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package simulation
import (
"fmt"
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"math/rand"
"time"
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"github.com/cosmos/cosmos-sdk/codec"
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sdk "github.com/cosmos/cosmos-sdk/types"
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"github.com/cosmos/cosmos-sdk/types/module"
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"github.com/cosmos/cosmos-sdk/x/simulation"
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"github.com/kava-labs/kava/x/committee/types"
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)
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const (
// Block time params are un-exported constants in cosmos-sdk/x/simulation.
// Copy them here in lieu of importing them.
minTimePerBlock time . Duration = ( 10000 / 2 ) * time . Second
maxTimePerBlock time . Duration = 10000 * time . Second
// Calculate the average block time
AverageBlockTime time . Duration = ( maxTimePerBlock - minTimePerBlock ) / 2
FallbackCommitteeID uint64 = 0
)
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// RandomizedGenState generates a random GenesisState for the module
func RandomizedGenState ( simState * module . SimulationState ) {
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r := simState . Rand
// Create an always present committee with god permissions to ensure any randomly generated proposal can always be submitted.
// Without this, proposals can often not be submitted as there aren't any committees with the right set of permissions available.
// It provides more control over how often different proposal types happen during simulation.
// It also makes the code simpler--proposals can just be randomly generated and submitted without having to comply to permissions that happen to be available at the time.
fallbackCommittee := types . NewCommittee (
FallbackCommitteeID ,
"A committee with god permissions that will always be in state and not deleted. It ensures any generated proposal can always be submitted and passed." ,
RandomAddresses ( r , simState . Accounts ) ,
[ ] types . Permission { types . GodPermission { } } ,
sdk . MustNewDecFromStr ( "0.5" ) ,
AverageBlockTime * 10 ,
)
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// Create other committees
numCommittees := r . Intn ( 100 )
committees := [ ] types . Committee { fallbackCommittee }
for i := 0 ; i < numCommittees ; i ++ {
com , err := RandomCommittee ( r , firstNAccounts ( 25 , simState . Accounts ) , paramChangeToAllowedParams ( simState . ParamChanges ) )
if err != nil {
panic ( err )
}
committees = append ( committees , com )
}
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// Add genesis state to simState
genesisState := types . NewGenesisState (
types . DefaultNextProposalID ,
committees ,
[ ] types . Proposal { } ,
[ ] types . Vote { } ,
)
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fmt . Printf ( "Selected randomly generated %s parameters:\n%s\n" , types . ModuleName , codec . MustMarshalJSONIndent ( simState . Cdc , genesisState ) )
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simState . GenState [ types . ModuleName ] = simState . Cdc . MustMarshalJSON ( genesisState )
}
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func RandomCommittee ( r * rand . Rand , availableAccs [ ] simulation . Account , allowedParams [ ] types . AllowedParam ) ( types . Committee , error ) {
// pick committee members
if len ( availableAccs ) < 1 {
return types . Committee { } , fmt . Errorf ( "must be ≥ 1 addresses" )
}
var members [ ] sdk . AccAddress
for len ( members ) < 1 {
members = RandomAddresses ( r , availableAccs )
}
// pick proposal duration
dur , err := RandomPositiveDuration ( r , 0 , AverageBlockTime * 10 )
if err != nil {
return types . Committee { } , err
}
// pick committee vote threshold, must be in interval (0,1]
threshold := simulation . RandomDecAmount ( r , sdk . MustNewDecFromStr ( "1" ) . Sub ( sdk . SmallestDec ( ) ) ) . Add ( sdk . SmallestDec ( ) )
return types . NewCommittee (
r . Uint64 ( ) , // could collide with other committees, but unlikely
simulation . RandStringOfLength ( r , r . Intn ( types . MaxCommitteeDescriptionLength + 1 ) ) ,
members ,
RandomPermissions ( r , allowedParams ) ,
threshold ,
dur ,
) , nil
}
func RandomPermissions ( r * rand . Rand , allowedParams [ ] types . AllowedParam ) [ ] types . Permission {
var permissions [ ] types . Permission
if r . Intn ( 100 ) < 50 {
permissions = append ( permissions , types . TextPermission { } )
}
if r . Intn ( 100 ) < 50 {
r . Shuffle ( len ( allowedParams ) , func ( i , j int ) {
allowedParams [ i ] , allowedParams [ j ] = allowedParams [ j ] , allowedParams [ i ]
} )
permissions = append ( permissions ,
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types . SimpleParamChangePermission {
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AllowedParams : allowedParams [ : r . Intn ( len ( allowedParams ) + 1 ) ] ,
} )
}
return permissions
}
func paramChangeToAllowedParams ( paramChanges [ ] simulation . ParamChange ) [ ] types . AllowedParam {
var allowedParams [ ] types . AllowedParam
for _ , pc := range paramChanges {
allowedParams = append (
allowedParams ,
types . AllowedParam {
Subspace : pc . Subspace ,
Key : pc . Key ,
} ,
)
}
return allowedParams
}