0g-chain/x/incentive/keeper/rewards_borrow.go
Ruaridh cf16029e77
Incentive refactor: hard rewards (#929)
* organise testing committee gen state

* remove repeated test app initialization

* minor fixes from linter in tests

* move more setup to SetupApp

* split up KeeperTestSuite for each reward type

* simplify KeeperTestSuite

* simplify PayoutKeeperSuite

* simplify DelegatorRewardSuite

* simplify SupplyRewardsSuite

* simplify BorrowRewardsSuite

* simplify USDXRewardsSuite

* add auth genesis builder for easier test setup

* migrate all incentive tests to auth builder

* add incentive genesis builder for easier setup
migrate hard incentive tests

* migrate all tests to incentive builder

* add hard genesis builder

* small tidy ups

* deduplicate initialTime from borrow tests

* deduplicate initialtTime from supply tests

* deduplicate initialTime from usdx and keeper tests

* deduplicate initialTime in delgator tests

* deduplicate genesis time in payout test

* deduplicate test app initialization

* make authGenesisBuilder available for all modules

* remove unused pricefeed setup

* export incentive genesis builder

* remove commented out test cases

* migrate cdp test to new test state builders

* migrate vv payout tests to use new builders

* add SynchronizeHardBorrowReward unit test

* extract calculatReward method

* tidy up unit test for borrow rewards

* add helper method to RewardIndexes

* user helper to extract logic from SyncBorrowReward

* add Get methods to (Multi)RewardIndexes

* replace params.Subspace in keeper to test easier

* add unit tests for usdx minting

* refactor InitializeUSDXMintingClaim

* add unit tests for InitializeHardBorrowRewards

* refactor SynchronizeUSDXMintingReward

* add unit tests for UpdateHardBorrowIndexDenoms

* change rewardSource type to Dec
needed by delegation rewards

* fix typo in test names

* refactor UpdateHardBorrowIndexDenoms

* update genesis test TODO to use auth builder

* add skipped test for bug in usdx sync

* extract common method for calculating rewards

* doc comment tidy

* add unit tests for delegator rewards

* tidy up test files

* remove old TODOs

* reaarrange InitializeHardDelegatorReward
to fit with other init reward functions

* duplicate borrow unit tests to create supply tests

* add tests for syncing with zero rewards per second

* refactor SynchronizeHardDelegatorRewards

* refactor supply rewards in same way as borrow

* fix total delegation calculation bug

* fix new usdx reward bug

* fix new supply/borrow reward bug

* remove working comment

* standardize behaviour when global factors missing

* improve documentation for CalculateRewards

* standardize variable names

* remove panic from calculateSingleReward

* wip

* Tidy up comments

* remove wip comment
2021-06-21 22:05:17 +01:00

223 lines
9.4 KiB
Go

package keeper
import (
"fmt"
sdk "github.com/cosmos/cosmos-sdk/types"
sdkerrors "github.com/cosmos/cosmos-sdk/types/errors"
hardtypes "github.com/kava-labs/kava/x/hard/types"
"github.com/kava-labs/kava/x/incentive/types"
)
// AccumulateHardBorrowRewards updates the rewards accumulated for the input reward period
func (k Keeper) AccumulateHardBorrowRewards(ctx sdk.Context, rewardPeriod types.MultiRewardPeriod) error {
previousAccrualTime, found := k.GetPreviousHardBorrowRewardAccrualTime(ctx, rewardPeriod.CollateralType)
if !found {
k.SetPreviousHardBorrowRewardAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
return nil
}
timeElapsed := CalculateTimeElapsed(rewardPeriod.Start, rewardPeriod.End, ctx.BlockTime(), previousAccrualTime)
if timeElapsed.IsZero() {
return nil
}
if rewardPeriod.RewardsPerSecond.IsZero() {
k.SetPreviousHardBorrowRewardAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
return nil
}
totalBorrowedCoins, foundTotalBorrowedCoins := k.hardKeeper.GetBorrowedCoins(ctx)
if !foundTotalBorrowedCoins {
k.SetPreviousHardBorrowRewardAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
return nil
}
totalBorrowed := totalBorrowedCoins.AmountOf(rewardPeriod.CollateralType).ToDec()
if totalBorrowed.IsZero() {
k.SetPreviousHardBorrowRewardAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
return nil
}
previousRewardIndexes, found := k.GetHardBorrowRewardIndexes(ctx, rewardPeriod.CollateralType)
if !found {
for _, rewardCoin := range rewardPeriod.RewardsPerSecond {
rewardIndex := types.NewRewardIndex(rewardCoin.Denom, sdk.ZeroDec())
previousRewardIndexes = append(previousRewardIndexes, rewardIndex)
}
k.SetHardBorrowRewardIndexes(ctx, rewardPeriod.CollateralType, previousRewardIndexes)
}
hardFactor, found := k.hardKeeper.GetBorrowInterestFactor(ctx, rewardPeriod.CollateralType)
if !found {
k.SetPreviousHardBorrowRewardAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
return nil
}
newRewardIndexes := previousRewardIndexes
for _, rewardCoin := range rewardPeriod.RewardsPerSecond {
newRewards := rewardCoin.Amount.ToDec().Mul(timeElapsed.ToDec())
previousRewardIndex, found := previousRewardIndexes.GetRewardIndex(rewardCoin.Denom)
if !found {
previousRewardIndex = types.NewRewardIndex(rewardCoin.Denom, sdk.ZeroDec())
}
// Calculate new reward factor and update reward index
rewardFactor := newRewards.Mul(hardFactor).Quo(totalBorrowed)
newRewardFactorValue := previousRewardIndex.RewardFactor.Add(rewardFactor)
newRewardIndex := types.NewRewardIndex(rewardCoin.Denom, newRewardFactorValue)
i, found := newRewardIndexes.GetFactorIndex(rewardCoin.Denom)
if found {
newRewardIndexes[i] = newRewardIndex
} else {
newRewardIndexes = append(newRewardIndexes, newRewardIndex)
}
}
k.SetHardBorrowRewardIndexes(ctx, rewardPeriod.CollateralType, newRewardIndexes)
k.SetPreviousHardBorrowRewardAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
return nil
}
// InitializeHardBorrowReward initializes the borrow-side of a hard liquidity provider claim
// by creating the claim and setting the borrow reward factor index
func (k Keeper) InitializeHardBorrowReward(ctx sdk.Context, borrow hardtypes.Borrow) {
claim, found := k.GetHardLiquidityProviderClaim(ctx, borrow.Borrower)
if !found {
claim = types.NewHardLiquidityProviderClaim(borrow.Borrower, sdk.Coins{}, nil, nil, nil)
}
var borrowRewardIndexes types.MultiRewardIndexes
for _, coin := range borrow.Amount {
globalRewardIndexes, found := k.GetHardBorrowRewardIndexes(ctx, coin.Denom)
if !found {
globalRewardIndexes = types.RewardIndexes{}
}
borrowRewardIndexes = borrowRewardIndexes.With(coin.Denom, globalRewardIndexes)
}
claim.BorrowRewardIndexes = borrowRewardIndexes
k.SetHardLiquidityProviderClaim(ctx, claim)
}
// SynchronizeHardBorrowReward updates the claim object by adding any accumulated rewards
// and updating the reward index value
func (k Keeper) SynchronizeHardBorrowReward(ctx sdk.Context, borrow hardtypes.Borrow) {
claim, found := k.GetHardLiquidityProviderClaim(ctx, borrow.Borrower)
if !found {
return
}
for _, coin := range borrow.Amount {
globalRewardIndexes, found := k.GetHardBorrowRewardIndexes(ctx, coin.Denom)
if !found {
// The global factor is only not found if
// - the borrowed denom has not started accumulating rewards yet (either there is no reward specified in params, or the reward start time hasn't been hit)
// - OR it was wrongly deleted from state (factors should never be removed while unsynced claims exist)
// If not found we could either skip this sync, or assume the global factor is zero.
// Skipping will avoid storing unnecessary factors in the claim for non rewarded denoms.
// And in the event a global factor is wrongly deleted, it will avoid this function panicking when calculating rewards.
continue
}
userRewardIndexes, found := claim.BorrowRewardIndexes.Get(coin.Denom)
if !found {
// Normally the reward indexes should always be found.
// But if a denom was not rewarded then becomes rewarded (ie a reward period is added to params), then the indexes will be missing from claims for that borrowed denom.
// So given the reward period was just added, assume the starting value for any global reward indexes, which is an empty slice.
userRewardIndexes = types.RewardIndexes{}
}
newRewards, err := k.CalculateRewards(userRewardIndexes, globalRewardIndexes, coin.Amount.ToDec())
if err != nil {
// Global reward factors should never decrease, as it would lead to a negative update to claim.Rewards.
// This panics if a global reward factor decreases or disappears between the old and new indexes.
panic(fmt.Sprintf("corrupted global reward indexes found: %v", err))
}
claim.Reward = claim.Reward.Add(newRewards...)
claim.BorrowRewardIndexes = claim.BorrowRewardIndexes.With(coin.Denom, globalRewardIndexes)
}
k.SetHardLiquidityProviderClaim(ctx, claim)
}
// UpdateHardBorrowIndexDenoms adds any new borrow denoms to the claim's borrow reward index
func (k Keeper) UpdateHardBorrowIndexDenoms(ctx sdk.Context, borrow hardtypes.Borrow) {
claim, found := k.GetHardLiquidityProviderClaim(ctx, borrow.Borrower)
if !found {
claim = types.NewHardLiquidityProviderClaim(borrow.Borrower, sdk.Coins{}, nil, nil, nil)
}
borrowDenoms := getDenoms(borrow.Amount)
borrowRewardIndexDenoms := claim.BorrowRewardIndexes.GetCollateralTypes()
borrowRewardIndexes := claim.BorrowRewardIndexes
// Create a new multi-reward index in the claim for every new borrow denom
uniqueBorrowDenoms := setDifference(borrowDenoms, borrowRewardIndexDenoms)
for _, denom := range uniqueBorrowDenoms {
globalBorrowRewardIndexes, found := k.GetHardBorrowRewardIndexes(ctx, denom)
if !found {
globalBorrowRewardIndexes = types.RewardIndexes{}
}
borrowRewardIndexes = borrowRewardIndexes.With(denom, globalBorrowRewardIndexes)
}
// Delete multi-reward index from claim if the collateral type is no longer borrowed
uniqueBorrowRewardDenoms := setDifference(borrowRewardIndexDenoms, borrowDenoms)
for _, denom := range uniqueBorrowRewardDenoms {
borrowRewardIndexes = borrowRewardIndexes.RemoveRewardIndex(denom)
}
claim.BorrowRewardIndexes = borrowRewardIndexes
k.SetHardLiquidityProviderClaim(ctx, claim)
}
// CalculateRewards computes how much rewards should have accrued to a source (eg a user's hard borrowed btc amount)
// between two index values.
//
// oldIndex is normally the index stored on a claim, newIndex the current global value, and rewardSource a hard borrowed/supplied amount.
//
// Returns an error if newIndexes does not contain all CollateralTypes from oldIndexes, or if any value of oldIndex.RewardFactor > newIndex.RewardFactor.
// This should never happen, as it would mean that a global reward index has decreased in value, or that a global reward index has been deleted from state.
func (k Keeper) CalculateRewards(oldIndexes, newIndexes types.RewardIndexes, rewardSource sdk.Dec) (sdk.Coins, error) {
// check for missing CollateralType's
for _, oldIndex := range oldIndexes {
if newIndex, found := newIndexes.Get(oldIndex.CollateralType); !found {
return nil, sdkerrors.Wrapf(types.ErrDecreasingRewardFactor, "old: %v, new: %v", oldIndex, newIndex)
}
}
var reward sdk.Coins
for _, newIndex := range newIndexes {
oldFactor, found := oldIndexes.Get(newIndex.CollateralType)
if !found {
oldFactor = sdk.ZeroDec()
}
rewardAmount, err := k.CalculateSingleReward(oldFactor, newIndex.RewardFactor, rewardSource)
if err != nil {
return nil, err
}
reward = reward.Add(
sdk.NewCoin(newIndex.CollateralType, rewardAmount),
)
}
return reward, nil
}
// CalculateSingleReward computes how much rewards should have accrued to a source (eg a user's btcb-a cdp principal)
// between two index values.
//
// oldIndex is normally the index stored on a claim, newIndex the current global value, and rewardSource a cdp principal amount.
//
// Returns an error if oldIndex > newIndex. This should never happen, as it would mean that a global reward index has decreased in value,
// or that a global reward index has been deleted from state.
func (k Keeper) CalculateSingleReward(oldIndex, newIndex, rewardSource sdk.Dec) (sdk.Int, error) {
increase := newIndex.Sub(oldIndex)
if increase.IsNegative() {
return sdk.Int{}, sdkerrors.Wrapf(types.ErrDecreasingRewardFactor, "old: %v, new: %v", oldIndex, newIndex)
}
reward := increase.Mul(rewardSource).RoundInt()
return reward, nil
}