ceremonyclient/go-libp2p-blossomsub/score_test.go

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package blossomsub
import (
"math"
"net"
"sync"
"testing"
"time"
"github.com/libp2p/go-libp2p/core/peer"
)
func TestScoreTimeInMesh(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
Bitmasks: make(map[string]*BitmaskScoreParams),
}
bitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 0.5,
TimeInMeshWeight: 1,
TimeInMeshQuantum: time.Millisecond,
TimeInMeshCap: 3600,
}
params.Bitmasks[string(mybitmask)] = bitmaskScoreParams
peerA := peer.ID("A")
// Peer score should start at 0
ps := newPeerScore(params)
ps.AddPeer(peerA, "myproto")
aScore := ps.Score(peerA)
if aScore != 0 {
t.Fatal("expected score to start at zero")
}
// The time in mesh depends on how long the peer has been grafted
ps.Graft(peerA, mybitmask)
elapsed := bitmaskScoreParams.TimeInMeshQuantum * 200
time.Sleep(elapsed)
ps.refreshScores()
aScore = ps.Score(peerA)
expected := bitmaskScoreParams.BitmaskWeight * bitmaskScoreParams.TimeInMeshWeight * float64(elapsed/bitmaskScoreParams.TimeInMeshQuantum)
if aScore < expected {
t.Fatalf("Score: %f. Expected >= %f", aScore, expected)
}
}
func TestScoreTimeInMeshCap(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
Bitmasks: make(map[string]*BitmaskScoreParams),
}
bitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 0.5,
TimeInMeshWeight: 1,
TimeInMeshQuantum: time.Millisecond,
TimeInMeshCap: 10,
}
params.Bitmasks[string(mybitmask)] = bitmaskScoreParams
peerA := peer.ID("A")
ps := newPeerScore(params)
ps.AddPeer(peerA, "myproto")
ps.Graft(peerA, mybitmask)
elapsed := bitmaskScoreParams.TimeInMeshQuantum * 40
time.Sleep(elapsed)
// The time in mesh score has a cap
ps.refreshScores()
aScore := ps.Score(peerA)
expected := bitmaskScoreParams.BitmaskWeight * bitmaskScoreParams.TimeInMeshWeight * bitmaskScoreParams.TimeInMeshCap
variance := 0.5
if !withinVariance(aScore, expected, variance) {
t.Fatalf("Score: %f. Expected %f ± %f", aScore, expected, variance*expected)
}
}
func TestScoreFirstMessageDeliveries(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
Bitmasks: make(map[string]*BitmaskScoreParams),
}
bitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 1,
FirstMessageDeliveriesWeight: 1,
FirstMessageDeliveriesDecay: 1.0, // test without decay for now
FirstMessageDeliveriesCap: 2000,
TimeInMeshQuantum: time.Second,
}
params.Bitmasks[string(mybitmask)] = bitmaskScoreParams
peerA := peer.ID("A")
ps := newPeerScore(params)
ps.AddPeer(peerA, "myproto")
ps.Graft(peerA, mybitmask)
// deliver a bunch of messages from peer A
nMessages := 100
for i := 0; i < nMessages; i++ {
pbMsg := makeTestMessage(i)
pbMsg.Bitmask = mybitmask
msg := Message{ReceivedFrom: peerA, Message: pbMsg}
ps.ValidateMessage(&msg)
ps.DeliverMessage(&msg)
}
ps.refreshScores()
aScore := ps.Score(peerA)
expected := bitmaskScoreParams.BitmaskWeight * bitmaskScoreParams.FirstMessageDeliveriesWeight * float64(nMessages)
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
}
func TestScoreFirstMessageDeliveriesCap(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
Bitmasks: make(map[string]*BitmaskScoreParams),
}
bitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 1,
FirstMessageDeliveriesWeight: 1,
FirstMessageDeliveriesDecay: 1.0, // test without decay for now
FirstMessageDeliveriesCap: 50,
TimeInMeshQuantum: time.Second,
}
params.Bitmasks[string(mybitmask)] = bitmaskScoreParams
peerA := peer.ID("A")
ps := newPeerScore(params)
ps.AddPeer(peerA, "myproto")
ps.Graft(peerA, mybitmask)
// deliver a bunch of messages from peer A
nMessages := 100
for i := 0; i < nMessages; i++ {
pbMsg := makeTestMessage(i)
pbMsg.Bitmask = mybitmask
msg := Message{ReceivedFrom: peerA, Message: pbMsg}
ps.ValidateMessage(&msg)
ps.DeliverMessage(&msg)
}
ps.refreshScores()
aScore := ps.Score(peerA)
expected := bitmaskScoreParams.BitmaskWeight * bitmaskScoreParams.FirstMessageDeliveriesWeight * bitmaskScoreParams.FirstMessageDeliveriesCap
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
}
func TestScoreFirstMessageDeliveriesDecay(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
Bitmasks: make(map[string]*BitmaskScoreParams),
}
bitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 1,
FirstMessageDeliveriesWeight: 1,
FirstMessageDeliveriesDecay: 0.9, // decay 10% per decay interval
FirstMessageDeliveriesCap: 2000,
TimeInMeshQuantum: time.Second,
}
params.Bitmasks[string(mybitmask)] = bitmaskScoreParams
peerA := peer.ID("A")
ps := newPeerScore(params)
ps.AddPeer(peerA, "myproto")
ps.Graft(peerA, mybitmask)
// deliver a bunch of messages from peer A
nMessages := 100
for i := 0; i < nMessages; i++ {
pbMsg := makeTestMessage(i)
pbMsg.Bitmask = mybitmask
msg := Message{ReceivedFrom: peerA, Message: pbMsg}
ps.ValidateMessage(&msg)
ps.DeliverMessage(&msg)
}
ps.refreshScores()
aScore := ps.Score(peerA)
expected := bitmaskScoreParams.BitmaskWeight * bitmaskScoreParams.FirstMessageDeliveriesWeight * bitmaskScoreParams.FirstMessageDeliveriesDecay * float64(nMessages)
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
// refreshing the scores applies the decay param
decayIntervals := 10
for i := 0; i < decayIntervals; i++ {
ps.refreshScores()
expected *= bitmaskScoreParams.FirstMessageDeliveriesDecay
}
aScore = ps.Score(peerA)
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
}
func TestScoreMeshMessageDeliveries(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
Bitmasks: make(map[string]*BitmaskScoreParams),
}
bitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 1,
MeshMessageDeliveriesWeight: -1,
MeshMessageDeliveriesActivation: time.Second,
MeshMessageDeliveriesWindow: 10 * time.Millisecond,
MeshMessageDeliveriesThreshold: 20,
MeshMessageDeliveriesCap: 100,
MeshMessageDeliveriesDecay: 1.0, // no decay for this test
FirstMessageDeliveriesWeight: 0,
TimeInMeshQuantum: time.Second,
}
params.Bitmasks[string(mybitmask)] = bitmaskScoreParams
// peer A always delivers the message first.
// peer B delivers next (within the delivery window).
// peer C delivers outside the delivery window.
// we expect peers A and B to have a score of zero, since all other parameter weights are zero.
// Peer C should have a negative score.
peerA := peer.ID("A")
peerB := peer.ID("B")
peerC := peer.ID("C")
peers := []peer.ID{peerA, peerB, peerC}
ps := newPeerScore(params)
for _, p := range peers {
ps.AddPeer(p, "myproto")
ps.Graft(p, mybitmask)
}
// assert that nobody has been penalized yet for not delivering messages before activation time
ps.refreshScores()
for _, p := range peers {
score := ps.Score(p)
if score < 0 {
t.Fatalf("expected no mesh delivery penalty before activation time, got score %f", score)
}
}
// wait for the activation time to kick in
time.Sleep(bitmaskScoreParams.MeshMessageDeliveriesActivation)
// deliver a bunch of messages from peer A, with duplicates within the window from peer B,
// and duplicates outside the window from peer C.
nMessages := 100
wg := sync.WaitGroup{}
for i := 0; i < nMessages; i++ {
pbMsg := makeTestMessage(i)
pbMsg.Bitmask = mybitmask
msg := Message{ReceivedFrom: peerA, Message: pbMsg}
ps.ValidateMessage(&msg)
ps.DeliverMessage(&msg)
msg.ReceivedFrom = peerB
ps.DuplicateMessage(&msg)
// deliver duplicate from peerC after the window
wg.Add(1)
time.AfterFunc(bitmaskScoreParams.MeshMessageDeliveriesWindow+(20*time.Millisecond), func() {
msg.ReceivedFrom = peerC
ps.DuplicateMessage(&msg)
wg.Done()
})
}
wg.Wait()
ps.refreshScores()
aScore := ps.Score(peerA)
bScore := ps.Score(peerB)
cScore := ps.Score(peerC)
if aScore < 0 {
t.Fatalf("Expected non-negative score for peer A, got %f", aScore)
}
if bScore < 0 {
t.Fatalf("Expected non-negative score for peer B, got %f", aScore)
}
// the penalty is the difference between the threshold and the actual mesh deliveries, squared.
// since we didn't deliver anything, this is just the value of the threshold
penalty := bitmaskScoreParams.MeshMessageDeliveriesThreshold * bitmaskScoreParams.MeshMessageDeliveriesThreshold
expected := bitmaskScoreParams.BitmaskWeight * bitmaskScoreParams.MeshMessageDeliveriesWeight * penalty
if cScore != expected {
t.Fatalf("Score: %f. Expected %f", cScore, expected)
}
}
func TestScoreMeshMessageDeliveriesDecay(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
Bitmasks: make(map[string]*BitmaskScoreParams),
}
bitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 1,
MeshMessageDeliveriesWeight: -1,
MeshMessageDeliveriesActivation: 0,
MeshMessageDeliveriesWindow: 10 * time.Millisecond,
MeshMessageDeliveriesThreshold: 20,
MeshMessageDeliveriesCap: 100,
MeshMessageDeliveriesDecay: 0.9,
FirstMessageDeliveriesWeight: 0,
TimeInMeshQuantum: time.Second,
}
params.Bitmasks[string(mybitmask)] = bitmaskScoreParams
peerA := peer.ID("A")
ps := newPeerScore(params)
ps.AddPeer(peerA, "myproto")
ps.Graft(peerA, mybitmask)
// deliver messages from peer A
nMessages := 40
for i := 0; i < nMessages; i++ {
pbMsg := makeTestMessage(i)
pbMsg.Bitmask = mybitmask
msg := Message{ReceivedFrom: peerA, Message: pbMsg}
ps.ValidateMessage(&msg)
ps.DeliverMessage(&msg)
}
// we should have a positive score, since we delivered more messages than the threshold
ps.refreshScores()
aScore := ps.Score(peerA)
if aScore < 0 {
t.Fatalf("Expected non-negative score for peer A, got %f", aScore)
}
// we need to refresh enough times for the decay to bring us below the threshold
decayedDeliveryCount := float64(nMessages) * bitmaskScoreParams.MeshMessageDeliveriesDecay
for i := 0; i < 20; i++ {
ps.refreshScores()
decayedDeliveryCount *= bitmaskScoreParams.MeshMessageDeliveriesDecay
}
aScore = ps.Score(peerA)
// the penalty is the difference between the threshold and the (decayed) mesh deliveries, squared.
deficit := bitmaskScoreParams.MeshMessageDeliveriesThreshold - decayedDeliveryCount
penalty := deficit * deficit
expected := bitmaskScoreParams.BitmaskWeight * bitmaskScoreParams.MeshMessageDeliveriesWeight * penalty
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
}
func TestScoreMeshFailurePenalty(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
Bitmasks: make(map[string]*BitmaskScoreParams),
}
// the mesh failure penalty is applied when a peer is pruned while their
// mesh deliveries are under the threshold.
// for this test, we set the mesh delivery threshold, but set
// MeshMessageDeliveriesWeight to zero, so the only affect on the score
// is from the mesh failure penalty
bitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 1,
MeshFailurePenaltyWeight: -1,
MeshFailurePenaltyDecay: 1.0,
MeshMessageDeliveriesActivation: 0,
MeshMessageDeliveriesWindow: 10 * time.Millisecond,
MeshMessageDeliveriesThreshold: 20,
MeshMessageDeliveriesCap: 100,
MeshMessageDeliveriesDecay: 1.0,
MeshMessageDeliveriesWeight: 0,
FirstMessageDeliveriesWeight: 0,
TimeInMeshQuantum: time.Second,
}
params.Bitmasks[string(mybitmask)] = bitmaskScoreParams
peerA := peer.ID("A")
peerB := peer.ID("B")
peers := []peer.ID{peerA, peerB}
ps := newPeerScore(params)
for _, p := range peers {
ps.AddPeer(p, "myproto")
ps.Graft(p, mybitmask)
}
// deliver messages from peer A. peer B does nothing
nMessages := 100
for i := 0; i < nMessages; i++ {
pbMsg := makeTestMessage(i)
pbMsg.Bitmask = mybitmask
msg := Message{ReceivedFrom: peerA, Message: pbMsg}
ps.ValidateMessage(&msg)
ps.DeliverMessage(&msg)
}
// peers A and B should both have zero scores, since the failure penalty hasn't been applied yet
ps.refreshScores()
aScore := ps.Score(peerA)
bScore := ps.Score(peerB)
if aScore != 0 {
t.Errorf("expected peer A to have score 0.0, got %f", aScore)
}
if bScore != 0 {
t.Errorf("expected peer B to have score 0.0, got %f", bScore)
}
// prune peer B to apply the penalty
ps.Prune(peerB, mybitmask)
ps.refreshScores()
aScore = ps.Score(peerA)
bScore = ps.Score(peerB)
if aScore != 0 {
t.Errorf("expected peer A to have score 0.0, got %f", aScore)
}
// penalty calculation is the same as for MeshMessageDeliveries, but multiplied by MeshFailurePenaltyWeight
// instead of MeshMessageDeliveriesWeight
penalty := bitmaskScoreParams.MeshMessageDeliveriesThreshold * bitmaskScoreParams.MeshMessageDeliveriesThreshold
expected := bitmaskScoreParams.BitmaskWeight * bitmaskScoreParams.MeshFailurePenaltyWeight * penalty
if bScore != expected {
t.Fatalf("Score: %f. Expected %f", bScore, expected)
}
}
func TestScoreInvalidMessageDeliveries(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
Bitmasks: make(map[string]*BitmaskScoreParams),
}
bitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 1,
TimeInMeshQuantum: time.Second,
InvalidMessageDeliveriesWeight: -1,
InvalidMessageDeliveriesDecay: 1.0,
}
params.Bitmasks[string(mybitmask)] = bitmaskScoreParams
peerA := peer.ID("A")
ps := newPeerScore(params)
ps.AddPeer(peerA, "myproto")
ps.Graft(peerA, mybitmask)
nMessages := 100
for i := 0; i < nMessages; i++ {
pbMsg := makeTestMessage(i)
pbMsg.Bitmask = mybitmask
msg := Message{ReceivedFrom: peerA, Message: pbMsg}
ps.RejectMessage(&msg, RejectInvalidSignature)
}
ps.refreshScores()
aScore := ps.Score(peerA)
expected := bitmaskScoreParams.BitmaskWeight * bitmaskScoreParams.InvalidMessageDeliveriesWeight * float64(nMessages*nMessages)
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
}
func TestScoreInvalidMessageDeliveriesDecay(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
Bitmasks: make(map[string]*BitmaskScoreParams),
}
bitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 1,
TimeInMeshQuantum: time.Second,
InvalidMessageDeliveriesWeight: -1,
InvalidMessageDeliveriesDecay: 0.9,
}
params.Bitmasks[string(mybitmask)] = bitmaskScoreParams
peerA := peer.ID("A")
ps := newPeerScore(params)
ps.AddPeer(peerA, "myproto")
ps.Graft(peerA, mybitmask)
nMessages := 100
for i := 0; i < nMessages; i++ {
pbMsg := makeTestMessage(i)
pbMsg.Bitmask = mybitmask
msg := Message{ReceivedFrom: peerA, Message: pbMsg}
ps.RejectMessage(&msg, RejectInvalidSignature)
}
ps.refreshScores()
aScore := ps.Score(peerA)
expected := bitmaskScoreParams.BitmaskWeight * bitmaskScoreParams.InvalidMessageDeliveriesWeight * math.Pow(bitmaskScoreParams.InvalidMessageDeliveriesDecay*float64(nMessages), 2)
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
// refresh scores a few times to apply decay
for i := 0; i < 10; i++ {
ps.refreshScores()
expected *= math.Pow(bitmaskScoreParams.InvalidMessageDeliveriesDecay, 2)
}
aScore = ps.Score(peerA)
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
}
func TestScoreRejectMessageDeliveries(t *testing.T) {
// this tests adds coverage for the dark corners of rejection tracing
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
Bitmasks: make(map[string]*BitmaskScoreParams),
}
bitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 1,
TimeInMeshQuantum: time.Second,
InvalidMessageDeliveriesWeight: -1,
InvalidMessageDeliveriesDecay: 1.0,
}
params.Bitmasks[string(mybitmask)] = bitmaskScoreParams
peerA := peer.ID("A")
peerB := peer.ID("B")
ps := newPeerScore(params)
ps.AddPeer(peerA, "myproto")
ps.AddPeer(peerB, "myproto")
pbMsg := makeTestMessage(0)
pbMsg.Bitmask = mybitmask
msg := Message{ReceivedFrom: peerA, Message: pbMsg}
msg2 := Message{ReceivedFrom: peerB, Message: pbMsg}
// these should have no effect in the score
ps.RejectMessage(&msg, RejectBlacklstedPeer)
ps.RejectMessage(&msg, RejectBlacklistedSource)
ps.RejectMessage(&msg, RejectValidationQueueFull)
aScore := ps.Score(peerA)
expected := 0.0
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
// insert a record in the message deliveries
ps.ValidateMessage(&msg)
// this should have no effect in the score, and subsequent duplicate messages should have no
// effect either
ps.RejectMessage(&msg, RejectValidationThrottled)
ps.DuplicateMessage(&msg2)
aScore = ps.Score(peerA)
expected = 0.0
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
bScore := ps.Score(peerB)
expected = 0.0
if bScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
// now clear the delivery record
ps.deliveries.head.expire = time.Now()
time.Sleep(1 * time.Millisecond)
ps.deliveries.gc()
// insert a record in the message deliveries
ps.ValidateMessage(&msg)
// this should have no effect in the score, and subsequent duplicate messages should have no
// effect either
ps.RejectMessage(&msg, RejectValidationIgnored)
ps.DuplicateMessage(&msg2)
aScore = ps.Score(peerA)
expected = 0.0
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
bScore = ps.Score(peerB)
expected = 0.0
if bScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
// now clear the delivery record
ps.deliveries.head.expire = time.Now()
time.Sleep(1 * time.Millisecond)
ps.deliveries.gc()
// insert a new record in the message deliveries
ps.ValidateMessage(&msg)
// and reject the message to make sure duplicates are also penalized
ps.RejectMessage(&msg, RejectValidationFailed)
ps.DuplicateMessage(&msg2)
aScore = ps.Score(peerA)
expected = -1.0
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
bScore = ps.Score(peerB)
expected = -1.0
if bScore != expected {
t.Fatalf("Score: %f. Expected %f", bScore, expected)
}
// now clear the delivery record again
ps.deliveries.head.expire = time.Now()
time.Sleep(1 * time.Millisecond)
ps.deliveries.gc()
// insert a new record in the message deliveries
ps.ValidateMessage(&msg)
// and reject the message after a duplciate has arrived
ps.DuplicateMessage(&msg2)
ps.RejectMessage(&msg, RejectValidationFailed)
aScore = ps.Score(peerA)
expected = -4.0
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
bScore = ps.Score(peerB)
expected = -4.0
if bScore != expected {
t.Fatalf("Score: %f. Expected %f", bScore, expected)
}
}
func TestScoreApplicationScore(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
var appScoreValue float64
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return appScoreValue },
AppSpecificWeight: 0.5,
Bitmasks: make(map[string]*BitmaskScoreParams),
}
peerA := peer.ID("A")
ps := newPeerScore(params)
ps.AddPeer(peerA, "myproto")
ps.Graft(peerA, mybitmask)
for i := -100; i < 100; i++ {
appScoreValue = float64(i)
ps.refreshScores()
aScore := ps.Score(peerA)
expected := float64(i) * params.AppSpecificWeight
if aScore != expected {
t.Errorf("expected peer score to equal app-specific score %f, got %f", expected, aScore)
}
}
}
func TestScoreIPColocation(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
IPColocationFactorThreshold: 1,
IPColocationFactorWeight: -1,
Bitmasks: make(map[string]*BitmaskScoreParams),
}
peerA := peer.ID("A")
peerB := peer.ID("B")
peerC := peer.ID("C")
peerD := peer.ID("D")
peers := []peer.ID{peerA, peerB, peerC, peerD}
ps := newPeerScore(params)
for _, p := range peers {
ps.AddPeer(p, "myproto")
ps.Graft(p, mybitmask)
}
// peerA should have no penalty, but B, C, and D should be penalized for sharing an IP
setIPsForPeer(t, ps, peerA, "1.2.3.4")
setIPsForPeer(t, ps, peerB, "2.3.4.5")
setIPsForPeer(t, ps, peerC, "2.3.4.5", "3.4.5.6")
setIPsForPeer(t, ps, peerD, "2.3.4.5")
ps.refreshScores()
aScore := ps.Score(peerA)
bScore := ps.Score(peerB)
cScore := ps.Score(peerC)
dScore := ps.Score(peerD)
if aScore != 0 {
t.Errorf("expected peer A to have score 0.0, got %f", aScore)
}
nShared := 3
ipSurplus := nShared - params.IPColocationFactorThreshold
penalty := ipSurplus * ipSurplus
expected := params.IPColocationFactorWeight * float64(penalty)
for _, score := range []float64{bScore, cScore, dScore} {
if score != expected {
t.Fatalf("Score: %f. Expected %f", score, expected)
}
}
}
func TestScoreIPColocationWhitelist(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
_, ipNet, err := net.ParseCIDR("2.3.0.0/16")
if err != nil {
t.Fatal(err)
}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
IPColocationFactorThreshold: 1,
IPColocationFactorWeight: -1,
IPColocationFactorWhitelist: []*net.IPNet{ipNet},
Bitmasks: make(map[string]*BitmaskScoreParams),
}
peerA := peer.ID("A")
peerB := peer.ID("B")
peerC := peer.ID("C")
peerD := peer.ID("D")
peers := []peer.ID{peerA, peerB, peerC, peerD}
ps := newPeerScore(params)
for _, p := range peers {
ps.AddPeer(p, "myproto")
ps.Graft(p, mybitmask)
}
// peerA should have no penalty, but B, C, and D should be penalized for sharing an IP
setIPsForPeer(t, ps, peerA, "1.2.3.4")
setIPsForPeer(t, ps, peerB, "2.3.4.5")
setIPsForPeer(t, ps, peerC, "2.3.4.5", "3.4.5.6")
setIPsForPeer(t, ps, peerD, "2.3.4.5")
ps.refreshScores()
aScore := ps.Score(peerA)
bScore := ps.Score(peerB)
cScore := ps.Score(peerC)
dScore := ps.Score(peerD)
if aScore != 0 {
t.Errorf("expected peer A to have score 0.0, got %f", aScore)
}
if bScore != 0 {
t.Errorf("expected peer B to have score 0.0, got %f", aScore)
}
if cScore != 0 {
t.Errorf("expected peer C to have score 0.0, got %f", aScore)
}
if dScore != 0 {
t.Errorf("expected peer D to have score 0.0, got %f", aScore)
}
}
func TestScoreBehaviourPenalty(t *testing.T) {
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
BehaviourPenaltyWeight: -1,
BehaviourPenaltyDecay: 0.99,
}
peerA := peer.ID("A")
var ps *peerScore
// first check AddPenalty on a nil peerScore
ps.AddPenalty(peerA, 1)
aScore := ps.Score(peerA)
if aScore != 0 {
t.Errorf("expected peer score to be 0, got %f", aScore)
}
// instantiate the peerScore
ps = newPeerScore(params)
// next AddPenalty on a non-existent peer
ps.AddPenalty(peerA, 1)
aScore = ps.Score(peerA)
if aScore != 0 {
t.Errorf("expected peer score to be 0, got %f", aScore)
}
// add the peer and test penalties
ps.AddPeer(peerA, "myproto")
aScore = ps.Score(peerA)
if aScore != 0 {
t.Errorf("expected peer score to be 0, got %f", aScore)
}
ps.AddPenalty(peerA, 1)
aScore = ps.Score(peerA)
if aScore != -1 {
t.Errorf("expected peer score to be -1, got %f", aScore)
}
ps.AddPenalty(peerA, 1)
aScore = ps.Score(peerA)
if aScore != -4 {
t.Errorf("expected peer score to be -4, got %f", aScore)
}
ps.refreshScores()
aScore = ps.Score(peerA)
if aScore != -3.9204 {
t.Errorf("expected peer score to be -3.9204, got %f", aScore)
}
}
func TestScoreRetention(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return -1000 },
AppSpecificWeight: 1.0,
Bitmasks: make(map[string]*BitmaskScoreParams),
RetainScore: time.Second,
}
peerA := peer.ID("A")
ps := newPeerScore(params)
ps.AddPeer(peerA, "myproto")
ps.Graft(peerA, mybitmask)
// score should equal -1000 (app specific score)
expected := float64(-1000)
ps.refreshScores()
aScore := ps.Score(peerA)
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
// disconnect & wait half of RetainScore time. should still have negative score
ps.RemovePeer(peerA)
delay := params.RetainScore / time.Duration(2)
time.Sleep(delay)
ps.refreshScores()
aScore = ps.Score(peerA)
if aScore != expected {
t.Fatalf("Score: %f. Expected %f", aScore, expected)
}
// wait remaining time (plus a little slop) and the score should reset to zero
time.Sleep(delay + (50 * time.Millisecond))
ps.refreshScores()
aScore = ps.Score(peerA)
if aScore != 0 {
t.Fatalf("Score: %f. Expected 0.0", aScore)
}
}
func TestScoreRecapBitmaskParams(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
Bitmasks: make(map[string]*BitmaskScoreParams),
}
bitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 1,
MeshMessageDeliveriesWeight: -1,
MeshMessageDeliveriesActivation: time.Second,
MeshMessageDeliveriesWindow: 10 * time.Millisecond,
MeshMessageDeliveriesThreshold: 20,
MeshMessageDeliveriesCap: 100,
MeshMessageDeliveriesDecay: 1.0, // no decay for this test
FirstMessageDeliveriesWeight: 10,
FirstMessageDeliveriesDecay: 1.0, // no decay for this test
FirstMessageDeliveriesCap: 100,
TimeInMeshQuantum: time.Second,
}
params.Bitmasks[string(mybitmask)] = bitmaskScoreParams
// peer A always delivers the message first.
// peer B delivers next (within the delivery window).
// peer C delivers outside the delivery window.
// we expect peers A and B to have a score of zero, since all other parameter weights are zero.
// Peer C should have a negative score.
peerA := peer.ID("A")
peerB := peer.ID("B")
peers := []peer.ID{peerA, peerB}
ps := newPeerScore(params)
for _, p := range peers {
ps.AddPeer(p, "myproto")
ps.Graft(p, mybitmask)
}
// deliver a bunch of messages from peer A, with duplicates within the window from peer B,
nMessages := 100
for i := 0; i < nMessages; i++ {
pbMsg := makeTestMessage(i)
pbMsg.Bitmask = mybitmask
msg := Message{ReceivedFrom: peerA, Message: pbMsg}
ps.ValidateMessage(&msg)
ps.DeliverMessage(&msg)
msg.ReceivedFrom = peerB
ps.DuplicateMessage(&msg)
}
// check that the FirstMessageDeliveries for peerA and MeshMessageDeliveries for PeerB is
// at 100
if ps.peerStats[peerA].bitmasks[string(mybitmask)].firstMessageDeliveries != 100 {
t.Fatalf("expected 100 FirstMessageDeliveries for peerA, but got %f", ps.peerStats[peerA].bitmasks[string(mybitmask)].firstMessageDeliveries)
}
// check that the MeshMessageDeliveries for peerB and MeshMessageDeliveries for PeerB is
// at 100
if ps.peerStats[peerB].bitmasks[string(mybitmask)].meshMessageDeliveries != 100 {
t.Fatalf("expected 100 MeshMessageDeliveries for peerB, but got %f", ps.peerStats[peerB].bitmasks[string(mybitmask)].meshMessageDeliveries)
}
// reset the bitmask paramaters recapping the deliveries counters
newBitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 1,
MeshMessageDeliveriesWeight: -1,
MeshMessageDeliveriesActivation: time.Second,
MeshMessageDeliveriesWindow: 10 * time.Millisecond,
MeshMessageDeliveriesThreshold: 20,
MeshMessageDeliveriesCap: 50,
MeshMessageDeliveriesDecay: 1.0, // no decay for this test
FirstMessageDeliveriesWeight: 10,
FirstMessageDeliveriesDecay: 1.0, // no decay for this test
FirstMessageDeliveriesCap: 50,
TimeInMeshQuantum: time.Second,
}
err := ps.SetBitmaskScoreParams(mybitmask, newBitmaskScoreParams)
if err != nil {
t.Fatal(err)
}
// verify that the counters got recapped
if ps.peerStats[peerA].bitmasks[string(mybitmask)].firstMessageDeliveries != 50 {
t.Fatalf("expected 50 FirstMessageDeliveries for peerA, but got %f", ps.peerStats[peerA].bitmasks[string(mybitmask)].firstMessageDeliveries)
}
if ps.peerStats[peerB].bitmasks[string(mybitmask)].meshMessageDeliveries != 50 {
t.Fatalf("expected 50 MeshMessageDeliveries for peerB, but got %f", ps.peerStats[peerB].bitmasks[string(mybitmask)].meshMessageDeliveries)
}
}
func TestScoreResetBitmaskParams(t *testing.T) {
// Create parameters with reasonable default values
mybitmask := []byte{0xff, 0x00, 0xff, 0x00, 0xff, 0x00}
params := &PeerScoreParams{
AppSpecificScore: func(peer.ID) float64 { return 0 },
Bitmasks: make(map[string]*BitmaskScoreParams),
}
bitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 1,
TimeInMeshQuantum: time.Second,
InvalidMessageDeliveriesWeight: -1,
InvalidMessageDeliveriesDecay: 1.0,
}
params.Bitmasks[string(mybitmask)] = bitmaskScoreParams
// peer A always delivers the message first.
// peer B delivers next (within the delivery window).
// peer C delivers outside the delivery window.
// we expect peers A and B to have a score of zero, since all other parameter weights are zero.
// Peer C should have a negative score.
peerA := peer.ID("A")
ps := newPeerScore(params)
ps.AddPeer(peerA, "myproto")
// reject a bunch of messages
nMessages := 100
for i := 0; i < nMessages; i++ {
pbMsg := makeTestMessage(i)
pbMsg.Bitmask = mybitmask
msg := Message{ReceivedFrom: peerA, Message: pbMsg}
ps.ValidateMessage(&msg)
ps.RejectMessage(&msg, RejectValidationFailed)
}
// check the bitmask score
aScore := ps.Score(peerA)
if aScore != -10000 {
t.Fatalf("expected a -10000 score, but got %f instead", aScore)
}
// reset the bitmask paramaters recapping the deliveries counters
newBitmaskScoreParams := &BitmaskScoreParams{
BitmaskWeight: 1,
TimeInMeshQuantum: time.Second,
InvalidMessageDeliveriesWeight: -10,
InvalidMessageDeliveriesDecay: 1.0,
}
err := ps.SetBitmaskScoreParams(mybitmask, newBitmaskScoreParams)
if err != nil {
t.Fatal(err)
}
// verify the bitmask score was adjusted
aScore = ps.Score(peerA)
if aScore != -100000 {
t.Fatalf("expected a -1000000 score, but got %f instead", aScore)
}
}
func withinVariance(score float64, expected float64, variance float64) bool {
if expected >= 0 {
return score > expected*(1-variance) && score < expected*(1+variance)
}
return score > expected*(1+variance) && score < expected*(1-variance)
}
// hack to set IPs for a peer without having to spin up real hosts with shared IPs
func setIPsForPeer(t *testing.T, ps *peerScore, p peer.ID, ips ...string) {
t.Helper()
ps.setIPs(p, ips, []string{})
pstats, ok := ps.peerStats[p]
if !ok {
t.Fatal("unable to get peerStats")
}
pstats.ips = ips
}