mirror of
https://github.com/0glabs/0g-chain.git
synced 2024-11-10 18:15:19 +00:00
375 lines
11 KiB
Go
375 lines
11 KiB
Go
package paychan
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import (
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"bytes"
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"fmt"
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sdk "github.com/cosmos/cosmos-sdk/types"
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"github.com/cosmos/cosmos-sdk/wire"
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"github.com/cosmos/cosmos-sdk/x/bank"
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)
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// Keeper of the paychan store
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// Handles validation internally. Does not rely on calling code to do validation.
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// Aim to keep public methods safe, private ones not necessaily.
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type Keeper struct {
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storeKey sdk.StoreKey
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cdc *wire.Codec // needed to serialize objects before putting them in the store
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coinKeeper bank.Keeper
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//codespace sdk.CodespaceType
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}
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// Called when creating new app.
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func NewKeeper(cdc *wire.Codec, key sdk.StoreKey, ck bank.Keeper) Keeper {
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keeper := Keeper{
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storeKey: key,
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cdc: cdc,
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coinKeeper: ck,
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//codespace: codespace,
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}
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return keeper
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}
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// ============================================== Main Business Logic
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// Create a new payment channel and lock up sender funds.
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func (k Keeper) CreateChannel(ctx sdk.Context, sender sdk.AccAddress, receiver sdk.AccAddress, coins sdk.Coins) (sdk.Tags, sdk.Error) {
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// Check addresses valid (Technicaly don't need to check sender address is valid as SubtractCoins does that)
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if len(sender) == 0 {
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return nil, sdk.ErrInvalidAddress(sender.String())
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}
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if len(receiver) == 0 {
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return nil, sdk.ErrInvalidAddress(receiver.String())
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}
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// check coins are sorted and positive (disallow channels with zero balance)
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if !coins.IsValid() {
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return nil, sdk.ErrInvalidCoins(coins.String())
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}
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if !coins.IsPositive() {
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return nil, sdk.ErrInvalidCoins(coins.String())
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}
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// subtract coins from sender
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_, tags, err := k.coinKeeper.SubtractCoins(ctx, sender, coins)
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if err != nil {
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return nil, err
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}
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// Calculate next id
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id := k.getNewChannelID(ctx)
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// create new Paychan struct
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channel := Channel{
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ID: id,
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Participants: [2]sdk.AccAddress{sender, receiver},
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Coins: coins,
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}
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// save to db
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k.setChannel(ctx, channel)
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// TODO add to tags
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return tags, err
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}
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func (k Keeper) InitCloseChannelBySender(ctx sdk.Context, update Update) (sdk.Tags, sdk.Error) {
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// This is roughly the default path for non unidirectional channels
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// get the channel
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channel, found := k.getChannel(ctx, update.ChannelID)
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if !found {
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return nil, sdk.ErrInternal("Channel doesn't exist")
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}
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err := VerifyUpdate(channel, update)
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if err != nil {
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return nil, err
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}
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q := k.getSubmittedUpdatesQueue(ctx)
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if q.Contains(update.ChannelID) {
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// Someone has previously tried to update channel
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// In bidirectional channels the new update is compared against existing and replaces it if it has a higher sequence number.
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// existingSUpdate, found := k.getSubmittedUpdate(ctx, update.ChannelID)
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// if !found {
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// panic("can't find element in queue that should exist")
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// }
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// k.addToSubmittedUpdatesQueue(ctx, k.applyNewUpdate(existingSUpdate, update))
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// However in unidirectional case, only the sender can close a channel this way. No clear need for them to be able to submit an update replacing a previous one they sent, so don't allow it.
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// TODO tags
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// TODO custom errors return sdk.EmptyTags(), sdk.NewError("Sender can't submit an update for channel if one has already been submitted.")
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sdk.ErrInternal("Sender can't submit an update for channel if one has already been submitted.")
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} else {
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// No one has tried to update channel
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submittedUpdate := SubmittedUpdate{
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Update: update,
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ExecutionTime: ctx.BlockHeight() + ChannelDisputeTime, //TODO check what exactly BlockHeight refers to
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}
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k.addToSubmittedUpdatesQueue(ctx, submittedUpdate)
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}
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tags := sdk.EmptyTags() // TODO tags
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return tags, nil
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}
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func (k Keeper) CloseChannelByReceiver(ctx sdk.Context, update Update) (sdk.Tags, sdk.Error) {
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// get the channel
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channel, found := k.getChannel(ctx, update.ChannelID)
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if !found {
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return nil, sdk.ErrInternal("Channel doesn't exist")
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}
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err := VerifyUpdate(channel, update)
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if err != nil {
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return nil, err
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}
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// Check if there is an update in the queue already
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q := k.getSubmittedUpdatesQueue(ctx)
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if q.Contains(update.ChannelID) {
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// Someone has previously tried to update channel but receiver has final say
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k.removeFromSubmittedUpdatesQueue(ctx, update.ChannelID)
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}
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tags, err := k.closeChannel(ctx, update)
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return tags, err
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}
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// Main function that compare updates against each other.
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// Pure function
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// Not needed in unidirectional case.
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// func (k Keeper) applyNewUpdate(existingSUpdate SubmittedUpdate, proposedUpdate Update) SubmittedUpdate {
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// var returnUpdate SubmittedUpdate
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// if existingSUpdate.Sequence > proposedUpdate.Sequence {
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// // update accepted
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// returnUpdate = SubmittedUpdate{
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// Update: proposedUpdate,
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// ExecutionTime: existingSUpdate.ExecutionTime, // FIXME any new update proposal should be subject to full dispute period from submission
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// }
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// } else {
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// // update rejected
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// returnUpdate = existingSUpdate
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// }
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// return returnUpdate
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// }
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func VerifyUpdate(channel Channel, update Update) sdk.Error {
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// Check the num of payout participants match channel participants
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if len(update.Payout) != len(channel.Participants) {
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return sdk.ErrInternal("Payout doesn't match number of channel participants")
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}
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// Check each coins are valid
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for _, coins := range update.Payout {
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if !coins.IsValid() {
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return sdk.ErrInternal("Payout coins aren't formatted correctly")
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}
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}
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// Check payout coins are each not negative (can be zero though)
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if !update.Payout.IsNotNegative() {
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return sdk.ErrInternal("Payout cannot be negative")
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}
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// Check payout sums to match channel.Coins
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if !channel.Coins.IsEqual(update.Payout.Sum()) {
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return sdk.ErrInternal("Payout amount doesn't match channel amount")
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}
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// Check sender signature is OK
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if !verifySignatures(channel, update) {
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return sdk.ErrInternal("Signature on update not valid")
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}
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return nil
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}
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// unsafe close channel - doesn't check if update matches existing channel TODO make safer?
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func (k Keeper) closeChannel(ctx sdk.Context, update Update) (sdk.Tags, sdk.Error) {
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var err sdk.Error
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var tags sdk.Tags
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channel, _ := k.getChannel(ctx, update.ChannelID)
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// TODO check channel exists and participants matches update payout length
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// Add coins to sender and receiver
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// TODO check for possible errors first to avoid coins being half paid out?
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for i, coins := range update.Payout {
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// TODO check somewhere if coins are not negative?
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_, tags, err = k.coinKeeper.AddCoins(ctx, channel.Participants[i], coins)
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if err != nil {
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panic(err)
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}
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}
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k.deleteChannel(ctx, update.ChannelID)
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return tags, nil
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}
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func verifySignatures(channel Channel, update Update) bool {
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// In non unidirectional channels there will be more than one signature to check
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signBytes := update.GetSignBytes()
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address := channel.Participants[0]
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pubKey := update.Sigs[0].PubKey
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cryptoSig := update.Sigs[0].CryptoSignature
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// Check public key submitted with update signature matches the account address
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valid := bytes.Equal(pubKey.Address(), address) &&
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// Check the signature is correct
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pubKey.VerifyBytes(signBytes, cryptoSig)
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return valid
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}
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// =========================================== QUEUE
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func (k Keeper) addToSubmittedUpdatesQueue(ctx sdk.Context, sUpdate SubmittedUpdate) {
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// always overwrite prexisting values - leave paychan logic to higher levels
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// get current queue
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q := k.getSubmittedUpdatesQueue(ctx)
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// append ID to queue
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if !q.Contains(sUpdate.ChannelID) {
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q = append(q, sUpdate.ChannelID)
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}
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// set queue
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k.setSubmittedUpdatesQueue(ctx, q)
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// store submittedUpdate
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k.setSubmittedUpdate(ctx, sUpdate)
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}
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func (k Keeper) removeFromSubmittedUpdatesQueue(ctx sdk.Context, channelID ChannelID) {
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// get current queue
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q := k.getSubmittedUpdatesQueue(ctx)
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// remove id
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q.RemoveMatchingElements(channelID)
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// set queue
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k.setSubmittedUpdatesQueue(ctx, q)
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// delete submittedUpdate
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k.deleteSubmittedUpdate(ctx, channelID)
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}
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func (k Keeper) getSubmittedUpdatesQueue(ctx sdk.Context) SubmittedUpdatesQueue {
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// load from DB
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store := ctx.KVStore(k.storeKey)
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bz := store.Get(k.getSubmittedUpdatesQueueKey())
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var suq SubmittedUpdatesQueue // if the submittedUpdatesQueue not found then return an empty one
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if bz != nil {
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// unmarshal
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k.cdc.MustUnmarshalBinary(bz, &suq)
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}
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return suq
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}
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func (k Keeper) setSubmittedUpdatesQueue(ctx sdk.Context, suq SubmittedUpdatesQueue) {
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store := ctx.KVStore(k.storeKey)
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// marshal
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bz := k.cdc.MustMarshalBinary(suq)
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// write to db
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key := k.getSubmittedUpdatesQueueKey()
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store.Set(key, bz)
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}
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func (k Keeper) getSubmittedUpdatesQueueKey() []byte {
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return []byte("submittedUpdatesQueue")
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}
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// ============= SUBMITTED UPDATES
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// These are keyed by the IDs of their associated Channels
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// This section deals with only setting and getting
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func (k Keeper) getSubmittedUpdate(ctx sdk.Context, channelID ChannelID) (SubmittedUpdate, bool) {
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// load from DB
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store := ctx.KVStore(k.storeKey)
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bz := store.Get(k.getSubmittedUpdateKey(channelID))
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var sUpdate SubmittedUpdate
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if bz == nil {
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return sUpdate, false
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}
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// unmarshal
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k.cdc.MustUnmarshalBinary(bz, &sUpdate)
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// return
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return sUpdate, true
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}
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// Store payment channel struct in blockchain store.
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func (k Keeper) setSubmittedUpdate(ctx sdk.Context, sUpdate SubmittedUpdate) {
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store := ctx.KVStore(k.storeKey)
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// marshal
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bz := k.cdc.MustMarshalBinary(sUpdate) // panics if something goes wrong
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// write to db
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key := k.getSubmittedUpdateKey(sUpdate.ChannelID)
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store.Set(key, bz) // panics if something goes wrong
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}
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func (k Keeper) deleteSubmittedUpdate(ctx sdk.Context, channelID ChannelID) {
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store := ctx.KVStore(k.storeKey)
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store.Delete(k.getSubmittedUpdateKey(channelID))
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// TODO does this have return values? What happens when key doesn't exist?
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}
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func (k Keeper) getSubmittedUpdateKey(channelID ChannelID) []byte {
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return []byte(fmt.Sprintf("submittedUpdate:%d", channelID))
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}
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// ========================================== CHANNELS
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// Reteive a payment channel struct from the blockchain store.
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func (k Keeper) getChannel(ctx sdk.Context, channelID ChannelID) (Channel, bool) {
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// load from DB
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store := ctx.KVStore(k.storeKey)
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bz := store.Get(GetChannelKey(channelID))
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var channel Channel
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if bz == nil {
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return channel, false
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}
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// unmarshal
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k.cdc.MustUnmarshalBinary(bz, &channel)
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// return
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return channel, true
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}
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// Store payment channel struct in blockchain store.
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func (k Keeper) setChannel(ctx sdk.Context, channel Channel) {
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store := ctx.KVStore(k.storeKey)
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// marshal
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bz := k.cdc.MustMarshalBinary(channel) // panics if something goes wrong
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// write to db
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key := GetChannelKey(channel.ID)
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store.Set(key, bz) // panics if something goes wrong
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}
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func (k Keeper) deleteChannel(ctx sdk.Context, channelID ChannelID) {
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store := ctx.KVStore(k.storeKey)
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store.Delete(GetChannelKey(channelID))
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// TODO does this have return values? What happens when key doesn't exist?
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}
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func (k Keeper) getNewChannelID(ctx sdk.Context) ChannelID {
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// get last channel ID
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var lastID ChannelID
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store := ctx.KVStore(k.storeKey)
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bz := store.Get(getLastChannelIDKey())
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if bz == nil {
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lastID = -1 // TODO is just setting to zero if uninitialized ok?
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} else {
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k.cdc.MustUnmarshalBinary(bz, &lastID)
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}
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// increment to create new one
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newID := lastID + 1
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bz = k.cdc.MustMarshalBinary(newID)
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// set last channel id again
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store.Set(getLastChannelIDKey(), bz)
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// return
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return newID
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}
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func GetChannelKey(channelID ChannelID) []byte {
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return []byte(fmt.Sprintf("channel:%d", channelID))
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}
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func getLastChannelIDKey() []byte {
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return []byte("lastChannelID")
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}
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