package simulation

// import (
// 	"fmt"
// 	"math/rand"
// 	"strings"
// 	"time"

// 	"github.com/cosmos/cosmos-sdk/codec"
// 	sdk "github.com/cosmos/cosmos-sdk/types"
// 	"github.com/cosmos/cosmos-sdk/types/module"
// 	"github.com/cosmos/cosmos-sdk/x/simulation"

// 	"github.com/kava-labs/kava/x/issuance/types"
// )

// var (
// 	accs []simulation.Account
// )

// // RandomizedGenState generates a random GenesisState for the module
// func RandomizedGenState(simState *module.SimulationState) {
// 	accs = simState.Accounts
// 	params := randomizedParams(simState.Rand)
// 	gs := types.NewGenesisState(params, types.AssetSupplies{})
// 	fmt.Printf("Selected randomly generated %s parameters:\n%s\n", types.ModuleName, codec.MustMarshalJSONIndent(simState.Cdc, gs))
// 	simState.GenState[types.ModuleName] = simState.Cdc.MustMarshalJSON(gs)
// }

// func randomizedParams(r *rand.Rand) types.Params {
// 	assets := randomizedAssets(r)
// 	return types.NewParams(assets)
// }

// func randomizedAssets(r *rand.Rand) types.Assets {
// 	randomAssets := types.Assets{}
// 	numAssets := Max(1, r.Intn(5))
// 	for i := 0; i < numAssets; i++ {
// 		denom := strings.ToLower(simulation.RandStringOfLength(r, (r.Intn(3) + 3)))
// 		owner := randomOwner(r)
// 		paused := r.Intn(2) == 0
// 		rateLimited := r.Intn(2) == 0
// 		rateLimit := types.NewRateLimit(false, sdk.ZeroInt(), time.Duration(0))
// 		if rateLimited {
// 			timeLimit := time.Duration(3600000000000 + (r.Intn(24) + 1))
// 			assetLimit := simulation.RandIntBetween(r, 100000000000, 1000000000000)
// 			rateLimit = types.NewRateLimit(true, sdkmath.NewInt(int64(assetLimit)), timeLimit)
// 		}
// 		randomAsset := types.NewAsset(owner.Address, denom, []sdk.AccAddress{}, paused, true, rateLimit)
// 		randomAssets = append(randomAssets, randomAsset)
// 	}
// 	return randomAssets
// }

// func randomOwner(r *rand.Rand) simulation.Account {
// 	acc, _ := simulation.RandomAcc(r, accs)
// 	return acc
// }

// // Max return max of two ints
// func Max(x, y int) int {
// 	if x > y {
// 		return x
// 	}
// 	return y
// }