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https://github.com/0glabs/0g-chain.git
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26a4b93588
* Add incentive types * Add earn state methods * Update earn incentives * Update unit test NewKeeper to include earn keeper * Fix sharesOwned typo * Shares not used for AfterVaultDepositCreated * Add earn to init genesis * Pass earn keeper to incentive keeper * Add sdk.Msg impl, disable legacy migrations * Disable migrations * Update incentive earn sync test * Add earn to client and querier * Add accum and init tests * Add additional earn tests * Fill in fakeEarnKeeper methods to fix tests * Add earn reward periods to params, begin blocker earn reward * Add earn to query * Update genesis_test with missing DefaultMultiRewardPeriods parameter * Remove disable of migration package * Fix proto type comments * Remove unused migration state * Add legacytx.LegacyMsg compile time interface check * add earn state validation to genesis validation Co-authored-by: rhuairahrighairigh <ruaridh.odonnell@gmail.com>
98 lines
3.3 KiB
Go
98 lines
3.3 KiB
Go
package keeper_test
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import (
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"testing"
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stakingtypes "github.com/cosmos/cosmos-sdk/x/staking/types"
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"github.com/stretchr/testify/suite"
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"github.com/kava-labs/kava/x/incentive/types"
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)
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// InitializeDelegatorRewardTests runs unit tests for the keeper.InitializeDelegatorReward method
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//
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// inputs
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// - claim in store if it exists (only claim.DelegatorRewardIndexes)
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// - global indexes in store
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// - delegator function arg
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//
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// outputs
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// - sets or creates a claim
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type InitializeDelegatorRewardTests struct {
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unitTester
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}
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func TestInitializeDelegatorReward(t *testing.T) {
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suite.Run(t, new(InitializeDelegatorRewardTests))
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}
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// Hardcoded to use bond denom
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func (suite *InitializeDelegatorRewardTests) storeGlobalDelegatorFactor(multiRewardIndexes types.MultiRewardIndexes) {
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multiRewardIndex, _ := multiRewardIndexes.GetRewardIndex(types.BondDenom)
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suite.keeper.SetDelegatorRewardIndexes(suite.ctx, types.BondDenom, multiRewardIndex.RewardIndexes)
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}
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func (suite *InitializeDelegatorRewardTests) TestClaimIndexesAreSetWhenClaimDoesNotExist() {
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globalIndex := arbitraryDelegatorRewardIndexes
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suite.storeGlobalDelegatorIndexes(globalIndex)
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delegator := arbitraryAddress()
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suite.keeper.InitializeDelegatorReward(suite.ctx, delegator)
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syncedClaim, f := suite.keeper.GetDelegatorClaim(suite.ctx, delegator)
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suite.True(f)
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suite.Equal(globalIndex, syncedClaim.RewardIndexes)
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}
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func (suite *InitializeDelegatorRewardTests) TestClaimIsSyncedAndIndexesAreSetWhenClaimDoesExist() {
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validatorAddress := arbitraryValidatorAddress()
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sk := &fakeStakingKeeper{
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delegations: stakingtypes.Delegations{{
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ValidatorAddress: validatorAddress.String(),
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Shares: d("1000"),
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}},
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validators: stakingtypes.Validators{{
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OperatorAddress: validatorAddress.String(),
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Status: stakingtypes.Bonded,
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Tokens: i(1000),
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DelegatorShares: d("1000"),
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}},
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}
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suite.keeper = suite.NewKeeper(&fakeParamSubspace{}, nil, nil, nil, nil, sk, nil, nil, nil)
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claim := types.DelegatorClaim{
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BaseMultiClaim: types.BaseMultiClaim{
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Owner: arbitraryAddress(),
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},
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RewardIndexes: arbitraryDelegatorRewardIndexes,
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}
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suite.storeDelegatorClaim(claim)
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// Set the global factor to a value different to one in claim so
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// we can detect if it is overwritten.
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rewardIndexes, _ := claim.RewardIndexes.Get(types.BondDenom)
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globalIndexes := increaseRewardFactors(rewardIndexes)
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// Update the claim object with the new global factor
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bondIndex, _ := claim.RewardIndexes.GetRewardIndexIndex(types.BondDenom)
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claim.RewardIndexes[bondIndex].RewardIndexes = globalIndexes
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suite.storeGlobalDelegatorFactor(claim.RewardIndexes)
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suite.keeper.InitializeDelegatorReward(suite.ctx, claim.Owner)
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syncedClaim, _ := suite.keeper.GetDelegatorClaim(suite.ctx, claim.Owner)
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suite.Equal(globalIndexes, syncedClaim.RewardIndexes[bondIndex].RewardIndexes)
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suite.Truef(syncedClaim.Reward.IsAllGT(claim.Reward), "'%s' not greater than '%s'", syncedClaim.Reward, claim.Reward)
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}
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// arbitraryDelegatorRewardIndexes contains only one reward index as there is only ever one bond denom
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var arbitraryDelegatorRewardIndexes = types.MultiRewardIndexes{
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types.NewMultiRewardIndex(
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types.BondDenom,
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types.RewardIndexes{
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types.NewRewardIndex("hard", d("0.2")),
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types.NewRewardIndex("swp", d("0.2")),
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},
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),
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}
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