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add simulation stubs to make tests pass (#408)
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@ -334,6 +334,7 @@ func NewApp(logger log.Logger, db dbm.DB, traceStore io.Writer, loadLatest bool,
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cdp.NewAppModule(app.cdpKeeper, app.pricefeedKeeper, app.supplyKeeper), // TODO how is the order be decided here? Is this order correct?
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pricefeed.NewAppModule(app.pricefeedKeeper),
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auction.NewAppModule(app.auctionKeeper, app.supplyKeeper),
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bep3.NewAppModule(app.bep3Keeper, app.supplyKeeper),
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kavadist.NewAppModule(app.kavadistKeeper, app.supplyKeeper),
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)
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@ -2,22 +2,26 @@ package bep3
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import (
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"encoding/json"
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"math/rand"
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"github.com/cosmos/cosmos-sdk/client/context"
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"github.com/cosmos/cosmos-sdk/codec"
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sdk "github.com/cosmos/cosmos-sdk/types"
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"github.com/cosmos/cosmos-sdk/types/module"
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sim "github.com/cosmos/cosmos-sdk/x/simulation"
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"github.com/gorilla/mux"
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"github.com/spf13/cobra"
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abci "github.com/tendermint/tendermint/abci/types"
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"github.com/kava-labs/kava/x/bep3/client/cli"
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"github.com/kava-labs/kava/x/bep3/client/rest"
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"github.com/kava-labs/kava/x/bep3/simulation"
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)
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var (
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_ module.AppModule = AppModule{}
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_ module.AppModuleBasic = AppModuleBasic{}
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_ module.AppModuleSimulation = AppModuleSimulation{}
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)
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// AppModuleBasic defines the basic application module used by the bep3 module.
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@ -64,9 +68,32 @@ func (AppModuleBasic) GetQueryCmd(cdc *codec.Codec) *cobra.Command {
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return cli.GetQueryCmd(StoreKey, cdc)
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}
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//____________________________________________________________________________
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// AppModuleSimulation defines the module simulation functions used by the auction module.
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type AppModuleSimulation struct{}
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// RegisterStoreDecoder registers a decoder for auction module's types
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func (AppModuleSimulation) RegisterStoreDecoder(sdr sdk.StoreDecoderRegistry) {
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sdr[StoreKey] = simulation.DecodeStore
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}
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// GenerateGenesisState creates a randomized GenState of the auction module
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func (AppModuleSimulation) GenerateGenesisState(simState *module.SimulationState) {
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simulation.RandomizedGenState(simState)
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}
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// RandomizedParams creates randomized auction param changes for the simulator.
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func (AppModuleSimulation) RandomizedParams(r *rand.Rand) []sim.ParamChange {
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return simulation.ParamChanges(r)
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}
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//____________________________________________________________________________
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// AppModule implements the sdk.AppModule interface.
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type AppModule struct {
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AppModuleBasic
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AppModuleSimulation
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keeper Keeper
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supplyKeeper SupplyKeeper
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12
x/bep3/simulation/decoder.go
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12
x/bep3/simulation/decoder.go
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@ -0,0 +1,12 @@
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package simulation
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import (
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"github.com/cosmos/cosmos-sdk/codec"
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cmn "github.com/tendermint/tendermint/libs/common"
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)
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// DecodeStore unmarshals the KVPair's Value to the module's corresponding type
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func DecodeStore(cdc *codec.Codec, kvA, kvB cmn.KVPair) string {
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// TODO implement this
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return ""
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}
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22
x/bep3/simulation/genesis.go
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22
x/bep3/simulation/genesis.go
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@ -0,0 +1,22 @@
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package simulation
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import (
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"fmt"
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"github.com/cosmos/cosmos-sdk/codec"
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"github.com/cosmos/cosmos-sdk/types/module"
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"github.com/kava-labs/kava/x/bep3/types"
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)
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// RandomizedGenState generates a random GenesisState
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func RandomizedGenState(simState *module.SimulationState) {
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// TODO implement this fully
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// - randomly generating the genesis params
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// - overwriting with genesis provided to simulation
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genesisState := types.DefaultGenesisState()
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fmt.Printf("Selected randomly generated %s parameters:\n%s\n", types.ModuleName, codec.MustMarshalJSONIndent(simState.Cdc, genesisState))
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simState.GenState[types.ModuleName] = simState.Cdc.MustMarshalJSON(genesisState)
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}
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14
x/bep3/simulation/params.go
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14
x/bep3/simulation/params.go
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@ -0,0 +1,14 @@
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package simulation
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import (
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"math/rand"
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"github.com/cosmos/cosmos-sdk/x/simulation"
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)
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// ParamChanges defines the parameters that can be modified by param change proposals
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// on the simulation
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func ParamChanges(r *rand.Rand) []simulation.ParamChange {
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// TODO implement this
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return []simulation.ParamChange{}
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}
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