package simulation import ( "fmt" "github.com/cosmos/cosmos-sdk/codec" sdk "github.com/cosmos/cosmos-sdk/types" "github.com/cosmos/cosmos-sdk/types/module" "github.com/kava-labs/kava/x/incentive/types" ) var ( CollateralDenoms = []string{} RewardDenom = "ukava" MaxTotalAssetReward = sdk.NewInt(1000000000) ) // RandomizedGenState generates a random GenesisState for incentive module func RandomizedGenState(simState *module.SimulationState) { // New genesis state holds valid, linked reward periods, claim periods, and claim period IDs incentiveGenesis := types.DefaultGenesisState() fmt.Printf("Selected randomly generated %s parameters:\n%s\n", types.ModuleName, codec.MustMarshalJSONIndent(simState.Cdc, incentiveGenesis)) simState.GenState[types.ModuleName] = simState.Cdc.MustMarshalJSON(incentiveGenesis) }