mirror of
https://github.com/0glabs/0g-chain.git
synced 2024-11-10 10:05:18 +00:00
6f193c7f2a
* add test for validate multi reward periods * tidy up: combine files * don't accumulate global indexes containing zeros Previously if the time since last block was 0, indexes were added containing 0s. Now leave them out. Missing is assumed to be 0. * move state independent test to types folder * clarify reward source concept to "source shares" - rename variables and update doc comments - extract method from swap accumulation * tidy up and expand swap accumulation unit tests * rename swap test file to match others * update swap pool id format in tests * refactor borrow accumulation, use new accumulator * refactor supply accumulation, use new accumulator * refactor delegator accumulation, use accumulator * refactor usdx accumulation, use new accumulator * fix types const * remove unsed methods * more usdx minting param validation. Protect against the rewards per second denom changing. It should always be "ukava". * add safety check in InitGenesis It prevents huge accumulations on the first block by limiting all previous accumulation times to be within one year of genesis * add todo for adding swp token distirbution info
299 lines
12 KiB
Go
299 lines
12 KiB
Go
package keeper
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import (
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"fmt"
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sdk "github.com/cosmos/cosmos-sdk/types"
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hardtypes "github.com/kava-labs/kava/x/hard/types"
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"github.com/kava-labs/kava/x/incentive/types"
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)
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// AccumulateHardSupplyRewards calculates new rewards to distribute this block and updates the global indexes to reflect this.
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// The provided rewardPeriod must be valid to avoid panics in calculating time durations.
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func (k Keeper) AccumulateHardSupplyRewards(ctx sdk.Context, rewardPeriod types.MultiRewardPeriod) {
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previousAccrualTime, found := k.GetPreviousHardSupplyRewardAccrualTime(ctx, rewardPeriod.CollateralType)
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if !found {
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previousAccrualTime = ctx.BlockTime()
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}
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indexes, found := k.GetHardSupplyRewardIndexes(ctx, rewardPeriod.CollateralType)
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if !found {
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indexes = types.RewardIndexes{}
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}
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acc := types.NewAccumulator(previousAccrualTime, indexes)
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totalSource := k.getHardSupplyTotalSourceShares(ctx, rewardPeriod.CollateralType)
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acc.Accumulate(rewardPeriod, totalSource, ctx.BlockTime())
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k.SetPreviousHardSupplyRewardAccrualTime(ctx, rewardPeriod.CollateralType, acc.PreviousAccumulationTime)
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if len(acc.Indexes) > 0 {
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// the store panics when setting empty or nil indexes
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k.SetHardSupplyRewardIndexes(ctx, rewardPeriod.CollateralType, acc.Indexes)
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}
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}
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// getHardSupplyTotalSourceShares fetches the sum of all source shares for a supply reward.
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// In the case of hard supply, this is the total supplied divided by the supply interest factor.
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// This give the "pre interest" value of the total supplied.
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func (k Keeper) getHardSupplyTotalSourceShares(ctx sdk.Context, denom string) sdk.Dec {
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totalSuppliedCoins, found := k.hardKeeper.GetSuppliedCoins(ctx)
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if !found {
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// assume no coins have been supplied
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totalSuppliedCoins = sdk.NewCoins()
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}
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totalSupplied := totalSuppliedCoins.AmountOf(denom)
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interestFactor, found := k.hardKeeper.GetSupplyInterestFactor(ctx, denom)
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if !found {
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// assume nothing has been borrowed so the factor starts at it's default value
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interestFactor = sdk.OneDec()
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}
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// return supplied/factor to get the "pre interest" value of the current total supplied
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return totalSupplied.ToDec().Quo(interestFactor)
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}
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// InitializeHardSupplyReward initializes the supply-side of a hard liquidity provider claim
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// by creating the claim and setting the supply reward factor index
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func (k Keeper) InitializeHardSupplyReward(ctx sdk.Context, deposit hardtypes.Deposit) {
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claim, found := k.GetHardLiquidityProviderClaim(ctx, deposit.Depositor)
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if !found {
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claim = types.NewHardLiquidityProviderClaim(deposit.Depositor, sdk.Coins{}, nil, nil)
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}
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var supplyRewardIndexes types.MultiRewardIndexes
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for _, coin := range deposit.Amount {
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globalRewardIndexes, found := k.GetHardSupplyRewardIndexes(ctx, coin.Denom)
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if !found {
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globalRewardIndexes = types.RewardIndexes{}
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}
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supplyRewardIndexes = supplyRewardIndexes.With(coin.Denom, globalRewardIndexes)
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}
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claim.SupplyRewardIndexes = supplyRewardIndexes
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k.SetHardLiquidityProviderClaim(ctx, claim)
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}
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// SynchronizeHardSupplyReward updates the claim object by adding any accumulated rewards
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// and updating the reward index value
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func (k Keeper) SynchronizeHardSupplyReward(ctx sdk.Context, deposit hardtypes.Deposit) {
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claim, found := k.GetHardLiquidityProviderClaim(ctx, deposit.Depositor)
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if !found {
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return
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}
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for _, coin := range deposit.Amount {
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globalRewardIndexes, found := k.GetHardSupplyRewardIndexes(ctx, coin.Denom)
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if !found {
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// The global factor is only not found if
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// - the supply denom has not started accumulating rewards yet (either there is no reward specified in params, or the reward start time hasn't been hit)
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// - OR it was wrongly deleted from state (factors should never be removed while unsynced claims exist)
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// If not found we could either skip this sync, or assume the global factor is zero.
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// Skipping will avoid storing unnecessary factors in the claim for non rewarded denoms.
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// And in the event a global factor is wrongly deleted, it will avoid this function panicking when calculating rewards.
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continue
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}
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userRewardIndexes, found := claim.SupplyRewardIndexes.Get(coin.Denom)
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if !found {
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// Normally the reward indexes should always be found.
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// But if a denom was not rewarded then becomes rewarded (ie a reward period is added to params), then the indexes will be missing from claims for that supplied denom.
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// So given the reward period was just added, assume the starting value for any global reward indexes, which is an empty slice.
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userRewardIndexes = types.RewardIndexes{}
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}
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newRewards, err := k.CalculateRewards(userRewardIndexes, globalRewardIndexes, coin.Amount.ToDec())
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if err != nil {
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// Global reward factors should never decrease, as it would lead to a negative update to claim.Rewards.
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// This panics if a global reward factor decreases or disappears between the old and new indexes.
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panic(fmt.Sprintf("corrupted global reward indexes found: %v", err))
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}
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claim.Reward = claim.Reward.Add(newRewards...)
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claim.SupplyRewardIndexes = claim.SupplyRewardIndexes.With(coin.Denom, globalRewardIndexes)
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}
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k.SetHardLiquidityProviderClaim(ctx, claim)
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}
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// UpdateHardSupplyIndexDenoms adds any new deposit denoms to the claim's supply reward index
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func (k Keeper) UpdateHardSupplyIndexDenoms(ctx sdk.Context, deposit hardtypes.Deposit) {
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claim, found := k.GetHardLiquidityProviderClaim(ctx, deposit.Depositor)
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if !found {
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claim = types.NewHardLiquidityProviderClaim(deposit.Depositor, sdk.Coins{}, nil, nil)
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}
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depositDenoms := getDenoms(deposit.Amount)
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supplyRewardIndexDenoms := claim.SupplyRewardIndexes.GetCollateralTypes()
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supplyRewardIndexes := claim.SupplyRewardIndexes
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// Create a new multi-reward index in the claim for every new deposit denom
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uniqueDepositDenoms := setDifference(depositDenoms, supplyRewardIndexDenoms)
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for _, denom := range uniqueDepositDenoms {
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globalSupplyRewardIndexes, found := k.GetHardSupplyRewardIndexes(ctx, denom)
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if !found {
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globalSupplyRewardIndexes = types.RewardIndexes{}
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}
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supplyRewardIndexes = supplyRewardIndexes.With(denom, globalSupplyRewardIndexes)
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}
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// Delete multi-reward index from claim if the collateral type is no longer deposited
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uniqueSupplyRewardDenoms := setDifference(supplyRewardIndexDenoms, depositDenoms)
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for _, denom := range uniqueSupplyRewardDenoms {
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supplyRewardIndexes = supplyRewardIndexes.RemoveRewardIndex(denom)
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}
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claim.SupplyRewardIndexes = supplyRewardIndexes
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k.SetHardLiquidityProviderClaim(ctx, claim)
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}
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// SynchronizeHardLiquidityProviderClaim adds any accumulated rewards
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func (k Keeper) SynchronizeHardLiquidityProviderClaim(ctx sdk.Context, owner sdk.AccAddress) {
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// Synchronize any hard liquidity supply-side rewards
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deposit, foundDeposit := k.hardKeeper.GetDeposit(ctx, owner)
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if foundDeposit {
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k.SynchronizeHardSupplyReward(ctx, deposit)
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}
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// Synchronize any hard liquidity borrow-side rewards
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borrow, foundBorrow := k.hardKeeper.GetBorrow(ctx, owner)
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if foundBorrow {
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k.SynchronizeHardBorrowReward(ctx, borrow)
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}
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}
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// SimulateHardSynchronization calculates a user's outstanding hard rewards by simulating reward synchronization
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func (k Keeper) SimulateHardSynchronization(ctx sdk.Context, claim types.HardLiquidityProviderClaim) types.HardLiquidityProviderClaim {
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// 1. Simulate Hard supply-side rewards
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for _, ri := range claim.SupplyRewardIndexes {
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globalRewardIndexes, foundGlobalRewardIndexes := k.GetHardSupplyRewardIndexes(ctx, ri.CollateralType)
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if !foundGlobalRewardIndexes {
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continue
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}
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userRewardIndexes, foundUserRewardIndexes := claim.SupplyRewardIndexes.GetRewardIndex(ri.CollateralType)
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if !foundUserRewardIndexes {
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continue
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}
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userRewardIndexIndex, foundUserRewardIndexIndex := claim.SupplyRewardIndexes.GetRewardIndexIndex(ri.CollateralType)
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if !foundUserRewardIndexIndex {
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continue
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}
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for _, globalRewardIndex := range globalRewardIndexes {
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userRewardIndex, foundUserRewardIndex := userRewardIndexes.RewardIndexes.GetRewardIndex(globalRewardIndex.CollateralType)
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if !foundUserRewardIndex {
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userRewardIndex = types.NewRewardIndex(globalRewardIndex.CollateralType, sdk.ZeroDec())
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userRewardIndexes.RewardIndexes = append(userRewardIndexes.RewardIndexes, userRewardIndex)
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claim.SupplyRewardIndexes[userRewardIndexIndex].RewardIndexes = append(claim.SupplyRewardIndexes[userRewardIndexIndex].RewardIndexes, userRewardIndex)
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}
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globalRewardFactor := globalRewardIndex.RewardFactor
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userRewardFactor := userRewardIndex.RewardFactor
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rewardsAccumulatedFactor := globalRewardFactor.Sub(userRewardFactor)
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if rewardsAccumulatedFactor.IsZero() {
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continue
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}
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deposit, found := k.hardKeeper.GetDeposit(ctx, claim.GetOwner())
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if !found {
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continue
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}
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newRewardsAmount := rewardsAccumulatedFactor.Mul(deposit.Amount.AmountOf(ri.CollateralType).ToDec()).RoundInt()
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if newRewardsAmount.IsZero() || newRewardsAmount.IsNegative() {
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continue
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}
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factorIndex, foundFactorIndex := userRewardIndexes.RewardIndexes.GetFactorIndex(globalRewardIndex.CollateralType)
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if !foundFactorIndex {
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continue
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}
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claim.SupplyRewardIndexes[userRewardIndexIndex].RewardIndexes[factorIndex].RewardFactor = globalRewardIndex.RewardFactor
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newRewardsCoin := sdk.NewCoin(userRewardIndex.CollateralType, newRewardsAmount)
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claim.Reward = claim.Reward.Add(newRewardsCoin)
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}
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}
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// 2. Simulate Hard borrow-side rewards
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for _, ri := range claim.BorrowRewardIndexes {
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globalRewardIndexes, foundGlobalRewardIndexes := k.GetHardBorrowRewardIndexes(ctx, ri.CollateralType)
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if !foundGlobalRewardIndexes {
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continue
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}
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userRewardIndexes, foundUserRewardIndexes := claim.BorrowRewardIndexes.GetRewardIndex(ri.CollateralType)
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if !foundUserRewardIndexes {
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continue
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}
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userRewardIndexIndex, foundUserRewardIndexIndex := claim.BorrowRewardIndexes.GetRewardIndexIndex(ri.CollateralType)
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if !foundUserRewardIndexIndex {
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continue
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}
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for _, globalRewardIndex := range globalRewardIndexes {
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userRewardIndex, foundUserRewardIndex := userRewardIndexes.RewardIndexes.GetRewardIndex(globalRewardIndex.CollateralType)
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if !foundUserRewardIndex {
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userRewardIndex = types.NewRewardIndex(globalRewardIndex.CollateralType, sdk.ZeroDec())
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userRewardIndexes.RewardIndexes = append(userRewardIndexes.RewardIndexes, userRewardIndex)
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claim.BorrowRewardIndexes[userRewardIndexIndex].RewardIndexes = append(claim.BorrowRewardIndexes[userRewardIndexIndex].RewardIndexes, userRewardIndex)
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}
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globalRewardFactor := globalRewardIndex.RewardFactor
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userRewardFactor := userRewardIndex.RewardFactor
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rewardsAccumulatedFactor := globalRewardFactor.Sub(userRewardFactor)
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if rewardsAccumulatedFactor.IsZero() {
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continue
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}
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borrow, found := k.hardKeeper.GetBorrow(ctx, claim.GetOwner())
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if !found {
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continue
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}
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newRewardsAmount := rewardsAccumulatedFactor.Mul(borrow.Amount.AmountOf(ri.CollateralType).ToDec()).RoundInt()
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if newRewardsAmount.IsZero() || newRewardsAmount.IsNegative() {
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continue
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}
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factorIndex, foundFactorIndex := userRewardIndexes.RewardIndexes.GetFactorIndex(globalRewardIndex.CollateralType)
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if !foundFactorIndex {
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continue
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}
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claim.BorrowRewardIndexes[userRewardIndexIndex].RewardIndexes[factorIndex].RewardFactor = globalRewardIndex.RewardFactor
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newRewardsCoin := sdk.NewCoin(userRewardIndex.CollateralType, newRewardsAmount)
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claim.Reward = claim.Reward.Add(newRewardsCoin)
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}
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}
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return claim
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}
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// Set setDifference: A - B
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func setDifference(a, b []string) (diff []string) {
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m := make(map[string]bool)
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for _, item := range b {
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m[item] = true
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}
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for _, item := range a {
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if _, ok := m[item]; !ok {
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diff = append(diff, item)
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}
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}
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return
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}
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func getDenoms(coins sdk.Coins) []string {
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denoms := []string{}
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for _, coin := range coins {
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denoms = append(denoms, coin.Denom)
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}
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return denoms
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}
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