0g-chain/x/incentive/keeper/rewards_delegator.go
Denali Marsh 3fc2a63556
Refactor to DelegatorClaim and implement new MsgClaimDelegatorReward (#948)
* update claim attribute type to MultiRewardIndexes

* update param attribute type to MultiRewardPeriods

* keeper: update params to match types

* keeper: update delegator core keeper methods

* keeper: update InitializeHardDelegatorReward

* keeper: update SynchronizeHardDelegatorRewards

* remove reward factor in favor of reward indexes

* update querier

* fix test: delegator init test

* fix test: delegator sync test

* implement delegator reward accumulation

* fix test: delegator general tests

* add legact types, update v0_11 -> v0_14 migration

* remove duplicate import form v0_15 migration

* implement v0_15incentive migration

* test data and migration test

* add multiple reward denoms to init/sync tests

* update delegator test with multiple reward coins

* clean up simulation sync

* types: introduce DelegatorClaim, refactor HardClaim

* add core DelegateClaim store methods

* refactor delegator reward init, accumulation, sync

* update hooks

* update params and genesis logic

* update abci

* update types tests

* update querier types/keeper for compile

* update supply rewards tests

* update borrow reward tests

* update delegator reward tests

* update handler/genesis test for compile

* add new msg type

* implement delegator claim payouts

* submission + handling of new msg

* implement new querier types/keeper logic

* add new queries to cli/rest

* update migration

* register new msgs/types on codec

* remove delegator syncing from hard sync method
2021-07-07 18:50:14 +02:00

236 lines
9.6 KiB
Go

package keeper
import (
"fmt"
sdk "github.com/cosmos/cosmos-sdk/types"
"github.com/kava-labs/kava/x/incentive/types"
)
// AccumulateDelegatorRewards updates the rewards accumulated for the input reward period
func (k Keeper) AccumulateDelegatorRewards(ctx sdk.Context, rewardPeriods types.MultiRewardPeriod) error {
previousAccrualTime, found := k.GetPreviousDelegatorRewardAccrualTime(ctx, rewardPeriods.CollateralType)
if !found {
k.SetPreviousDelegatorRewardAccrualTime(ctx, rewardPeriods.CollateralType, ctx.BlockTime())
return nil
}
timeElapsed := CalculateTimeElapsed(rewardPeriods.Start, rewardPeriods.End, ctx.BlockTime(), previousAccrualTime)
if timeElapsed.IsZero() {
return nil
}
if rewardPeriods.RewardsPerSecond.IsZero() {
k.SetPreviousDelegatorRewardAccrualTime(ctx, rewardPeriods.CollateralType, ctx.BlockTime())
return nil
}
totalBonded := k.stakingKeeper.TotalBondedTokens(ctx).ToDec()
if totalBonded.IsZero() {
k.SetPreviousDelegatorRewardAccrualTime(ctx, rewardPeriods.CollateralType, ctx.BlockTime())
return nil
}
previousRewardIndexes, found := k.GetDelegatorRewardIndexes(ctx, rewardPeriods.CollateralType)
if !found {
for _, rewardCoin := range rewardPeriods.RewardsPerSecond {
rewardIndex := types.NewRewardIndex(rewardCoin.Denom, sdk.ZeroDec())
previousRewardIndexes = append(previousRewardIndexes, rewardIndex)
}
k.SetDelegatorRewardIndexes(ctx, rewardPeriods.CollateralType, previousRewardIndexes)
}
newRewardIndexes := previousRewardIndexes
for _, rewardCoin := range rewardPeriods.RewardsPerSecond {
newRewards := rewardCoin.Amount.ToDec().Mul(timeElapsed.ToDec())
previousRewardIndex, found := previousRewardIndexes.GetRewardIndex(rewardCoin.Denom)
if !found {
previousRewardIndex = types.NewRewardIndex(rewardCoin.Denom, sdk.ZeroDec())
}
// Calculate new reward factor and update reward index
rewardFactor := newRewards.Quo(totalBonded)
newRewardFactorValue := previousRewardIndex.RewardFactor.Add(rewardFactor)
newRewardIndex := types.NewRewardIndex(rewardCoin.Denom, newRewardFactorValue)
i, found := newRewardIndexes.GetFactorIndex(rewardCoin.Denom)
if found {
newRewardIndexes[i] = newRewardIndex
} else {
newRewardIndexes = append(newRewardIndexes, newRewardIndex)
}
}
k.SetDelegatorRewardIndexes(ctx, rewardPeriods.CollateralType, newRewardIndexes)
k.SetPreviousDelegatorRewardAccrualTime(ctx, rewardPeriods.CollateralType, ctx.BlockTime())
return nil
}
// InitializeDelegatorReward initializes the reward index of a delegator claim
func (k Keeper) InitializeDelegatorReward(ctx sdk.Context, delegator sdk.AccAddress) {
claim, found := k.GetDelegatorClaim(ctx, delegator)
if !found {
claim = types.NewDelegatorClaim(delegator, sdk.Coins{}, nil)
} else {
k.SynchronizeDelegatorRewards(ctx, delegator, nil, false)
claim, _ = k.GetDelegatorClaim(ctx, delegator)
}
var rewardIndexes types.MultiRewardIndexes
globalRewardIndexes, found := k.GetDelegatorRewardIndexes(ctx, types.BondDenom)
if !found {
globalRewardIndexes = types.RewardIndexes{}
}
rewardIndexes = rewardIndexes.With(types.BondDenom, globalRewardIndexes)
claim.RewardIndexes = rewardIndexes
k.SetDelegatorClaim(ctx, claim)
}
// SynchronizeDelegatorClaim is a wrapper around SynchronizeDelegatorRewards that returns the synced claim
func (k Keeper) SynchronizeDelegatorClaim(ctx sdk.Context, claim types.DelegatorClaim) (types.DelegatorClaim, error) {
k.SynchronizeDelegatorRewards(ctx, claim.Owner, nil, false)
claim, found := k.GetDelegatorClaim(ctx, claim.Owner)
if !found {
return claim, types.ErrClaimNotFound
}
return claim, nil
}
// SynchronizeDelegatorRewards updates the claim object by adding any accumulated rewards, and setting the reward indexes to the global values.
// valAddr and shouldIncludeValidator are used to ignore or include delegations to a particular validator when summing up the total delegation.
// Normally only delegations to Bonded validators are included in the total. This is needed as staking hooks are sometimes called on the wrong
// side of a validator's state update (from this module's perspective).
func (k Keeper) SynchronizeDelegatorRewards(ctx sdk.Context, delegator sdk.AccAddress, valAddr sdk.ValAddress, shouldIncludeValidator bool) {
claim, found := k.GetDelegatorClaim(ctx, delegator)
if !found {
return
}
globalRewardIndexes, found := k.GetDelegatorRewardIndexes(ctx, types.BondDenom)
if !found {
// The global factor is only not found if
// - the bond denom has not started accumulating rewards yet (either there is no reward specified in params, or the reward start time hasn't been hit)
// - OR it was wrongly deleted from state (factors should never be removed while unsynced claims exist)
// If not found we could either skip this sync, or assume the global factor is zero.
// Skipping will avoid storing unnecessary factors in the claim for non rewarded denoms.
// And in the event a global factor is wrongly deleted, it will avoid this function panicking when calculating rewards.
return
}
userRewardIndexes, found := claim.RewardIndexes.Get(types.BondDenom)
if !found {
// Normally the reward indexes should always be found.
// However if there were no delegator rewards (ie no reward period in params) then a reward period is added, existing claims will not have the factor.
// So given the reward period was just added, assume the starting value for any global reward indexes, which is an empty slice.
userRewardIndexes = types.RewardIndexes{}
}
totalDelegated := k.GetTotalDelegated(ctx, delegator, valAddr, shouldIncludeValidator)
rewardsEarned, err := k.CalculateRewards(userRewardIndexes, globalRewardIndexes, totalDelegated)
if err != nil {
// Global reward factors should never decrease, as it would lead to a negative update to claim.Rewards.
// This panics if a global reward factor decreases or disappears between the old and new indexes.
panic(fmt.Sprintf("corrupted global reward indexes found: %v", err))
}
claim.Reward = claim.Reward.Add(rewardsEarned...)
claim.RewardIndexes = claim.RewardIndexes.With(types.BondDenom, globalRewardIndexes)
k.SetDelegatorClaim(ctx, claim)
}
func (k Keeper) GetTotalDelegated(ctx sdk.Context, delegator sdk.AccAddress, valAddr sdk.ValAddress, shouldIncludeValidator bool) sdk.Dec {
totalDelegated := sdk.ZeroDec()
delegations := k.stakingKeeper.GetDelegatorDelegations(ctx, delegator, 200)
for _, delegation := range delegations {
validator, found := k.stakingKeeper.GetValidator(ctx, delegation.GetValidatorAddr())
if !found {
continue
}
if validator.OperatorAddress.Equals(valAddr) {
if shouldIncludeValidator {
// do nothing, so the validator is included regardless of bonded status
} else {
// skip this validator
continue
}
} else {
// skip any not bonded validator
if validator.GetStatus() != sdk.Bonded {
continue
}
}
if validator.GetTokens().IsZero() {
continue
}
delegatedTokens := validator.TokensFromShares(delegation.GetShares())
if delegatedTokens.IsNegative() {
continue
}
totalDelegated = totalDelegated.Add(delegatedTokens)
}
return totalDelegated
}
// ZeroDelegatorClaim zeroes out the claim object's rewards and returns the updated claim object
func (k Keeper) ZeroDelegatorClaim(ctx sdk.Context, claim types.DelegatorClaim) types.DelegatorClaim {
claim.Reward = sdk.NewCoins()
k.SetDelegatorClaim(ctx, claim)
return claim
}
// SimulateDelegatorSynchronization calculates a user's outstanding delegator rewards by simulating reward synchronization
func (k Keeper) SimulateDelegatorSynchronization(ctx sdk.Context, claim types.DelegatorClaim) types.DelegatorClaim {
for _, ri := range claim.RewardIndexes {
// For each Delegator reward index (there's only one: the bond denom 'ukava')
globalRewardIndexes, foundGlobalRewardIndexes := k.GetDelegatorRewardIndexes(ctx, ri.CollateralType)
if !foundGlobalRewardIndexes {
continue
}
userRewardIndexes, foundUserRewardIndexes := claim.RewardIndexes.GetRewardIndex(ri.CollateralType)
if !foundUserRewardIndexes {
continue
}
userRewardIndexIndex, foundUserRewardIndexIndex := claim.RewardIndexes.GetRewardIndexIndex(ri.CollateralType)
if !foundUserRewardIndexIndex {
continue
}
amtDelegated := k.GetTotalDelegated(ctx, claim.GetOwner(), sdk.ValAddress(claim.Owner.String()), true)
for _, globalRewardIndex := range globalRewardIndexes {
userRewardIndex, foundUserRewardIndex := userRewardIndexes.RewardIndexes.GetRewardIndex(globalRewardIndex.CollateralType)
if !foundUserRewardIndex {
userRewardIndex = types.NewRewardIndex(globalRewardIndex.CollateralType, sdk.ZeroDec())
userRewardIndexes.RewardIndexes = append(userRewardIndexes.RewardIndexes, userRewardIndex)
claim.RewardIndexes[userRewardIndexIndex].RewardIndexes = append(claim.RewardIndexes[userRewardIndexIndex].RewardIndexes, userRewardIndex)
}
globalRewardFactor := globalRewardIndex.RewardFactor
userRewardFactor := userRewardIndex.RewardFactor
rewardsAccumulatedFactor := globalRewardFactor.Sub(userRewardFactor)
if rewardsAccumulatedFactor.IsZero() {
continue
}
rewardsEarned := rewardsAccumulatedFactor.Mul(amtDelegated).RoundInt()
if rewardsEarned.IsZero() || rewardsEarned.IsNegative() {
continue
}
factorIndex, foundFactorIndex := userRewardIndexes.RewardIndexes.GetFactorIndex(globalRewardIndex.CollateralType)
if !foundFactorIndex {
continue
}
claim.RewardIndexes[userRewardIndexIndex].RewardIndexes[factorIndex].RewardFactor = globalRewardIndex.RewardFactor
newRewardsCoin := sdk.NewCoin(userRewardIndex.CollateralType, rewardsEarned)
claim.Reward = claim.Reward.Add(newRewardsCoin)
}
}
return claim
}