fix: valid default genesis state (#805)

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Kevin Davis 2021-02-08 08:00:37 -07:00 committed by GitHub
parent 44d4d19565
commit 176c1973d3
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@ -22,7 +22,7 @@ func NewGenesisState(prevBlockTime time.Time) GenesisState {
// DefaultGenesisState - Return a default genesis state
func DefaultGenesisState() GenesisState {
return NewGenesisState(tmtime.Canonical(time.Unix(0, 0)))
return NewGenesisState(tmtime.Canonical(time.Unix(1, 0)))
}
// Equal checks whether two gov GenesisState structs are equivalent