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package keeper
import (
"bytes"
"fmt"
"github.com/cosmos/cosmos-sdk/codec"
sdk "github.com/cosmos/cosmos-sdk/types"
"github.com/cosmos/cosmos-sdk/x/params/subspace"
"github.com/kava-labs/kava/x/auction/types"
)
type Keeper struct {
bankKeeper types . BankKeeper
storeKey sdk . StoreKey
cdc * codec . Codec
paramSubspace subspace . Subspace
// TODO codespace
}
// NewKeeper returns a new auction keeper.
func NewKeeper ( cdc * codec . Codec , bankKeeper types . BankKeeper , storeKey sdk . StoreKey , paramstore subspace . Subspace ) Keeper {
return Keeper {
bankKeeper : bankKeeper ,
storeKey : storeKey ,
cdc : cdc ,
paramSubspace : paramstore . WithKeyTable ( types . ParamKeyTable ( ) ) ,
}
}
// TODO these 3 start functions be combined or abstracted away?
// StartForwardAuction starts a normal auction. Known as flap in maker.
func ( k Keeper ) StartForwardAuction ( ctx sdk . Context , seller sdk . AccAddress , lot sdk . Coin , initialBid sdk . Coin ) ( types . ID , sdk . Error ) {
// create auction
auction , initiatorOutput := types . NewForwardAuction ( seller , lot , initialBid , types . EndTime ( ctx . BlockHeight ( ) ) + types . DefaultMaxAuctionDuration )
// start the auction
auctionID , err := k . startAuction ( ctx , & auction , initiatorOutput )
if err != nil {
return 0 , err
}
return auctionID , nil
}
// StartReverseAuction starts an auction where sellers compete by offering decreasing prices. Known as flop in maker.
func ( k Keeper ) StartReverseAuction ( ctx sdk . Context , buyer sdk . AccAddress , bid sdk . Coin , initialLot sdk . Coin ) ( types . ID , sdk . Error ) {
// create auction
auction , initiatorOutput := types . NewReverseAuction ( buyer , bid , initialLot , types . EndTime ( ctx . BlockHeight ( ) ) + types . DefaultMaxAuctionDuration )
// start the auction
auctionID , err := k . startAuction ( ctx , & auction , initiatorOutput )
if err != nil {
return 0 , err
}
return auctionID , nil
}
// StartForwardReverseAuction starts an auction where bidders bid up to a maxBid, then switch to bidding down on price. Known as flip in maker.
func ( k Keeper ) StartForwardReverseAuction ( ctx sdk . Context , seller sdk . AccAddress , lot sdk . Coin , maxBid sdk . Coin , otherPerson sdk . AccAddress ) ( types . ID , sdk . Error ) {
// create auction
initialBid := sdk . NewInt64Coin ( maxBid . Denom , 0 ) // set the bidding coin denomination from the specified max bid
auction , initiatorOutput := types . NewForwardReverseAuction ( seller , lot , initialBid , types . EndTime ( ctx . BlockHeight ( ) ) + types . DefaultMaxAuctionDuration , maxBid , otherPerson )
// start the auction
auctionID , err := k . startAuction ( ctx , & auction , initiatorOutput )
if err != nil {
return 0 , err
}
return auctionID , nil
}
func ( k Keeper ) startAuction ( ctx sdk . Context , auction types . Auction , initiatorOutput types . BankOutput ) ( types . ID , sdk . Error ) {
// get ID
newAuctionID , err := k . getNextAuctionID ( ctx )
if err != nil {
return 0 , err
}
// set ID
auction . SetID ( newAuctionID )
// subtract coins from initiator
_ , err = k . bankKeeper . SubtractCoins ( ctx , initiatorOutput . Address , sdk . NewCoins ( initiatorOutput . Coin ) )
if err != nil {
return 0 , err
}
// store auction
k . SetAuction ( ctx , auction )
k . incrementNextAuctionID ( ctx )
return newAuctionID , nil
}
// PlaceBid places a bid on any auction.
func ( k Keeper ) PlaceBid ( ctx sdk . Context , auctionID types . ID , bidder sdk . AccAddress , bid sdk . Coin , lot sdk . Coin ) sdk . Error {
// get auction from store
auction , found := k . GetAuction ( ctx , auctionID )
if ! found {
return sdk . ErrInternal ( "auction doesn't exist" )
}
// place bid
coinOutputs , coinInputs , err := auction . PlaceBid ( types . EndTime ( ctx . BlockHeight ( ) ) , bidder , lot , bid ) // update auction according to what type of auction it is // TODO should this return updated Auction to be more immutable?
if err != nil {
return err
}
// TODO this will fail if someone tries to update their bid without the full bid amount sitting in their account
// sub outputs
for _ , output := range coinOutputs {
_ , err = k . bankKeeper . SubtractCoins ( ctx , output . Address , sdk . NewCoins ( output . Coin ) ) // TODO handle errors properly here. All coin transfers should be atomic. InputOutputCoins may work
if err != nil {
panic ( err )
}
}
// add inputs
for _ , input := range coinInputs {
_ , err = k . bankKeeper . AddCoins ( ctx , input . Address , sdk . NewCoins ( input . Coin ) ) // TODO errors
if err != nil {
panic ( err )
}
}
// store updated auction
k . SetAuction ( ctx , auction )
return nil
}
// CloseAuction closes an auction and distributes funds to the seller and highest bidder.
// TODO because this is called by the end blocker, it has to be valid for the duration of the EndTime block. Should maybe move this to a begin blocker?
func ( k Keeper ) CloseAuction ( ctx sdk . Context , auctionID types . ID ) sdk . Error {
// get the auction from the store
auction , found := k . GetAuction ( ctx , auctionID )
if ! found {
return sdk . ErrInternal ( "auction doesn't exist" )
}
// error if auction has not reached the end time
if ctx . BlockHeight ( ) < int64 ( auction . GetEndTime ( ) ) { // auctions close at the end of the block with blockheight == EndTime
return sdk . ErrInternal ( fmt . Sprintf ( "auction can't be closed as curent block height (%v) is under auction end time (%v)" , ctx . BlockHeight ( ) , auction . GetEndTime ( ) ) )
}
// payout to the last bidder
coinInput := auction . GetPayout ( )
_ , err := k . bankKeeper . AddCoins ( ctx , coinInput . Address , sdk . NewCoins ( coinInput . Coin ) )
if err != nil {
return err
}
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// Delete auction from store (and queue)
k . DeleteAuction ( ctx , auctionID )
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return nil
}
// ---------- Store methods ----------
// Use these to add and remove auction from the store.
// getNextAuctionID gets the next available global AuctionID
func ( k Keeper ) getNextAuctionID ( ctx sdk . Context ) ( types . ID , sdk . Error ) { // TODO don't need error return here
// get next ID from store
store := ctx . KVStore ( k . storeKey )
bz := store . Get ( k . getNextAuctionIDKey ( ) )
if bz == nil {
// if not found, set the id at 0
bz = k . cdc . MustMarshalBinaryLengthPrefixed ( types . ID ( 0 ) )
store . Set ( k . getNextAuctionIDKey ( ) , bz )
// TODO Why does the gov module set the id in genesis? :
//return 0, ErrInvalidGenesis(keeper.codespace, "InitialProposalID never set")
}
var auctionID types . ID
k . cdc . MustUnmarshalBinaryLengthPrefixed ( bz , & auctionID )
return auctionID , nil
}
// incrementNextAuctionID increments the global ID in the store by 1
func ( k Keeper ) incrementNextAuctionID ( ctx sdk . Context ) sdk . Error {
// get next ID from store
store := ctx . KVStore ( k . storeKey )
bz := store . Get ( k . getNextAuctionIDKey ( ) )
if bz == nil {
panic ( "initial auctionID never set in genesis" )
//return 0, ErrInvalidGenesis(keeper.codespace, "InitialProposalID never set") // TODO is this needed? Why not just set it zero here?
}
var auctionID types . ID
k . cdc . MustUnmarshalBinaryLengthPrefixed ( bz , & auctionID )
// increment the stored next ID
bz = k . cdc . MustMarshalBinaryLengthPrefixed ( auctionID + 1 )
store . Set ( k . getNextAuctionIDKey ( ) , bz )
return nil
}
// SetAuction puts the auction into the database and adds it to the queue
// it overwrites any pre-existing auction with same ID
func ( k Keeper ) SetAuction ( ctx sdk . Context , auction types . Auction ) {
// remove the auction from the queue if it is already in there
existingAuction , found := k . GetAuction ( ctx , auction . GetID ( ) )
if found {
k . removeFromQueue ( ctx , existingAuction . GetEndTime ( ) , existingAuction . GetID ( ) )
}
// store auction
store := ctx . KVStore ( k . storeKey )
bz := k . cdc . MustMarshalBinaryLengthPrefixed ( auction )
store . Set ( k . getAuctionKey ( auction . GetID ( ) ) , bz )
// add to the queue
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k . InsertIntoQueue ( ctx , auction . GetEndTime ( ) , auction . GetID ( ) )
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}
// getAuction gets an auction from the store by auctionID
func ( k Keeper ) GetAuction ( ctx sdk . Context , auctionID types . ID ) ( types . Auction , bool ) {
var auction types . Auction
store := ctx . KVStore ( k . storeKey )
bz := store . Get ( k . getAuctionKey ( auctionID ) )
if bz == nil {
return auction , false // TODO what is the correct behavior when an auction is not found? gov module follows this pattern of returning a bool
}
k . cdc . MustUnmarshalBinaryLengthPrefixed ( bz , & auction )
return auction , true
}
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// DeleteAuction removes an auction from the store without any validation
func ( k Keeper ) DeleteAuction ( ctx sdk . Context , auctionID types . ID ) {
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// remove from queue
auction , found := k . GetAuction ( ctx , auctionID )
if found {
k . removeFromQueue ( ctx , auction . GetEndTime ( ) , auctionID )
}
// delete auction
store := ctx . KVStore ( k . storeKey )
store . Delete ( k . getAuctionKey ( auctionID ) )
}
// ---------- Queue and key methods ----------
// These are lower level function used by the store methods above.
func ( k Keeper ) getNextAuctionIDKey ( ) [ ] byte {
return [ ] byte ( "nextAuctionID" )
}
func ( k Keeper ) getAuctionKey ( auctionID types . ID ) [ ] byte {
return [ ] byte ( fmt . Sprintf ( "auctions:%d" , auctionID ) )
}
// Inserts a AuctionID into the queue at endTime
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func ( k Keeper ) InsertIntoQueue ( ctx sdk . Context , endTime types . EndTime , auctionID types . ID ) {
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// get the store
store := ctx . KVStore ( k . storeKey )
// marshal thing to be inserted
bz := k . cdc . MustMarshalBinaryLengthPrefixed ( auctionID )
// store it
store . Set (
getQueueElementKey ( endTime , auctionID ) ,
bz ,
)
}
// removes an auctionID from the queue
func ( k Keeper ) removeFromQueue ( ctx sdk . Context , endTime types . EndTime , auctionID types . ID ) {
store := ctx . KVStore ( k . storeKey )
store . Delete ( getQueueElementKey ( endTime , auctionID ) )
}
// Returns an iterator for all the auctions in the queue that expire by endTime
func ( k Keeper ) GetQueueIterator ( ctx sdk . Context , endTime types . EndTime ) sdk . Iterator { // TODO rename to "getAuctionsByExpiry" ?
// get store
store := ctx . KVStore ( k . storeKey )
// get an interator
return store . Iterator (
queueKeyPrefix , // start key
sdk . PrefixEndBytes ( getQueueElementKeyPrefix ( endTime ) ) , // end key (apparently exclusive but tests suggested otherwise)
)
}
// GetAuctionIterator returns an iterator over all auctions in the store
func ( k Keeper ) GetAuctionIterator ( ctx sdk . Context ) sdk . Iterator {
store := ctx . KVStore ( k . storeKey )
return sdk . KVStorePrefixIterator ( store , nil )
}
var queueKeyPrefix = [ ] byte ( "queue" )
var keyDelimiter = [ ] byte ( ":" )
// Returns half a key for an auctionID in the queue, it missed the id off the end
func getQueueElementKeyPrefix ( endTime types . EndTime ) [ ] byte {
return bytes . Join ( [ ] [ ] byte {
queueKeyPrefix ,
sdk . Uint64ToBigEndian ( uint64 ( endTime ) ) , // TODO check this gives correct ordering
} , keyDelimiter )
}
// Returns the key for an auctionID in the queue
func getQueueElementKey ( endTime types . EndTime , auctionID types . ID ) [ ] byte {
return bytes . Join ( [ ] [ ] byte {
queueKeyPrefix ,
sdk . Uint64ToBigEndian ( uint64 ( endTime ) ) , // TODO check this gives correct ordering
sdk . Uint64ToBigEndian ( uint64 ( auctionID ) ) ,
} , keyDelimiter )
}
// GetAuctionID returns the id from an input Auction
func ( k Keeper ) DecodeAuctionID ( ctx sdk . Context , idBytes [ ] byte ) types . ID {
var auctionID types . ID
k . cdc . MustUnmarshalBinaryLengthPrefixed ( idBytes , & auctionID )
return auctionID
}
func ( k Keeper ) DecodeAuction ( ctx sdk . Context , auctionBytes [ ] byte ) types . Auction {
var auction types . Auction
k . cdc . MustUnmarshalBinaryBare ( auctionBytes , & auction )
return auction
}