright 2019 The LevelDB-Go and Pebble Authors. All rights reserved. Use
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// of this source code is governed by a BSD-style license that can be found in
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// the LICENSE file.
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package pebble
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import (
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"sync"
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"time"
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)
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// deletionPacerInfo contains any info from the db necessary to make deletion
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// pacing decisions (to limit background IO usage so that it does not contend
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// with foreground traffic).
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type deletionPacerInfo struct {
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freeBytes uint64
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obsoleteBytes uint64
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liveBytes uint64
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}
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// deletionPacer rate limits deletions of obsolete files. This is necessary to
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// prevent overloading the disk with too many deletions too quickly after a
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// large compaction, or an iterator close. On some SSDs, disk performance can be
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// negatively impacted if too many blocks are deleted very quickly, so this
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// mechanism helps mitigate that.
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type deletionPacer struct {
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// If there are less than freeSpaceThreshold bytes of free space on
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// disk, increase the pace of deletions such that we delete enough bytes to
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// get back to the threshold within the freeSpaceTimeframe.
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freeSpaceThreshold uint64
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freeSpaceTimeframe time.Duration
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// If the ratio of obsolete bytes to live bytes is greater than
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// obsoleteBytesMaxRatio, increase the pace of deletions such that we delete
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// enough bytes to get back to the threshold within the obsoleteBytesTimeframe.
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obsoleteBytesMaxRatio float64
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obsoleteBytesTimeframe time.Duration
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mu struct {
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sync.Mutex
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// history keeps rack of recent deletion history; it used to increase the
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// deletion rate to match the pace of deletions.
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history history
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}
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targetByteDeletionRate int64
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getInfo func() deletionPacerInfo
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}
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const deletePacerHistory = 5 * time.Minute
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// newDeletionPacer instantiates a new deletionPacer for use when deleting
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// obsolete files.
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//
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// targetByteDeletionRate is the rate (in bytes/sec) at which we want to
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// normally limit deletes (when we are not falling behind or running out of
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// space). A value of 0.0 disables pacing.
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func newDeletionPacer(
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now time.Time, targetByteDeletionRate int64, getInfo func() deletionPacerInfo,
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) *deletionPacer {
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d := &deletionPacer{
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freeSpaceThreshold: 16 << 30, // 16 GB
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freeSpaceTimeframe: 10 * time.Second,
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obsoleteBytesMaxRatio: 0.20,
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obsoleteBytesTimeframe: 5 * time.Minute,
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targetByteDeletionRate: targetByteDeletionRate,
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getInfo: getInfo,
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}
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d.mu.history.Init(now, deletePacerHistory)
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return d
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}
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// ReportDeletion is used to report a deletion to the pacer. The pacer uses it
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// to keep track of the recent rate of deletions and potentially increase the
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// deletion rate accordingly.
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//
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// ReportDeletion is thread-safe.
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func (p *deletionPacer) ReportDeletion(now time.Time, bytesToDelete uint64) {
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p.mu.Lock()
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defer p.mu.Unlock()
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p.mu.history.Add(now, int64(bytesToDelete))
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}
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// PacingDelay returns the recommended pacing wait time (in seconds) for
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// deleting the given number of bytes.
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//
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// PacingDelay is thread-safe.
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func (p *deletionPacer) PacingDelay(now time.Time, bytesToDelete uint64) (waitSeconds float64) {
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if p.targetByteDeletionRate == 0 {
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// Pacing disabled.
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return 0.0
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}
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baseRate := float64(p.targetByteDeletionRate)
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// If recent deletion rate is more than our target, use that so that we don't
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// fall behind.
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historicRate := func() float64 {
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p.mu.Lock()
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defer p.mu.Unlock()
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return float64(p.mu.history.Sum(now)) / deletePacerHistory.Seconds()
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}()
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if historicRate > baseRate {
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baseRate = historicRate
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}
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// Apply heuristics to increase the deletion rate.
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var extraRate float64
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info := p.getInfo()
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if info.freeBytes <= p.freeSpaceThreshold {
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// Increase the rate so that we can free up enough bytes within the timeframe.
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extraRate = float64(p.freeSpaceThreshold-info.freeBytes) / p.freeSpaceTimeframe.Seconds()
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}
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if info.liveBytes == 0 {
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// We don't know the obsolete bytes ratio. Disable pacing altogether.
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return 0.0
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}
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obsoleteBytesRatio := float64(info.obsoleteBytes) / float64(info.liveBytes)
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if obsoleteBytesRatio >= p.obsoleteBytesMaxRatio {
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// Increase the rate so that we can free up enough bytes within the timeframe.
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r := (obsoleteBytesRatio - p.obsoleteBytesMaxRatio) * float64(info.liveBytes) / p.obsoleteBytesTimeframe.Seconds()
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if extraRate < r {
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extraRate = r
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}
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}
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return float64(bytesToDelete) / (baseRate + extraRate)
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}
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// history is a helper used to keep track of the recent history of a set of
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// data points (in our case deleted bytes), at limited granularity.
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// Specifically, we split the desired timeframe into 100 "epochs" and all times
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// are effectively rounded down to the nearest epoch boundary.
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type history struct {
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epochDuration time.Duration
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startTime time.Time
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// currEpoch is the epoch of the most recent operation.
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currEpoch int64
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// val contains the recent epoch values.
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// val[currEpoch % historyEpochs] is the current epoch.
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// val[(currEpoch + 1) % historyEpochs] is the oldest epoch.
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val [historyEpochs]int64
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// sum is always equal to the sum of values in val.
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sum int64
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}
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const historyEpochs = 100
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// Init the history helper to keep track of data over the given number of
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// seconds.
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func (h *history) Init(now time.Time, timeframe time.Duration) {
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*h = history{
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epochDuration: timeframe / time.Duration(historyEpochs),
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startTime: now,
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currEpoch: 0,
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sum: 0,
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}
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}
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// Add adds a value for the current time.
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func (h *history) Add(now time.Time, val int64) {
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h.advance(now)
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h.val[h.currEpoch%historyEpochs] += val
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h.sum += val
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}
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// Sum returns the sum of recent values. The result is approximate in that the
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// cut-off time is within 1% of the exact one.
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func (h *history) Sum(now time.Time) int64 {
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h.advance(now)
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return h.sum
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}
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func (h *history) epoch(t time.Time) int64 {
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return int64(t.Sub(h.startTime) / h.epochDuration)
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}
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// advance advances the time to the given time.
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func (h *history) advance(now time.Time) {
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epoch := h.epoch(now)
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for h.currEpoch < epoch {
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h.currEpoch++
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// Forget the data for the oldest epoch.
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h.sum -= h.val[h.currEpoch%historyEpochs]
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h.val[h.currEpoch%historyEpochs] = 0
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}
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}
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