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https://github.com/0glabs/0g-chain.git
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ffef832d45
- Upgrade cosmos-sdk to v0.44.5 from v0.39.2 - Add Legacy Tx Endpoint for backwards compatibility - Add IBC v1.2.3 Support Co-authored-by: DracoLi <draco@dracoli.com> Co-authored-by: drklee3 <derrick@dlee.dev> Co-authored-by: denalimarsh <denalimarsh@gmail.com> Co-authored-by: Draco Li <draco@kava.io> Co-authored-by: Nick DeLuca <nickdeluca08@gmail.com> Co-authored-by: Kevin Davis <karzak@users.noreply.github.com> Co-authored-by: Denali Marsh <denali@kava.io>
101 lines
2.8 KiB
Go
101 lines
2.8 KiB
Go
package simulation
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// import (
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// "fmt"
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// "math/rand"
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// "sort"
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// "strings"
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// "github.com/cosmos/cosmos-sdk/codec"
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// sdk "github.com/cosmos/cosmos-sdk/types"
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// "github.com/cosmos/cosmos-sdk/types/module"
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// "github.com/cosmos/cosmos-sdk/x/simulation"
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// "github.com/kava-labs/kava/x/swap/types"
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// )
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// var (
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// //nolint
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// accs []simulation.Account
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// consistentPools = [2][2]string{{"ukava", "usdx"}, {"bnb", "xrp"}}
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// )
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// // GenSwapFee generates a random SwapFee in range [0.01, 1.00]
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// func GenSwapFee(r *rand.Rand) sdk.Dec {
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// min := int(1)
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// max := int(100)
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// percentage := int64(r.Intn(int(max)-min) + min)
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// return sdk.NewDec(percentage).Quo(sdk.NewDec(100))
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// }
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// // GenAllowedPools generates random allowed pools
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// func GenAllowedPools(r *rand.Rand) types.AllowedPools {
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// var pools types.AllowedPools
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// // Generate a set [1, 10] of random pools
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// numRandPools := (r.Intn(10) + 1)
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// for i := 0; i < numRandPools; i++ {
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// tokenA, tokenB := genTokenDenoms(r)
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// for strings.Compare(tokenA, tokenB) == 0 {
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// tokenA, tokenB = genTokenDenoms(r)
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// }
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// newPool := types.NewAllowedPool(tokenA, tokenB)
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// pools = append(pools, newPool)
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// }
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// // Append consistent pools
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// for i := 0; i < len(consistentPools); i++ {
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// tokenA := consistentPools[i][0]
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// tokenB := consistentPools[i][1]
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// newPool := types.NewAllowedPool(tokenA, tokenB)
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// pools = append(pools, newPool)
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// }
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// return pools
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// }
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// func genTokenDenoms(r *rand.Rand) (string, string) {
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// tokenA := genTokenDenom(r)
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// tokenB := genTokenDenom(r)
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// for strings.Compare(tokenA, tokenB) == 0 {
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// tokenA = genTokenDenom(r)
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// }
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// tokens := []string{tokenA, tokenB}
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// sort.Strings(tokens)
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// return tokens[0], tokens[1]
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// }
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// func genTokenDenom(r *rand.Rand) string {
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// denom := strings.ToLower(simulation.RandStringOfLength(r, 3))
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// for err := sdk.ValidateDenom(denom); err != nil; {
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// denom = strings.ToLower(simulation.RandStringOfLength(r, 3))
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// }
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// return denom
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// }
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// // RandomizedGenState generates a random GenesisState
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// func RandomizedGenState(simState *module.SimulationState) {
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// accs = simState.Accounts
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// swapGenesis := loadRandomSwapGenState(simState)
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// fmt.Printf("Selected randomly generated %s parameters:\n%s\n", types.ModuleName, codec.MustMarshalJSONIndent(simState.Cdc, swapGenesis))
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// simState.GenState[types.ModuleName] = simState.Cdc.MustMarshalJSON(swapGenesis)
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// }
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// func loadRandomSwapGenState(simState *module.SimulationState) types.GenesisState {
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// pools := GenAllowedPools(simState.Rand)
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// swapFee := GenSwapFee(simState.Rand)
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// swapGenesis := types.GenesisState{
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// Params: types.Params{
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// AllowedPools: pools,
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// SwapFee: swapFee,
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// },
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// }
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// if err := swapGenesis.Validate(); err != nil {
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// panic(err)
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// }
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// return swapGenesis
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// }
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