package simulation import ( "fmt" "github.com/cosmos/cosmos-sdk/codec" "github.com/cosmos/cosmos-sdk/types/module" "github.com/kava-labs/kava/x/bep3/types" ) // RandomizedGenState generates a random GenesisState func RandomizedGenState(simState *module.SimulationState) { // TODO implement this fully // - randomly generating the genesis params // - overwriting with genesis provided to simulation genesisState := types.DefaultGenesisState() fmt.Printf("Selected randomly generated %s parameters:\n%s\n", types.ModuleName, codec.MustMarshalJSONIndent(simState.Cdc, genesisState)) simState.GenState[types.ModuleName] = simState.Cdc.MustMarshalJSON(genesisState) }