mirror of
https://github.com/0glabs/0g-chain.git
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6f193c7f2a
* add test for validate multi reward periods * tidy up: combine files * don't accumulate global indexes containing zeros Previously if the time since last block was 0, indexes were added containing 0s. Now leave them out. Missing is assumed to be 0. * move state independent test to types folder * clarify reward source concept to "source shares" - rename variables and update doc comments - extract method from swap accumulation * tidy up and expand swap accumulation unit tests * rename swap test file to match others * update swap pool id format in tests * refactor borrow accumulation, use new accumulator * refactor supply accumulation, use new accumulator * refactor delegator accumulation, use accumulator * refactor usdx accumulation, use new accumulator * fix types const * remove unsed methods * more usdx minting param validation. Protect against the rewards per second denom changing. It should always be "ukava". * add safety check in InitGenesis It prevents huge accumulations on the first block by limiting all previous accumulation times to be within one year of genesis * add todo for adding swp token distirbution info
196 lines
5.2 KiB
Go
196 lines
5.2 KiB
Go
package keeper_test
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import (
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"testing"
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sdk "github.com/cosmos/cosmos-sdk/types"
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"github.com/stretchr/testify/suite"
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"github.com/kava-labs/kava/x/incentive/types"
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)
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// InitializeSwapRewardTests runs unit tests for the keeper.InitializeSwapReward method
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//
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// inputs
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// - claim in store if it exists
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// - global indexes in store
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//
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// outputs
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// - sets or creates a claim
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type InitializeSwapRewardTests struct {
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unitTester
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}
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func TestInitializeSwapReward(t *testing.T) {
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suite.Run(t, new(InitializeSwapRewardTests))
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}
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func (suite *InitializeSwapRewardTests) TestClaimAddedWhenClaimDoesNotExistAndNoRewards() {
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// When a claim doesn't exist, and a user deposits to a non-rewarded pool;
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// then a claim is added with no rewards and no indexes
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poolID := "base:quote"
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// no global indexes stored as this pool is not rewarded
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owner := arbitraryAddress()
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suite.keeper.InitializeSwapReward(suite.ctx, poolID, owner)
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syncedClaim, found := suite.keeper.GetSwapClaim(suite.ctx, owner)
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suite.True(found)
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// A new claim should have empty indexes. It doesn't strictly need the poolID either.
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expectedIndexes := types.MultiRewardIndexes{{
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CollateralType: poolID,
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RewardIndexes: nil,
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}}
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suite.Equal(expectedIndexes, syncedClaim.RewardIndexes)
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// a new claim should start with 0 rewards
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suite.Equal(sdk.Coins(nil), syncedClaim.Reward)
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}
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func (suite *InitializeSwapRewardTests) TestClaimAddedWhenClaimDoesNotExistAndRewardsExist() {
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// When a claim doesn't exist, and a user deposits to a rewarded pool;
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// then a claim is added with no rewards and indexes matching the global indexes
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poolID := "base:quote"
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globalIndexes := types.MultiRewardIndexes{
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{
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CollateralType: poolID,
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RewardIndexes: types.RewardIndexes{
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{
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CollateralType: "rewarddenom",
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RewardFactor: d("1000.001"),
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},
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},
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},
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}
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suite.storeGlobalSwapIndexes(globalIndexes)
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owner := arbitraryAddress()
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suite.keeper.InitializeSwapReward(suite.ctx, poolID, owner)
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syncedClaim, found := suite.keeper.GetSwapClaim(suite.ctx, owner)
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suite.True(found)
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// a new claim should start with the current global indexes
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suite.Equal(globalIndexes, syncedClaim.RewardIndexes)
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// a new claim should start with 0 rewards
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suite.Equal(sdk.Coins(nil), syncedClaim.Reward)
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}
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func (suite *InitializeSwapRewardTests) TestClaimUpdatedWhenClaimExistsAndNoRewards() {
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// When a claim exists, and a user deposits to a new non-rewarded pool;
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// then the claim's rewards don't change
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preexistingPoolID := "preexisting"
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preexistingIndexes := types.RewardIndexes{
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{
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CollateralType: "rewarddenom",
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RewardFactor: d("1000.001"),
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},
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}
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newPoolID := "btcb:usdx"
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claim := types.SwapClaim{
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BaseMultiClaim: types.BaseMultiClaim{
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Owner: arbitraryAddress(),
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Reward: arbitraryCoins(),
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},
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RewardIndexes: types.MultiRewardIndexes{
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{
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CollateralType: preexistingPoolID,
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RewardIndexes: preexistingIndexes,
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},
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},
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}
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suite.storeSwapClaim(claim)
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// no global indexes stored as the new pool is not rewarded
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suite.keeper.InitializeSwapReward(suite.ctx, newPoolID, claim.Owner)
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syncedClaim, _ := suite.keeper.GetSwapClaim(suite.ctx, claim.Owner)
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// The preexisting indexes shouldn't be changed. It doesn't strictly need the new poolID either.
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expectedIndexes := types.MultiRewardIndexes{
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{
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CollateralType: preexistingPoolID,
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RewardIndexes: preexistingIndexes,
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},
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{
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CollateralType: newPoolID,
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RewardIndexes: nil,
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},
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}
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suite.Equal(expectedIndexes, syncedClaim.RewardIndexes)
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// init should never alter the rewards
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suite.Equal(claim.Reward, syncedClaim.Reward)
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}
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func (suite *InitializeSwapRewardTests) TestClaimUpdatedWhenClaimExistsAndRewardsExist() {
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// When a claim exists, and a user deposits to a new rewarded pool;
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// then the claim's rewards don't change and the indexes are updated to match the global indexes
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preexistingPoolID := "preexisting"
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preexistingIndexes := types.RewardIndexes{
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{
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CollateralType: "rewarddenom",
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RewardFactor: d("1000.001"),
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},
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}
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newPoolID := "btcb:usdx"
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newIndexes := types.RewardIndexes{
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{
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CollateralType: "otherrewarddenom",
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RewardFactor: d("1000.001"),
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},
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}
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claim := types.SwapClaim{
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BaseMultiClaim: types.BaseMultiClaim{
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Owner: arbitraryAddress(),
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Reward: arbitraryCoins(),
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},
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RewardIndexes: types.MultiRewardIndexes{
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{
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CollateralType: preexistingPoolID,
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RewardIndexes: preexistingIndexes,
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},
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},
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}
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suite.storeSwapClaim(claim)
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globalIndexes := types.MultiRewardIndexes{
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{
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CollateralType: preexistingPoolID,
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RewardIndexes: increaseRewardFactors(preexistingIndexes),
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},
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{
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CollateralType: newPoolID,
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RewardIndexes: newIndexes,
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},
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}
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suite.storeGlobalSwapIndexes(globalIndexes)
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suite.keeper.InitializeSwapReward(suite.ctx, newPoolID, claim.Owner)
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syncedClaim, _ := suite.keeper.GetSwapClaim(suite.ctx, claim.Owner)
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// only the indexes for the new pool should be updated
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expectedIndexes := types.MultiRewardIndexes{
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{
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CollateralType: preexistingPoolID,
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RewardIndexes: preexistingIndexes,
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},
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{
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CollateralType: newPoolID,
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RewardIndexes: newIndexes,
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},
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}
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suite.Equal(expectedIndexes, syncedClaim.RewardIndexes)
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// init should never alter the rewards
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suite.Equal(claim.Reward, syncedClaim.Reward)
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}
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